aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/database/Database/Implementation/HotfixDatabase.cpp5
-rw-r--r--src/server/database/Database/Implementation/HotfixDatabase.h2
-rw-r--r--src/server/game/DataStores/DB2LoadInfo.h22
-rw-r--r--src/server/game/DataStores/DB2Stores.cpp2
-rw-r--r--src/server/game/DataStores/DB2Structure.h10
5 files changed, 38 insertions, 3 deletions
diff --git a/src/server/database/Database/Implementation/HotfixDatabase.cpp b/src/server/database/Database/Implementation/HotfixDatabase.cpp
index 73f48f1285a..23772fa2e57 100644
--- a/src/server/database/Database/Implementation/HotfixDatabase.cpp
+++ b/src/server/database/Database/Implementation/HotfixDatabase.cpp
@@ -139,6 +139,9 @@ void HotfixDatabaseConnection::DoPrepareStatements()
"EmotesID, LanguageID, Flags, ConditionID, SoundEntriesID1, SoundEntriesID2 FROM broadcast_text ORDER BY ID DESC", CONNECTION_SYNCH);
PREPARE_LOCALE_STMT(HOTFIX_SEL_BROADCAST_TEXT, "SELECT ID, Text_lang, Text1_lang FROM broadcast_text_locale WHERE locale = ?", CONNECTION_SYNCH);
+ // CfgRegions.db2
+ PrepareStatement(HOTFIX_SEL_CFG_REGIONS, "SELECT ID, Tag, Raidorigin, ChallengeOrigin, RegionID, RegionGroupMask FROM cfg_regions ORDER BY ID DESC", CONNECTION_SYNCH);
+
// CharacterFacialHairStyles.db2
PrepareStatement(HOTFIX_SEL_CHARACTER_FACIAL_HAIR_STYLES, "SELECT ID, Geoset1, Geoset2, Geoset3, Geoset4, Geoset5, RaceID, SexID, VariationID"
" FROM character_facial_hair_styles ORDER BY ID DESC", CONNECTION_SYNCH);
@@ -514,7 +517,7 @@ void HotfixDatabaseConnection::DoPrepareStatements()
PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_LIMIT_CATEGORY, "SELECT ID, Name_lang FROM item_limit_category_locale WHERE locale = ?", CONNECTION_SYNCH);
// ItemLimitCategoryCondition.db2
- PrepareStatement(HOTFIX_SEL_ITEM_LIMIT_CATEGORY_CONDITION, "SELECT ID, AddQuantity, PlayerConditionID, ParentItemLimitCategoryID "
+ PrepareStatement(HOTFIX_SEL_ITEM_LIMIT_CATEGORY_CONDITION, "SELECT ID, AddQuantity, PlayerConditionID, ParentItemLimitCategoryID"
" FROM item_limit_category_condition ORDER BY ID DESC", CONNECTION_SYNCH);
// ItemModifiedAppearance.db2
diff --git a/src/server/database/Database/Implementation/HotfixDatabase.h b/src/server/database/Database/Implementation/HotfixDatabase.h
index 42e65d96261..5f15a3adea1 100644
--- a/src/server/database/Database/Implementation/HotfixDatabase.h
+++ b/src/server/database/Database/Implementation/HotfixDatabase.h
@@ -91,6 +91,8 @@ enum HotfixDatabaseStatements : uint32
HOTFIX_SEL_BROADCAST_TEXT,
HOTFIX_SEL_BROADCAST_TEXT_LOCALE,
+ HOTFIX_SEL_CFG_REGIONS,
+
HOTFIX_SEL_CHARACTER_FACIAL_HAIR_STYLES,
HOTFIX_SEL_CHAR_BASE_SECTION,
diff --git a/src/server/game/DataStores/DB2LoadInfo.h b/src/server/game/DataStores/DB2LoadInfo.h
index c0f6a4a7452..5560141fd7b 100644
--- a/src/server/game/DataStores/DB2LoadInfo.h
+++ b/src/server/game/DataStores/DB2LoadInfo.h
@@ -554,6 +554,24 @@ struct BroadcastTextLoadInfo
}
};
+struct CfgRegionsLoadInfo
+{
+ static DB2LoadInfo const* Instance()
+ {
+ static DB2FieldMeta const fields[] =
+ {
+ { false, FT_INT, "ID" },
+ { false, FT_STRING_NOT_LOCALIZED, "Tag" },
+ { false, FT_INT, "Raidorigin" },
+ { false, FT_INT, "ChallengeOrigin" },
+ { false, FT_SHORT, "RegionID" },
+ { false, FT_BYTE, "RegionGroupMask" },
+ };
+ static DB2LoadInfo const loadInfo(&fields[0], std::extent<decltype(fields)>::value, Cfg_RegionsMeta::Instance(), HOTFIX_SEL_CFG_REGIONS);
+ return &loadInfo;
+ }
+};
+
struct CharacterFacialHairStylesLoadInfo
{
static DB2LoadInfo const* Instance()
@@ -2434,9 +2452,9 @@ struct ItemLimitCategoryConditionLoadInfo
static DB2FieldMeta const fields[] =
{
{ false, FT_INT, "ID" },
- { true, FT_BYTE, "AddQuantity" },
+ { true, FT_BYTE, "AddQuantity" },
{ false, FT_INT, "PlayerConditionID" },
- { true, FT_INT, "ParentItemLimitCategoryID" },
+ { true, FT_INT, "ParentItemLimitCategoryID" },
};
static DB2LoadInfo const loadInfo(&fields[0], std::extent<decltype(fields)>::value, ItemLimitCategoryConditionMeta::Instance(), HOTFIX_SEL_ITEM_LIMIT_CATEGORY_CONDITION);
return &loadInfo;
diff --git a/src/server/game/DataStores/DB2Stores.cpp b/src/server/game/DataStores/DB2Stores.cpp
index 3d5ec4531af..7faae631eb9 100644
--- a/src/server/game/DataStores/DB2Stores.cpp
+++ b/src/server/game/DataStores/DB2Stores.cpp
@@ -60,6 +60,7 @@ DB2Storage<BattlePetSpeciesEntry> sBattlePetSpeciesStore("BattlePe
DB2Storage<BattlePetSpeciesStateEntry> sBattlePetSpeciesStateStore("BattlePetSpeciesState.db2", BattlePetSpeciesStateLoadInfo::Instance());
DB2Storage<BattlemasterListEntry> sBattlemasterListStore("BattlemasterList.db2", BattlemasterListLoadInfo::Instance());
DB2Storage<BroadcastTextEntry> sBroadcastTextStore("BroadcastText.db2", BroadcastTextLoadInfo::Instance());
+DB2Storage<Cfg_RegionsEntry> sCfgRegionsStore("Cfg_Regions.db2", CfgRegionsLoadInfo::Instance());
DB2Storage<CharacterFacialHairStylesEntry> sCharacterFacialHairStylesStore("CharacterFacialHairStyles.db2", CharacterFacialHairStylesLoadInfo::Instance());
DB2Storage<CharBaseSectionEntry> sCharBaseSectionStore("CharBaseSection.db2", CharBaseSectionLoadInfo::Instance());
DB2Storage<CharSectionsEntry> sCharSectionsStore("CharSections.db2", CharSectionsLoadInfo::Instance());
@@ -497,6 +498,7 @@ void DB2Manager::LoadStores(std::string const& dataPath, uint32 defaultLocale)
LOAD_DB2(sBattlePetSpeciesStateStore);
LOAD_DB2(sBattlemasterListStore);
LOAD_DB2(sBroadcastTextStore);
+ LOAD_DB2(sCfgRegionsStore);
LOAD_DB2(sCharacterFacialHairStylesStore);
LOAD_DB2(sCharBaseSectionStore);
LOAD_DB2(sCharSectionsStore);
diff --git a/src/server/game/DataStores/DB2Structure.h b/src/server/game/DataStores/DB2Structure.h
index 915a88b9c4f..639c7b66877 100644
--- a/src/server/game/DataStores/DB2Structure.h
+++ b/src/server/game/DataStores/DB2Structure.h
@@ -330,6 +330,16 @@ struct BroadcastTextEntry
uint32 SoundEntriesID[2];
};
+struct Cfg_RegionsEntry
+{
+ uint32 ID;
+ char const* Tag;
+ uint32 Raidorigin; // Date of first raid reset, all other resets are calculated as this date plus interval
+ uint32 ChallengeOrigin;
+ uint16 RegionID;
+ uint8 RegionGroupMask;
+};
+
struct CharacterFacialHairStylesEntry
{
uint32 ID;