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-rw-r--r--src/server/game/Groups/Group.cpp18
-rw-r--r--src/server/game/World/World.cpp3
-rw-r--r--src/server/game/World/World.h1
-rw-r--r--src/server/scripts/Commands/cs_account.cpp33
-rw-r--r--src/server/shared/Packets/ByteBuffer.h1
-rw-r--r--src/server/worldserver/worldserver.conf.dist10
6 files changed, 43 insertions, 23 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index f43e49a3440..8ec6aac9d4e 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1943,10 +1943,22 @@ void Group::ResetInstances(uint8 method, bool isRaid, Player* SendMsgTo)
if (SendMsgTo)
{
- if (isEmpty)
- SendMsgTo->SendResetInstanceSuccess(instanceSave->GetMapId());
- else
+ if (!isEmpty)
SendMsgTo->SendResetInstanceFailed(0, instanceSave->GetMapId());
+ else if (sWorld->getBoolConfig(CONFIG_INSTANCES_RESET_ANNOUNCE))
+ {
+ if (Group* group = SendMsgTo->GetGroup())
+ {
+ for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
+ if (Player* player = itr->GetSource())
+ player->SendResetInstanceSuccess(instanceSave->GetMapId());
+ }
+
+ else
+ SendMsgTo->SendResetInstanceSuccess(instanceSave->GetMapId());
+ }
+ else
+ SendMsgTo->SendResetInstanceSuccess(instanceSave->GetMapId());
}
if (isEmpty || method == INSTANCE_RESET_GROUP_DISBAND || method == INSTANCE_RESET_CHANGE_DIFFICULTY)
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index bfc512bc9a6..9e7b1f2f2b5 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1206,6 +1206,9 @@ void World::LoadConfigSettings(bool reload)
// Max instances per hour
m_int_configs[CONFIG_MAX_INSTANCES_PER_HOUR] = sConfigMgr->GetIntDefault("AccountInstancesPerHour", 5);
+ // Anounce reset of instance to whole party
+ m_bool_configs[CONFIG_INSTANCES_RESET_ANNOUNCE] = sConfigMgr->GetBoolDefault("InstancesResetAnnounce", false);
+
// AutoBroadcast
m_bool_configs[CONFIG_AUTOBROADCAST] = sConfigMgr->GetBoolDefault("AutoBroadcast.On", false);
m_int_configs[CONFIG_AUTOBROADCAST_CENTER] = sConfigMgr->GetIntDefault("AutoBroadcast.Center", 0);
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index edcabf71095..9435fa8aa94 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -160,6 +160,7 @@ enum WorldBoolConfigs
CONFIG_UI_QUESTLEVELS_IN_DIALOGS, // Should we add quest levels to the title in the NPC dialogs?
CONFIG_EVENT_ANNOUNCE,
CONFIG_STATS_LIMITS_ENABLE,
+ CONFIG_INSTANCES_RESET_ANNOUNCE,
BOOL_CONFIG_VALUE_COUNT
};
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index c48eba50f72..f0d27104035 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -438,6 +438,7 @@ public:
static bool HandleAccountPasswordCommand(ChatHandler* handler, char const* args)
{
+ // If no args are given at all, we can return false right away.
if (!*args)
{
handler->SendSysMessage(LANG_CMD_SYNTAX);
@@ -445,13 +446,18 @@ public:
return false;
}
+ // First, we check config. What security type (sec type) is it ? Depending on it, the command branches out
uint32 pwConfig = sWorld->getIntConfig(CONFIG_ACC_PASSCHANGESEC); // 0 - PW_NONE, 1 - PW_EMAIL, 2 - PW_RBAC
- char* oldPassword = strtok((char*)args, " ");
- char* newPassword = strtok(NULL, " ");
- char* passwordConfirmation = strtok(NULL, " ");
- char* emailConfirmation = strtok(NULL, " ");
+ // Command is supposed to be: .account password [$oldpassword] [$newpassword] [$newpasswordconfirmation] [$emailconfirmation]
+ char* oldPassword = strtok((char*)args, " "); // This extracts [$oldpassword]
+ char* newPassword = strtok(NULL, " "); // This extracts [$newpassword]
+ char* passwordConfirmation = strtok(NULL, " "); // This extracts [$newpasswordconfirmation]
+ const char* emailConfirmation; // This defines the emailConfirmation variable, which is optional depending on sec type.
+ if (!(emailConfirmation = strtok(NULL, " "))) // This extracts [$emailconfirmation]. If it doesn't exist, however...
+ emailConfirmation = ""; // ... it's simply "" for emailConfirmation.
+ //Is any of those variables missing for any reason ? We return false.
if (!oldPassword || !newPassword || !passwordConfirmation)
{
handler->SendSysMessage(LANG_CMD_SYNTAX);
@@ -459,17 +465,7 @@ public:
return false;
}
- if ((pwConfig == PW_EMAIL || (pwConfig == PW_RBAC && handler->HasPermission(RBAC_PERM_EMAIL_CONFIRM_FOR_PASS_CHANGE))) && !emailConfirmation)
- {
- handler->SendSysMessage(LANG_CMD_SYNTAX);
- handler->SetSentErrorMessage(true);
- TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %u (IP: %s) Character:[%s] (GUID: %u) Tried to change password, but entered no email at all. Has Perm: [%s]",
- handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(),
- handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow(),
- handler->HasPermission(RBAC_PERM_EMAIL_CONFIRM_FOR_PASS_CHANGE) ? "Yes" : "No");
- return false;
- }
-
+ // We compare the old, saved password to the entered old password - no chance for the unauthorized.
if (!AccountMgr::CheckPassword(handler->GetSession()->GetAccountId(), std::string(oldPassword)))
{
handler->SendSysMessage(LANG_COMMAND_WRONGOLDPASSWORD);
@@ -480,8 +476,9 @@ public:
return false;
}
- if ((pwConfig == PW_EMAIL || (pwConfig == PW_RBAC && handler->HasPermission(RBAC_PERM_EMAIL_CONFIRM_FOR_PASS_CHANGE))) // Either PW_EMAIL or PW_RBAC with the Permission
- && !AccountMgr::CheckEmail(handler->GetSession()->GetAccountId(), std::string(emailConfirmation)))
+ // This compares the old, current email to the entered email - however, only...
+ if ((pwConfig == PW_EMAIL || (pwConfig == PW_RBAC && handler->HasPermission(RBAC_PERM_EMAIL_CONFIRM_FOR_PASS_CHANGE))) // ...if either PW_EMAIL or PW_RBAC with the Permission is active...
+ && !AccountMgr::CheckEmail(handler->GetSession()->GetAccountId(), std::string(emailConfirmation))) // ... and returns false if the comparison fails.
{
handler->SendSysMessage(LANG_COMMAND_WRONGEMAIL);
handler->SetSentErrorMessage(true);
@@ -492,6 +489,7 @@ public:
return false;
}
+ // Making sure that newly entered password is correctly entered.
if (strcmp(newPassword, passwordConfirmation) != 0)
{
handler->SendSysMessage(LANG_NEW_PASSWORDS_NOT_MATCH);
@@ -499,6 +497,7 @@ public:
return false;
}
+ // Changes password and prints result.
AccountOpResult result = AccountMgr::ChangePassword(handler->GetSession()->GetAccountId(), std::string(newPassword));
switch (result)
{
diff --git a/src/server/shared/Packets/ByteBuffer.h b/src/server/shared/Packets/ByteBuffer.h
index b015e8daa35..d2677538805 100644
--- a/src/server/shared/Packets/ByteBuffer.h
+++ b/src/server/shared/Packets/ByteBuffer.h
@@ -23,6 +23,7 @@
#include "Errors.h"
#include "ByteConverter.h"
+#include <ace/OS_NS_time.h>
#include <exception>
#include <list>
#include <map>
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index cd9c475c5a2..62008a3eb38 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -907,6 +907,13 @@ Instance.ResetTimeHour = 4
Instance.UnloadDelay = 1800000
#
+# InstancesResetAnnounce
+# Description: Announce the reset of one instance to whole party.
+# Default: false - (Disabled, don't show, blizzlike)
+# true - (Enabled, show)
+
+InstancesResetAnnounce = false
+#
# Quests.LowLevelHideDiff
# Description: Level difference between player and quest level at which quests are
# considered low-level and are not shown via exclamation mark (!) at quest
@@ -1213,7 +1220,6 @@ Warden.BanDuration = 86400
###################################################################################################
# PLAYER INTERACTION
#
-#
# AllowTwoSide.Interaction.Calendar
# Description: Allow calendar invites between factions.
# Default: 0 - (Disabled)
@@ -2639,7 +2645,6 @@ UI.ShowQuestLevelsInDialogs = 0
###################################################################################################
###################################################################################################
-#
# LOGGING SYSTEM SETTINGS
#
# Appender config values: Given a appender "name"
@@ -2828,7 +2833,6 @@ Log.Async.Enable = 0
###################################################################################################
###################################################################################################
-#
# PACKET SPOOF PROTECTION SETTINGS
#
# These settings determine which action to take when harmful packet spoofing is detected.