aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Spells/Spell.h1
-rw-r--r--src/server/game/Spells/SpellEffects.cpp31
2 files changed, 24 insertions, 8 deletions
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index 4d52449b698..2645d7f5769 100644
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -830,6 +830,7 @@ class TC_GAME_API Spell
// effect helpers
void SummonGuardian(SpellEffectInfo const* effect, uint32 entry, SummonPropertiesEntry const* properties, uint32 numSummons, ObjectGuid privateObjectOwner);
+ void CalculateJumpSpeeds(SpellEffectInfo const* effInfo, float dist, float& speedXY, float& speedZ);
void UpdateSpellCastDataTargets(WorldPackets::Spells::SpellCastData& data);
void UpdateSpellCastDataAmmo(WorldPackets::Spells::SpellAmmo& data);
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index d5f4cac251d..b4028e41615 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -788,16 +788,31 @@ void Spell::EffectTriggerRitualOfSummoning()
.SetOriginalCastId(m_castId));
}
-inline void CalculateJumpSpeeds(SpellEffectInfo const* effInfo, float dist, float& speedXY, float& speedZ)
-{
- if (effInfo->MiscValue)
- speedZ = float(effInfo->MiscValue) / 10;
- else if (effInfo->MiscValueB)
- speedZ = float(effInfo->MiscValueB) / 10;
+void Spell::CalculateJumpSpeeds(SpellEffectInfo const* effInfo, float dist, float& speedXY, float& speedZ)
+{
+ float runSpeed = unitCaster->IsControlledByPlayer() ? playerBaseMoveSpeed[MOVE_RUN] : baseMoveSpeed[MOVE_RUN];
+ if (Creature* creature = unitCaster->ToCreature())
+ runSpeed *= creature->GetCreatureTemplate()->speed_run;
+
+ float multiplier = effInfo->Amplitude;
+ if (multiplier <= 0.0f)
+ multiplier = 1.0f;
+
+ speedXY = std::min(runSpeed * 3.0f * multiplier, std::max(28.0f, unitCaster->GetSpeed(MOVE_RUN) * 4.0f));
+
+ float duration = dist / speedXY;
+ float durationSqr = duration * duration;
+ float minHeight = effInfo->MiscValue ? effInfo->MiscValue / 10.0f : 0.5f; // Lower bound is blizzlike
+ float maxHeight = effInfo->MiscValueB ? effInfo->MiscValueB / 10.0f : 1000.0f; // Upper bound is unknown
+ float height;
+ if (durationSqr < minHeight * 8 / Movement::gravity)
+ height = minHeight;
+ else if (durationSqr > maxHeight * 8 / Movement::gravity)
+ height = maxHeight;
else
- speedZ = 10.0f;
+ height = Movement::gravity * durationSqr / 8;
- speedXY = dist * 10.0f / speedZ;
+ speedZ = std::sqrt(2 * Movement::gravity * height);
}
void Spell::EffectJump()