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-rw-r--r--src/server/authserver/Authentication/AuthCodes.cpp37
-rw-r--r--src/server/authserver/Authentication/AuthCodes.h97
-rw-r--r--src/server/authserver/Realms/RealmList.cpp100
-rw-r--r--src/server/authserver/Realms/RealmList.h79
-rw-r--r--src/server/authserver/Server/AuthSocket.cpp1069
-rw-r--r--src/server/authserver/Server/AuthSocket.h97
-rw-r--r--src/server/authserver/Server/RealmAcceptor.h52
-rw-r--r--src/server/authserver/Server/RealmSocket.cpp324
-rw-r--r--src/server/authserver/Server/RealmSocket.h85
-rw-r--r--src/server/worldserver/CommandLine/CliRunnable.cpp445
-rw-r--r--src/server/worldserver/CommandLine/CliRunnable.h35
-rw-r--r--src/server/worldserver/RemoteAccess/RASocket.cpp265
-rw-r--r--src/server/worldserver/RemoteAccess/RASocket.h68
-rw-r--r--src/server/worldserver/WorldThread/WorldRunnable.cpp97
-rw-r--r--src/server/worldserver/WorldThread/WorldRunnable.h35
15 files changed, 2885 insertions, 0 deletions
diff --git a/src/server/authserver/Authentication/AuthCodes.cpp b/src/server/authserver/Authentication/AuthCodes.cpp
new file mode 100644
index 00000000000..812949e0823
--- /dev/null
+++ b/src/server/authserver/Authentication/AuthCodes.cpp
@@ -0,0 +1,37 @@
+#include "AuthCodes.h"
+
+namespace AuthHelper
+{
+
+bool IsPreBCAcceptedClientBuild(int build)
+{
+ int accepted_versions[] = PRE_BC_ACCEPTED_CLIENT_BUILD;
+ for (int i = 0; accepted_versions[i]; ++i)
+ {
+ if (build == accepted_versions[i])
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool IsPostBCAcceptedClientBuild(int build)
+{
+ int accepted_versions[] = POST_BC_ACCEPTED_CLIENT_BUILD;
+ for (int i = 0; accepted_versions[i]; ++i)
+ {
+ if (build == accepted_versions[i])
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool IsAcceptedClientBuild(int build)
+{
+ return (IsPostBCAcceptedClientBuild(build) || IsPreBCAcceptedClientBuild(build));
+}
+
+};
diff --git a/src/server/authserver/Authentication/AuthCodes.h b/src/server/authserver/Authentication/AuthCodes.h
new file mode 100644
index 00000000000..eb6e4abfb08
--- /dev/null
+++ b/src/server/authserver/Authentication/AuthCodes.h
@@ -0,0 +1,97 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/** \file
+ \ingroup realmd
+*/
+
+#ifndef _AUTHCODES_H
+#define _AUTHCODES_H
+
+enum AuthResult
+{
+ WOW_SUCCESS = 0x00,
+ WOW_FAIL_UNKNOWN0 = 0x01, ///< ? Unable to connect
+ WOW_FAIL_UNKNOWN1 = 0x02, ///< ? Unable to connect
+ WOW_FAIL_BANNED = 0x03, ///< This <game> account has been closed and is no longer available for use. Please go to <site>/banned.html for further information.
+ WOW_FAIL_UNKNOWN_ACCOUNT = 0x04, ///< The information you have entered is not valid. Please check the spelling of the account name and password. If you need help in retrieving a lost or stolen password, see <site> for more information
+ WOW_FAIL_INCORRECT_PASSWORD = 0x05, ///< The information you have entered is not valid. Please check the spelling of the account name and password. If you need help in retrieving a lost or stolen password, see <site> for more information
+ WOW_FAIL_ALREADY_ONLINE = 0x06, ///< This account is already logged into <game>. Please check the spelling and try again.
+ WOW_FAIL_NO_TIME = 0x07, ///< You have used up your prepaid time for this account. Please purchase more to continue playing
+ WOW_FAIL_DB_BUSY = 0x08, ///< Could not log in to <game> at this time. Please try again later.
+ WOW_FAIL_VERSION_INVALID = 0x09, ///< Unable to validate game version. This may be caused by file corruption or interference of another program. Please visit <site> for more information and possible solutions to this issue.
+ WOW_FAIL_VERSION_UPDATE = 0x0A, ///< Downloading
+ WOW_FAIL_INVALID_SERVER = 0x0B, ///< Unable to connect
+ WOW_FAIL_SUSPENDED = 0x0C, ///< This <game> account has been temporarily suspended. Please go to <site>/banned.html for further information
+ WOW_FAIL_FAIL_NOACCESS = 0x0D, ///< Unable to connect
+ WOW_SUCCESS_SURVEY = 0x0E, ///< Connected.
+ WOW_FAIL_PARENTCONTROL = 0x0F, ///< Access to this account has been blocked by parental controls. Your settings may be changed in your account preferences at <site>
+ WOW_FAIL_LOCKED_ENFORCED = 0x10, ///< You have applied a lock to your account. You can change your locked status by calling your account lock phone number.
+ WOW_FAIL_TRIAL_ENDED = 0x11, ///< Your trial subscription has expired. Please visit <site> to upgrade your account.
+ WOW_FAIL_USE_BATTLENET = 0x12, ///< WOW_FAIL_OTHER This account is now attached to a Battle.net account. Please login with your Battle.net account email address and password.
+};
+
+enum LoginResult
+{
+ LOGIN_OK = 0x00,
+ LOGIN_FAILED = 0x01,
+ LOGIN_FAILED2 = 0x02,
+ LOGIN_BANNED = 0x03,
+ LOGIN_UNKNOWN_ACCOUNT = 0x04,
+ LOGIN_UNKNOWN_ACCOUNT3 = 0x05,
+ LOGIN_ALREADYONLINE = 0x06,
+ LOGIN_NOTIME = 0x07,
+ LOGIN_DBBUSY = 0x08,
+ LOGIN_BADVERSION = 0x09,
+ LOGIN_DOWNLOAD_FILE = 0x0A,
+ LOGIN_FAILED3 = 0x0B,
+ LOGIN_SUSPENDED = 0x0C,
+ LOGIN_FAILED4 = 0x0D,
+ LOGIN_CONNECTED = 0x0E,
+ LOGIN_PARENTALCONTROL = 0x0F,
+ LOGIN_LOCKED_ENFORCED = 0x10,
+};
+
+//multirealm supported versions:
+//1.12.1 build 5875
+//1.12.2 build 6005
+//2.4.3 build 8606
+//3.1.3 build 9947
+//3.1.3 build 10146 Chinese build
+//3.2.2a build 10505
+//3.3.0a build 11159
+//3.3.2 build 11403
+//3.3.3a build 11723
+
+#define POST_BC_ACCEPTED_CLIENT_BUILD {11723, 11403, 11159, 10571, 10505, 10146, 9947, 8606, 0}
+#define PRE_BC_ACCEPTED_CLIENT_BUILD {5875, 6005, 0}
+
+#define POST_BC_EXP_FLAG 0x2
+#define PRE_BC_EXP_FLAG 0x1
+#define NO_VALID_EXP_FLAG 0x0
+
+namespace AuthHelper
+{
+ bool IsAcceptedClientBuild(int build);
+ bool IsPostBCAcceptedClientBuild(int build);
+ bool IsPreBCAcceptedClientBuild(int build);
+};
+
+#endif
diff --git a/src/server/authserver/Realms/RealmList.cpp b/src/server/authserver/Realms/RealmList.cpp
new file mode 100644
index 00000000000..1e989c36c5d
--- /dev/null
+++ b/src/server/authserver/Realms/RealmList.cpp
@@ -0,0 +1,100 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/** \file
+ \ingroup realmd
+*/
+
+#include "Common.h"
+#include "RealmList.h"
+#include "Database/DatabaseEnv.h"
+
+
+extern DatabaseType LoginDatabase;
+
+RealmList::RealmList() : m_UpdateInterval(0), m_NextUpdateTime(time(NULL))
+{
+}
+
+/// Load the realm list from the database
+void RealmList::Initialize(uint32 updateInterval)
+{
+ m_UpdateInterval = updateInterval;
+
+ ///- Get the content of the realmlist table in the database
+ UpdateRealms(true);
+}
+
+void RealmList::UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build)
+{
+ ///- Create new if not exist or update existed
+ Realm& realm = m_realms[name];
+
+ realm.m_ID = ID;
+ realm.name = name;
+ realm.icon = icon;
+ realm.color = color;
+ realm.timezone = timezone;
+ realm.allowedSecurityLevel = allowedSecurityLevel;
+ realm.populationLevel = popu;
+
+ ///- Append port to IP address.
+ std::ostringstream ss;
+ ss << address << ":" << port;
+ realm.address = ss.str();
+ realm.gamebuild = build;
+}
+
+void RealmList::UpdateIfNeed()
+{
+ // maybe disabled or updated recently
+ if (!m_UpdateInterval || m_NextUpdateTime > time(NULL))
+ return;
+
+ m_NextUpdateTime = time(NULL) + m_UpdateInterval;
+
+ // Clears Realm list
+ m_realms.clear();
+
+ // Get the content of the realmlist table in the database
+ UpdateRealms(false);
+}
+
+void RealmList::UpdateRealms(bool init)
+{
+ sLog.outDetail("Updating Realm List...");
+
+ QueryResult_AutoPtr result = LoginDatabase.Query("SELECT id, name, address, port, icon, color, timezone, allowedSecurityLevel, population, gamebuild FROM realmlist WHERE color <> 3 ORDER BY name");
+
+ ///- Circle through results and add them to the realm map
+ if (result)
+ {
+ do
+ {
+ Field *fields = result->Fetch();
+
+ uint8 allowedSecurityLevel = fields[7].GetUInt8();
+
+ UpdateRealm(fields[0].GetUInt32(), fields[1].GetCppString(),fields[2].GetCppString(),fields[3].GetUInt32(),fields[4].GetUInt8(), fields[5].GetUInt8(), fields[6].GetUInt8(), (allowedSecurityLevel <= SEC_ADMINISTRATOR ? AccountTypes(allowedSecurityLevel) : SEC_ADMINISTRATOR), fields[8].GetFloat(), fields[9].GetUInt32());
+ if (init)
+ sLog.outString("Added realm \"%s\".", fields[1].GetString());
+ } while(result->NextRow());
+ }
+}
diff --git a/src/server/authserver/Realms/RealmList.h b/src/server/authserver/Realms/RealmList.h
new file mode 100644
index 00000000000..b29b561c797
--- /dev/null
+++ b/src/server/authserver/Realms/RealmList.h
@@ -0,0 +1,79 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/// \addtogroup realmd
+/// @{
+/// \file
+
+#ifndef _REALMLIST_H
+#define _REALMLIST_H
+
+#include <ace/Singleton.h>
+#include <ace/Null_Mutex.h>
+#include "Common.h"
+
+/// Storage object for a realm
+struct Realm
+{
+ std::string address;
+ std::string name;
+ uint8 icon;
+ uint8 color;
+ uint8 timezone;
+ uint32 m_ID;
+ AccountTypes allowedSecurityLevel;
+ float populationLevel;
+ uint32 gamebuild;
+};
+
+/// Storage object for the list of realms on the server
+class RealmList
+{
+ public:
+ // Null_Mutex is safe because the singleton initialized before the acceptor initialized(another place where the singleton called)
+ static RealmList* instance() { return ACE_Singleton<RealmList, ACE_Null_Mutex>::instance(); }
+
+ typedef std::map<std::string, Realm> RealmMap;
+
+ RealmList();
+ ~RealmList() {}
+
+ void Initialize(uint32 updateInterval);
+
+ void UpdateIfNeed();
+
+ void AddRealm(Realm NewRealm) {m_realms[NewRealm.name] = NewRealm;}
+
+ RealmMap::const_iterator begin() const { return m_realms.begin(); }
+ RealmMap::const_iterator end() const { return m_realms.end(); }
+ uint32 size() const { return m_realms.size(); }
+ private:
+ void UpdateRealms(bool init);
+ void UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build);
+ private:
+ RealmMap m_realms; ///< Internal map of realms
+ uint32 m_UpdateInterval;
+ time_t m_NextUpdateTime;
+};
+
+#define sRealmList RealmList::instance()
+
+#endif
+/// @}
diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp
new file mode 100644
index 00000000000..cc293097977
--- /dev/null
+++ b/src/server/authserver/Server/AuthSocket.cpp
@@ -0,0 +1,1069 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/** \file
+ \ingroup realmd
+*/
+
+#include "Common.h"
+#include "Database/DatabaseEnv.h"
+#include "ByteBuffer.h"
+#include "Config/ConfigEnv.h"
+#include "Log.h"
+#include "RealmList.h"
+#include "AuthSocket.h"
+#include "AuthCodes.h"
+#include <openssl/md5.h>
+#include "Auth/Sha1.h"
+//#include "Util.h" -- for commented utf8ToUpperOnlyLatin
+
+extern DatabaseType LoginDatabase;
+
+#define ChunkSize 2048
+
+enum eAuthCmd
+{
+ //AUTH_NO_CMD = 0xFF,
+ AUTH_LOGON_CHALLENGE = 0x00,
+ AUTH_LOGON_PROOF = 0x01,
+ AUTH_RECONNECT_CHALLENGE = 0x02,
+ AUTH_RECONNECT_PROOF = 0x03,
+ //update srv =4
+ REALM_LIST = 0x10,
+ XFER_INITIATE = 0x30,
+ XFER_DATA = 0x31,
+ XFER_ACCEPT = 0x32,
+ XFER_RESUME = 0x33,
+ XFER_CANCEL = 0x34
+};
+
+enum eStatus
+{
+ STATUS_CONNECTED = 0,
+ STATUS_AUTHED
+};
+
+// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some paltform
+#if defined(__GNUC__)
+#pragma pack(1)
+#else
+#pragma pack(push,1)
+#endif
+
+typedef struct AUTH_LOGON_CHALLENGE_C
+{
+ uint8 cmd;
+ uint8 error;
+ uint16 size;
+ uint8 gamename[4];
+ uint8 version1;
+ uint8 version2;
+ uint8 version3;
+ uint16 build;
+ uint8 platform[4];
+ uint8 os[4];
+ uint8 country[4];
+ uint32 timezone_bias;
+ uint32 ip;
+ uint8 I_len;
+ uint8 I[1];
+} sAuthLogonChallenge_C;
+
+typedef struct AUTH_LOGON_PROOF_C
+{
+ uint8 cmd;
+ uint8 A[32];
+ uint8 M1[20];
+ uint8 crc_hash[20];
+ uint8 number_of_keys;
+ uint8 securityFlags; // 0x00-0x04
+} sAuthLogonProof_C;
+
+typedef struct AUTH_LOGON_PROOF_S
+{
+ uint8 cmd;
+ uint8 error;
+ uint8 M2[20];
+ uint32 unk1;
+ uint32 unk2;
+ uint16 unk3;
+} sAuthLogonProof_S;
+
+typedef struct AUTH_LOGON_PROOF_S_OLD
+{
+ uint8 cmd;
+ uint8 error;
+ uint8 M2[20];
+ //uint32 unk1;
+ uint32 unk2;
+ //uint16 unk3;
+} sAuthLogonProof_S_Old;
+
+typedef struct AUTH_RECONNECT_PROOF_C
+{
+ uint8 cmd;
+ uint8 R1[16];
+ uint8 R2[20];
+ uint8 R3[20];
+ uint8 number_of_keys;
+} sAuthReconnectProof_C;
+
+typedef struct XFER_INIT
+{
+ uint8 cmd; // XFER_INITIATE
+ uint8 fileNameLen; // strlen(fileName);
+ uint8 fileName[5]; // fileName[fileNameLen]
+ uint64 file_size; // file size (bytes)
+ uint8 md5[MD5_DIGEST_LENGTH]; // MD5
+} XFER_INIT;
+
+typedef struct XFER_DATA
+{
+ uint8 opcode;
+ uint16 data_size;
+ uint8 data[ChunkSize];
+} XFER_DATA_STRUCT;
+
+typedef struct AuthHandler
+{
+ eAuthCmd cmd;
+ uint32 status;
+ bool (AuthSocket::*handler)(void);
+} AuthHandler;
+
+// GCC have alternative #pragma pack() syntax and old gcc version not support pack(pop), also any gcc version not support it at some paltform
+#if defined(__GNUC__)
+#pragma pack()
+#else
+#pragma pack(pop)
+#endif
+
+/// Launch a thread to transfer a patch to the client
+class PatcherRunnable: public ACE_Based::Runnable
+{
+ public:
+ PatcherRunnable(class AuthSocket *);
+ void run();
+
+ private:
+ AuthSocket * mySocket;
+};
+
+typedef struct PATCH_INFO
+{
+ uint8 md5[MD5_DIGEST_LENGTH];
+} PATCH_INFO;
+
+/// Caches MD5 hash of client patches present on the server
+class Patcher
+{
+ public:
+ typedef std::map<std::string, PATCH_INFO*> Patches;
+ ~Patcher();
+ Patcher();
+ Patches::const_iterator begin() const { return _patches.begin(); }
+ Patches::const_iterator end() const { return _patches.end(); }
+ void LoadPatchMD5(char*);
+ bool GetHash(char * pat,uint8 mymd5[16]);
+
+ private:
+ void LoadPatchesInfo();
+ Patches _patches;
+};
+
+const AuthHandler table[] =
+{
+ { AUTH_LOGON_CHALLENGE, STATUS_CONNECTED, &AuthSocket::_HandleLogonChallenge },
+ { AUTH_LOGON_PROOF, STATUS_CONNECTED, &AuthSocket::_HandleLogonProof },
+ { AUTH_RECONNECT_CHALLENGE, STATUS_CONNECTED, &AuthSocket::_HandleReconnectChallenge},
+ { AUTH_RECONNECT_PROOF, STATUS_CONNECTED, &AuthSocket::_HandleReconnectProof },
+ { REALM_LIST, STATUS_AUTHED, &AuthSocket::_HandleRealmList },
+ { XFER_ACCEPT, STATUS_CONNECTED, &AuthSocket::_HandleXferAccept },
+ { XFER_RESUME, STATUS_CONNECTED, &AuthSocket::_HandleXferResume },
+ { XFER_CANCEL, STATUS_CONNECTED, &AuthSocket::_HandleXferCancel }
+};
+
+#define AUTH_TOTAL_COMMANDS sizeof(table)/sizeof(AuthHandler)
+
+///Holds the MD5 hash of client patches present on the server
+Patcher PatchesCache;
+
+/// Constructor - set the N and g values for SRP6
+AuthSocket::AuthSocket(RealmSocket& socket) : socket_(socket)
+{
+ N.SetHexStr("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7");
+ g.SetDword(7);
+ _authed = false;
+ _accountSecurityLevel = SEC_PLAYER;
+}
+
+/// Close patch file descriptor before leaving
+AuthSocket::~AuthSocket(void)
+{
+}
+
+/// Accept the connection and set the s random value for SRP6
+void AuthSocket::OnAccept(void)
+{
+ sLog.outBasic("Accepting connection from '%s'", socket().get_remote_address().c_str());
+}
+
+void AuthSocket::OnClose(void)
+{
+ sLog.outDebug("AuthSocket::OnClose");
+}
+
+/// Read the packet from the client
+void AuthSocket::OnRead()
+{
+ uint8 _cmd;
+ while (1)
+ {
+ if (!socket().recv_soft((char *)&_cmd, 1))
+ return;
+
+ size_t i;
+
+ ///- Circle through known commands and call the correct command handler
+ for (i = 0; i < AUTH_TOTAL_COMMANDS; ++i)
+ {
+ if ((uint8)table[i].cmd == _cmd &&
+ (table[i].status == STATUS_CONNECTED ||
+ (_authed && table[i].status == STATUS_AUTHED)))
+ {
+ DEBUG_LOG("[Auth] got data for cmd %u recv length %u", (uint32)_cmd, (uint32)socket().recv_len());
+
+ if (!(*this.*table[i].handler)())
+ {
+ DEBUG_LOG("Command handler failed for cmd %u recv length %u", (uint32)_cmd, (uint32)socket().recv_len());
+ return;
+ }
+ break;
+ }
+ }
+
+ // Report unknown packets in the error log
+ if (i == AUTH_TOTAL_COMMANDS)
+ {
+ sLog.outError("[Auth] got unknown packet from '%s'", socket().get_remote_address().c_str());
+ socket().shutdown();
+ return;
+ }
+ }
+}
+
+/// Make the SRP6 calculation from hash in dB
+void AuthSocket::_SetVSFields(const std::string& rI)
+{
+ s.SetRand(s_BYTE_SIZE * 8);
+
+ BigNumber I;
+ I.SetHexStr(rI.c_str());
+
+ // In case of leading zeros in the rI hash, restore them
+ uint8 mDigest[SHA_DIGEST_LENGTH];
+ memset(mDigest, 0, SHA_DIGEST_LENGTH);
+ if (I.GetNumBytes() <= SHA_DIGEST_LENGTH)
+ memcpy(mDigest, I.AsByteArray(), I.GetNumBytes());
+
+ std::reverse(mDigest, mDigest + SHA_DIGEST_LENGTH);
+
+ Sha1Hash sha;
+ sha.UpdateData(s.AsByteArray(), s.GetNumBytes());
+ sha.UpdateData(mDigest, SHA_DIGEST_LENGTH);
+ sha.Finalize();
+ BigNumber x;
+ x.SetBinary(sha.GetDigest(), sha.GetLength());
+ v = g.ModExp(x, N);
+ // No SQL injection (username escaped)
+ const char *v_hex, *s_hex;
+ v_hex = v.AsHexStr();
+ s_hex = s.AsHexStr();
+ LoginDatabase.PExecute("UPDATE account SET v = '%s', s = '%s' WHERE username = '%s'", v_hex, s_hex, _safelogin.c_str());
+ OPENSSL_free((void*)v_hex);
+ OPENSSL_free((void*)s_hex);
+}
+
+/// Logon Challenge command handler
+bool AuthSocket::_HandleLogonChallenge()
+{
+ DEBUG_LOG("Entering _HandleLogonChallenge");
+ if (socket().recv_len() < sizeof(sAuthLogonChallenge_C))
+ return false;
+
+ ///- Read the first 4 bytes (header) to get the length of the remaining of the packet
+ std::vector<uint8> buf;
+ buf.resize(4);
+
+ socket().recv((char *)&buf[0], 4);
+
+ EndianConvert(*((uint16*)(buf[0])));
+ uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size;
+ DEBUG_LOG("[AuthChallenge] got header, body is %#04x bytes", remaining);
+
+ if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (socket().recv_len() < remaining))
+ return false;
+
+ //No big fear of memory outage (size is int16, i.e. < 65536)
+ buf.resize(remaining + buf.size() + 1);
+ buf[buf.size() - 1] = 0;
+ sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0];
+
+ ///- Read the remaining of the packet
+ socket().recv((char *)&buf[4], remaining);
+ DEBUG_LOG("[AuthChallenge] got full packet, %#04x bytes", ch->size);
+ DEBUG_LOG("[AuthChallenge] name(%d): '%s'", ch->I_len, ch->I);
+
+ // BigEndian code, nop in little endian case
+ // size already converted
+ EndianConvert(*((uint32*)(&ch->gamename[0])));
+ EndianConvert(ch->build);
+ EndianConvert(*((uint32*)(&ch->platform[0])));
+ EndianConvert(*((uint32*)(&ch->os[0])));
+ EndianConvert(*((uint32*)(&ch->country[0])));
+ EndianConvert(ch->timezone_bias);
+ EndianConvert(ch->ip);
+
+ ByteBuffer pkt;
+
+ _login = (const char*)ch->I;
+ _build = ch->build;
+ _expversion = (AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : NO_VALID_EXP_FLAG) + (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG);
+
+ ///- Normalize account name
+ //utf8ToUpperOnlyLatin(_login); -- client already send account in expected form
+
+ //Escape the user login to avoid further SQL injection
+ //Memory will be freed on AuthSocket object destruction
+ _safelogin = _login;
+ LoginDatabase.escape_string(_safelogin);
+
+ _build = ch->build;
+
+ pkt << (uint8) AUTH_LOGON_CHALLENGE;
+ pkt << (uint8) 0x00;
+
+ ///- Verify that this IP is not in the ip_banned table
+ // No SQL injection possible (paste the IP address as passed by the socket)
+ LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
+
+ std::string address(socket().get_remote_address().c_str());
+ LoginDatabase.escape_string(address);
+ QueryResult_AutoPtr result = LoginDatabase.PQuery("SELECT * FROM ip_banned WHERE ip = '%s'",address.c_str());
+ if (result)
+ {
+ pkt << (uint8)WOW_FAIL_BANNED;
+ sLog.outBasic("[AuthChallenge] Banned ip %s tries to login!", address.c_str ());
+ }
+ else
+ {
+ ///- Get the account details from the account table
+ // No SQL injection (escaped user name)
+
+ result = LoginDatabase.PQuery("SELECT a.sha_pass_hash,a.id,a.locked,a.last_ip,aa.gmlevel,a.v,a.s "
+ "FROM account a "
+ "LEFT JOIN account_access aa "
+ "ON (a.id = aa.id) "
+ "WHERE a.username = '%s'",_safelogin.c_str ());
+ if (result)
+ {
+ ///- If the IP is 'locked', check that the player comes indeed from the correct IP address
+ bool locked = false;
+ if ((*result)[2].GetUInt8() == 1) // if ip is locked
+ {
+ DEBUG_LOG("[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), (*result)[3].GetString());
+ DEBUG_LOG("[AuthChallenge] Player address is '%s'", socket().get_remote_address().c_str());
+ if (strcmp((*result)[3].GetString(),socket().get_remote_address().c_str()))
+ {
+ DEBUG_LOG("[AuthChallenge] Account IP differs");
+ pkt << (uint8) WOW_FAIL_SUSPENDED;
+ locked=true;
+ }
+ else
+ DEBUG_LOG("[AuthChallenge] Account IP matches");
+ }
+ else
+ DEBUG_LOG("[AuthChallenge] Account '%s' is not locked to ip", _login.c_str());
+
+ if (!locked)
+ {
+ //set expired bans to inactive
+ LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
+ ///- If the account is banned, reject the logon attempt
+ QueryResult_AutoPtr banresult = LoginDatabase.PQuery("SELECT bandate,unbandate FROM account_banned WHERE id = %u AND active = 1", (*result)[1].GetUInt32());
+ if (banresult)
+ {
+ if ((*banresult)[0].GetUInt64() == (*banresult)[1].GetUInt64())
+ {
+ pkt << (uint8) WOW_FAIL_BANNED;
+ sLog.outBasic("[AuthChallenge] Banned account %s tries to login!",_login.c_str ());
+ }
+ else
+ {
+ pkt << (uint8) WOW_FAIL_SUSPENDED;
+ sLog.outBasic("[AuthChallenge] Temporarily banned account %s tries to login!",_login.c_str ());
+ }
+ }
+ else
+ {
+ ///- Get the password from the account table, upper it, and make the SRP6 calculation
+ std::string rI = (*result)[0].GetCppString();
+
+ ///- Don't calculate (v, s) if there are already some in the database
+ std::string databaseV = (*result)[5].GetCppString();
+ std::string databaseS = (*result)[6].GetCppString();
+
+ sLog.outDebug("database authentication values: v='%s' s='%s'", databaseV.c_str(), databaseS.c_str());
+
+ // multiply with 2, bytes are stored as hexstring
+ if (databaseV.size() != s_BYTE_SIZE*2 || databaseS.size() != s_BYTE_SIZE*2)
+ _SetVSFields(rI);
+ else
+ {
+ s.SetHexStr(databaseS.c_str());
+ v.SetHexStr(databaseV.c_str());
+ }
+
+ b.SetRand(19 * 8);
+ BigNumber gmod = g.ModExp(b, N);
+ B = ((v * 3) + gmod) % N;
+
+ ASSERT(gmod.GetNumBytes() <= 32);
+
+ BigNumber unk3;
+ unk3.SetRand(16 * 8);
+
+ ///- Fill the response packet with the result
+ pkt << uint8(WOW_SUCCESS);
+
+ // B may be calculated < 32B so we force minimal length to 32B
+ pkt.append(B.AsByteArray(32), 32); // 32 bytes
+ pkt << uint8(1);
+ pkt.append(g.AsByteArray(), 1);
+ pkt << uint8(32);
+ pkt.append(N.AsByteArray(32), 32);
+ pkt.append(s.AsByteArray(), s.GetNumBytes()); // 32 bytes
+ pkt.append(unk3.AsByteArray(16), 16);
+ uint8 securityFlags = 0;
+ pkt << uint8(securityFlags); // security flags (0x0...0x04)
+
+ if (securityFlags & 0x01) // PIN input
+ {
+ pkt << uint32(0);
+ pkt << uint64(0) << uint64(0); // 16 bytes hash?
+ }
+
+ if (securityFlags & 0x02) // Matrix input
+ {
+ pkt << uint8(0);
+ pkt << uint8(0);
+ pkt << uint8(0);
+ pkt << uint8(0);
+ pkt << uint64(0);
+ }
+
+ if (securityFlags & 0x04) // Security token input
+ pkt << uint8(1);
+
+ uint8 secLevel = (*result)[4].GetUInt8();
+ _accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR;
+
+ _localizationName.resize(4);
+ for (int i = 0; i < 4; ++i)
+ _localizationName[i] = ch->country[4-i-1];
+
+ sLog.outBasic("[AuthChallenge] account %s is using '%c%c%c%c' locale (%u)", _login.c_str (), ch->country[3], ch->country[2], ch->country[1], ch->country[0], GetLocaleByName(_localizationName));
+ }
+ }
+ }
+ else //no account
+ {
+ pkt<< (uint8) WOW_FAIL_UNKNOWN_ACCOUNT;
+ }
+ }
+
+ socket().send((char const*)pkt.contents(), pkt.size());
+ return true;
+}
+
+/// Logon Proof command handler
+bool AuthSocket::_HandleLogonProof()
+{
+ DEBUG_LOG("Entering _HandleLogonProof");
+ ///- Read the packet
+ sAuthLogonProof_C lp;
+
+ if (!socket().recv((char *)&lp, sizeof(sAuthLogonProof_C)))
+ return false;
+
+ /// <ul><li> If the client has no valid version
+ if (_expversion == NO_VALID_EXP_FLAG)
+ {
+ ///- Check if we have the appropriate patch on the disk
+
+ sLog.outDebug("Client with invalid version, patching is not implemented");
+ socket().shutdown();
+ return true;
+ }
+ /// </ul>
+
+ ///- Continue the SRP6 calculation based on data received from the client
+ BigNumber A;
+
+ A.SetBinary(lp.A, 32);
+
+ // SRP safeguard: abort if A==0
+ if (A.isZero())
+ {
+ socket().shutdown();
+ return true;
+ }
+
+ Sha1Hash sha;
+ sha.UpdateBigNumbers(&A, &B, NULL);
+ sha.Finalize();
+ BigNumber u;
+ u.SetBinary(sha.GetDigest(), 20);
+ BigNumber S = (A * (v.ModExp(u, N))).ModExp(b, N);
+
+ uint8 t[32];
+ uint8 t1[16];
+ uint8 vK[40];
+ memcpy(t, S.AsByteArray(32), 32);
+ for (int i = 0; i < 16; ++i)
+ {
+ t1[i] = t[i * 2];
+ }
+ sha.Initialize();
+ sha.UpdateData(t1, 16);
+ sha.Finalize();
+ for (int i = 0; i < 20; ++i)
+ {
+ vK[i * 2] = sha.GetDigest()[i];
+ }
+ for (int i = 0; i < 16; ++i)
+ {
+ t1[i] = t[i * 2 + 1];
+ }
+ sha.Initialize();
+ sha.UpdateData(t1, 16);
+ sha.Finalize();
+ for (int i = 0; i < 20; ++i)
+ {
+ vK[i * 2 + 1] = sha.GetDigest()[i];
+ }
+ K.SetBinary(vK, 40);
+
+ uint8 hash[20];
+
+ sha.Initialize();
+ sha.UpdateBigNumbers(&N, NULL);
+ sha.Finalize();
+ memcpy(hash, sha.GetDigest(), 20);
+ sha.Initialize();
+ sha.UpdateBigNumbers(&g, NULL);
+ sha.Finalize();
+ for (int i = 0; i < 20; ++i)
+ {
+ hash[i] ^= sha.GetDigest()[i];
+ }
+ BigNumber t3;
+ t3.SetBinary(hash, 20);
+
+ sha.Initialize();
+ sha.UpdateData(_login);
+ sha.Finalize();
+ uint8 t4[SHA_DIGEST_LENGTH];
+ memcpy(t4, sha.GetDigest(), SHA_DIGEST_LENGTH);
+
+ sha.Initialize();
+ sha.UpdateBigNumbers(&t3, NULL);
+ sha.UpdateData(t4, SHA_DIGEST_LENGTH);
+ sha.UpdateBigNumbers(&s, &A, &B, &K, NULL);
+ sha.Finalize();
+ BigNumber M;
+ M.SetBinary(sha.GetDigest(), 20);
+
+ ///- Check if SRP6 results match (password is correct), else send an error
+ if (!memcmp(M.AsByteArray(), lp.M1, 20))
+ {
+ sLog.outBasic("User '%s' successfully authenticated", _login.c_str());
+
+ ///- Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account
+ // No SQL injection (escaped user name) and IP address as received by socket
+ const char* K_hex = K.AsHexStr();
+ LoginDatabase.PExecute("UPDATE account SET sessionkey = '%s', last_ip = '%s', last_login = NOW(), locale = '%u', failed_logins = 0 WHERE username = '%s'", K_hex, socket().get_remote_address().c_str(), GetLocaleByName(_localizationName), _safelogin.c_str());
+ OPENSSL_free((void*)K_hex);
+
+ ///- Finish SRP6 and send the final result to the client
+ sha.Initialize();
+ sha.UpdateBigNumbers(&A, &M, &K, NULL);
+ sha.Finalize();
+
+ if (_expversion & POST_BC_EXP_FLAG)//2.4.3 and 3.1.3 clients (10146 is Chinese build for 3.1.3)
+ {
+ sAuthLogonProof_S proof;
+ memcpy(proof.M2, sha.GetDigest(), 20);
+ proof.cmd = AUTH_LOGON_PROOF;
+ proof.error = 0;
+ proof.unk1 = 0x00800000;
+ proof.unk2 = 0x00;
+ proof.unk3 = 0x00;
+ socket().send((char *)&proof, sizeof(proof));
+ }
+ else
+ {
+ sAuthLogonProof_S_Old proof;
+ memcpy(proof.M2, sha.GetDigest(), 20);
+ proof.cmd = AUTH_LOGON_PROOF;
+ proof.error = 0;
+ //proof.unk1 = 0x00800000;
+ proof.unk2 = 0x00;
+ //proof.unk3 = 0x00;
+ socket().send((char *)&proof, sizeof(proof));
+ }
+
+ ///- Set _authed to true!
+ _authed = true;
+ }
+ else
+ {
+ char data[4]= { AUTH_LOGON_PROOF, WOW_FAIL_UNKNOWN_ACCOUNT, 3, 0};
+ socket().send(data, sizeof(data));
+ sLog.outBasic("[AuthChallenge] account %s tried to login with wrong password!",_login.c_str ());
+
+ uint32 MaxWrongPassCount = sConfig.GetIntDefault("WrongPass.MaxCount", 0);
+ if (MaxWrongPassCount > 0)
+ {
+ //Increment number of failed logins by one and if it reaches the limit temporarily ban that account or IP
+ LoginDatabase.PExecute("UPDATE account SET failed_logins = failed_logins + 1 WHERE username = '%s'",_safelogin.c_str());
+
+ if (QueryResult_AutoPtr loginfail = LoginDatabase.PQuery("SELECT id, failed_logins FROM account WHERE username = '%s'", _safelogin.c_str()))
+ {
+ Field* fields = loginfail->Fetch();
+ uint32 failed_logins = fields[1].GetUInt32();
+
+ if (failed_logins >= MaxWrongPassCount)
+ {
+ uint32 WrongPassBanTime = sConfig.GetIntDefault("WrongPass.BanTime", 600);
+ bool WrongPassBanType = sConfig.GetBoolDefault("WrongPass.BanType", false);
+
+ if (WrongPassBanType)
+ {
+ uint32 acc_id = fields[0].GetUInt32();
+ LoginDatabase.PExecute("INSERT INTO account_banned VALUES ('%u',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+'%u','Trinity realmd','Failed login autoban',1)",
+ acc_id, WrongPassBanTime);
+ sLog.outBasic("[AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times",
+ _login.c_str(), WrongPassBanTime, failed_logins);
+ }
+ else
+ {
+ std::string current_ip(socket().get_remote_address().c_str());
+ LoginDatabase.escape_string(current_ip);
+ LoginDatabase.PExecute("INSERT INTO ip_banned VALUES ('%s',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+'%u','Trinity realmd','Failed login autoban')",
+ current_ip.c_str(), WrongPassBanTime);
+ sLog.outBasic("[AuthChallenge] IP %s got banned for '%u' seconds because account %s failed to authenticate '%u' times",
+ current_ip.c_str(), WrongPassBanTime, _login.c_str(), failed_logins);
+ }
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+/// Reconnect Challenge command handler
+bool AuthSocket::_HandleReconnectChallenge()
+{
+ DEBUG_LOG("Entering _HandleReconnectChallenge");
+ if (socket().recv_len() < sizeof(sAuthLogonChallenge_C))
+ return false;
+
+ ///- Read the first 4 bytes (header) to get the length of the remaining of the packet
+ std::vector<uint8> buf;
+ buf.resize(4);
+
+ socket().recv((char *)&buf[0], 4);
+
+ EndianConvert(*((uint16*)(buf[0])));
+ uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size;
+ DEBUG_LOG("[ReconnectChallenge] got header, body is %#04x bytes", remaining);
+
+ if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (socket().recv_len() < remaining))
+ return false;
+
+ //No big fear of memory outage (size is int16, i.e. < 65536)
+ buf.resize(remaining + buf.size() + 1);
+ buf[buf.size() - 1] = 0;
+ sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0];
+
+ ///- Read the remaining of the packet
+ socket().recv((char *)&buf[4], remaining);
+ DEBUG_LOG("[ReconnectChallenge] got full packet, %#04x bytes", ch->size);
+ DEBUG_LOG("[ReconnectChallenge] name(%d): '%s'", ch->I_len, ch->I);
+
+ _login = (const char*)ch->I;
+ _safelogin = _login;
+
+ QueryResult_AutoPtr result = LoginDatabase.PQuery ("SELECT sessionkey FROM account WHERE username = '%s'", _safelogin.c_str ());
+
+ // Stop if the account is not found
+ if (!result)
+ {
+ sLog.outError("[ERROR] user %s tried to login and we cannot find his session key in the database.", _login.c_str());
+ socket().shutdown();
+ return false;
+ }
+
+ Field* fields = result->Fetch ();
+ K.SetHexStr (fields[0].GetString ());
+
+ ///- Sending response
+ ByteBuffer pkt;
+ pkt << (uint8) AUTH_RECONNECT_CHALLENGE;
+ pkt << (uint8) 0x00;
+ _reconnectProof.SetRand(16 * 8);
+ pkt.append(_reconnectProof.AsByteArray(16), 16); // 16 bytes random
+ pkt << (uint64) 0x00 << (uint64) 0x00; // 16 bytes zeros
+ socket().send((char const*)pkt.contents(), pkt.size());
+ return true;
+}
+
+/// Reconnect Proof command handler
+bool AuthSocket::_HandleReconnectProof()
+{
+ DEBUG_LOG("Entering _HandleReconnectProof");
+ ///- Read the packet
+ sAuthReconnectProof_C lp;
+ if (!socket().recv((char *)&lp, sizeof(sAuthReconnectProof_C)))
+ return false;
+
+ if (_login.empty() || !_reconnectProof.GetNumBytes() || !K.GetNumBytes())
+ return false;
+
+ BigNumber t1;
+ t1.SetBinary(lp.R1, 16);
+
+ Sha1Hash sha;
+ sha.Initialize();
+ sha.UpdateData(_login);
+ sha.UpdateBigNumbers(&t1, &_reconnectProof, &K, NULL);
+ sha.Finalize();
+
+ if (!memcmp(sha.GetDigest(), lp.R2, SHA_DIGEST_LENGTH))
+ {
+ ///- Sending response
+ ByteBuffer pkt;
+ pkt << (uint8) AUTH_RECONNECT_PROOF;
+ pkt << (uint8) 0x00;
+ pkt << (uint16) 0x00; // 2 bytes zeros
+ socket().send((char const*)pkt.contents(), pkt.size());
+
+ ///- Set _authed to true!
+ _authed = true;
+
+ return true;
+ }
+ else
+ {
+ sLog.outError("[ERROR] user %s tried to login, but session invalid.", _login.c_str());
+ socket().shutdown();
+ return false;
+ }
+}
+
+/// %Realm List command handler
+bool AuthSocket::_HandleRealmList()
+{
+ DEBUG_LOG("Entering _HandleRealmList");
+ if (socket().recv_len() < 5)
+ return false;
+
+ socket().recv_skip(5);
+
+ ///- Get the user id (else close the connection)
+ // No SQL injection (escaped user name)
+
+ QueryResult_AutoPtr result = LoginDatabase.PQuery("SELECT id FROM account WHERE username = '%s'",_safelogin.c_str());
+ if (!result)
+ {
+ sLog.outError("[ERROR] user %s tried to login and we cannot find him in the database.",_login.c_str());
+ socket().shutdown();
+ return false;
+ }
+
+ uint32 id = (*result)[0].GetUInt32();
+
+ ///- Update realm list if need
+ sRealmList->UpdateIfNeed();
+
+ ///- Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm)
+ ByteBuffer pkt;
+
+ size_t RealmListSize = 0;
+ for (RealmList::RealmMap::const_iterator i = sRealmList->begin(); i != sRealmList->end(); ++i)
+ {
+ // don't work with realms which not compatible with the client
+ if (_expversion & POST_BC_EXP_FLAG) // 2.4.3 and 3.1.3 cliens
+ {
+ if (i->second.gamebuild != _build)
+ continue;
+ }
+ else if (_expversion & PRE_BC_EXP_FLAG) // 1.12.1 and 1.12.2 clients are compatible with eachother
+ {
+ if (!AuthHelper::IsPreBCAcceptedClientBuild(i->second.gamebuild))
+ continue;
+ }
+
+ uint8 AmountOfCharacters;
+
+ // No SQL injection. id of realm is controlled by the database.
+ result = LoginDatabase.PQuery("SELECT numchars FROM realmcharacters WHERE realmid = '%d' AND acctid='%u'",i->second.m_ID,id);
+ if (result)
+ {
+ Field *fields = result->Fetch();
+ AmountOfCharacters = fields[0].GetUInt8();
+ }
+ else
+ AmountOfCharacters = 0;
+
+ uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
+
+ pkt << i->second.icon; // realm type
+ if ( _expversion & POST_BC_EXP_FLAG )//only 2.4.3 and 3.1.3 cliens
+ pkt << lock; // if 1, then realm locked
+ pkt << i->second.color; // if 2, then realm is offline
+ pkt << i->first;
+ pkt << i->second.address;
+ pkt << i->second.populationLevel;
+ pkt << AmountOfCharacters;
+ pkt << i->second.timezone; // realm category
+ if ( _expversion & POST_BC_EXP_FLAG )//2.4.3 and 3.1.3 clients
+ pkt << (uint8) 0x2C; // unk, may be realm number/id?
+ else
+ pkt << (uint8) 0x0; //1.12.1 and 1.12.2 clients
+
+ ++RealmListSize;
+ }
+
+ if ( _expversion & POST_BC_EXP_FLAG )//2.4.3 and 3.1.3 cliens
+ {
+ pkt << (uint8) 0x10;
+ pkt << (uint8) 0x00;
+ }else{//1.12.1 and 1.12.2 clients
+ pkt << (uint8) 0x00;
+ pkt << (uint8) 0x02;
+ }
+
+ // make a ByteBuffer which stores the RealmList's size
+ ByteBuffer RealmListSizeBuffer;
+ RealmListSizeBuffer << (uint32)0;
+ if (_expversion & POST_BC_EXP_FLAG) // only 2.4.3 and 3.1.3 cliens
+ RealmListSizeBuffer << (uint16)RealmListSize;
+ else
+ RealmListSizeBuffer << (uint32)RealmListSize;
+
+ ByteBuffer hdr;
+ hdr << (uint8) REALM_LIST;
+ hdr << (uint16)(pkt.size() + RealmListSizeBuffer.size());
+ hdr.append(RealmListSizeBuffer); // append RealmList's size buffer
+ hdr.append(pkt); // append realms in the realmlist
+
+ socket().send((char const*)hdr.contents(), hdr.size());
+
+ return true;
+}
+
+/// Resume patch transfer
+bool AuthSocket::_HandleXferResume()
+{
+ DEBUG_LOG("Entering _HandleXferResume");
+ ///- Check packet length and patch existence
+ if (socket().recv_len() < 9 || !pPatch)
+ {
+ sLog.outError("Error while resuming patch transfer (wrong packet)");
+ return false;
+ }
+
+ ///- Launch a PatcherRunnable thread starting at given patch file offset
+ uint64 start;
+ socket().recv_skip(1);
+ socket().recv((char*)&start,sizeof(start));
+ fseek(pPatch, start, 0);
+
+ ACE_Based::Thread u(new PatcherRunnable(this));
+ return true;
+}
+
+/// Cancel patch transfer
+bool AuthSocket::_HandleXferCancel()
+{
+ DEBUG_LOG("Entering _HandleXferCancel");
+
+ ///- Close and delete the socket
+ socket().recv_skip(1); //clear input buffer
+
+ socket().shutdown();
+
+ return true;
+}
+
+/// Accept patch transfer
+bool AuthSocket::_HandleXferAccept()
+{
+ DEBUG_LOG("Entering _HandleXferAccept");
+
+ ///- Check packet length and patch existence
+ if (!pPatch)
+ {
+ sLog.outError("Error while accepting patch transfer (wrong packet)");
+ return false;
+ }
+
+ ///- Launch a PatcherRunnable thread, starting at the beginning of the patch file
+ socket().recv_skip(1); // clear input buffer
+ fseek(pPatch, 0, 0);
+
+ ACE_Based::Thread u(new PatcherRunnable(this));
+ return true;
+}
+
+PatcherRunnable::PatcherRunnable(class AuthSocket * as)
+{
+ mySocket = as;
+}
+
+/// Send content of patch file to the client
+void PatcherRunnable::run()
+{
+}
+
+/// Preload MD5 hashes of existing patch files on server
+#ifndef _WIN32
+#include <dirent.h>
+#include <errno.h>
+void Patcher::LoadPatchesInfo()
+{
+ DIR * dirp;
+ //int errno;
+ struct dirent * dp;
+ dirp = opendir("./patches/");
+ if (!dirp)
+ return;
+ while (dirp)
+ {
+ errno = 0;
+ if ((dp = readdir(dirp)) != NULL)
+ {
+ int l = strlen(dp->d_name);
+ if (l < 8)
+ continue;
+ if (!memcmp(&dp->d_name[l-4],".mpq",4))
+ LoadPatchMD5(dp->d_name);
+ }
+ else
+ {
+ if (errno != 0)
+ {
+ closedir(dirp);
+ return;
+ }
+ break;
+ }
+ }
+
+ if (dirp)
+ closedir(dirp);
+}
+
+#else
+void Patcher::LoadPatchesInfo()
+{
+ WIN32_FIND_DATA fil;
+ HANDLE hFil=FindFirstFile("./patches/*.mpq", &fil);
+ if (hFil == INVALID_HANDLE_VALUE)
+ return; // no patches were found
+
+ do
+ {
+ LoadPatchMD5(fil.cFileName);
+ }
+ while(FindNextFile(hFil, &fil));
+}
+#endif
+
+/// Calculate and store MD5 hash for a given patch file
+void Patcher::LoadPatchMD5(char * szFileName)
+{
+ ///- Try to open the patch file
+ std::string path = "./patches/";
+ path += szFileName;
+ FILE *pPatch = fopen(path.c_str(), "rb");
+ sLog.outDebug("Loading patch info from %s\n", path.c_str());
+ if (!pPatch)
+ {
+ sLog.outError("Error loading patch %s\n", path.c_str());
+ return;
+ }
+
+ ///- Calculate the MD5 hash
+ MD5_CTX ctx;
+ MD5_Init(&ctx);
+ uint8* buf = new uint8[512*1024];
+
+ while (!feof(pPatch))
+ {
+ size_t read = fread(buf, 1, 512*1024, pPatch);
+ MD5_Update(&ctx, buf, read);
+ }
+ delete [] buf;
+ fclose(pPatch);
+
+ ///- Store the result in the internal patch hash map
+ _patches[path] = new PATCH_INFO;
+ MD5_Final((uint8 *)&_patches[path]->md5, &ctx);
+}
+
+/// Get cached MD5 hash for a given patch file
+bool Patcher::GetHash(char * pat, uint8 mymd5[16])
+{
+ for (Patches::iterator i = _patches.begin(); i != _patches.end(); ++i)
+ if (!stricmp(pat, i->first.c_str()))
+ {
+ memcpy(mymd5, i->second->md5, 16);
+ return true;
+ }
+
+ return false;
+}
+
+/// Launch the patch hashing mechanism on object creation
+Patcher::Patcher()
+{
+ LoadPatchesInfo();
+}
+
+/// Empty and delete the patch map on termination
+Patcher::~Patcher()
+{
+ for (Patches::iterator i = _patches.begin(); i != _patches.end(); ++i)
+ delete i->second;
+}
diff --git a/src/server/authserver/Server/AuthSocket.h b/src/server/authserver/Server/AuthSocket.h
new file mode 100644
index 00000000000..bfd0fa4fdca
--- /dev/null
+++ b/src/server/authserver/Server/AuthSocket.h
@@ -0,0 +1,97 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/// \addtogroup realmd
+/// @{
+/// \file
+
+#ifndef _AUTHSOCKET_H
+#define _AUTHSOCKET_H
+
+#include "Common.h"
+#include "Auth/BigNumber.h"
+
+#include "RealmSocket.h"
+
+enum RealmFlags
+{
+ REALM_FLAG_NONE = 0x00,
+ REALM_FLAG_INVALID = 0x01,
+ REALM_FLAG_OFFLINE = 0x02,
+ REALM_FLAG_SPECIFYBUILD = 0x04, // client will show realm version in RealmList screen in form "RealmName (major.minor.revision.build)"
+ REALM_FLAG_UNK1 = 0x08,
+ REALM_FLAG_UNK2 = 0x10,
+ REALM_FLAG_RECOMMENDED = 0x20, // client checks pop == 600f
+ REALM_FLAG_NEW = 0x40, // client checks pop == 200f
+ REALM_FLAG_FULL = 0x80 // client checks pop == 400f
+};
+
+/// Handle login commands
+class AuthSocket: public RealmSocket::Session
+{
+ public:
+ const static int s_BYTE_SIZE = 32;
+
+ AuthSocket(RealmSocket& socket);
+ virtual ~AuthSocket(void);
+
+ virtual void OnRead(void);
+ virtual void OnAccept(void);
+ virtual void OnClose(void);
+
+ bool _HandleLogonChallenge();
+ bool _HandleLogonProof();
+ bool _HandleReconnectChallenge();
+ bool _HandleReconnectProof();
+ bool _HandleRealmList();
+ //data transfer handle for patch
+
+ bool _HandleXferResume();
+ bool _HandleXferCancel();
+ bool _HandleXferAccept();
+
+ void _SetVSFields(const std::string& rI);
+
+ FILE *pPatch;
+ ACE_Thread_Mutex patcherLock;
+
+ private:
+ RealmSocket& socket_;
+ RealmSocket& socket(void) { return socket_; }
+
+ BigNumber N, s, g, v;
+ BigNumber b, B;
+ BigNumber K;
+ BigNumber _reconnectProof;
+
+ bool _authed;
+
+ std::string _login;
+ std::string _safelogin;
+
+ // Since GetLocaleByName() is _NOT_ bijective, we have to store the locale as a string. Otherwise we can't differ
+ // between enUS and enGB, which is important for the patch system
+ std::string _localizationName;
+ uint16 _build;
+ uint8 _expversion;
+ AccountTypes _accountSecurityLevel;
+};
+#endif
+/// @}
diff --git a/src/server/authserver/Server/RealmAcceptor.h b/src/server/authserver/Server/RealmAcceptor.h
new file mode 100644
index 00000000000..5e243ea915b
--- /dev/null
+++ b/src/server/authserver/Server/RealmAcceptor.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/** \file
+ \ingroup realmd
+ */
+
+#ifndef __REALMACCEPTOR_H__
+#define __REALMACCEPTOR_H__
+
+#include <ace/Acceptor.h>
+#include <ace/SOCK_Acceptor.h>
+
+#include "RealmSocket.h"
+#include "AuthSocket.h"
+
+class RealmAcceptor : public ACE_Acceptor<RealmSocket, ACE_SOCK_Acceptor>
+{
+ public:
+ RealmAcceptor(void) { }
+ virtual ~RealmAcceptor(void) { }
+
+ protected:
+ virtual int make_svc_handler(RealmSocket *&sh)
+ {
+ if (sh == 0)
+ ACE_NEW_RETURN(sh, RealmSocket, -1);
+
+ sh->reactor(reactor());
+ sh->set_session(new AuthSocket(*sh));
+ return 0;
+ }
+};
+
+#endif /* __REALMACCEPTOR_H__ */
diff --git a/src/server/authserver/Server/RealmSocket.cpp b/src/server/authserver/Server/RealmSocket.cpp
new file mode 100644
index 00000000000..7eb96cb96f8
--- /dev/null
+++ b/src/server/authserver/Server/RealmSocket.cpp
@@ -0,0 +1,324 @@
+/*
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/** \file
+ \ingroup realmd
+ */
+
+#include "RealmSocket.h"
+
+#include "Log.h"
+
+#include <ace/OS_NS_string.h>
+#include <ace/INET_Addr.h>
+#include <ace/SString.h>
+
+#ifndef MSG_NOSIGNAL
+#define MSG_NOSIGNAL 0
+#endif
+
+RealmSocket::Session::Session(void)
+{
+}
+
+RealmSocket::Session::~Session(void)
+{
+}
+
+RealmSocket::RealmSocket(void):
+ session_(NULL),
+ input_buffer_(4096),
+ remote_address_()
+{
+ reference_counting_policy().value(
+ ACE_Event_Handler::Reference_Counting_Policy::ENABLED);
+
+ msg_queue()->high_water_mark(8*1024*1024);
+ msg_queue()->low_water_mark(8*1024*1024);
+
+}
+
+RealmSocket::~RealmSocket(void)
+{
+ if (msg_queue())
+ msg_queue()->close();
+
+ // delete RealmSocketObject must never be called from our code.
+ closing_ = true;
+
+ if (session_)
+ delete session_;
+
+ peer().close();
+}
+
+int RealmSocket::open(void * arg)
+{
+ ACE_INET_Addr addr;
+
+ if (peer ().get_remote_addr (addr) == -1)
+ {
+ sLog.outError ("RealmSocket::open: peer ().get_remote_addr errno = %s", ACE_OS::strerror (errno));
+ return -1;
+ }
+
+ remote_address_ = addr.get_host_addr();
+
+ // Register with ACE Reactor
+ if (Base::open(arg) == -1)
+ return -1;
+
+ if (session_ != NULL)
+ {
+ session_->OnAccept();
+ }
+
+ // reactor takes care of the socket from now on
+ remove_reference();
+
+ return 0;
+}
+
+int RealmSocket::close(int)
+{
+ shutdown();
+
+ closing_ = true;
+
+ remove_reference();
+
+ return 0;
+}
+
+const ACE_CString& RealmSocket::get_remote_address(void) const
+{
+ return remote_address_;
+}
+
+size_t RealmSocket::recv_len(void) const
+{
+ return input_buffer_.length();
+}
+
+bool RealmSocket::recv_soft(char *buf, size_t len)
+{
+ if (input_buffer_.length() < len)
+ return false;
+
+ ACE_OS::memcpy(buf, input_buffer_.rd_ptr(), len);
+
+ return true;
+}
+
+bool RealmSocket::recv(char *buf, size_t len)
+{
+ bool ret = recv_soft(buf, len);
+
+ if (ret)
+ recv_skip(len);
+
+ return ret;
+}
+
+void RealmSocket::recv_skip(size_t len)
+{
+ input_buffer_.rd_ptr(len);
+}
+
+ssize_t RealmSocket::noblk_send(ACE_Message_Block &message_block)
+{
+ const size_t len = message_block.length();
+
+ if (len == 0)
+ return -1;
+
+ // Try to send the message directly.
+ ssize_t n = peer().send(message_block.rd_ptr(), len, MSG_NOSIGNAL);
+
+ if (n < 0)
+ {
+ if (errno == EWOULDBLOCK)
+ // Blocking signal
+ return 0;
+ else
+ // Error happened
+ return -1;
+ }
+ else if (n == 0)
+ {
+ // Can this happen ?
+ return -1;
+ }
+
+ // return bytes transmitted
+ return n;
+}
+
+bool RealmSocket::send(const char *buf, size_t len)
+{
+ if (buf == NULL || len == 0)
+ return true;
+
+ ACE_Data_Block db(
+ len,
+ ACE_Message_Block::MB_DATA,
+ (const char*)buf,
+ 0,
+ 0,
+ ACE_Message_Block::DONT_DELETE,
+ 0);
+
+ ACE_Message_Block message_block(
+ &db,
+ ACE_Message_Block::DONT_DELETE,
+ 0);
+
+ message_block.wr_ptr(len);
+
+ if (msg_queue()->is_empty())
+ {
+ // Try to send it directly.
+ ssize_t n = noblk_send(message_block);
+
+ if (n < 0)
+ return false;
+ else if (n == len)
+ return true;
+
+ // fall down
+ message_block.rd_ptr((size_t)n);
+ }
+
+ ACE_Message_Block *mb = message_block.clone();
+
+ if (msg_queue()->enqueue_tail(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
+ {
+ mb->release();
+ return false;
+ }
+
+ if (reactor()->schedule_wakeup(this, ACE_Event_Handler::WRITE_MASK) == -1)
+ return false;
+
+ return true;
+}
+
+int RealmSocket::handle_output(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
+{
+ if (closing_)
+ return -1;
+
+ ACE_Message_Block *mb = 0;
+
+ if (msg_queue()->is_empty())
+ {
+ reactor()->cancel_wakeup(this, ACE_Event_Handler::WRITE_MASK);
+ return 0;
+ }
+
+ if (msg_queue()->dequeue_head(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
+ return -1;
+
+ ssize_t n = noblk_send(*mb);
+
+ if (n < 0)
+ {
+ mb->release();
+ return -1;
+ }
+ else if (n == mb->length())
+ {
+ mb->release();
+ return 1;
+ }
+ else
+ {
+ mb->rd_ptr(n);
+
+ if (msg_queue()->enqueue_head(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
+ {
+ mb->release();
+ return -1;
+ }
+
+ return 0;
+ }
+
+ ACE_NOTREACHED(return -1);
+}
+
+int RealmSocket::handle_close(ACE_HANDLE h, ACE_Reactor_Mask /*m*/)
+{
+ // As opposed to WorldSocket::handle_close, we don't need locks here.
+
+ closing_ = true;
+
+ if (h == ACE_INVALID_HANDLE)
+ peer ().close_writer ();
+
+ if (session_ != NULL)
+ {
+ session_->OnClose();
+ }
+
+ return 0;
+}
+
+int RealmSocket::handle_input(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
+{
+ if (closing_)
+ return -1;
+
+ const ssize_t space = input_buffer_.space();
+
+ ssize_t n = peer().recv(input_buffer_.wr_ptr(), space);
+
+ if (n < 0)
+ {
+ return errno == EWOULDBLOCK ? 0 : -1;
+ }
+ else if (n == 0)
+ {
+ // EOF
+ return -1;
+ }
+
+ input_buffer_.wr_ptr((size_t)n);
+
+ if (session_ != NULL)
+ {
+ session_->OnRead();
+
+ input_buffer_.crunch();
+ }
+
+ // return 1 in case there is more data to read from OS
+ return n == space ? 1 : 0;
+}
+
+
+void RealmSocket::set_session(Session* session)
+{
+ if (session_ != NULL)
+ delete session_;
+
+ session_ = session;
+}
+
diff --git a/src/server/authserver/Server/RealmSocket.h b/src/server/authserver/Server/RealmSocket.h
new file mode 100644
index 00000000000..13be8327533
--- /dev/null
+++ b/src/server/authserver/Server/RealmSocket.h
@@ -0,0 +1,85 @@
+/*
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/** \file
+ \ingroup realmd
+ */
+
+#ifndef __REALMSOCKET_H__
+#define __REALMSOCKET_H__
+
+#include <ace/Basic_Types.h>
+#include <ace/Synch_Traits.h>
+#include <ace/Svc_Handler.h>
+#include <ace/SOCK_Stream.h>
+#include <ace/Message_Block.h>
+#include <ace/Basic_Types.h>
+
+class RealmSocket : public ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>
+{
+ private:
+ typedef ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH> Base;
+
+ public:
+ class Session
+ {
+ public:
+ Session(void);
+ virtual ~Session(void);
+
+ virtual void OnRead(void) = 0;
+ virtual void OnAccept(void) = 0;
+ virtual void OnClose(void) = 0;
+ };
+
+ RealmSocket(void);
+ virtual ~RealmSocket(void);
+
+ size_t recv_len(void) const;
+ bool recv_soft(char *buf, size_t len);
+ bool recv(char *buf, size_t len);
+ void recv_skip(size_t len);
+
+ bool send(const char *buf, size_t len);
+
+ const ACE_CString& get_remote_address(void) const;
+
+ virtual int open(void *);
+
+ virtual int close(int);
+
+ virtual int handle_input(ACE_HANDLE = ACE_INVALID_HANDLE);
+ virtual int handle_output(ACE_HANDLE = ACE_INVALID_HANDLE);
+
+ virtual int handle_close(ACE_HANDLE = ACE_INVALID_HANDLE,
+ ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
+
+ void set_session(Session* session);
+
+ private:
+ ssize_t noblk_send(ACE_Message_Block &message_block);
+
+ private:
+ ACE_Message_Block input_buffer_;
+ Session* session_;
+ ACE_CString remote_address_;
+};
+
+#endif /* __REALMSOCKET_H__ */
diff --git a/src/server/worldserver/CommandLine/CliRunnable.cpp b/src/server/worldserver/CommandLine/CliRunnable.cpp
new file mode 100644
index 00000000000..b39faf694db
--- /dev/null
+++ b/src/server/worldserver/CommandLine/CliRunnable.cpp
@@ -0,0 +1,445 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/// \addtogroup Trinityd
+/// @{
+/// \file
+
+#include "Common.h"
+#include "ObjectMgr.h"
+#include "World.h"
+#include "WorldSession.h"
+#include "Config/ConfigEnv.h"
+
+#include "AccountMgr.h"
+#include "Chat.h"
+#include "CliRunnable.h"
+#include "Language.h"
+#include "Log.h"
+#include "MapManager.h"
+#include "Player.h"
+#include "Util.h"
+
+#if PLATFORM != WINDOWS
+#include <readline/readline.h>
+#include <readline/history.h>
+
+char * command_finder(const char* text, int state)
+{
+ static int idx,len;
+ const char* ret;
+ ChatCommand *cmd = ChatHandler::getCommandTable();
+
+ if(!state)
+ {
+ idx = 0;
+ len = strlen(text);
+ }
+
+ while(ret = cmd[idx].Name)
+ {
+ if(!cmd[idx].AllowConsole)
+ {
+ idx++;
+ continue;
+ }
+
+ idx++;
+ //printf("Checking %s \n", cmd[idx].Name);
+ if (strncmp(ret, text, len) == 0)
+ return strdup(ret);
+ if(cmd[idx].Name == NULL)
+ break;
+ }
+
+ return ((char*)NULL);
+}
+
+char ** cli_completion(const char * text, int start, int end)
+{
+ char ** matches;
+ matches = (char**)NULL;
+
+ if(start == 0)
+ matches = rl_completion_matches((char*)text,&command_finder);
+ else
+ rl_bind_key('\t',rl_abort);
+ return (matches);
+}
+#endif
+
+void utf8print(const char* str)
+{
+#if PLATFORM == PLATFORM_WINDOWS
+ wchar_t wtemp_buf[6000];
+ size_t wtemp_len = 6000-1;
+ if(!Utf8toWStr(str,strlen(str),wtemp_buf,wtemp_len))
+ return;
+
+ char temp_buf[6000];
+ CharToOemBuffW(&wtemp_buf[0],&temp_buf[0],wtemp_len+1);
+ printf(temp_buf);
+#else
+{
+ va_list v;
+ vprintf(str, v);
+ va_end(v);
+ fflush(stdout);
+}
+#endif
+}
+
+/// Delete a user account and all associated characters in this realm
+/// \todo This function has to be enhanced to respect the login/realm split (delete char, delete account chars in realm, delete account chars in realm then delete account
+bool ChatHandler::HandleAccountDeleteCommand(const char* args)
+{
+ if(!*args)
+ return false;
+
+ ///- Get the account name from the command line
+ char *account_name_str=strtok ((char*)args," ");
+ if (!account_name_str)
+ return false;
+
+ std::string account_name = account_name_str;
+ if(!AccountMgr::normalizeString(account_name))
+ {
+ PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint32 account_id = accmgr.GetId(account_name);
+ if(!account_id)
+ {
+ PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ /// Commands not recommended call from chat, but support anyway
+ /// can delete only for account with less security
+ /// This is also reject self apply in fact
+ if(HasLowerSecurityAccount (NULL,account_id,true))
+ return false;
+
+ AccountOpResult result = accmgr.DeleteAccount(account_id);
+ switch(result)
+ {
+ case AOR_OK:
+ PSendSysMessage(LANG_ACCOUNT_DELETED,account_name.c_str());
+ break;
+ case AOR_NAME_NOT_EXIST:
+ PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
+ SetSentErrorMessage(true);
+ return false;
+ case AOR_DB_INTERNAL_ERROR:
+ PSendSysMessage(LANG_ACCOUNT_NOT_DELETED_SQL_ERROR,account_name.c_str());
+ SetSentErrorMessage(true);
+ return false;
+ default:
+ PSendSysMessage(LANG_ACCOUNT_NOT_DELETED,account_name.c_str());
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ return true;
+}
+
+bool ChatHandler::HandleCharacterDeleteCommand(const char* args)
+{
+ if(!*args)
+ return false;
+
+ char *character_name_str = strtok((char*)args," ");
+ if(!character_name_str)
+ return false;
+
+ std::string character_name = character_name_str;
+ if(!normalizePlayerName(character_name))
+ return false;
+
+ uint64 character_guid;
+ uint32 account_id;
+
+ Player *player = objmgr.GetPlayer(character_name.c_str());
+ if(player)
+ {
+ character_guid = player->GetGUID();
+ account_id = player->GetSession()->GetAccountId();
+ player->GetSession()->KickPlayer();
+ }
+ else
+ {
+ character_guid = objmgr.GetPlayerGUIDByName(character_name);
+ if(!character_guid)
+ {
+ PSendSysMessage(LANG_NO_PLAYER,character_name.c_str());
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ account_id = objmgr.GetPlayerAccountIdByGUID(character_guid);
+ }
+
+ std::string account_name;
+ accmgr.GetName (account_id,account_name);
+
+ Player::DeleteFromDB(character_guid, account_id, true);
+ PSendSysMessage(LANG_CHARACTER_DELETED,character_name.c_str(),GUID_LOPART(character_guid),account_name.c_str(), account_id);
+ return true;
+}
+
+/// Exit the realm
+bool ChatHandler::HandleServerExitCommand(const char* /*args*/)
+{
+ SendSysMessage(LANG_COMMAND_EXIT);
+ World::StopNow(SHUTDOWN_EXIT_CODE);
+ return true;
+}
+
+/// Display info on users currently in the realm
+bool ChatHandler::HandleAccountOnlineListCommand(const char* /*args*/)
+{
+ ///- Get the list of accounts ID logged to the realm
+ QueryResult_AutoPtr resultDB = CharacterDatabase.Query("SELECT name,account,map,zone FROM characters WHERE online > 0");
+ if (!resultDB)
+ {
+ SendSysMessage(LANG_ACCOUNT_LIST_EMPTY);
+ return true;
+ }
+
+ ///- Display the list of account/characters online
+ SendSysMessage(LANG_ACCOUNT_LIST_BAR_HEADER);
+ SendSysMessage(LANG_ACCOUNT_LIST_HEADER);
+ SendSysMessage(LANG_ACCOUNT_LIST_BAR);
+
+ ///- Circle through accounts
+ do
+ {
+ Field *fieldsDB = resultDB->Fetch();
+ std::string name = fieldsDB[0].GetCppString();
+ uint32 account = fieldsDB[1].GetUInt32();
+
+ ///- Get the username, last IP and GM level of each account
+ // No SQL injection. account is uint32.
+ QueryResult_AutoPtr resultLogin =
+ LoginDatabase.PQuery("SELECT a.username, a.last_ip, aa.gmlevel, a.expansion "
+ "FROM account a "
+ "LEFT JOIN account_access aa "
+ "ON (a.id = aa.id) "
+ "WHERE a.id = '%u'", account);
+ if(resultLogin)
+ {
+ Field *fieldsLogin = resultLogin->Fetch();
+ PSendSysMessage(LANG_ACCOUNT_LIST_LINE,
+ fieldsLogin[0].GetString(),name.c_str(),fieldsLogin[1].GetString(),fieldsDB[2].GetInt32(),fieldsDB[3].GetInt32(),fieldsLogin[3].GetUInt32(),fieldsLogin[2].GetUInt32());
+ }
+ else
+ PSendSysMessage(LANG_ACCOUNT_LIST_ERROR,name.c_str());
+
+ }while(resultDB->NextRow());
+
+ SendSysMessage(LANG_ACCOUNT_LIST_BAR);
+ return true;
+}
+
+/// Create an account
+bool ChatHandler::HandleAccountCreateCommand(const char* args)
+{
+ if(!*args)
+ return false;
+
+ ///- %Parse the command line arguments
+ char *szAcc = strtok((char*)args, " ");
+ char *szPassword = strtok(NULL, " ");
+ if(!szAcc || !szPassword)
+ return false;
+
+ // normalized in accmgr.CreateAccount
+ std::string account_name = szAcc;
+ std::string password = szPassword;
+
+ AccountOpResult result = accmgr.CreateAccount(account_name, password);
+ switch(result)
+ {
+ case AOR_OK:
+ PSendSysMessage(LANG_ACCOUNT_CREATED,account_name.c_str());
+ break;
+ case AOR_NAME_TOO_LONG:
+ SendSysMessage(LANG_ACCOUNT_TOO_LONG);
+ SetSentErrorMessage(true);
+ return false;
+ case AOR_NAME_ALREDY_EXIST:
+ SendSysMessage(LANG_ACCOUNT_ALREADY_EXIST);
+ SetSentErrorMessage(true);
+ return false;
+ case AOR_DB_INTERNAL_ERROR:
+ PSendSysMessage(LANG_ACCOUNT_NOT_CREATED_SQL_ERROR,account_name.c_str());
+ SetSentErrorMessage(true);
+ return false;
+ default:
+ PSendSysMessage(LANG_ACCOUNT_NOT_CREATED,account_name.c_str());
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ return true;
+}
+
+/// Set the level of logging
+bool ChatHandler::HandleServerSetLogFileLevelCommand(const char *args)
+{
+ if(!*args)
+ return false;
+
+ char *NewLevel = strtok((char*)args, " ");
+ if (!NewLevel)
+ return false;
+
+ sLog.SetLogFileLevel(NewLevel);
+ return true;
+}
+
+/// Set the level of logging
+bool ChatHandler::HandleServerSetLogLevelCommand(const char *args)
+{
+ if(!*args)
+ return false;
+
+ char *NewLevel = strtok((char*)args, " ");
+ if (!NewLevel)
+ return false;
+
+ sLog.SetLogLevel(NewLevel);
+ return true;
+}
+
+/// set diff time record interval
+bool ChatHandler::HandleServerSetDiffTimeCommand(const char *args)
+{
+ if(!*args)
+ return false;
+
+ char *NewTimeStr = strtok((char*)args, " ");
+ if(!NewTimeStr)
+ return false;
+
+ int32 NewTime =atoi(NewTimeStr);
+ if(NewTime < 0)
+ return false;
+
+ sWorld.SetRecordDiffInterval(NewTime);
+ printf( "Record diff every %u ms\n", NewTime);
+ return true;
+}
+
+/// @}
+
+#ifdef linux
+// Non-blocking keypress detector, when return pressed, return 1, else always return 0
+int kb_hit_return()
+{
+ struct timeval tv;
+ fd_set fds;
+ tv.tv_sec = 0;
+ tv.tv_usec = 0;
+ FD_ZERO(&fds);
+ FD_SET(STDIN_FILENO, &fds);
+ select(STDIN_FILENO+1, &fds, NULL, NULL, &tv);
+ return FD_ISSET(STDIN_FILENO, &fds);
+}
+#endif
+
+/// %Thread start
+void CliRunnable::run()
+{
+ ///- Init new SQL thread for the world database (one connection call enough)
+ WorldDatabase.ThreadStart(); // let thread do safe mySQL requests
+
+ char commandbuf[256];
+
+ ///- Display the list of available CLI functions then beep
+ sLog.outString("");
+ #if PLATFORM != WINDOWS
+ rl_attempted_completion_function = cli_completion;
+ #endif
+ if(sConfig.GetBoolDefault("BeepAtStart", true))
+ printf("\a"); // \a = Alert
+
+ // print this here the first time
+ // later it will be printed after command queue updates
+ printf("TC>");
+
+ ///- As long as the World is running (no World::m_stopEvent), get the command line and handle it
+ while (!World::IsStopped())
+ {
+ fflush(stdout);
+
+ char *command_str ; // = fgets(commandbuf,sizeof(commandbuf),stdin);
+
+ #if PLATFORM == WINDOWS
+ command_str = fgets(commandbuf,sizeof(commandbuf),stdin);
+ #else
+ command_str = readline("TC>");
+ rl_bind_key('\t',rl_complete);
+ #endif
+ if (command_str != NULL)
+ {
+ for (int x=0; command_str[x]; x++)
+ if(command_str[x]=='\r'||command_str[x]=='\n')
+ {
+ command_str[x]=0;
+ break;
+ }
+
+ if(!*command_str)
+ {
+ #if PLATFORM == WINDOWS
+ printf("TC>");
+ #endif
+ continue;
+ }
+
+ std::string command;
+ if(!consoleToUtf8(command_str,command)) // convert from console encoding to utf8
+ {
+ #if PLATFORM == WINDOWS
+ printf("TC>");
+ #endif
+ continue;
+ }
+ fflush(stdout);
+ sWorld.QueueCliCommand(&utf8print,command.c_str());
+ #if PLATFORM != WINDOWS
+ add_history(command.c_str());
+ #endif
+
+ }
+ else if (feof(stdin))
+ {
+ World::StopNow(SHUTDOWN_EXIT_CODE);
+ }
+
+ }
+
+ ///- End the database thread
+ WorldDatabase.ThreadEnd(); // free mySQL thread resources
+}
diff --git a/src/server/worldserver/CommandLine/CliRunnable.h b/src/server/worldserver/CommandLine/CliRunnable.h
new file mode 100644
index 00000000000..9f990b2b469
--- /dev/null
+++ b/src/server/worldserver/CommandLine/CliRunnable.h
@@ -0,0 +1,35 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/// \addtogroup Trinityd
+/// @{
+/// \file
+
+#ifndef __CLIRUNNABLE_H
+#define __CLIRUNNABLE_H
+
+/// Command Line Interface handling thread
+class CliRunnable : public ACE_Based::Runnable
+{
+ public:
+ void run();
+};
+#endif
+/// @}
diff --git a/src/server/worldserver/RemoteAccess/RASocket.cpp b/src/server/worldserver/RemoteAccess/RASocket.cpp
new file mode 100644
index 00000000000..32c16d9980f
--- /dev/null
+++ b/src/server/worldserver/RemoteAccess/RASocket.cpp
@@ -0,0 +1,265 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/** \file
+ \ingroup Trinityd
+*/
+
+#include "Common.h"
+#include "Config/ConfigEnv.h"
+#include "Database/DatabaseEnv.h"
+#include "AccountMgr.h"
+#include "Log.h"
+#include "RASocket.h"
+#include "Util.h"
+#include "World.h"
+
+/// \todo Make this thread safe if in the future 2 admins should be able to log at the same time.
+SOCKET r;
+
+#define dropclient {Sendf("I'm busy right now, come back later."); \
+ SetCloseAndDelete(); \
+ return; \
+ }
+
+uint32 iSession=0; ///< Session number (incremented each time a new connection is made)
+unsigned int iUsers=0; ///< Number of active administrators
+
+typedef int(* pPrintf)(const char*,...);
+
+void ParseCommand(CliCommandHolder::Print*, char*command);
+
+/// RASocket constructor
+RASocket::RASocket(ISocketHandler &h): TcpSocket(h)
+{
+
+ ///- Increment the session number
+ iSess =iSession++ ;
+
+ ///- Get the config parameters
+ bSecure = sConfig.GetBoolDefault( "RA.Secure", true );
+ iMinLevel = sConfig.GetIntDefault( "RA.MinLevel", 3 );
+
+ ///- Initialize buffer and data
+ iInputLength=0;
+ buff=new char[RA_BUFF_SIZE];
+ stage=NONE;
+}
+
+/// RASocket destructor
+RASocket::~RASocket()
+{
+ ///- Delete buffer and decrease active admins count
+ delete [] buff;
+
+ sLog.outRemote("Connection was closed.\n");
+
+ if(stage==OK)
+ iUsers--;
+}
+
+/// Accept an incoming connection
+void RASocket::OnAccept()
+{
+ std::string ss=GetRemoteAddress();
+ sLog.outRemote("Incoming connection from %s.\n",ss.c_str());
+ ///- If there is already an active admin, drop the connection
+ if(iUsers)
+ dropclient
+
+ ///- Else print Motd
+ Sendf("%s\r\n",sWorld.GetMotd());
+}
+
+/// Read data from the network
+void RASocket::OnRead()
+{
+ ///- Read data and check input length
+ TcpSocket::OnRead();
+
+ unsigned int sz=ibuf.GetLength();
+ if(iInputLength+sz>=RA_BUFF_SIZE)
+ {
+ sLog.outRemote("Input buffer overflow, possible DOS attack.\n");
+ SetCloseAndDelete();
+ return;
+ }
+
+ ///- If there is already an active admin (other than you), drop the connection
+ if(stage!=OK && iUsers)
+ dropclient
+
+ char *inp = new char [sz+1];
+ ibuf.Read(inp,sz);
+
+ /// \todo Can somebody explain this 'Linux bugfix'?
+ if(stage==NONE)
+ if(sz>4) //linux remote telnet
+ if(memcmp(inp ,"USER ",5))
+ {
+ delete [] inp;return;
+ printf("lin bugfix");
+ } //linux bugfix
+
+ ///- Discard data after line break or line feed
+ bool gotenter=false;
+ unsigned int y=0;
+ for (; y<sz; y++)
+ if(inp[y]=='\r'||inp[y]=='\n')
+ {
+ gotenter=true;
+ break;
+ }
+
+ //No buffer overflow (checked above)
+ memcpy(&buff[iInputLength],inp,y);
+ iInputLength+=y;
+ delete [] inp;
+ if(gotenter)
+ {
+
+ buff[iInputLength]=0;
+ iInputLength=0;
+ switch(stage)
+ {
+ /// <ul> <li> If the input is 'USER <username>'
+ case NONE:
+ if(!memcmp(buff,"USER ",5)) //got "USER" cmd
+ {
+ szLogin=&buff[5];
+
+ ///- Get the password from the account table
+ std::string login = szLogin;
+
+ ///- Convert Account name to Upper Format
+ AccountMgr::normalizeString(login);
+
+ ///- Escape the Login to allow quotes in names
+ LoginDatabase.escape_string(login);
+
+ QueryResult_AutoPtr result = LoginDatabase.PQuery("SELECT a.id, aa.gmlevel, aa.RealmID FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE a.username = '%s'",login.c_str ());
+
+ ///- If the user is not found, deny access
+ if(!result)
+ {
+ Sendf("-No such user.\r\n");
+ sLog.outRemote("User %s does not exist.\n",szLogin.c_str());
+ if(bSecure)SetCloseAndDelete();
+ }
+ else
+ {
+ Field *fields = result->Fetch();
+
+ //szPass=fields[0].GetString();
+
+ ///- if gmlevel is too low, deny access
+ if(fields[1].GetUInt32()<iMinLevel || fields[1].GetUInt32() == NULL)
+ {
+ Sendf("-Not enough privileges.\r\n");
+ sLog.outRemote("User %s has no privilege.\n",szLogin.c_str());
+ if(bSecure)SetCloseAndDelete();
+ }
+ else if(fields[2].GetInt32() != -1)
+ {
+ ///- if RealmID isn't -1, deny access
+ Sendf("-Not enough privileges.\r\n");
+ sLog.outRemote("User %s has to be assigned on all realms (with RealmID = '-1').\n",szLogin.c_str());
+ if(bSecure)SetCloseAndDelete();
+ }
+ else
+ {
+ stage=LG;
+ }
+ }
+ }
+ break;
+ ///<li> If the input is 'PASS <password>' (and the user already gave his username)
+ case LG:
+ if(!memcmp(buff,"PASS ",5)) //got "PASS" cmd
+ { //login+pass ok
+ ///- If password is correct, increment the number of active administrators
+ std::string login = szLogin;
+ std::string pw = &buff[5];
+
+ AccountMgr::normalizeString(login);
+ AccountMgr::normalizeString(pw);
+ LoginDatabase.escape_string(login);
+ LoginDatabase.escape_string(pw);
+
+ QueryResult_AutoPtr check = LoginDatabase.PQuery(
+ "SELECT 1 FROM account WHERE username = '%s' AND sha_pass_hash=SHA1(CONCAT('%s',':','%s'))",
+ login.c_str(), login.c_str(), pw.c_str());
+
+ if(check)
+ {
+ r=GetSocket();
+ stage=OK;
+ ++iUsers;
+
+ Sendf("+Logged in.\r\n");
+ sLog.outRemote("User %s has logged in.\n",szLogin.c_str());
+ Sendf("TC>");
+ }
+ else
+ {
+ ///- Else deny access
+ Sendf("-Wrong pass.\r\n");
+ sLog.outRemote("User %s has failed to log in.\n",szLogin.c_str());
+ if(bSecure)SetCloseAndDelete();
+ }
+ }
+ break;
+ ///<li> If user is logged, parse and execute the command
+ case OK:
+ if(strlen(buff))
+ {
+ sLog.outRemote("Got '%s' cmd.\n",buff);
+ sWorld.QueueCliCommand(&RASocket::zprint , buff);
+ }
+ else
+ Sendf("TC>");
+ break;
+ ///</ul>
+ };
+
+ }
+}
+
+/// Output function
+void RASocket::zprint( const char * szText )
+{
+ if( !szText )
+ return;
+
+ #ifdef RA_CRYPT
+
+ char *megabuffer=strdup(szText);
+ unsigned int sz=strlen(megabuffer);
+ Encrypt(megabuffer,sz);
+ send(r,megabuffer,sz,0);
+ delete [] megabuffer;
+
+ #else
+
+ unsigned int sz=strlen(szText);
+ send(r,szText,sz,0);
+
+ #endif
+}
diff --git a/src/server/worldserver/RemoteAccess/RASocket.h b/src/server/worldserver/RemoteAccess/RASocket.h
new file mode 100644
index 00000000000..5c13724f90d
--- /dev/null
+++ b/src/server/worldserver/RemoteAccess/RASocket.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/// \addtogroup Trinityd
+/// @{
+/// \file
+
+#ifndef _RASOCKET_H
+#define _RASOCKET_H
+
+#include "sockets/TcpSocket.h"
+
+#include "Common.h"
+
+#define RA_BUFF_SIZE 1024
+
+class ISocketHandler;
+
+/// Remote Administration socket
+class RASocket: public TcpSocket
+{
+ public:
+
+ RASocket(ISocketHandler& h);
+ ~RASocket();
+
+ void OnAccept();
+ void OnRead();
+
+ private:
+
+ char * buff;
+ std::string szLogin;
+ uint32 iSess;
+ unsigned int iInputLength;
+ bool bLog;
+ bool bSecure; //kick on wrong pass, non exist. user, user with no priv
+ //will protect from DOS, bruteforce attacks
+ //some 'smart' protection must be added for more security
+ uint8 iMinLevel;
+ enum
+ {
+ NONE, //initial value
+ LG, //only login was entered
+ OK, //both login and pass were given, and they are correct and user have enough priv.
+ }stage;
+
+ static void zprint( const char * szText );
+};
+#endif
+/// @}
diff --git a/src/server/worldserver/WorldThread/WorldRunnable.cpp b/src/server/worldserver/WorldThread/WorldRunnable.cpp
new file mode 100644
index 00000000000..c674ddbc06f
--- /dev/null
+++ b/src/server/worldserver/WorldThread/WorldRunnable.cpp
@@ -0,0 +1,97 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/** \file
+ \ingroup Trinityd
+*/
+
+#include "Common.h"
+#include "ObjectAccessor.h"
+#include "World.h"
+#include "WorldSocketMgr.h"
+#include "Database/DatabaseEnv.h"
+
+#include "BattleGroundMgr.h"
+#include "MapManager.h"
+#include "Timer.h"
+#include "WorldRunnable.h"
+
+#define WORLD_SLEEP_CONST 50
+
+#ifdef WIN32
+#include "ServiceWin32.h"
+extern int m_ServiceStatus;
+#endif
+
+/// Heartbeat for the World
+void WorldRunnable::run()
+{
+ ///- Init new SQL thread for the world database
+ WorldDatabase.ThreadStart(); // let thread do safe mySQL requests (one connection call enough)
+
+ sWorld.InitResultQueue();
+
+ uint32 realCurrTime = 0;
+ uint32 realPrevTime = getMSTime();
+
+ uint32 prevSleepTime = 0; // used for balanced full tick time length near WORLD_SLEEP_CONST
+
+ ///- While we have not World::m_stopEvent, update the world
+ while (!World::IsStopped())
+ {
+ ++World::m_worldLoopCounter;
+ realCurrTime = getMSTime();
+
+ uint32 diff = getMSTimeDiff(realPrevTime,realCurrTime);
+
+ sWorld.Update( diff );
+ realPrevTime = realCurrTime;
+
+ // diff (D0) include time of previous sleep (d0) + tick time (t0)
+ // we want that next d1 + t1 == WORLD_SLEEP_CONST
+ // we can't know next t1 and then can use (t0 + d1) == WORLD_SLEEP_CONST requirement
+ // d1 = WORLD_SLEEP_CONST - t0 = WORLD_SLEEP_CONST - (D0 - d0) = WORLD_SLEEP_CONST + d0 - D0
+ if (diff <= WORLD_SLEEP_CONST+prevSleepTime)
+ {
+ prevSleepTime = WORLD_SLEEP_CONST+prevSleepTime-diff;
+ ACE_Based::Thread::Sleep(prevSleepTime);
+ }
+ else
+ prevSleepTime = 0;
+
+ #ifdef WIN32
+ if (m_ServiceStatus == 0) World::StopNow(SHUTDOWN_EXIT_CODE);
+ while (m_ServiceStatus == 2) Sleep(1000);
+ #endif
+ }
+
+ sWorld.KickAll(); // save and kick all players
+ sWorld.UpdateSessions( 1 ); // real players unload required UpdateSessions call
+
+ // unload battleground templates before different singletons destroyed
+ sBattleGroundMgr.DeleteAllBattleGrounds();
+
+ sWorldSocketMgr->StopNetwork();
+
+ MapManager::Instance().UnloadAll(); // unload all grids (including locked in memory)
+
+ ///- End the database thread
+ WorldDatabase.ThreadEnd(); // free mySQL thread resources
+}
diff --git a/src/server/worldserver/WorldThread/WorldRunnable.h b/src/server/worldserver/WorldThread/WorldRunnable.h
new file mode 100644
index 00000000000..f14ee021f36
--- /dev/null
+++ b/src/server/worldserver/WorldThread/WorldRunnable.h
@@ -0,0 +1,35 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/// \addtogroup Trinityd
+/// @{
+/// \file
+
+#ifndef __WORLDRUNNABLE_H
+#define __WORLDRUNNABLE_H
+
+/// Heartbeat thread for the World
+class WorldRunnable : public ACE_Based::Runnable
+{
+ public:
+ void run();
+};
+#endif
+/// @}