aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Battlegrounds/Battleground.cpp14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 85bbd2f3b89..8b072bb32e4 100755
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -1769,12 +1769,16 @@ void Battleground::HandleTriggerBuff(uint64 go_guid)
SpawnBGObject(index, BUFF_RESPAWN_TIME);
}
-void Battleground::HandleKillPlayer(Player* player, Player* killer)
+void Battleground::HandleKillPlayer(Player* victim, Player* killer)
{
// Keep in mind that for arena this will have to be changed a bit
+ // Don't reward credit for killing ourselves, like fall damage of hellfire (warlock)
+ if (victim && killer && killer == victim)
+ return;
+
// Add +1 deaths
- UpdatePlayerScore(player, SCORE_DEATHS, 1);
+ UpdatePlayerScore(victim, SCORE_DEATHS, 1);
// Add +1 kills to group and +1 killing_blows to killer
if (killer)
{
@@ -1787,7 +1791,7 @@ void Battleground::HandleKillPlayer(Player* player, Player* killer)
if (!creditedPlayer || creditedPlayer == killer)
continue;
- if (creditedPlayer->GetTeam() == killer->GetTeam() && creditedPlayer->IsAtGroupRewardDistance(player))
+ if (creditedPlayer->GetTeam() == killer->GetTeam() && creditedPlayer->IsAtGroupRewardDistance(victim))
UpdatePlayerScore(creditedPlayer, SCORE_HONORABLE_KILLS, 1);
}
}
@@ -1795,8 +1799,8 @@ void Battleground::HandleKillPlayer(Player* player, Player* killer)
if (!isArena())
{
// To be able to remove insignia -- ONLY IN Battlegrounds
- player->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
- RewardXPAtKill(killer, player);
+ victim->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
+ RewardXPAtKill(killer, victim);
}
}