diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedEscortAI.h | 2 | 
2 files changed, 2 insertions, 4 deletions
| diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index bcdf801075c..bb118886b79 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -69,7 +69,7 @@ void EscortAI::JustDied(Unit* /*killer*/)      }  } -void EscortAI::JustAppeared() +void EscortAI::InitializeAI()  {      _escortState = STATE_ESCORT_NONE; @@ -81,8 +81,6 @@ void EscortAI::JustAppeared()      if (me->GetFaction() != me->GetCreatureTemplate()->faction)          me->RestoreFaction(); - -    Reset();  }  void EscortAI::ReturnToLastPoint() diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h index fe8f6eb37fb..69bd4b5f6f3 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h @@ -39,9 +39,9 @@ struct TC_GAME_API EscortAI : public ScriptedAI          explicit EscortAI(Creature* creature);          ~EscortAI() { } +        void InitializeAI() override;          void MoveInLineOfSight(Unit* who) override;          void JustDied(Unit*) override; -        void JustAppeared() override;          void ReturnToLastPoint();          void EnterEvadeMode(EvadeReason /*why*/ = EVADE_REASON_OTHER) override;          void MovementInform(uint32, uint32) override; | 
