aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Accounts/RBAC.h3
-rw-r--r--src/server/game/Entities/Player/Player.cpp71
-rw-r--r--src/server/game/Entities/Player/Player.h3
-rw-r--r--src/server/game/Entities/Unit/Unit.h3
-rw-r--r--src/server/game/Handlers/CalendarHandler.cpp20
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp7
-rw-r--r--src/server/game/Handlers/MailHandler.cpp42
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp16
-rw-r--r--src/server/game/Handlers/NPCHandler.cpp7
-rw-r--r--src/server/game/Handlers/TicketHandler.cpp24
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2
-rw-r--r--src/server/game/Server/WorldSession.h2
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp4
-rw-r--r--src/server/game/Tickets/TicketMgr.cpp37
-rw-r--r--src/server/game/Tickets/TicketMgr.h6
-rw-r--r--src/server/scripts/Commands/cs_gm.cpp34
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp9
-rw-r--r--src/server/scripts/Kalimdor/zone_ashenvale.cpp2
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp42
-rw-r--r--src/server/shared/Debugging/WheatyExceptionReport.cpp32
-rw-r--r--src/server/shared/Debugging/WheatyExceptionReport.h2
21 files changed, 256 insertions, 112 deletions
diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h
index 2a10da29c20..dc5a2768668 100644
--- a/src/server/game/Accounts/RBAC.h
+++ b/src/server/game/Accounts/RBAC.h
@@ -678,6 +678,9 @@ enum RBACPermissions
RBAC_PERM_COMMAND_WP_UNLOAD = 772,
RBAC_PERM_COMMAND_WP_RELOAD = 773,
RBAC_PERM_COMMAND_WP_SHOW = 774,
+ RBAC_PERM_COMMAND_MODIFY_CURRENCY = 775, // only 4.3.4
+ RBAC_PERM_COMMAND_DEBUG_PHASE = 776, // only 4.3.4
+ RBAC_PERM_COMMAND_MAILBOX = 777,
// custom permissions 1000+
RBAC_PERM_MAX
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 4dab652d732..61768b0f84c 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -5127,7 +5127,10 @@ void Player::BuildPlayerRepop()
// BG - remove insignia related
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
-// SendCorpseReclaimDelay();
+ int32 corpseReclaimDelay = CalculateCorpseReclaimDelay();
+
+ if (corpseReclaimDelay >= 0)
+ SendCorpseReclaimDelay(corpseReclaimDelay);
// to prevent cheating
corpse->ResetGhostTime();
@@ -5235,7 +5238,11 @@ void Player::KillPlayer()
m_deathTimer = 6 * MINUTE * IN_MILLISECONDS;
UpdateCorpseReclaimDelay(); // dependent at use SetDeathPvP() call before kill
- SendCorpseReclaimDelay();
+
+ int32 corpseReclaimDelay = CalculateCorpseReclaimDelay();
+
+ if (corpseReclaimDelay >= 0)
+ SendCorpseReclaimDelay(corpseReclaimDelay);
// don't create corpse at this moment, player might be falling
@@ -17452,8 +17459,9 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
UpdateHonorFields();
m_deathExpireTime = time_t(fields[36].GetUInt32());
- if (m_deathExpireTime > now+MAX_DEATH_COUNT*DEATH_EXPIRE_STEP)
- m_deathExpireTime = now+MAX_DEATH_COUNT*DEATH_EXPIRE_STEP-1;
+
+ if (m_deathExpireTime > now + MAX_DEATH_COUNT * DEATH_EXPIRE_STEP)
+ m_deathExpireTime = now + MAX_DEATH_COUNT * DEATH_EXPIRE_STEP - 1;
// clear channel spell data (if saved at channel spell casting)
SetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT, 0);
@@ -23844,7 +23852,7 @@ uint32 Player::GetCorpseReclaimDelay(bool pvp) const
time_t now = time(NULL);
// 0..2 full period
// should be ceil(x)-1 but not floor(x)
- uint64 count = (now < m_deathExpireTime - 1) ? (m_deathExpireTime - 1 - now)/DEATH_EXPIRE_STEP : 0;
+ uint64 count = (now < m_deathExpireTime - 1) ? (m_deathExpireTime - 1 - now) / DEATH_EXPIRE_STEP : 0;
return copseReclaimDelay[count];
}
@@ -23857,65 +23865,66 @@ void Player::UpdateCorpseReclaimDelay()
return;
time_t now = time(NULL);
+
if (now < m_deathExpireTime)
{
// full and partly periods 1..3
- uint64 count = (m_deathExpireTime - now)/DEATH_EXPIRE_STEP +1;
+ uint64 count = (m_deathExpireTime - now) / DEATH_EXPIRE_STEP + 1;
+
if (count < MAX_DEATH_COUNT)
- m_deathExpireTime = now+(count+1)*DEATH_EXPIRE_STEP;
+ m_deathExpireTime = now+(count + 1) * DEATH_EXPIRE_STEP;
else
- m_deathExpireTime = now+MAX_DEATH_COUNT*DEATH_EXPIRE_STEP;
+ m_deathExpireTime = now + MAX_DEATH_COUNT*DEATH_EXPIRE_STEP;
}
else
- m_deathExpireTime = now+DEATH_EXPIRE_STEP;
+ m_deathExpireTime = now + DEATH_EXPIRE_STEP;
}
-void Player::SendCorpseReclaimDelay(bool load)
+int32 Player::CalculateCorpseReclaimDelay(bool load)
{
Corpse* corpse = GetCorpse();
+
if (load && !corpse)
- return;
+ return -1;
- bool pvp;
- if (corpse)
- pvp = (corpse->GetType() == CORPSE_RESURRECTABLE_PVP);
- else
- pvp = (m_ExtraFlags & PLAYER_EXTRA_PVP_DEATH);
+ bool pvp = corpse ? corpse->GetType() == CORPSE_RESURRECTABLE_PVP : m_ExtraFlags & PLAYER_EXTRA_PVP_DEATH;
+
+ uint32 delay;
- time_t delay;
if (load)
{
if (corpse->GetGhostTime() > m_deathExpireTime)
- return;
+ return -1;
+
+ uint64 count = 0;
- uint64 count;
if ((pvp && sWorld->getBoolConfig(CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP)) ||
(!pvp && sWorld->getBoolConfig(CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE)))
{
- count = (m_deathExpireTime-corpse->GetGhostTime())/DEATH_EXPIRE_STEP;
+ count = (m_deathExpireTime - corpse->GetGhostTime()) / DEATH_EXPIRE_STEP;
+
if (count >= MAX_DEATH_COUNT)
- count = MAX_DEATH_COUNT-1;
+ count = MAX_DEATH_COUNT - 1;
}
- else
- count=0;
-
- time_t expected_time = corpse->GetGhostTime()+copseReclaimDelay[count];
+ time_t expected_time = corpse->GetGhostTime() + copseReclaimDelay[count];
time_t now = time(NULL);
+
if (now >= expected_time)
- return;
+ return -1;
- delay = expected_time-now;
+ delay = expected_time - now;
}
else
delay = GetCorpseReclaimDelay(pvp);
- if (!delay)
- return;
+ return delay * IN_MILLISECONDS;
+}
- //! corpse reclaim delay 30 * 1000ms or longer at often deaths
+void Player::SendCorpseReclaimDelay(uint32 delay)
+{
WorldPacket data(SMSG_CORPSE_RECLAIM_DELAY, 4);
- data << uint32(delay*IN_MILLISECONDS);
+ data << uint32(delay);
GetSession()->SendPacket(&data);
}
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index cd73f38823e..1f5f9fee7d4 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1936,7 +1936,8 @@ class Player : public Unit, public GridObject<Player>
uint32 GetDeathTimer() const { return m_deathTimer; }
uint32 GetCorpseReclaimDelay(bool pvp) const;
void UpdateCorpseReclaimDelay();
- void SendCorpseReclaimDelay(bool load = false);
+ int32 CalculateCorpseReclaimDelay(bool load = false);
+ void SendCorpseReclaimDelay(uint32 delay);
uint32 GetShieldBlockValue() const; // overwrite Unit version (virtual)
bool CanParry() const { return m_canParry; }
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 151f20d09f9..9eef3b023e0 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -683,7 +683,8 @@ enum NPCFlags
UNIT_NPC_FLAG_STABLEMASTER = 0x00400000, // 100%
UNIT_NPC_FLAG_GUILD_BANKER = 0x00800000, // cause client to send 997 opcode
UNIT_NPC_FLAG_SPELLCLICK = 0x01000000, // cause client to send 1015 opcode (spell click)
- UNIT_NPC_FLAG_PLAYER_VEHICLE = 0x02000000 // players with mounts that have vehicle data should have it set
+ UNIT_NPC_FLAG_PLAYER_VEHICLE = 0x02000000, // players with mounts that have vehicle data should have it set
+ UNIT_NPC_FLAG_MAILBOX = 0x04000000 //
};
enum MovementFlags
diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp
index fba575ee84e..45d4d221d06 100644
--- a/src/server/game/Handlers/CalendarHandler.cpp
+++ b/src/server/game/Handlers/CalendarHandler.cpp
@@ -235,18 +235,20 @@ void WorldSession::HandleCalendarAddEvent(WorldPacket& recvData)
recvData.ReadPackedTime(unkPackedTime);
recvData >> flags;
- CalendarEvent* calendarEvent = new CalendarEvent(sCalendarMgr->GetFreeEventId(), guid, 0, CalendarEventType(type), dungeonId,
+ CalendarEvent calendarEvent(sCalendarMgr->GetFreeEventId(), guid, 0, CalendarEventType(type), dungeonId,
time_t(eventPackedTime), flags, time_t(unkPackedTime), title, description);
- if (calendarEvent->IsGuildEvent() || calendarEvent->IsGuildAnnouncement())
+ if (calendarEvent.IsGuildEvent() || calendarEvent.IsGuildAnnouncement())
if (Player* creator = ObjectAccessor::FindPlayer(guid))
- calendarEvent->SetGuildId(creator->GetGuildId());
+ calendarEvent.SetGuildId(creator->GetGuildId());
- if (calendarEvent->IsGuildAnnouncement())
+ if (calendarEvent.IsGuildAnnouncement())
{
// 946684800 is 01/01/2000 00:00:00 - default response time
- CalendarInvite* invite = new CalendarInvite(0, calendarEvent->GetEventId(), 0, guid, 946684800, CALENDAR_STATUS_NOT_SIGNED_UP, CALENDAR_RANK_PLAYER, "");
- sCalendarMgr->AddInvite(calendarEvent, invite);
+ CalendarInvite invite(0, calendarEvent.GetEventId(), 0, guid, 946684800, CALENDAR_STATUS_NOT_SIGNED_UP, CALENDAR_RANK_PLAYER, "");
+ // WARNING: By passing pointer to a local variable, the underlying method(s) must NOT perform any kind
+ // of storage of the pointer as it will lead to memory corruption
+ sCalendarMgr->AddInvite(&calendarEvent, &invite);
}
else
{
@@ -262,12 +264,12 @@ void WorldSession::HandleCalendarAddEvent(WorldPacket& recvData)
recvData >> status >> rank;
// 946684800 is 01/01/2000 00:00:00 - default response time
- CalendarInvite* invite = new CalendarInvite(sCalendarMgr->GetFreeInviteId(), calendarEvent->GetEventId(), invitee, guid, 946684800, CalendarInviteStatus(status), CalendarModerationRank(rank), "");
- sCalendarMgr->AddInvite(calendarEvent, invite);
+ CalendarInvite* invite = new CalendarInvite(sCalendarMgr->GetFreeInviteId(), calendarEvent.GetEventId(), invitee, guid, 946684800, CalendarInviteStatus(status), CalendarModerationRank(rank), "");
+ sCalendarMgr->AddInvite(&calendarEvent, invite);
}
}
- sCalendarMgr->AddEvent(calendarEvent, CALENDAR_SENDTYPE_ADD);
+ sCalendarMgr->AddEvent(new CalendarEvent(calendarEvent, calendarEvent.GetEventId()), CALENDAR_SENDTYPE_ADD);
}
void WorldSession::HandleCalendarUpdateEvent(WorldPacket& recvData)
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 94e9306b29f..4c7d1669233 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -1590,9 +1590,6 @@ void WorldSession::HandleEquipmentSetDelete(WorldPacket &recvData)
void WorldSession::HandleEquipmentSetUse(WorldPacket &recvData)
{
- if (_player->IsInCombat())
- return;
-
TC_LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_USE");
for (uint32 i = 0; i < EQUIPMENT_SLOT_END; ++i)
@@ -1609,6 +1606,10 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket &recvData)
if (itemGuid == 1)
continue;
+ // Only equip weapons in combat
+ if (_player->IsInCombat() && i != EQUIPMENT_SLOT_MAINHAND && i != EQUIPMENT_SLOT_OFFHAND && i != EQUIPMENT_SLOT_RANGED)
+ continue;
+
Item* item = _player->GetItemByGuid(itemGuid);
uint16 dstpos = i | (INVENTORY_SLOT_BAG_0 << 8);
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp
index 5ab24f44a22..10ef7810d1d 100644
--- a/src/server/game/Handlers/MailHandler.cpp
+++ b/src/server/game/Handlers/MailHandler.cpp
@@ -29,6 +29,32 @@
#include "Item.h"
#include "AccountMgr.h"
+bool WorldSession::CanOpenMailBox(uint64 guid)
+{
+ if (guid == _player->GetGUID())
+ {
+ if (!HasPermission(rbac::RBAC_PERM_COMMAND_MAILBOX))
+ {
+ TC_LOG_WARN("cheat", "%s attempt open mailbox in cheating way.", _player->GetName().c_str());
+ return false;
+ }
+ }
+ else if (IS_GAMEOBJECT_GUID(guid))
+ {
+ if (!_player->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_MAILBOX))
+ return false;
+ }
+ else if (IS_CRE_OR_VEH_OR_PET_GUID(guid))
+ {
+ if (!_player->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_MAILBOX))
+ return false;
+ }
+ else
+ return false;
+
+ return true;
+}
+
void WorldSession::HandleSendMail(WorldPacket& recvData)
{
uint64 mailbox, unk3;
@@ -62,7 +88,7 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
// packet read complete, now do check
- if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX))
+ if (!CanOpenMailBox(mailbox))
return;
if (receiverName.empty())
@@ -307,7 +333,7 @@ void WorldSession::HandleMailMarkAsRead(WorldPacket& recvData)
recvData >> mailbox;
recvData >> mailId;
- if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX))
+ if (!CanOpenMailBox(mailbox))
return;
Player* player = _player;
@@ -331,7 +357,7 @@ void WorldSession::HandleMailDelete(WorldPacket& recvData)
recvData >> mailId;
recvData.read_skip<uint32>(); // mailTemplateId
- if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX))
+ if (!CanOpenMailBox(mailbox))
return;
Mail* m = _player->GetMail(mailId);
@@ -359,7 +385,7 @@ void WorldSession::HandleMailReturnToSender(WorldPacket& recvData)
recvData >> mailId;
recvData.read_skip<uint64>(); // original sender GUID for return to, not used
- if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX))
+ if (!CanOpenMailBox(mailbox))
return;
Player* player = _player;
@@ -424,7 +450,7 @@ void WorldSession::HandleMailTakeItem(WorldPacket& recvData)
recvData >> mailId;
recvData >> itemId; // item guid low
- if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX))
+ if (!CanOpenMailBox(mailbox))
return;
Player* player = _player;
@@ -518,7 +544,7 @@ void WorldSession::HandleMailTakeMoney(WorldPacket& recvData)
recvData >> mailbox;
recvData >> mailId;
- if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX))
+ if (!CanOpenMailBox(mailbox))
return;
Player* player = _player;
@@ -555,7 +581,7 @@ void WorldSession::HandleGetMailList(WorldPacket& recvData)
uint64 mailbox;
recvData >> mailbox;
- if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX))
+ if (!CanOpenMailBox(mailbox))
return;
Player* player = _player;
@@ -678,7 +704,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket& recvData)
recvData >> mailbox;
recvData >> mailId;
- if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX))
+ if (!CanOpenMailBox(mailbox))
return;
Player* player = _player;
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 8b92706bd06..fcec4f38852 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -734,34 +734,34 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recvData)
uint64 guid;
recvData >> guid;
- if (GetPlayer()->IsAlive())
+ if (_player->IsAlive())
return;
// do not allow corpse reclaim in arena
- if (GetPlayer()->InArena())
+ if (_player->InArena())
return;
// body not released yet
- if (!GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST))
+ if (!_player->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST))
return;
- Corpse* corpse = GetPlayer()->GetCorpse();
+ Corpse* corpse = _player->GetCorpse();
if (!corpse)
return;
// prevent resurrect before 30-sec delay after body release not finished
- if (time_t(corpse->GetGhostTime() + GetPlayer()->GetCorpseReclaimDelay(corpse->GetType() == CORPSE_RESURRECTABLE_PVP)) > time_t(time(NULL)))
+ if (time_t(corpse->GetGhostTime() + _player->GetCorpseReclaimDelay(corpse->GetType() == CORPSE_RESURRECTABLE_PVP)) > time_t(time(NULL)))
return;
- if (!corpse->IsWithinDistInMap(GetPlayer(), CORPSE_RECLAIM_RADIUS, true))
+ if (!corpse->IsWithinDistInMap(_player, CORPSE_RECLAIM_RADIUS, true))
return;
// resurrect
- GetPlayer()->ResurrectPlayer(GetPlayer()->InBattleground() ? 1.0f : 0.5f);
+ _player->ResurrectPlayer(_player->InBattleground() ? 1.0f : 0.5f);
// spawn bones
- GetPlayer()->SpawnCorpseBones();
+ _player->SpawnCorpseBones();
}
void WorldSession::HandleResurrectResponseOpcode(WorldPacket& recvData)
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp
index df6703980d1..4d78064423c 100644
--- a/src/server/game/Handlers/NPCHandler.cpp
+++ b/src/server/game/Handlers/NPCHandler.cpp
@@ -103,6 +103,13 @@ void WorldSession::SendShowBank(uint64 guid)
SendPacket(&data);
}
+void WorldSession::SendShowMailBox(uint64 guid)
+{
+ WorldPacket data(SMSG_SHOW_MAILBOX, 8);
+ data << guid;
+ SendPacket(&data);
+}
+
void WorldSession::HandleTrainerListOpcode(WorldPacket& recvData)
{
uint64 guid;
diff --git a/src/server/game/Handlers/TicketHandler.cpp b/src/server/game/Handlers/TicketHandler.cpp
index b9949ac631d..688d7e58b6c 100644
--- a/src/server/game/Handlers/TicketHandler.cpp
+++ b/src/server/game/Handlers/TicketHandler.cpp
@@ -49,13 +49,23 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recvData)
// Player must not have ticket
if (!ticket || ticket->IsClosed())
{
- ticket = new GmTicket(GetPlayer(), recvData);
-
+ uint32 mapId;
+ float x, y, z;
+ std::string message;
+ uint32 needResponse;
+ bool needMoreHelp;
uint32 count;
std::list<uint32> times;
uint32 decompressedSize;
std::string chatLog;
+ recvData >> mapId;
+ recvData >> x >> y >> z;
+ recvData >> message;
+
+ recvData >> needResponse;
+ recvData >> needMoreHelp;
+
recvData >> count;
for (uint32 i = 0; i < count; i++)
@@ -77,19 +87,25 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recvData)
if (uncompress(dest.contents(), &realSize, recvData.contents() + pos, recvData.size() - pos) == Z_OK)
{
dest >> chatLog;
- ticket->SetChatLog(times, chatLog);
}
else
{
TC_LOG_ERROR("network", "CMSG_GMTICKET_CREATE possibly corrupt. Uncompression failed.");
recvData.rfinish();
- delete ticket;
return;
}
recvData.rfinish(); // Will still have compressed data in buffer.
}
+ ticket = new GmTicket(GetPlayer());
+ ticket->SetPosition(mapId, x, y, z);
+ ticket->SetMessage(message);
+ ticket->SetGmAction(needResponse, needMoreHelp);
+
+ if (!chatLog.empty())
+ ticket->SetChatLog(times, chatLog);
+
sTicketMgr->AddTicket(ticket);
sTicketMgr->UpdateLastChange();
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 97e81de7ecf..ea02b83f2e8 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -931,7 +931,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
/*0x386*/ { "SMSG_SPLINE_SET_FLIGHT_BACK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
/*0x387*/ { "CMSG_MAELSTROM_INVALIDATE_CACHE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
/*0x388*/ { "SMSG_FLIGHT_SPLINE_SYNC", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
- /*0x389*/ { "CMSG_SET_TAXI_BENCHMARK_MODE", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode },
+ /*0x389*/ { "CMSG_SET_TAXI_BENCHMARK_MODE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode },
/*0x38A*/ { "SMSG_JOINED_BATTLEGROUND_QUEUE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
/*0x38B*/ { "SMSG_REALM_SPLIT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
/*0x38C*/ { "CMSG_REALM_SPLIT", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRealmSplitOpcode },
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 8b00cb9432e..904006e174d 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -275,6 +275,8 @@ class WorldSession
void SendTrainerList(uint64 guid, std::string const& strTitle);
void SendListInventory(uint64 guid);
void SendShowBank(uint64 guid);
+ bool CanOpenMailBox(uint64 guid);
+ void SendShowMailBox(uint64 guid);
void SendTabardVendorActivate(uint64 guid);
void SendSpiritResurrect();
void SendBindPoint(Creature* npc);
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 5cb86244aa1..1273b92596f 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -6106,8 +6106,10 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const
if (target != caster && GetSpellInfo()->AttributesEx2 & SPELL_ATTR2_HEALTH_FUNNEL)
{
uint32 funnelDamage = GetSpellInfo()->ManaPerSecond; // damage is not affected by spell power
- if ((int32)funnelDamage > gain)
+
+ if ((int32)funnelDamage > gain && gain > 0)
funnelDamage = gain;
+
uint32 funnelAbsorb = 0;
caster->DealDamageMods(caster, funnelDamage, &funnelAbsorb);
caster->SendSpellNonMeleeDamageLog(caster, GetId(), funnelDamage, GetSpellInfo()->GetSchoolMask(), funnelAbsorb, 0, false, 0, false);
diff --git a/src/server/game/Tickets/TicketMgr.cpp b/src/server/game/Tickets/TicketMgr.cpp
index 83c049363d4..7337f44e620 100644
--- a/src/server/game/Tickets/TicketMgr.cpp
+++ b/src/server/game/Tickets/TicketMgr.cpp
@@ -34,26 +34,13 @@ inline float GetAge(uint64 t) { return float(time(NULL) - t) / DAY; }
// GM ticket
GmTicket::GmTicket() : _id(0), _playerGuid(0), _posX(0), _posY(0), _posZ(0), _mapId(0), _createTime(0), _lastModifiedTime(0),
_closedBy(0), _assignedTo(0), _completed(false), _escalatedStatus(TICKET_UNASSIGNED), _viewed(false),
- _needResponse(false), _haveTicket(false) { }
+ _needResponse(false), _needMoreHelp(false) { }
-GmTicket::GmTicket(Player* player, WorldPacket& recvData) : _createTime(time(NULL)), _lastModifiedTime(time(NULL)), _closedBy(0), _assignedTo(0), _completed(false), _escalatedStatus(TICKET_UNASSIGNED), _viewed(false), _haveTicket(false)
+GmTicket::GmTicket(Player* player) : _createTime(time(NULL)), _lastModifiedTime(time(NULL)), _closedBy(0), _assignedTo(0), _completed(false), _escalatedStatus(TICKET_UNASSIGNED), _viewed(false), _needMoreHelp(false)
{
_id = sTicketMgr->GenerateTicketId();
_playerName = player->GetName();
_playerGuid = player->GetGUID();
-
- uint32 mapId;
- recvData >> mapId; // Map is sent as UInt32!
- _mapId = mapId;
-
- recvData >> _posX;
- recvData >> _posY;
- recvData >> _posZ;
- recvData >> _message;
- uint32 needResponse;
- recvData >> needResponse;
- _needResponse = (needResponse == 17); // Requires GM response. 17 = true, 1 = false (17 is default)
- recvData >> _haveTicket; // Requests further GM interaction on a ticket to which a GM has already responded. Basically means "has a new ticket"
}
GmTicket::~GmTicket() { }
@@ -80,7 +67,7 @@ bool GmTicket::LoadFromDB(Field* fields)
_completed = fields[++index].GetBool();
_escalatedStatus = GMTicketEscalationStatus(fields[++index].GetUInt8());
_viewed = fields[++index].GetBool();
- _haveTicket = fields[++index].GetBool();
+ _needMoreHelp = fields[++index].GetBool();
return true;
}
@@ -107,7 +94,7 @@ void GmTicket::SaveToDB(SQLTransaction& trans) const
stmt->setBool (++index, _completed);
stmt->setUInt8 (++index, uint8(_escalatedStatus));
stmt->setBool (++index, _viewed);
- stmt->setBool (++index, _haveTicket);
+ stmt->setBool (++index, _needMoreHelp);
CharacterDatabase.ExecuteOrAppend(trans, stmt);
}
@@ -124,7 +111,7 @@ void GmTicket::WritePacket(WorldPacket& data) const
data << uint32(GMTICKET_STATUS_HASTEXT);
data << uint32(_id);
data << _message;
- data << uint8(_haveTicket);
+ data << uint8(_needMoreHelp);
data << GetAge(_lastModifiedTime);
if (GmTicket* ticket = sTicketMgr->GetOldestOpenTicket())
data << GetAge(ticket->GetLastModifiedTime());
@@ -220,6 +207,20 @@ void GmTicket::SetUnassigned()
}
}
+void GmTicket::SetPosition(uint32 mapId, float x, float y, float z)
+{
+ _mapId = mapId;
+ _posX = x;
+ _posY = y;
+ _posZ = z;
+}
+
+void GmTicket::SetGmAction(uint32 needResponse, bool needMoreHelp)
+{
+ _needResponse = (needResponse == 17); // Requires GM response. 17 = true, 1 = false (17 is default)
+ _needMoreHelp = needMoreHelp; // Requests further GM interaction on a ticket to which a GM has already responded. Basically means "has a new ticket"
+}
+
void GmTicket::TeleportTo(Player* player) const
{
player->TeleportTo(_mapId, _posX, _posY, _posZ, 0.0f, 0);
diff --git a/src/server/game/Tickets/TicketMgr.h b/src/server/game/Tickets/TicketMgr.h
index 3dd048189d7..5bfe78abbba 100644
--- a/src/server/game/Tickets/TicketMgr.h
+++ b/src/server/game/Tickets/TicketMgr.h
@@ -82,7 +82,7 @@ class GmTicket
{
public:
GmTicket();
- GmTicket(Player* player, WorldPacket& recvData);
+ GmTicket(Player* player);
~GmTicket();
bool IsClosed() const { return _closedBy; }
@@ -129,6 +129,8 @@ public:
void SetComment(std::string const& comment) { _comment = comment; }
void SetViewed() { _viewed = true; }
void SetUnassigned();
+ void SetPosition(uint32 mapId, float x, float y, float z);
+ void SetGmAction(uint32 needResponse, bool needMoreHelp);
void AppendResponse(std::string const& response) { _response += response; }
@@ -164,7 +166,7 @@ private:
GMTicketEscalationStatus _escalatedStatus;
bool _viewed;
bool _needResponse; /// @todo find out the use of this, and then store it in DB
- bool _haveTicket;
+ bool _needMoreHelp;
std::string _response;
std::string _chatLog; // No need to store in db, will be refreshed every session client side
};
diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp
index 55e22a8c99a..498ee68ba11 100644
--- a/src/server/scripts/Commands/cs_gm.cpp
+++ b/src/server/scripts/Commands/cs_gm.cpp
@@ -198,33 +198,34 @@ public:
//Enable\Disable Invisible mode
static bool HandleGMVisibleCommand(ChatHandler* handler, char const* args)
{
+ Player* _player = handler->GetSession()->GetPlayer();
+
if (!*args)
{
- handler->PSendSysMessage(LANG_YOU_ARE, handler->GetSession()->GetPlayer()->isGMVisible() ? handler->GetTrinityString(LANG_VISIBLE) : handler->GetTrinityString(LANG_INVISIBLE));
+ handler->PSendSysMessage(LANG_YOU_ARE, _player->isGMVisible() ? handler->GetTrinityString(LANG_VISIBLE) : handler->GetTrinityString(LANG_INVISIBLE));
return true;
}
const uint32 VISUAL_AURA = 37800;
std::string param = (char*)args;
- Player* player = handler->GetSession()->GetPlayer();
if (param == "on")
{
- if (player->HasAura(VISUAL_AURA, 0))
- player->RemoveAurasDueToSpell(VISUAL_AURA);
+ if (_player->HasAura(VISUAL_AURA, 0))
+ _player->RemoveAurasDueToSpell(VISUAL_AURA);
- player->SetGMVisible(true);
+ _player->SetGMVisible(true);
+ _player->UpdateObjectVisibility();
handler->GetSession()->SendNotification(LANG_INVISIBLE_VISIBLE);
return true;
}
if (param == "off")
{
+ _player->AddAura(VISUAL_AURA, _player);
+ _player->SetGMVisible(false);
+ _player->UpdateObjectVisibility();
handler->GetSession()->SendNotification(LANG_INVISIBLE_INVISIBLE);
- player->SetGMVisible(false);
-
- player->AddAura(VISUAL_AURA, player);
-
return true;
}
@@ -236,12 +237,11 @@ public:
//Enable\Disable GM Mode
static bool HandleGMCommand(ChatHandler* handler, char const* args)
{
+ Player* _player = handler->GetSession()->GetPlayer();
+
if (!*args)
{
- if (handler->GetSession()->GetPlayer()->IsGameMaster())
- handler->GetSession()->SendNotification(LANG_GM_ON);
- else
- handler->GetSession()->SendNotification(LANG_GM_OFF);
+ handler->GetSession()->SendNotification(_player->IsGameMaster() ? LANG_GM_ON : LANG_GM_OFF);
return true;
}
@@ -249,9 +249,9 @@ public:
if (param == "on")
{
- handler->GetSession()->GetPlayer()->SetGameMaster(true);
+ _player->SetGameMaster(true);
handler->GetSession()->SendNotification(LANG_GM_ON);
- handler->GetSession()->GetPlayer()->UpdateTriggerVisibility();
+ _player->UpdateTriggerVisibility();
#ifdef _DEBUG_VMAPS
VMAP::IVMapManager* vMapManager = VMAP::VMapFactory::createOrGetVMapManager();
vMapManager->processCommand("stoplog");
@@ -261,9 +261,9 @@ public:
if (param == "off")
{
- handler->GetSession()->GetPlayer()->SetGameMaster(false);
+ _player->SetGameMaster(false);
handler->GetSession()->SendNotification(LANG_GM_OFF);
- handler->GetSession()->GetPlayer()->UpdateTriggerVisibility();
+ _player->UpdateTriggerVisibility();
#ifdef _DEBUG_VMAPS
VMAP::IVMapManager* vMapManager = VMAP::VMapFactory::createOrGetVMapManager();
vMapManager->processCommand("startlog");
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index eb45e8f49f5..094e45d91a2 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -94,6 +94,7 @@ public:
{ "unpossess", rbac::RBAC_PERM_COMMAND_UNPOSSESS, false, &HandleUnPossessCommand, "", NULL },
{ "unstuck", rbac::RBAC_PERM_COMMAND_UNSTUCK, true, &HandleUnstuckCommand, "", NULL },
{ "wchange", rbac::RBAC_PERM_COMMAND_WCHANGE, false, &HandleChangeWeather, "", NULL },
+ { "mailbox", rbac::RBAC_PERM_COMMAND_MAILBOX, false, &HandleMailBoxCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
@@ -2477,6 +2478,14 @@ public:
player->StopCastingBindSight();
return true;
}
+
+ static bool HandleMailBoxCommand(ChatHandler* handler, char const* /*args*/)
+ {
+ Player* player = handler->GetSession()->GetPlayer();
+
+ handler->GetSession()->SendShowMailBox(player->GetGUID());
+ return true;
+ }
};
void AddSC_misc_commandscript()
diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
index 41c0441bca5..ec28ee42625 100644
--- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
@@ -198,7 +198,7 @@ public:
void sQuestAccept(Player* player, Quest const* quest)
{
- if (quest->GetQuestId() == QUEST_TOREK_ASSULT)
+ if (quest->GetQuestId() == QUEST_FREEDOM_TO_RUUL)
{
me->setFaction(FACTION_QUEST);
npc_escortAI::Start(true, false, player->GetGUID());
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 419a289aed4..4dd06b762a1 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -2241,6 +2241,47 @@ class spell_q12919_gymers_throw : public SpellScriptLoader
}
};
+enum Quest_The_Hunter_And_The_Prince
+{
+ SPELL_ILLIDAN_KILL_CREDIT = 61748
+};
+
+class spell_q13400_illidan_kill_master : public SpellScriptLoader
+{
+ public:
+ spell_q13400_illidan_kill_master() : SpellScriptLoader("spell_q13400_illidan_kill_master") { }
+
+ class spell_q13400_illidan_kill_master_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q13400_illidan_kill_master_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_ILLIDAN_KILL_CREDIT))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+ if (caster->IsVehicle())
+ if (Unit* passenger = caster->GetVehicleKit()->GetPassenger(0))
+ passenger->CastSpell(passenger, SPELL_ILLIDAN_KILL_CREDIT, true);
+ }
+
+ void Register() OVERRIDE
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q13400_illidan_kill_master_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const OVERRIDE
+ {
+ return new spell_q13400_illidan_kill_master_SpellScript();
+ }
+};
+
void AddSC_quest_spell_scripts()
{
new spell_q55_sacred_cleansing();
@@ -2295,4 +2336,5 @@ void AddSC_quest_spell_scripts()
new spell_q12619_emblazon_runeblade_effect();
new spell_q12919_gymers_grab();
new spell_q12919_gymers_throw();
+ new spell_q13400_illidan_kill_master();
}
diff --git a/src/server/shared/Debugging/WheatyExceptionReport.cpp b/src/server/shared/Debugging/WheatyExceptionReport.cpp
index f4da4093dfa..b4d57f065b0 100644
--- a/src/server/shared/Debugging/WheatyExceptionReport.cpp
+++ b/src/server/shared/Debugging/WheatyExceptionReport.cpp
@@ -62,6 +62,13 @@ WheatyExceptionReport::WheatyExceptionReport() // Constructor
// Install the unhandled exception filter function
m_previousFilter = SetUnhandledExceptionFilter(WheatyUnhandledExceptionFilter);
m_hProcess = GetCurrentProcess();
+ if (!IsDebuggerPresent())
+ {
+ _CrtSetReportMode(_CRT_ERROR, _CRTDBG_MODE_FILE);
+ _CrtSetReportFile(_CRT_ERROR, _CRTDBG_FILE_STDERR);
+ _CrtSetReportMode(_CRT_ASSERT, _CRTDBG_MODE_FILE);
+ _CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDERR);
+ }
}
//============
@@ -566,6 +573,9 @@ PVOID addr, PTSTR szModule, DWORD len, DWORD& section, DWORD_PTR& offset)
DWORD_PTR hMod = (DWORD_PTR)mbi.AllocationBase;
+ if (!hMod)
+ return FALSE;
+
if (!GetModuleFileName((HMODULE)hMod, szModule, len))
return FALSE;
@@ -708,7 +718,7 @@ bool bWriteVariables, HANDLE pThreadHandle)
}
// Get the source line for this stack frame entry
- IMAGEHLP_LINE64 lineInfo = { sizeof(IMAGEHLP_LINE) };
+ IMAGEHLP_LINE64 lineInfo = { sizeof(IMAGEHLP_LINE64) };
DWORD dwLineDisplacement;
if (SymGetLineFromAddr64(m_hProcess, sf.AddrPC.Offset,
&dwLineDisplacement, &lineInfo))
@@ -746,11 +756,11 @@ ULONG /*SymbolSize*/,
PVOID UserContext)
{
- char szBuffer[2048];
+ char szBuffer[4092];
__try
{
- if (FormatSymbolValue(pSymInfo, (STACKFRAME*)UserContext,
+ if (FormatSymbolValue(pSymInfo, (STACKFRAME64*)UserContext,
szBuffer, sizeof(szBuffer)))
_tprintf(_T("\t%s\r\n"), szBuffer);
}
@@ -769,7 +779,7 @@ PVOID UserContext)
//////////////////////////////////////////////////////////////////////////////
bool WheatyExceptionReport::FormatSymbolValue(
PSYMBOL_INFO pSym,
-STACKFRAME * sf,
+STACKFRAME64 * sf,
char * pszBuffer,
unsigned /*cbBuffer*/)
{
@@ -782,7 +792,7 @@ unsigned /*cbBuffer*/)
pszCurrBuffer += sprintf(pszCurrBuffer, "Local ");
// If it's a function, don't do anything.
- if (pSym->Tag == 5) // SymTagFunction from CVCONST.H from the DIA SDK
+ if (pSym->Tag == SymTagFunction) // SymTagFunction from CVCONST.H from the DIA SDK
return false;
DWORD_PTR pVariable = 0; // Will point to the variable's data in memory
@@ -791,7 +801,11 @@ unsigned /*cbBuffer*/)
{
// if (pSym->Register == 8) // EBP is the value 8 (in DBGHELP 5.1)
{ // This may change!!!
+#ifdef _M_IX86
pVariable = sf->AddrFrame.Offset;
+#elif _M_X64
+ pVariable = sf->AddrStack.Offset;
+#endif
pVariable += (DWORD_PTR)pSym->Address;
}
// else
@@ -889,6 +903,12 @@ char* /*Name*/)
// Iterate through each of the children
for (unsigned i = 0; i < dwChildrenCount; i++)
{
+ DWORD symTag;
+ SymGetTypeInfo(m_hProcess, modBase, children.ChildId[i], TI_GET_SYMTAG, &symTag);
+
+ if (symTag == SymTagFunction || symTag == SymTagTypedef)
+ continue;
+
// Add appropriate indentation level (since this routine is recursive)
for (unsigned j = 0; j <= nestingLevel+1; j++)
pszCurrBuffer += sprintf(pszCurrBuffer, "\t");
@@ -1017,7 +1037,7 @@ WheatyExceptionReport::GetBasicType(DWORD typeIndex, DWORD64 modBase)
//============================================================================
int __cdecl WheatyExceptionReport::_tprintf(const TCHAR * format, ...)
{
- TCHAR szBuff[1024];
+ TCHAR szBuff[4092];
int retValue;
DWORD cbWritten;
va_list argptr;
diff --git a/src/server/shared/Debugging/WheatyExceptionReport.h b/src/server/shared/Debugging/WheatyExceptionReport.h
index 582f1f157b8..a4ba69d3ff3 100644
--- a/src/server/shared/Debugging/WheatyExceptionReport.h
+++ b/src/server/shared/Debugging/WheatyExceptionReport.h
@@ -98,7 +98,7 @@ class WheatyExceptionReport
static BOOL CALLBACK EnumerateSymbolsCallback(PSYMBOL_INFO, ULONG, PVOID);
- static bool FormatSymbolValue(PSYMBOL_INFO, STACKFRAME *, char * pszBuffer, unsigned cbBuffer);
+ static bool FormatSymbolValue(PSYMBOL_INFO, STACKFRAME64 *, char * pszBuffer, unsigned cbBuffer);
static char * DumpTypeIndex(char *, DWORD64, DWORD, unsigned, DWORD_PTR, bool &, char*);