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-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp11
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.h9
-rw-r--r--src/server/game/Chat/Chat.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp31
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp7
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp6
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp5
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp32
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp6
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp11
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp20
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp10
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp5
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp5
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp5
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp34
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp5
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp6
-rw-r--r--src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp6
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_crystalsong_forest.cpp7
-rw-r--r--src/server/scripts/Northrend/zone_dalaran.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_icecrown.cpp20
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp7
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp11
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp7
-rw-r--r--src/server/scripts/World/achievement_scripts.cpp25
-rw-r--r--src/server/scripts/World/npcs_special.cpp11
37 files changed, 227 insertions, 149 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index 315cb52f4de..23620bf1174 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -104,7 +104,7 @@ void ScriptedAI::AttackStartNoMove(Unit* who)
if (!who)
return;
- if (me->Attack(who, false))
+ if (me->Attack(who, true))
DoStartNoMovement(who);
}
@@ -447,15 +447,6 @@ bool ScriptedAI::EnterEvadeIfOutOfCombatArea(uint32 const diff)
return true;
}
-void Scripted_NoMovementAI::AttackStart(Unit* target)
-{
- if (!target)
- return;
-
- if (me->Attack(target, true))
- DoStartNoMovement(target);
-}
-
// BossAI - for instanced bosses
BossAI::BossAI(Creature* creature, uint32 bossId) : ScriptedAI(creature),
instance(creature->GetInstanceScript()),
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
index 9dc1bc06a94..a9da02fda38 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
@@ -276,15 +276,6 @@ struct ScriptedAI : public CreatureAI
bool _isHeroic;
};
-struct Scripted_NoMovementAI : public ScriptedAI
-{
- Scripted_NoMovementAI(Creature* creature) : ScriptedAI(creature) {}
- virtual ~Scripted_NoMovementAI() {}
-
- //Called at each attack of me by any victim
- void AttackStart(Unit* target);
-};
-
class BossAI : public ScriptedAI
{
public:
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index 0befbbfc7fb..12a98126dbf 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -137,9 +137,10 @@ bool ChatHandler::isAvailable(ChatCommand const& cmd) const
permission = RBAC_PERM_MODERATOR_COMMANDS;
break;
case SEC_PLAYER:
- default:
permission = RBAC_PERM_PLAYER_COMMANDS;
break;
+ default: // Allow custom security levels for commands
+ return m_session->GetSecurity() >= AccountTypes(cmd.SecurityLevel);
}
return m_session->HasPermission(permission);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index c186ada72b7..73b52c4185f 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -345,10 +345,12 @@ public:
return new boss_alythessAI (creature);
};
- struct boss_alythessAI : public Scripted_NoMovementAI
+ struct boss_alythessAI : public ScriptedAI
{
- boss_alythessAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ boss_alythessAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
+
instance = creature->GetInstanceScript();
IntroStepCounter = 10;
}
@@ -418,9 +420,7 @@ public:
void AttackStart(Unit* who)
{
if (!me->isInCombat())
- {
- Scripted_NoMovementAI::AttackStart(who);
- }
+ ScriptedAI::AttackStart(who);
}
void MoveInLineOfSight(Unit* who)
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index 7718b3682f8..3d9cb69cbae 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -392,11 +392,13 @@ public:
return new mob_kiljaeden_controllerAI (creature);
}
- struct mob_kiljaeden_controllerAI : public Scripted_NoMovementAI
+ struct mob_kiljaeden_controllerAI : public ScriptedAI
{
- mob_kiljaeden_controllerAI(Creature* creature) : Scripted_NoMovementAI(creature), summons(me)
+ mob_kiljaeden_controllerAI(Creature* creature) : ScriptedAI(creature), summons(me)
{
instance = creature->GetInstanceScript();
+
+ SetCombatMovement(false);
}
InstanceScript* instance;
@@ -492,11 +494,13 @@ public:
return new boss_kiljaedenAI (creature);
}
- struct boss_kiljaedenAI : public Scripted_NoMovementAI
+ struct boss_kiljaedenAI : public ScriptedAI
{
- boss_kiljaedenAI(Creature* creature) : Scripted_NoMovementAI(creature), summons(me)
+ boss_kiljaedenAI(Creature* creature) : ScriptedAI(creature), summons(me)
{
instance = creature->GetInstanceScript();
+
+ SetCombatMovement(false);
}
InstanceScript* instance;
@@ -520,7 +524,7 @@ public:
void InitializeAI()
{
- Scripted_NoMovementAI::InitializeAI();
+ // Scripted_NoMovementAI::InitializeAI();
}
void Reset()
@@ -615,7 +619,8 @@ public:
void EnterEvadeMode()
{
- Scripted_NoMovementAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode();
+
summons.DespawnAll();
// Reset the controller
@@ -999,9 +1004,12 @@ public:
return new mob_felfire_portalAI (creature);
}
- struct mob_felfire_portalAI : public Scripted_NoMovementAI
+ struct mob_felfire_portalAI : public ScriptedAI
{
- mob_felfire_portalAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
+ mob_felfire_portalAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SetCombatMovement(false);
+ }
uint32 uiSpawnFiendTimer;
@@ -1100,9 +1108,12 @@ public:
return new mob_armageddonAI (creature);
}
- struct mob_armageddonAI : public Scripted_NoMovementAI
+ struct mob_armageddonAI : public ScriptedAI
{
- mob_armageddonAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
+ mob_armageddonAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SetCombatMovement(false);
+ }
uint8 spell;
uint32 uiTimer;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index 5eb79258005..b45e55e0605 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -213,10 +213,11 @@ public:
return new boss_muruAI (creature);
}
- struct boss_muruAI : public Scripted_NoMovementAI
+ struct boss_muruAI : public ScriptedAI
{
- boss_muruAI(Creature* creature) : Scripted_NoMovementAI(creature), Summons(me)
+ boss_muruAI(Creature* creature) : ScriptedAI(creature), Summons(creature)
{
+ SetCombatMovement(false);
instance = creature->GetInstanceScript();
}
@@ -377,10 +378,11 @@ public:
return new npc_muru_portalAI (creature);
}
- struct npc_muru_portalAI : public Scripted_NoMovementAI
+ struct npc_muru_portalAI : public ScriptedAI
{
- npc_muru_portalAI(Creature* creature) : Scripted_NoMovementAI(creature), Summons(me)
+ npc_muru_portalAI(Creature* creature) : ScriptedAI(creature), Summons(creature)
{
+ SetCombatMovement(false);
instance = creature->GetInstanceScript();
}
diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
index 432768a51de..33cb5f649d7 100644
--- a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
@@ -551,9 +551,12 @@ public:
return new npc_infused_crystalAI (creature);
}
- struct npc_infused_crystalAI : public Scripted_NoMovementAI
+ struct npc_infused_crystalAI : public ScriptedAI
{
- npc_infused_crystalAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
+ npc_infused_crystalAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SetCombatMovement(false);
+ }
uint32 EndTimer;
uint32 WaveTimer;
diff --git a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
index ee22b766154..6fa3401bcc9 100644
--- a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
@@ -254,9 +254,12 @@ public:
return new npc_andorhal_towerAI (creature);
}
- struct npc_andorhal_towerAI : public Scripted_NoMovementAI
+ struct npc_andorhal_towerAI : public ScriptedAI
{
- npc_andorhal_towerAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
+ npc_andorhal_towerAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SetCombatMovement(false);
+ }
void MoveInLineOfSight(Unit* who)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index 2eb1b65fefd..c28d70e2634 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -1408,11 +1408,11 @@ public:
return new alliance_riflemanAI(creature);
}
- struct alliance_riflemanAI : public Scripted_NoMovementAI
+ struct alliance_riflemanAI : public ScriptedAI
{
- alliance_riflemanAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ alliance_riflemanAI(Creature* creature) : ScriptedAI(creature)
{
- Reset();
+ SetCombatMovement(false);
}
uint32 ExplodeTimer;
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
index 285d893fe41..c69a696827e 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
@@ -197,11 +197,12 @@ class npc_buru_egg : public CreatureScript
public:
npc_buru_egg() : CreatureScript("npc_buru_egg") { }
- struct npc_buru_eggAI : public Scripted_NoMovementAI
+ struct npc_buru_eggAI : public ScriptedAI
{
- npc_buru_eggAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_buru_eggAI(Creature* creature) : ScriptedAI(creature)
{
_instance = me->GetInstanceScript();
+ SetCombatMovement(false);
}
void EnterCombat(Unit* attacker)
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index 3da1fc1dc5c..b5fbd644592 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -156,13 +156,15 @@ public:
return new eye_of_cthunAI (creature);
}
- struct eye_of_cthunAI : public Scripted_NoMovementAI
+ struct eye_of_cthunAI : public ScriptedAI
{
- eye_of_cthunAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ eye_of_cthunAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
if (!instance)
sLog->outError(LOG_FILTER_TSCR, "No Instance eye_of_cthunAI");
+
+ SetCombatMovement(false);
}
InstanceScript* instance;
@@ -460,9 +462,9 @@ public:
return new cthunAI (creature);
}
- struct cthunAI : public Scripted_NoMovementAI
+ struct cthunAI : public ScriptedAI
{
- cthunAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ cthunAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
@@ -916,15 +918,17 @@ public:
return new eye_tentacleAI (creature);
}
- struct eye_tentacleAI : public Scripted_NoMovementAI
+ struct eye_tentacleAI : public ScriptedAI
{
- eye_tentacleAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ eye_tentacleAI(Creature* creature) : ScriptedAI(creature)
{
if (Creature* pPortal = me->SummonCreature(MOB_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN))
{
pPortal->SetReactState(REACT_PASSIVE);
Portal = pPortal->GetGUID();
}
+
+ SetCombatMovement(false);
}
uint32 MindflayTimer;
@@ -989,9 +993,9 @@ public:
return new claw_tentacleAI (creature);
}
- struct claw_tentacleAI : public Scripted_NoMovementAI
+ struct claw_tentacleAI : public ScriptedAI
{
- claw_tentacleAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ claw_tentacleAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
@@ -1099,9 +1103,9 @@ public:
return new giant_claw_tentacleAI (creature);
}
- struct giant_claw_tentacleAI : public Scripted_NoMovementAI
+ struct giant_claw_tentacleAI : public ScriptedAI
{
- giant_claw_tentacleAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ giant_claw_tentacleAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
@@ -1218,9 +1222,9 @@ public:
return new giant_eye_tentacleAI (creature);
}
- struct giant_eye_tentacleAI : public Scripted_NoMovementAI
+ struct giant_eye_tentacleAI : public ScriptedAI
{
- giant_eye_tentacleAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ giant_eye_tentacleAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
@@ -1282,9 +1286,9 @@ public:
return new flesh_tentacleAI (creature);
}
- struct flesh_tentacleAI : public Scripted_NoMovementAI
+ struct flesh_tentacleAI : public ScriptedAI
{
- flesh_tentacleAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ flesh_tentacleAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
index d484e2a4279..bb08b48ab4a 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
@@ -182,9 +182,9 @@ class mob_amanitar_mushrooms : public CreatureScript
public:
mob_amanitar_mushrooms() : CreatureScript("mob_amanitar_mushrooms") { }
- struct mob_amanitar_mushroomsAI : public Scripted_NoMovementAI
+ struct mob_amanitar_mushroomsAI : public ScriptedAI
{
- mob_amanitar_mushroomsAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
+ mob_amanitar_mushroomsAI(Creature* creature) : ScriptedAI(creature) {}
EventMap events;
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
index 7893fb7c984..2f731017646 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
@@ -254,9 +254,9 @@ class mob_nadox_eggs : public CreatureScript
public:
mob_nadox_eggs() : CreatureScript("mob_nadox_eggs") { }
- struct mob_nadox_eggsAI : public Scripted_NoMovementAI
+ struct mob_nadox_eggsAI : public ScriptedAI
{
- mob_nadox_eggsAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ mob_nadox_eggsAI(Creature* creature) : ScriptedAI(creature)
{
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
creature->UpdateAllStats();
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
index c36bcf9708f..732216420f9 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -523,15 +523,17 @@ class npc_jedogas_aufseher_trigger : public CreatureScript
public:
npc_jedogas_aufseher_trigger() : CreatureScript("npc_jedogas_aufseher_trigger") { }
- struct npc_jedogas_aufseher_triggerAI : public Scripted_NoMovementAI
+ struct npc_jedogas_aufseher_triggerAI : public ScriptedAI
{
- npc_jedogas_aufseher_triggerAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_jedogas_aufseher_triggerAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
bRemoved = false;
bRemoved2 = false;
bCasted = false;
bCasted2 = false;
+
+ SetCombatMovement(false);
}
InstanceScript* instance;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index f5864fe7b8f..3021e628063 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -1480,10 +1480,11 @@ public:
return new mob_twilight_eggsAI(creature);
}
- struct mob_twilight_eggsAI : public Scripted_NoMovementAI
+ struct mob_twilight_eggsAI : public ScriptedAI
{
- mob_twilight_eggsAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ mob_twilight_eggsAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
instance = creature->GetInstanceScript();
}
@@ -1602,11 +1603,11 @@ public:
return new npc_twilight_fissureAI(creature);
}
- struct npc_twilight_fissureAI : public Scripted_NoMovementAI
+ struct npc_twilight_fissureAI : public ScriptedAI
{
- npc_twilight_fissureAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_twilight_fissureAI(Creature* creature) : ScriptedAI(creature)
{
- Reset();
+ SetCombatMovement(false);
}
uint32 VoidBlast_Timer;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index 8cf3a2e6f44..a9bf8c6ea8f 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -972,11 +972,13 @@ class npc_meteor_strike_initial : public CreatureScript
public:
npc_meteor_strike_initial() : CreatureScript("npc_meteor_strike_initial") { }
- struct npc_meteor_strike_initialAI : public Scripted_NoMovementAI
+ struct npc_meteor_strike_initialAI : public ScriptedAI
{
- npc_meteor_strike_initialAI(Creature* creature) : Scripted_NoMovementAI(creature),
+ npc_meteor_strike_initialAI(Creature* creature) : ScriptedAI(creature),
_instance(creature->GetInstanceScript())
- { }
+ {
+ SetCombatMovement(false);
+ }
void DoAction(int32 const action)
{
@@ -1044,13 +1046,15 @@ class npc_meteor_strike : public CreatureScript
public:
npc_meteor_strike() : CreatureScript("npc_meteor_strike") { }
- struct npc_meteor_strikeAI : public Scripted_NoMovementAI
+ struct npc_meteor_strikeAI : public ScriptedAI
{
- npc_meteor_strikeAI(Creature* creature) : Scripted_NoMovementAI(creature),
+ npc_meteor_strikeAI(Creature* creature) : ScriptedAI(creature),
_instance(creature->GetInstanceScript())
{
_range = 5.0f;
_spawnCount = 0;
+
+ SetCombatMovement(false);
}
void DoAction(int32 const action)
@@ -1113,11 +1117,13 @@ class npc_combustion_consumption : public CreatureScript
public:
npc_combustion_consumption() : CreatureScript("npc_combustion_consumption") { }
- struct npc_combustion_consumptionAI : public Scripted_NoMovementAI
+ struct npc_combustion_consumptionAI : public ScriptedAI
{
- npc_combustion_consumptionAI(Creature* creature) : Scripted_NoMovementAI(creature),
+ npc_combustion_consumptionAI(Creature* creature) : ScriptedAI(creature),
_instance(creature->GetInstanceScript()), _summonerGuid(0)
{
+ SetCombatMovement(false);
+
switch (me->GetEntry())
{
case NPC_COMBUSTION:
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 073ebb0a35f..a44938e0f82 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -223,10 +223,11 @@ class mob_legion_flame : public CreatureScript
public:
mob_legion_flame() : CreatureScript("mob_legion_flame") { }
- struct mob_legion_flameAI : public Scripted_NoMovementAI
+ struct mob_legion_flameAI : public ScriptedAI
{
- mob_legion_flameAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ mob_legion_flameAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
_instance = creature->GetInstanceScript();
}
@@ -258,10 +259,11 @@ class mob_infernal_volcano : public CreatureScript
public:
mob_infernal_volcano() : CreatureScript("mob_infernal_volcano") { }
- struct mob_infernal_volcanoAI : public Scripted_NoMovementAI
+ struct mob_infernal_volcanoAI : public ScriptedAI
{
- mob_infernal_volcanoAI(Creature* creature) : Scripted_NoMovementAI(creature), _summons(me)
+ mob_infernal_volcanoAI(Creature* creature) : ScriptedAI(creature), _summons(me)
{
+ SetCombatMovement(false);
}
void Reset()
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 9b6f4a6a0da..2509c3d0d59 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -654,11 +654,11 @@ class mob_bullet_controller : public CreatureScript
public:
mob_bullet_controller() : CreatureScript("mob_bullet_controller") { }
- struct mob_bullet_controllerAI : public Scripted_NoMovementAI
+ struct mob_bullet_controllerAI : public ScriptedAI
{
- mob_bullet_controllerAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ mob_bullet_controllerAI(Creature* creature) : ScriptedAI(creature)
{
- Reset();
+ SetCombatMovement(false);
}
void Reset()
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
index dedffcad6af..d7b8408b7c4 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
@@ -424,11 +424,13 @@ class npc_bone_spike : public CreatureScript
public:
npc_bone_spike() : CreatureScript("npc_bone_spike") { }
- struct npc_bone_spikeAI : public Scripted_NoMovementAI
+ struct npc_bone_spikeAI : public ScriptedAI
{
- npc_bone_spikeAI(Creature* creature) : Scripted_NoMovementAI(creature), _hasTrappedUnit(false)
+ npc_bone_spikeAI(Creature* creature) : ScriptedAI(creature), _hasTrappedUnit(false)
{
ASSERT(creature->GetVehicleKit());
+
+ SetCombatMovement(false);
}
void JustDied(Unit* /*killer*/)
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 45c5302bfe8..1c6ed848158 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -576,11 +576,12 @@ class npc_ice_tomb : public CreatureScript
public:
npc_ice_tomb() : CreatureScript("npc_ice_tomb") { }
- struct npc_ice_tombAI : public Scripted_NoMovementAI
+ struct npc_ice_tombAI : public ScriptedAI
{
- npc_ice_tombAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_ice_tombAI(Creature* creature) : ScriptedAI(creature)
{
_trappedPlayerGUID = 0;
+ SetCombatMovement(false);
}
void Reset()
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index 12868094b2e..5621f9b7a50 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -664,10 +664,11 @@ class npc_frost_freeze_trap : public CreatureScript
public:
npc_frost_freeze_trap() : CreatureScript("npc_frost_freeze_trap") { }
- struct npc_frost_freeze_trapAI: public Scripted_NoMovementAI
+ struct npc_frost_freeze_trapAI: public ScriptedAI
{
- npc_frost_freeze_trapAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_frost_freeze_trapAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
}
void DoAction(int32 const action)
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index 536c2af2bd8..99d3bfe59b0 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -125,11 +125,11 @@ public:
return new npc_grobbulus_poison_cloudAI(creature);
}
- struct npc_grobbulus_poison_cloudAI : public Scripted_NoMovementAI
+ struct npc_grobbulus_poison_cloudAI : public ScriptedAI
{
- npc_grobbulus_poison_cloudAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_grobbulus_poison_cloudAI(Creature* creature) : ScriptedAI(creature)
{
- Reset();
+ SetCombatMovement(false);
}
uint32 Cloud_Timer;
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
index 955c6b801af..fd5841a7727 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
@@ -191,11 +191,12 @@ class mob_chaotic_rift : public CreatureScript
public:
mob_chaotic_rift() : CreatureScript("mob_chaotic_rift") { }
- struct mob_chaotic_riftAI : public Scripted_NoMovementAI
+ struct mob_chaotic_riftAI : public ScriptedAI
{
- mob_chaotic_riftAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ mob_chaotic_riftAI(Creature* creature) : ScriptedAI(creature)
{
instance = me->GetInstanceScript();
+ SetCombatMovement(false);
}
InstanceScript* instance;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
index 4db3b58c53f..0a873bc5792 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
@@ -216,10 +216,12 @@ class npc_iron_roots : public CreatureScript
public:
npc_iron_roots() : CreatureScript("npc_iron_roots") { }
- struct npc_iron_rootsAI : public Scripted_NoMovementAI
+ struct npc_iron_rootsAI : public ScriptedAI
{
- npc_iron_rootsAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_iron_rootsAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
+
me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
me->ApplySpellImmune(0, IMMUNITY_ID, 49560, true); // Death Grip
me->setFaction(14);
@@ -1337,10 +1339,11 @@ class npc_sun_beam : public CreatureScript
public:
npc_sun_beam() : CreatureScript("npc_sun_beam") { }
- struct npc_sun_beamAI : public Scripted_NoMovementAI
+ struct npc_sun_beamAI : public ScriptedAI
{
- npc_sun_beamAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_sun_beamAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
me->SetReactState(REACT_PASSIVE);
DoCastAOE(SPELL_FREYA_UNSTABLE_ENERGY_VISUAL, true);
DoCast(SPELL_FREYA_UNSTABLE_ENERGY);
@@ -1358,10 +1361,11 @@ class npc_healthy_spore : public CreatureScript
public:
npc_healthy_spore() : CreatureScript("npc_healthy_spore") { }
- struct npc_healthy_sporeAI : public Scripted_NoMovementAI
+ struct npc_healthy_sporeAI : public ScriptedAI
{
- npc_healthy_sporeAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_healthy_sporeAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
me->SetReactState(REACT_PASSIVE);
DoCast(me, SPELL_HEALTHY_SPORE_VISUAL);
@@ -1397,10 +1401,12 @@ class npc_eonars_gift : public CreatureScript
public:
npc_eonars_gift() : CreatureScript("npc_eonars_gift") { }
- struct npc_eonars_giftAI : public Scripted_NoMovementAI
+ struct npc_eonars_giftAI : public ScriptedAI
{
- npc_eonars_giftAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_eonars_giftAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
+
lifeBindersGiftTimer = 12000;
DoCast(me, SPELL_GROW);
DoCast(me, SPELL_PHEROMONES, true);
@@ -1435,10 +1441,12 @@ class npc_nature_bomb : public CreatureScript
public:
npc_nature_bomb() : CreatureScript("npc_nature_bomb") { }
- struct npc_nature_bombAI : public Scripted_NoMovementAI
+ struct npc_nature_bombAI : public ScriptedAI
{
- npc_nature_bombAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_nature_bombAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
+
bombTimer = urand(8000, 10000);
DoCast(SPELL_OBJECT_BOMB);
}
@@ -1475,10 +1483,12 @@ class npc_unstable_sun_beam : public CreatureScript
public:
npc_unstable_sun_beam() : CreatureScript("npc_unstable_sun_beam") { }
- struct npc_unstable_sun_beamAI : public Scripted_NoMovementAI
+ struct npc_unstable_sun_beamAI : public ScriptedAI
{
- npc_unstable_sun_beamAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_unstable_sun_beamAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
+
despawnTimer = urand(7000, 12000);
instance = me->GetInstanceScript();
DoCast(me, SPELL_PHOTOSYNTHESIS);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
index 79edede01df..b51c6994dd5 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
@@ -739,10 +739,11 @@ class npc_mole_machine_trigger : public CreatureScript
public:
npc_mole_machine_trigger() : CreatureScript("npc_mole_machine_trigger") { }
- struct npc_mole_machine_triggerAI : public Scripted_NoMovementAI
+ struct npc_mole_machine_triggerAI : public ScriptedAI
{
- npc_mole_machine_triggerAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_mole_machine_triggerAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED);
}
@@ -818,10 +819,11 @@ class npc_devouring_flame : public CreatureScript
public:
npc_devouring_flame() : CreatureScript("npc_devouring_flame") { }
- struct npc_devouring_flameAI : public Scripted_NoMovementAI
+ struct npc_devouring_flameAI : public ScriptedAI
{
- npc_devouring_flameAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_devouring_flameAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED);
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index 43d19d78f8a..1ae6a35403b 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -451,11 +451,12 @@ class mob_xt002_heart : public CreatureScript
public:
mob_xt002_heart() : CreatureScript("mob_xt002_heart") { }
- struct mob_xt002_heartAI : public Scripted_NoMovementAI
+ struct mob_xt002_heartAI : public ScriptedAI
{
- mob_xt002_heartAI(Creature* creature) : Scripted_NoMovementAI(creature),
+ mob_xt002_heartAI(Creature* creature) : ScriptedAI(creature),
_instance(creature->GetInstanceScript())
{
+ SetCombatMovement(false);
}
void UpdateAI(uint32 const /*diff*/) { }
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index dffdadc5b9c..1442dddb120 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -459,11 +459,13 @@ public:
return new npc_ritual_channelerAI(creature);
}
- struct npc_ritual_channelerAI : public Scripted_NoMovementAI
+ struct npc_ritual_channelerAI : public ScriptedAI
{
- npc_ritual_channelerAI(Creature* creature) :Scripted_NoMovementAI(creature)
+ npc_ritual_channelerAI(Creature* creature) :ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
+
+ SetCombatMovement(false);
}
InstanceScript* instance;
diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
index 613b8ebf8dc..688e7d818df 100644
--- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
+++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
@@ -234,9 +234,9 @@ class mob_frozen_orb_stalker : public CreatureScript
public:
mob_frozen_orb_stalker() : CreatureScript("mob_frozen_orb_stalker") { }
- struct mob_frozen_orb_stalkerAI : public Scripted_NoMovementAI
+ struct mob_frozen_orb_stalkerAI : public ScriptedAI
{
- mob_frozen_orb_stalkerAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ mob_frozen_orb_stalkerAI(Creature* creature) : ScriptedAI(creature)
{
creature->SetVisible(false);
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_DISABLE_MOVE);
@@ -244,6 +244,8 @@ class mob_frozen_orb_stalker : public CreatureScript
instance = creature->GetInstanceScript();
spawned = false;
+
+ SetCombatMovement(false);
}
void UpdateAI(const uint32 /*diff*/)
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index 8e7507bce61..760156dc1c3 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -2207,9 +2207,9 @@ class npc_warmage_coldarra : public CreatureScript
public:
npc_warmage_coldarra() : CreatureScript("npc_warmage_coldarra") { }
- struct npc_warmage_coldarraAI : public Scripted_NoMovementAI
+ struct npc_warmage_coldarraAI : public ScriptedAI
{
- npc_warmage_coldarraAI(Creature* creature) : Scripted_NoMovementAI(creature){}
+ npc_warmage_coldarraAI(Creature* creature) : ScriptedAI(creature) {}
uint32 m_uiTimer; //Timer until recast
diff --git a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
index d12b5176b15..963778dd802 100644
--- a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
+++ b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
@@ -49,9 +49,12 @@ class npc_warmage_violetstand : public CreatureScript
public:
npc_warmage_violetstand() : CreatureScript("npc_warmage_violetstand") { }
- struct npc_warmage_violetstandAI : public Scripted_NoMovementAI
+ struct npc_warmage_violetstandAI : public ScriptedAI
{
- npc_warmage_violetstandAI(Creature* creature) : Scripted_NoMovementAI(creature){}
+ npc_warmage_violetstandAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SetCombatMovement(false);
+ }
uint64 uiTargetGUID;
diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp
index 6a104e28a1f..fad88d84d4f 100644
--- a/src/server/scripts/Northrend/zone_dalaran.cpp
+++ b/src/server/scripts/Northrend/zone_dalaran.cpp
@@ -55,9 +55,9 @@ class npc_mageguard_dalaran : public CreatureScript
public:
npc_mageguard_dalaran() : CreatureScript("npc_mageguard_dalaran") { }
- struct npc_mageguard_dalaranAI : public Scripted_NoMovementAI
+ struct npc_mageguard_dalaranAI : public ScriptedAI
{
- npc_mageguard_dalaranAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_mageguard_dalaranAI(Creature* creature) : ScriptedAI(creature)
{
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_NORMAL, true);
diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp
index 098fa80a3d3..47fb7a86d32 100644
--- a/src/server/scripts/Northrend/zone_icecrown.cpp
+++ b/src/server/scripts/Northrend/zone_icecrown.cpp
@@ -264,9 +264,12 @@ class npc_guardian_pavilion : public CreatureScript
public:
npc_guardian_pavilion() : CreatureScript("npc_guardian_pavilion") { }
- struct npc_guardian_pavilionAI : public Scripted_NoMovementAI
+ struct npc_guardian_pavilionAI : public ScriptedAI
{
- npc_guardian_pavilionAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
+ npc_guardian_pavilionAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SetCombatMovement(false);
+ }
void MoveInLineOfSight(Unit* who)
{
@@ -370,9 +373,12 @@ class npc_tournament_training_dummy : public CreatureScript
public:
npc_tournament_training_dummy(): CreatureScript("npc_tournament_training_dummy"){}
- struct npc_tournament_training_dummyAI : Scripted_NoMovementAI
+ struct npc_tournament_training_dummyAI : ScriptedAI
{
- npc_tournament_training_dummyAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
+ npc_tournament_training_dummyAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SetCombatMovement(false);
+ }
EventMap events;
bool isVulnerable;
@@ -584,13 +590,15 @@ class npc_blessed_banner : public CreatureScript
public:
npc_blessed_banner() : CreatureScript("npc_blessed_banner") { }
- struct npc_blessed_bannerAI : public Scripted_NoMovementAI
+ struct npc_blessed_bannerAI : public ScriptedAI
{
- npc_blessed_bannerAI(Creature* creature) : Scripted_NoMovementAI(creature), Summons(me)
+ npc_blessed_bannerAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
HalofSpawned = false;
PhaseCount = 0;
Summons.DespawnAll();
+
+ SetCombatMovement(false);
}
EventMap events;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index 6bc6633e49e..90b265e2a65 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -272,9 +272,12 @@ public:
return new npc_volcanoAI (creature);
}
- struct npc_volcanoAI : public Scripted_NoMovementAI
+ struct npc_volcanoAI : public ScriptedAI
{
- npc_volcanoAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
+ npc_volcanoAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SetCombatMovement(false);
+ }
void Reset()
{
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
index 788de7753ff..cade8f34cde 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
@@ -78,10 +78,11 @@ public:
return new boss_the_lurker_belowAI (creature);
}
- struct boss_the_lurker_belowAI : public Scripted_NoMovementAI
+ struct boss_the_lurker_belowAI : public ScriptedAI
{
- boss_the_lurker_belowAI(Creature* creature) : Scripted_NoMovementAI(creature), Summons(me)
+ boss_the_lurker_belowAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
+ SetCombatMovement(false);
instance = creature->GetInstanceScript();
}
@@ -156,7 +157,6 @@ public:
{
if (instance)
instance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS);
- Scripted_NoMovementAI::EnterCombat(who);
}
void MoveInLineOfSight(Unit* who)
@@ -368,10 +368,11 @@ public:
return new mob_coilfang_ambusherAI (creature);
}
- struct mob_coilfang_ambusherAI : public Scripted_NoMovementAI
+ struct mob_coilfang_ambusherAI : public ScriptedAI
{
- mob_coilfang_ambusherAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ mob_coilfang_ambusherAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
}
uint32 MultiShotTimer;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 07d563cd762..8d66e0824b9 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -1404,9 +1404,12 @@ class mob_kael_flamestrike : public CreatureScript
: CreatureScript("mob_kael_flamestrike")
{
}
- struct mob_kael_flamestrikeAI : public Scripted_NoMovementAI
+ struct mob_kael_flamestrikeAI : public ScriptedAI
{
- mob_kael_flamestrikeAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
+ mob_kael_flamestrikeAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SetCombatMovement(false);
+ }
uint32 Timer;
bool Casting;
diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp
index 41a32185620..d0ffe5214db 100644
--- a/src/server/scripts/World/achievement_scripts.cpp
+++ b/src/server/scripts/World/achievement_scripts.cpp
@@ -315,6 +315,30 @@ class achievement_not_even_a_scratch : public AchievementCriteriaScript
}
};
+enum FlirtWithDisaster
+{
+ AURA_PERFUME_FOREVER = 70235,
+ AURA_PERFUME_ENCHANTRESS = 70234,
+ AURA_PERFUME_VICTORY = 70233,
+};
+
+class achievement_flirt_with_disaster_perf_check : public AchievementCriteriaScript
+{
+ public:
+ achievement_flirt_with_disaster_perf_check() : AchievementCriteriaScript("achievement_flirt_with_disaster_perf_check") { }
+
+ bool OnCheck(Player* player, Unit* /*target*/)
+ {
+ if (!player)
+ return false;
+
+ if (player->HasAura(AURA_PERFUME_FOREVER) || player->HasAura(AURA_PERFUME_ENCHANTRESS) || player->HasAura(AURA_PERFUME_VICTORY))
+ return true;
+
+ return false;
+ }
+};
+
void AddSC_achievement_scripts()
{
new achievement_resilient_victory();
@@ -333,4 +357,5 @@ void AddSC_achievement_scripts()
new achievement_bg_sa_defense_of_ancients();
new achievement_tilted();
new achievement_not_even_a_scratch();
+ new achievement_flirt_with_disaster_perf_check();
}
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index e5f2c060109..777de92bc3b 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -1981,10 +1981,11 @@ class npc_training_dummy : public CreatureScript
public:
npc_training_dummy() : CreatureScript("npc_training_dummy") { }
- struct npc_training_dummyAI : Scripted_NoMovementAI
+ struct npc_training_dummyAI : ScriptedAI
{
- npc_training_dummyAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_training_dummyAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
entry = creature->GetEntry();
}
@@ -2015,12 +2016,6 @@ public:
damage = 0;
}
- void EnterCombat(Unit* /*who*/)
- {
- if (entry != NPC_ADVANCED_TARGET_DUMMY && entry != NPC_TARGET_DUMMY)
- return;
- }
-
void UpdateAI(uint32 const diff)
{
if (!UpdateVictim())