diff options
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Spells/Spell.cpp | 7 | 
1 files changed, 7 insertions, 0 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index d4f23d1d68e..b4ee4febbef 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1441,6 +1441,13 @@ void Spell::SelectImplicitTargetDestTargets(SpellEffIndex effIndex, SpellImplici  void Spell::SelectImplicitDestDestTargets(SpellEffIndex effIndex, SpellImplicitTargetInfo const& targetType)  { +    // set destination to caster if no dest provided +    // can only happen if previous destination target could not be set for some reason +    // (not found nearby target, or channel target for example +    // maybe we should abort the spell in such case? +    if (!m_targets.HasDst()) +        m_targets.SetDst(*m_caster); +      switch(targetType.GetTarget())      {          case TARGET_DEST_DYNOBJ_ENEMY:  | 
