aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Achievements/AchievementMgr.cpp1
-rwxr-xr-xsrc/server/game/Battlegrounds/Battleground.cpp2
2 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 3ad9cf45b25..271e78abf67 100755
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -1179,7 +1179,6 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
SetCriteriaProgress(achievementCriteria, miscValue2, PROGRESS_ACCUMULATE);
break;
case ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA:
- // miscvalue1 contains the personal rating
if (!miscValue1) // no update at login
continue;
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 5d121869f54..08ca406e373 100755
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -824,7 +824,7 @@ void Battleground::EndBattleground(uint32 winner)
// update achievement BEFORE personal rating update
ArenaTeamMember* member = winner_arena_team->GetMember(player->GetGUID());
if (member)
- player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA, member->PersonalRating);
+ player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA, 1);
winner_arena_team->MemberWon(player, loser_matchmaker_rating, winner_matchmaker_change);
}