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-rw-r--r--src/server/game/Movement/PathGenerator.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Movement/PathGenerator.h b/src/server/game/Movement/PathGenerator.h
index 16627dfd448..a3e88b8a705 100644
--- a/src/server/game/Movement/PathGenerator.h
+++ b/src/server/game/Movement/PathGenerator.h
@@ -58,7 +58,7 @@ class TC_GAME_API PathGenerator
// Calculate the path from owner to given destination
// return: true if new path was calculated, false otherwise (no change needed)
bool CalculatePath(float destX, float destY, float destZ, bool forceDest = false, bool straightLine = false);
- bool IsInvalidDestinationZ(Unit const* target) const
+ bool IsInvalidDestinationZ(Unit const* target) const;
// option setters - use optional
void SetUseStraightPath(bool useStraightPath) { _useStraightPath = useStraightPath; }