diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/DataStores/DBCStores.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/DataStores/DBCStores.h | 1 | ||||
| -rw-r--r-- | src/server/game/DataStores/DBCStructure.h | 6 | ||||
| -rw-r--r-- | src/server/game/DataStores/DBCfmt.h | 1 | ||||
| -rw-r--r-- | src/server/game/Entities/Creature/GossipDef.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 11 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 1 | ||||
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Handlers/LFGHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Quests/QuestDef.cpp | 14 | ||||
| -rw-r--r-- | src/server/game/Quests/QuestDef.h | 5 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/QuestPackets.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/QuestPackets.h | 7 | ||||
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 28 | ||||
| -rw-r--r-- | src/tools/map_extractor/loadlib/DBFilesClientList.h | 13 |
15 files changed, 63 insertions, 40 deletions
diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index fcc6a23ddf3..c65cc1679ed 100644 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -189,6 +189,7 @@ NameGenContainer sGenerateNamesMap; DBCStorage <PowerDisplayEntry> sPowerDisplayStore(PowerDisplayfmt); DBCStorage <PvPDifficultyEntry> sPvPDifficultyStore(PvPDifficultyfmt); +DBCStorage <QuestMoneyRewardEntry> sQuestMoneyRewardStore(QuestMoneyRewardfmt); DBCStorage <QuestSortEntry> sQuestSortStore(QuestSortEntryfmt); DBCStorage <QuestV2Entry> sQuestV2Store(QuestV2fmt); DBCStorage <QuestXPEntry> sQuestXPStore(QuestXPfmt); @@ -542,6 +543,7 @@ void LoadDBCStores(const std::string& dataPath) if (entry->BracketID > MAX_BATTLEGROUND_BRACKETS) ASSERT(false && "Need update MAX_BATTLEGROUND_BRACKETS by DBC data"); + LoadDBC(availableDbcLocales, bad_dbc_files, sQuestMoneyRewardStore, dbcPath, "QuestMoneyReward.dbc"); // 19865 LoadDBC(availableDbcLocales, bad_dbc_files, sQuestV2Store, dbcPath, "QuestV2.dbc");//19342 LoadDBC(availableDbcLocales, bad_dbc_files, sQuestXPStore, dbcPath, "QuestXP.dbc");//19116 LoadDBC(availableDbcLocales, bad_dbc_files, sQuestFactionRewardStore, dbcPath, "QuestFactionReward.dbc");//19116 diff --git a/src/server/game/DataStores/DBCStores.h b/src/server/game/DataStores/DBCStores.h index 03eda581f28..6e46f1cff14 100644 --- a/src/server/game/DataStores/DBCStores.h +++ b/src/server/game/DataStores/DBCStores.h @@ -232,6 +232,7 @@ extern MapDifficultyMap sMapDifficultyMap; extern DBCStorage <MovieEntry> sMovieStore; extern DBCStorage <PowerDisplayEntry> sPowerDisplayStore; extern DBCStorage <QuestSortEntry> sQuestSortStore; +extern DBCStorage <QuestMoneyRewardEntry> sQuestMoneyRewardStore; extern DBCStorage <QuestXPEntry> sQuestXPStore; extern DBCStorage <QuestFactionRewEntry> sQuestFactionRewardStore; extern DBCStorage <RandomPropertiesPointsEntry> sRandomPropertiesPointsStore; diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index aac3cbd2193..cad43e9c554 100644 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -1405,6 +1405,12 @@ struct PvPDifficultyEntry BattlegroundBracketId GetBracketId() const { return BattlegroundBracketId(BracketID); } }; +struct QuestMoneyRewardEntry +{ + uint32 Level; // 0 + uint32 Money[10]; // 1 +}; + struct QuestSortEntry { uint32 ID; // 0 diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h index c7aa00286e1..f739810aaf9 100644 --- a/src/server/game/DataStores/DBCfmt.h +++ b/src/server/game/DataStores/DBCfmt.h @@ -127,6 +127,7 @@ char const MountTypefmt[] = "niiiiiiiiiiiiiiiiiiiiiiii"; char const NameGenfmt[] = "dsii"; char const NumTalentsAtLevelfmt[] = "df"; char const QuestFactionRewardfmt[] = "niiiiiiiiii"; +char const QuestMoneyRewardfmt[] = "niiiiiiiiii"; char const QuestSortEntryfmt[] = "nx"; char const QuestV2fmt[] = "ni"; char const QuestXPfmt[] = "niiiiiiiiii"; diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index faa458d45dc..0fd001de69f 100644 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -506,12 +506,12 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const packet.Info.RewardNextQuest = quest->GetNextQuestInChain(); packet.Info.RewardXPDifficulty = quest->GetXPDifficulty(); packet.Info.RewardXPMultiplier = quest->GetXPMultiplier(); - packet.Info.Float13 = quest->Float13; // Unk - if (quest->HasFlag(QUEST_FLAGS_HIDDEN_REWARDS)) - packet.Info.RewardMoney = quest->RewardMoney; + if (!quest->HasFlag(QUEST_FLAGS_HIDDEN_REWARDS)) + packet.Info.RewardMoney = quest->RewardMoney < 0 ? quest->RewardMoney : _session->GetPlayer()->GetQuestMoneyReward(quest); packet.Info.RewardMoneyDifficulty = quest->GetRewMoneyDifficulty(); + packet.Info.RewardMoneyMultiplier = quest->GetMoneyMultiplier(); packet.Info.RewardBonusMoney = quest->GetRewMoneyMaxLevel(); packet.Info.RewardDisplaySpell = quest->GetRewDisplaySpell(); packet.Info.RewardSpell = quest->GetRewSpell(); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 7e21d9784fd..c167e416090 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -14656,6 +14656,11 @@ void Player::IncompleteQuest(uint32 quest_id) } } +uint32 Player::GetQuestMoneyReward(Quest const* quest) +{ + return quest->MoneyValue(getLevel()) * sWorld->getRate(RATE_MONEY_QUEST); +} + uint32 Player::GetQuestXPReward(Quest const* quest) { bool rewarded = (m_RewardedQuests.find(quest->GetQuestId()) != m_RewardedQuests.end()); @@ -14791,7 +14796,7 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver, else moneyRew = int32(quest->GetRewMoneyMaxLevel() * sWorld->getRate(RATE_DROP_MONEY)); - moneyRew += quest->GetRewMoney(); + moneyRew += GetQuestMoneyReward(quest); if (moneyRew) { @@ -16340,12 +16345,12 @@ void Player::SendQuestReward(Quest const* quest, uint32 XP) if (getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { xp = XP; - moneyReward = quest->GetRewMoney(); + moneyReward = GetQuestMoneyReward(quest); } else // At max level, increase gold reward { xp = 0; - moneyReward = uint32(quest->GetRewMoney() + int32(quest->GetRewMoneyMaxLevel() * sWorld->getRate(RATE_DROP_MONEY))); + moneyReward = uint32(GetQuestMoneyReward(quest) + int32(quest->GetRewMoneyMaxLevel() * sWorld->getRate(RATE_DROP_MONEY))); } WorldPackets::Quest::QuestGiverQuestComplete packet; diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 203682fc84b..2e4a50251a7 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1647,6 +1647,7 @@ class Player : public Unit, public GridObject<Player> void AddQuest(Quest const* quest, Object* questGiver); void CompleteQuest(uint32 quest_id); void IncompleteQuest(uint32 quest_id); + uint32 GetQuestMoneyReward(Quest const* quest); uint32 GetQuestXPReward(Quest const* quest); void RewardQuest(Quest const* quest, uint32 reward, Object* questGiver, bool announce = true); void FailQuest(uint32 quest_id); diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index fd160532616..033fa6e3c02 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3641,8 +3641,8 @@ void ObjectMgr::LoadQuests() QueryResult result = WorldDatabase.Query("SELECT " //0 1 2 3 4 5 6 7 8 9 10 "ID, QuestType, QuestLevel, QuestPackageID, MinLevel, QuestSortID, QuestInfoID, SuggestedGroupNum, RewardNextQuest, RewardXPDifficulty, RewardXPMultiplier, " - //11 12 13 14 15 16 17 18 19 20 21 - "RewardMoney, RewardMoneyDifficulty, Float13, RewardBonusMoney, RewardDisplaySpell, RewardSpell, RewardHonor, RewardKillHonor, StartItem, Flags, FlagsEx, " + //11 12 13 14 15 16 17 18 19 20 21 + "RewardMoney, RewardMoneyDifficulty, RewardMoneyMultiplier, RewardBonusMoney, RewardDisplaySpell, RewardSpell, RewardHonor, RewardKillHonor, StartItem, Flags, FlagsEx, " //22 23 24 25 26 27 28 29 "RewardItem1, RewardAmount1, ItemDrop1, ItemDropQuantity1, RewardItem2, RewardAmount2, ItemDrop2, ItemDropQuantity2, " //30 31 32 33 34 35 36 37 diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp index 4a3866cbb1b..3a2b0cf01ed 100644 --- a/src/server/game/Handlers/LFGHandler.cpp +++ b/src/server/game/Handlers/LFGHandler.cpp @@ -52,7 +52,7 @@ void BuildQuestReward(WorldPacket& data, Quest const* quest, Player* player) { uint8 rewCount = quest->GetRewItemsCount() + quest->GetRewCurrencyCount(); - data << uint32(quest->GetRewMoney()); + data << uint32(player->GetQuestMoneyReward(quest)); data << uint32(player->GetQuestXPReward(quest)); data << uint8(rewCount); if (rewCount) diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index 148cdeab68e..93930cdba54 100644 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -37,7 +37,7 @@ Quest::Quest(Field* questRecord) RewardXPMultiplier = questRecord[10].GetFloat(); RewardMoney = questRecord[11].GetUInt32(); RewardMoneyDifficulty = questRecord[12].GetUInt32(); - Float13 = questRecord[13].GetFloat(); + RewardMoneyMultiplier = questRecord[13].GetFloat(); RewardBonusMoney = questRecord[14].GetUInt32(); RewardDisplaySpell = questRecord[15].GetUInt32(); RewardSpell = questRecord[16].GetUInt32(); @@ -241,10 +241,14 @@ uint32 Quest::XPValue(uint32 playerLevel) const return 0; } -uint32 Quest::GetRewMoney() const +uint32 Quest::MoneyValue(uint8 playerLevel) const { - if (RewardMoney > 0) - return RewardMoney * sWorld->getRate(RATE_MONEY_QUEST); + uint8 level; + if (playerLevel) + level = Level == -1 ? playerLevel : Level; + + if (QuestMoneyRewardEntry const* money = sQuestMoneyRewardStore.LookupEntry(level)) + return money->Money[GetRewMoneyDifficulty()] * GetMoneyMultiplier(); else return 0; } @@ -253,7 +257,7 @@ void Quest::BuildQuestRewards(WorldPackets::Quest::QuestRewards& rewards, Player { rewards.ChoiceItemCount = GetRewChoiceItemsCount(); rewards.ItemCount = GetRewItemsCount(); - rewards.Money = GetRewMoney(); + rewards.Money = player->GetQuestMoneyReward(this); rewards.XP = player->GetQuestXPReward(this); rewards.Title = GetRewTitle(); rewards.Talents = GetBonusTalents(); diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index e11794dc64c..a2a61cc5da0 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -286,6 +286,7 @@ class Quest void LoadQuestObjectiveVisualEffect(Field* fields); uint32 XPValue(uint32 playerLevel) const; + uint32 MoneyValue(uint8 playerLevel) const; bool HasFlag(uint32 flag) const { return (Flags & flag) != 0; } void SetFlag(uint32 flag) { Flags |= flag; } @@ -320,6 +321,7 @@ class Quest int32 GetRewArenaPoints() const {return RewardArenaPoints; } uint32 GetXPDifficulty() const { return RewardXPDifficulty; } float GetXPMultiplier() const { return RewardXPMultiplier; } + float GetMoneyMultiplier() const { return RewardMoneyMultiplier; } uint32 GetSrcItemId() const { return SourceItemId; } uint32 GetSrcItemCount() const { return SourceItemIdCount; } uint32 GetSrcSpell() const { return SourceSpellID; } @@ -335,7 +337,6 @@ class Quest std::string const& GetPortraitTurnInText() const { return PortraitTurnInText; } std::string const& GetPortraitTurnInName() const { return PortraitTurnInName; } QuestObjectives const& GetObjectives() const { return Objectives; } - uint32 GetRewMoney() const; uint32 GetRewMoneyDifficulty() const { return RewardMoneyDifficulty; } uint32 GetRewHonor() const { return RewardHonor; } uint32 GetRewKillHonor() const { return RewardKillHonor; } @@ -406,7 +407,7 @@ class Quest float RewardXPMultiplier; int32 RewardMoney; uint32 RewardMoneyDifficulty; - float Float13; + float RewardMoneyMultiplier; uint32 RewardBonusMoney; uint32 RewardDisplaySpell; uint32 RewardSpell; diff --git a/src/server/game/Server/Packets/QuestPackets.cpp b/src/server/game/Server/Packets/QuestPackets.cpp index d792783cf9a..7135a79a74e 100644 --- a/src/server/game/Server/Packets/QuestPackets.cpp +++ b/src/server/game/Server/Packets/QuestPackets.cpp @@ -75,7 +75,7 @@ WorldPacket const* WorldPackets::Quest::QueryQuestInfoResponse::Write() _worldPacket << Info.RewardXPMultiplier; _worldPacket << Info.RewardMoney; _worldPacket << Info.RewardMoneyDifficulty; - _worldPacket << Info.Float13; // Unk + _worldPacket << Info.RewardMoneyMultiplier; _worldPacket << Info.RewardBonusMoney; _worldPacket << Info.RewardDisplaySpell; _worldPacket << Info.RewardSpell; diff --git a/src/server/game/Server/Packets/QuestPackets.h b/src/server/game/Server/Packets/QuestPackets.h index b2d7269ebb0..90568ed36ea 100644 --- a/src/server/game/Server/Packets/QuestPackets.h +++ b/src/server/game/Server/Packets/QuestPackets.h @@ -118,7 +118,8 @@ namespace WorldPackets int32 RewardXPDifficulty = 0; // used for calculating rewarded experience float RewardXPMultiplier = 1.0f; int32 RewardMoney = 0; // reward money (below max lvl) - int32 RewardMoneyDifficulty = 0; // used in XP calculation at client + int32 RewardMoneyDifficulty = 0; + float RewardMoneyMultiplier = 1.0f; int32 RewardBonusMoney = 0; int32 RewardDisplaySpell = 0; // reward spell, this spell will be displayed (icon) int32 RewardSpell = 0; @@ -131,6 +132,7 @@ namespace WorldPackets float POIx = 0.0f; float POIy = 0.0f; int32 POIPriority = 0; + int32 AllowableRaces = -1; std::string LogTitle; std::string LogDescription; std::string QuestDescription; @@ -163,9 +165,6 @@ namespace WorldPackets int32 RewardFactionOverride[QUEST_REWARD_REPUTATIONS_COUNT] = {}; int32 RewardCurrencyID[QUEST_REWARD_CURRENCY_COUNT] = {}; int32 RewardCurrencyQty[QUEST_REWARD_CURRENCY_COUNT] = {}; - - float Float13 = 1.0f; - int32 AllowableRaces = -1; }; class QueryQuestInfoResponse final : public ServerPacket diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index d1c18f2fc7d..bdf52776f31 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -335,7 +335,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_CONVERT_RAID, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Party::ConvertRaid, &WorldSession::HandleConvertRaidOpcode); DEFINE_HANDLER(CMSG_CREATE_CHARACTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::CreateCharacter, &WorldSession::HandleCharCreateOpcode); DEFINE_HANDLER(CMSG_CREATE_SHIPMENT, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_DB_QUERY_BULK, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Query::DBQueryBulk, &WorldSession::HandleDBQueryBulk); + DEFINE_HANDLER(CMSG_DB_QUERY_BULK, STATUS_AUTHED, PROCESS_INPLACE, WorldPackets::Query::DBQueryBulk, &WorldSession::HandleDBQueryBulk); DEFINE_HANDLER(CMSG_DECLINE_GUILD_INVITES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::DeclineGuildInvites, &WorldSession::HandleDeclineGuildInvites); DEFINE_HANDLER(CMSG_DECLINE_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::DeclinePetition, &WorldSession::HandleDeclinePetition); DEFINE_HANDLER(CMSG_DELETE_EQUIPMENT_SET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::EquipmentSet::DeleteEquipmentSet, &WorldSession::HandleDeleteEquipmentSet); @@ -365,8 +365,8 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_ENABLE_NAGLE, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess); DEFINE_OPCODE_HANDLER_OLD(CMSG_ENABLE_TAXI_NODE, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes ); DEFINE_HANDLER(CMSG_ENGINE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_ENUM_CHARACTERS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::EnumCharacters, &WorldSession::HandleCharEnumOpcode); - DEFINE_HANDLER(CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::EnumCharacters, &WorldSession::HandleCharUndeleteEnumOpcode); + DEFINE_HANDLER(CMSG_ENUM_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::EnumCharacters, &WorldSession::HandleCharEnumOpcode); + DEFINE_HANDLER(CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::EnumCharacters, &WorldSession::HandleCharUndeleteEnumOpcode); DEFINE_HANDLER(CMSG_FAR_SIGHT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::FarSight, &WorldSession::HandleFarSightOpcode); DEFINE_HANDLER(CMSG_GAME_OBJ_REPORT_USE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::GameObject::GameObjReportUse, &WorldSession::HandleGameobjectReportUse); DEFINE_HANDLER(CMSG_GAME_OBJ_USE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::GameObject::GameObjUse, &WorldSession::HandleGameObjectUseOpcode); @@ -398,7 +398,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_GET_PVP_OPTIONS_ENABLED, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Battleground::GetPVPOptionsEnabled, &WorldSession::HandleGetPVPOptionsEnabled); DEFINE_HANDLER(CMSG_GET_REMAINING_GAME_TIME, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_GET_TROPHY_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::GetUndeleteCharacterCooldownStatus, &WorldSession::HandleGetUndeleteCooldownStatus); + DEFINE_HANDLER(CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::GetUndeleteCharacterCooldownStatus, &WorldSession::HandleGetUndeleteCooldownStatus); //DEFINE_HANDLER(CMSG_GM_SURVEY_SUBMIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMSurveySubmit, &WorldSession::HandleGMSurveySubmit); DEFINE_HANDLER(CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); //DEFINE_HANDLER(CMSG_GM_TICKET_CREATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketCreate, &WorldSession::HandleGMTicketCreateOpcode); @@ -492,7 +492,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_REMOVE_RECRUIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderRemoveRecruit ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_SET_GUILD_POST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderSetGuildPost ); DEFINE_HANDLER(CMSG_LIST_INVENTORY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleListInventoryOpcode); - DEFINE_HANDLER(CMSG_LOADING_SCREEN_NOTIFY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::LoadingScreenNotify, &WorldSession::HandleLoadScreenOpcode); + DEFINE_HANDLER(CMSG_LOADING_SCREEN_NOTIFY, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::LoadingScreenNotify, &WorldSession::HandleLoadScreenOpcode); DEFINE_HANDLER(CMSG_LOAD_SELECTED_TROPHY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_LOGOUT_CANCEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::LogoutCancel, &WorldSession::HandleLogoutCancelOpcode); DEFINE_HANDLER(CMSG_LOGOUT_INSTANT, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); @@ -847,7 +847,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATE_TAXI_REPLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADDON_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADDON_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_BATTLENET_FRIEND_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_ITEM_PASSIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -885,8 +885,8 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_WON_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_POINTS_DEPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_CHALLENGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_CHALLENGE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AVAILABLE_VOICE_CHANNEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BARBER_SHOP_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -950,7 +950,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_SUCCEEDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CACHE_VERSION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CACHE_VERSION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INITIAL_INVITES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1083,7 +1083,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCHANTMENT_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENUM_CHARACTERS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENUM_CHARACTERS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTAL_DAMAGE_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_ID, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPECTED_SPAM_RECORDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1566,7 +1566,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_COMMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_COMMS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_TOKEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1625,7 +1625,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TASK_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TIME_ZONE_INFORMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TIME_ZONE_INFORMATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1696,11 +1696,11 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TURN_IN_PETITION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_FLAGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_FLAGS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TWITTER_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_CHARACTER_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNLEARNED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACCOUNT_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACTION_BUTTONS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); diff --git a/src/tools/map_extractor/loadlib/DBFilesClientList.h b/src/tools/map_extractor/loadlib/DBFilesClientList.h index eeb4789cac0..8effbd03e4a 100644 --- a/src/tools/map_extractor/loadlib/DBFilesClientList.h +++ b/src/tools/map_extractor/loadlib/DBFilesClientList.h @@ -22,6 +22,7 @@ char const* DBFilesClientList[] = { "DBFilesClient\\Achievement", "DBFilesClient\\Achievement_Category", + "DBFilesClient\\AdventureJournal", "DBFilesClient\\AnimKit", "DBFilesClient\\AnimKitBoneSet", "DBFilesClient\\AnimKitBoneSetAlias", @@ -32,7 +33,6 @@ char const* DBFilesClientList[] = "DBFilesClient\\AnimReplacement", "DBFilesClient\\AnimReplacementSet", "DBFilesClient\\AnimationData", - "DBFilesClient\\AreaAssignment", "DBFilesClient\\AreaGroup", "DBFilesClient\\AreaGroupMember", "DBFilesClient\\AreaPOI", @@ -99,12 +99,12 @@ char const* DBFilesClientList[] = "DBFilesClient\\CreatureDifficulty", "DBFilesClient\\CreatureDisplayInfo", "DBFilesClient\\CreatureDisplayInfoExtra", + "DBFilesClient\\CreatureDisplayInfoTrn", "DBFilesClient\\CreatureFamily", "DBFilesClient\\CreatureImmunities", "DBFilesClient\\CreatureModelData", "DBFilesClient\\CreatureMovementInfo", "DBFilesClient\\CreatureSoundData", - "DBFilesClient\\CreatureSpellData", "DBFilesClient\\CreatureType", "DBFilesClient\\Criteria", "DBFilesClient\\CriteriaTree", @@ -166,13 +166,16 @@ char const* DBFilesClientList[] = "DBFilesClient\\GarrFollower", "DBFilesClient\\GarrFollowerLevelXP", "DBFilesClient\\GarrFollowerQuality", + "DBFilesClient\\GarrFollowerType", "DBFilesClient\\GarrFollowerXAbility", "DBFilesClient\\GarrMechanic", "DBFilesClient\\GarrMechanicType", "DBFilesClient\\GarrMission", "DBFilesClient\\GarrMissionReward", + "DBFilesClient\\GarrMissionTexture", "DBFilesClient\\GarrMissionType", "DBFilesClient\\GarrMissionXEncounter", + "DBFilesClient\\GarrMssnBonusAbility", "DBFilesClient\\GarrPlot", "DBFilesClient\\GarrPlotBuilding", "DBFilesClient\\GarrPlotInstance", @@ -208,8 +211,8 @@ char const* DBFilesClientList[] = "DBFilesClient\\ImportPriceQuality", "DBFilesClient\\ImportPriceShield", "DBFilesClient\\ImportPriceWeapon", - "DBFilesClient\\Item", "DBFilesClient\\Item-sparse", + "DBFilesClient\\Item", "DBFilesClient\\ItemAppearance", "DBFilesClient\\ItemArmorQuality", "DBFilesClient\\ItemArmorShield", @@ -304,6 +307,7 @@ char const* DBFilesClientList[] = "DBFilesClient\\Mount", "DBFilesClient\\MountCapability", "DBFilesClient\\MountType", + "DBFilesClient\\MountTypeXCapability", "DBFilesClient\\Movie", "DBFilesClient\\MovieFileData", "DBFilesClient\\MovieOverlays", @@ -319,7 +323,6 @@ char const* DBFilesClientList[] = "DBFilesClient\\ObjectEffectPackage", "DBFilesClient\\ObjectEffectPackageElem", "DBFilesClient\\OverrideSpellData", - "DBFilesClient\\Package", "DBFilesClient\\PageTextMaterial", "DBFilesClient\\PaperDollItemFrame", "DBFilesClient\\ParticleColor", @@ -373,7 +376,6 @@ char const* DBFilesClientList[] = "DBFilesClient\\SkillLineAbility", "DBFilesClient\\SkillLineAbilitySortedSpell", "DBFilesClient\\SkillRaceClassInfo", - "DBFilesClient\\SkillTiers", "DBFilesClient\\SoundAmbience", "DBFilesClient\\SoundAmbienceFlavor", "DBFilesClient\\SoundBus", @@ -434,6 +436,7 @@ char const* DBFilesClientList[] = "DBFilesClient\\SpellRadius", "DBFilesClient\\SpellRange", "DBFilesClient\\SpellReagents", + "DBFilesClient\\SpellReagentsCurrency", "DBFilesClient\\SpellRuneCost", "DBFilesClient\\SpellScaling", "DBFilesClient\\SpellShapeshift", |
