diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SpellEffects.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 9400f61917b..36c27d8f6cb 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -443,8 +443,6 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) // Haunt else if (m_spellInfo->SpellFamilyFlags[1] & 0x40000) { - // Save damage for future healing - // TODO: Implement spell proc on aura expire m_currentBasePoints[1] = int32(damage * m_currentBasePoints[1] / 100); } @@ -3391,6 +3389,7 @@ void Spell::EffectSummonType(uint32 i) break; case SUMMON_TYPE_WILD: case SUMMON_TYPE_WILD2: + case SUMMON_TYPE_LIGHTWELL: EffectSummonWild(i); break; case SUMMON_TYPE_DEMON: @@ -3704,7 +3703,7 @@ void Spell::EffectAddFarsight(uint32 i) dynObj->GetMap()->Add(dynObj); //grid will also be loaded // Need to update visibility of object for client to accept farsight guid - ((Player*)m_caster)->CreateSeer(dynObj); + ((Player*)m_caster)->SetSeer(dynObj); //((Player*)m_caster)->UpdateVisibilityOf(dynObj); } |