aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp45
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_loch_modan.cpp106
-rw-r--r--src/server/scripts/Kalimdor/zone_feralas.cpp50
-rw-r--r--src/server/scripts/World/npcs_special.cpp155
7 files changed, 128 insertions, 245 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index a0a7651df13..c631874f18d 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -3356,6 +3356,16 @@ void SmartScript::UpdateTimer(SmartScriptHolder& e, uint32 const diff)
}
}
+ // Delay flee for assist event if stunned or rooted
+ if (e.GetActionType() == SMART_ACTION_FLEE_FOR_ASSIST)
+ {
+ if (me && me->HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED))
+ {
+ e.timer = 1;
+ return;
+ }
+ }
+
e.active = true;//activate events with cooldown
switch (e.GetEventType())//process ONLY timed events
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
index 9b487f7b5f9..8cff67d9f28 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
@@ -44,16 +44,20 @@ enum Texts
enum Spells
{
- SPELL_MAGIC_REFLECTION = 20619,
- SPELL_DAMAGE_REFLECTION = 21075,
+ SPELL_SUMMON_RAGNAROS = 19774,
SPELL_BLAST_WAVE = 20229,
- SPELL_AEGIS_OF_RAGNAROS = 20620,
SPELL_TELEPORT = 20618,
- SPELL_SUMMON_RAGNAROS = 19774,
+ SPELL_MAGIC_REFLECTION = 20619,
+ SPELL_AEGIS_OF_RAGNAROS = 20620,
+ SPELL_DAMAGE_REFLECTION = 21075
};
-#define GOSSIP_HELLO 4995
-#define GOSSIP_SELECT "Tell me more."
+enum Extras
+{
+ OPTION_ID_YOU_CHALLENGED_US = 0,
+ FACTION_FRIENDLY = 35,
+ MENU_OPTION_YOU_CHALLENGED_US = 4108
+};
enum Events
{
@@ -64,7 +68,7 @@ enum Events
EVENT_OUTRO_1 = 5,
EVENT_OUTRO_2 = 6,
- EVENT_OUTRO_3 = 7,
+ EVENT_OUTRO_3 = 7
};
class boss_majordomo : public CreatureScript
@@ -106,7 +110,7 @@ class boss_majordomo : public CreatureScript
if (!me->FindNearestCreature(NPC_FLAMEWAKER_HEALER, 100.0f) && !me->FindNearestCreature(NPC_FLAMEWAKER_ELITE, 100.0f))
{
instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, me->GetEntry(), me);
- me->setFaction(35);
+ me->setFaction(FACTION_FRIENDLY);
EnterEvadeMode();
Talk(SAY_DEFEAT);
_JustDied();
@@ -184,25 +188,20 @@ class boss_majordomo : public CreatureScript
}
else if (action == ACTION_START_RAGNAROS_ALT)
{
- me->setFaction(35);
+ me->setFaction(FACTION_FRIENDLY);
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
}
}
- };
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(GOSSIP_HELLO, creature->GetGUID());
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 /*action*/) override
- {
- player->CLOSE_GOSSIP_MENU();
- creature->AI()->DoAction(ACTION_START_RAGNAROS);
- return true;
- }
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
+ {
+ if (menuId == MENU_OPTION_YOU_CHALLENGED_US && gossipListId == OPTION_ID_YOU_CHALLENGED_US)
+ {
+ player->CLOSE_GOSSIP_MENU();
+ DoAction(ACTION_START_RAGNAROS);
+ }
+ }
+ };
CreatureAI* GetAI(Creature* creature) const override
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index 2e1b368aa7b..2e4ac11d3fa 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -823,10 +823,9 @@ class npc_grandmother : public CreatureScript
player->CLOSE_GOSSIP_MENU();
if (Creature* pBigBadWolf = me->SummonCreature(CREATURE_BIG_BAD_WOLF, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS))
- {
pBigBadWolf->AI()->AttackStart(player);
- me->DespawnOrUnsummon();
- }
+
+ me->DespawnOrUnsummon();
}
}
};
diff --git a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
index b794a653791..adcb4f9fc9a 100644
--- a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
+++ b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
@@ -179,7 +179,6 @@ void AddSC_eastern_plaguelands();
void AddSC_ghostlands();
void AddSC_hinterlands();
void AddSC_isle_of_queldanas();
-void AddSC_loch_modan();
void AddSC_redridge_mountains();
void AddSC_silverpine_forest();
void AddSC_stormwind_city();
@@ -357,7 +356,6 @@ void AddEasternKingdomsScripts()
AddSC_ghostlands();
AddSC_hinterlands();
AddSC_isle_of_queldanas();
- AddSC_loch_modan();
AddSC_redridge_mountains();
AddSC_silverpine_forest();
AddSC_stormwind_city();
diff --git a/src/server/scripts/EasternKingdoms/zone_loch_modan.cpp b/src/server/scripts/EasternKingdoms/zone_loch_modan.cpp
deleted file mode 100644
index 151f8270c47..00000000000
--- a/src/server/scripts/EasternKingdoms/zone_loch_modan.cpp
+++ /dev/null
@@ -1,106 +0,0 @@
-/*
- * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* ScriptData
-SDName: Loch_Modan
-SD%Complete: 100
-SDComment: Quest support: 3181
-SDCategory: Loch Modan
-EndScriptData */
-
-/* ContentData
-npc_mountaineer_pebblebitty
-EndContentData */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "ScriptedGossip.h"
-#include "Player.h"
-
-/*######
-## npc_mountaineer_pebblebitty
-######*/
-
-#define GOSSIP_MP "Open the gate please, i need to get to Searing Gorge"
-
-#define GOSSIP_MP1 "But i need to get there, now open the gate!"
-#define GOSSIP_MP2 "Ok, so what is this other way?"
-#define GOSSIP_MP3 "Doesn't matter, i'm invulnerable."
-#define GOSSIP_MP4 "Yes..."
-#define GOSSIP_MP5 "Ok, i'll try to remember that."
-#define GOSSIP_MP6 "A key? Ok!"
-
-class npc_mountaineer_pebblebitty : public CreatureScript
-{
-public:
- npc_mountaineer_pebblebitty() : CreatureScript("npc_mountaineer_pebblebitty") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(1833, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->SEND_GOSSIP_MENU(1834, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- player->SEND_GOSSIP_MENU(1835, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+4:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- player->SEND_GOSSIP_MENU(1836, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+5:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- player->SEND_GOSSIP_MENU(1837, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+6:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- player->SEND_GOSSIP_MENU(1838, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+7:
- player->CLOSE_GOSSIP_MENU();
- break;
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (!player->GetQuestRewardStatus(3181) == 1)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-};
-
-void AddSC_loch_modan()
-{
- new npc_mountaineer_pebblebitty();
-}
diff --git a/src/server/scripts/Kalimdor/zone_feralas.cpp b/src/server/scripts/Kalimdor/zone_feralas.cpp
index 3e67a95b503..f366c3e2c19 100644
--- a/src/server/scripts/Kalimdor/zone_feralas.cpp
+++ b/src/server/scripts/Kalimdor/zone_feralas.cpp
@@ -19,10 +19,15 @@
/* ScriptData
SDName: Feralas
SD%Complete: 100
-SDComment: Quest support: 2767, Special vendor Gregan Brewspewer
+SDComment: Quest support: 2767, 2987
SDCategory: Feralas
EndScriptData */
+/* ContentData
+npc_oox22fe
+spell_gordunni_trap
+EndContentData */
+
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
@@ -32,44 +37,6 @@ EndScriptData */
#include "WorldSession.h"
/*######
-## npc_gregan_brewspewer
-######*/
-
-#define GOSSIP_HELLO "Buy somethin', will ya?"
-
-class npc_gregan_brewspewer : public CreatureScript
-{
-public:
- npc_gregan_brewspewer() : CreatureScript("npc_gregan_brewspewer") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- player->SEND_GOSSIP_MENU(2434, creature->GetGUID());
- }
- if (action == GOSSIP_ACTION_TRADE)
- player->GetSession()->SendListInventory(creature->GetGUID());
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (creature->IsVendor() && player->GetQuestStatus(3909) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
-
- player->SEND_GOSSIP_MENU(2433, creature->GetGUID());
- return true;
- }
-
-};
-
-/*######
## npc_oox22fe
######*/
@@ -183,6 +150,10 @@ public:
};
+/*######
+## spell_gordunni_trap
+######*/
+
enum GordunniTrap
{
GO_GORDUNNI_DIRT_MOUND = 144064,
@@ -225,7 +196,6 @@ class spell_gordunni_trap : public SpellScriptLoader
void AddSC_feralas()
{
- new npc_gregan_brewspewer();
new npc_oox22fe();
new spell_gordunni_trap();
}
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 159faa38c62..f580951e073 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -1188,36 +1188,49 @@ public:
enum Sayge
{
- SPELL_DMG = 23768, // dmg
- SPELL_RES = 23769, // res
- SPELL_ARM = 23767, // arm
- SPELL_SPI = 23738, // spi
- SPELL_INT = 23766, // int
- SPELL_STM = 23737, // stm
- SPELL_STR = 23735, // str
- SPELL_AGI = 23736, // agi
- SPELL_FORTUNE = 23765 // faire fortune
+ GOSSIP_MENU_OPTION_ID_ANSWER_1 = 0,
+ GOSSIP_MENU_OPTION_ID_ANSWER_2 = 1,
+ GOSSIP_MENU_OPTION_ID_ANSWER_3 = 2,
+ GOSSIP_MENU_OPTION_ID_ANSWER_4 = 3,
+ GOSSIP_I_AM_READY_TO_DISCOVER = 6186,
+ GOSSIP_MENU_OPTION_SAYGE1 = 6185,
+ GOSSIP_MENU_OPTION_SAYGE2 = 6185,
+ GOSSIP_MENU_OPTION_SAYGE3 = 6185,
+ GOSSIP_MENU_OPTION_SAYGE4 = 6185,
+ GOSSIP_MENU_OPTION_SAYGE5 = 6187,
+ GOSSIP_MENU_OPTION_SAYGE6 = 6187,
+ GOSSIP_MENU_OPTION_SAYGE7 = 6187,
+ GOSSIP_MENU_OPTION_SAYGE8 = 6208,
+ GOSSIP_MENU_OPTION_SAYGE9 = 6208,
+ GOSSIP_MENU_OPTION_SAYGE10 = 6208,
+ GOSSIP_MENU_OPTION_SAYGE11 = 6209,
+ GOSSIP_MENU_OPTION_SAYGE12 = 6209,
+ GOSSIP_MENU_OPTION_SAYGE13 = 6209,
+ GOSSIP_MENU_OPTION_SAYGE14 = 6210,
+ GOSSIP_MENU_OPTION_SAYGE15 = 6210,
+ GOSSIP_MENU_OPTION_SAYGE16 = 6210,
+ GOSSIP_MENU_OPTION_SAYGE17 = 6211,
+ GOSSIP_MENU_I_HAVE_LONG_KNOWN = 7339,
+ GOSSIP_MENU_YOU_HAVE_BEEN_TASKED = 7340,
+ GOSSIP_MENU_SWORN_EXECUTIONER = 7341,
+ GOSSIP_MENU_DIPLOMATIC_MISSION = 7361,
+ GOSSIP_MENU_YOUR_BROTHER_SEEKS = 7362,
+ GOSSIP_MENU_A_TERRIBLE_BEAST = 7363,
+ GOSSIP_MENU_YOUR_FORTUNE_IS_CAST = 7364,
+ GOSSIP_MENU_HERE_IS_YOUR_FORTUNE = 7365,
+ GOSSIP_MENU_CANT_GIVE_YOU_YOUR = 7393,
+
+ SPELL_STRENGTH = 23735, // +10% Strength
+ SPELL_AGILITY = 23736, // +10% Agility
+ SPELL_STAMINA = 23737, // +10% Stamina
+ SPELL_SPIRIT = 23738, // +10% Spirit
+ SPELL_INTELLECT = 23766, // +10% Intellect
+ SPELL_ARMOR = 23767, // +10% Armor
+ SPELL_DAMAGE = 23768, // +10% Damage
+ SPELL_RESISTANCE = 23769, // +25 Magic Resistance (All)
+ SPELL_FORTUNE = 23765 // Darkmoon Faire Fortune
};
-#define GOSSIP_HELLO_SAYGE "Yes"
-#define GOSSIP_SENDACTION_SAYGE1 "Slay the Man"
-#define GOSSIP_SENDACTION_SAYGE2 "Turn him over to liege"
-#define GOSSIP_SENDACTION_SAYGE3 "Confiscate the corn"
-#define GOSSIP_SENDACTION_SAYGE4 "Let him go and have the corn"
-#define GOSSIP_SENDACTION_SAYGE5 "Execute your friend painfully"
-#define GOSSIP_SENDACTION_SAYGE6 "Execute your friend painlessly"
-#define GOSSIP_SENDACTION_SAYGE7 "Let your friend go"
-#define GOSSIP_SENDACTION_SAYGE8 "Confront the diplomat"
-#define GOSSIP_SENDACTION_SAYGE9 "Show not so quiet defiance"
-#define GOSSIP_SENDACTION_SAYGE10 "Remain quiet"
-#define GOSSIP_SENDACTION_SAYGE11 "Speak against your brother openly"
-#define GOSSIP_SENDACTION_SAYGE12 "Help your brother in"
-#define GOSSIP_SENDACTION_SAYGE13 "Keep your brother out without letting him know"
-#define GOSSIP_SENDACTION_SAYGE14 "Take credit, keep gold"
-#define GOSSIP_SENDACTION_SAYGE15 "Take credit, share the gold"
-#define GOSSIP_SENDACTION_SAYGE16 "Let the knight take credit"
-#define GOSSIP_SENDACTION_SAYGE17 "Thanks"
-
class npc_sayge : public CreatureScript
{
public:
@@ -1228,19 +1241,19 @@ public:
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- if (player->GetSpellHistory()->HasCooldown(SPELL_INT) ||
- player->GetSpellHistory()->HasCooldown(SPELL_ARM) ||
- player->GetSpellHistory()->HasCooldown(SPELL_DMG) ||
- player->GetSpellHistory()->HasCooldown(SPELL_RES) ||
- player->GetSpellHistory()->HasCooldown(SPELL_STR) ||
- player->GetSpellHistory()->HasCooldown(SPELL_AGI) ||
- player->GetSpellHistory()->HasCooldown(SPELL_STM) ||
- player->GetSpellHistory()->HasCooldown(SPELL_SPI))
- player->SEND_GOSSIP_MENU(7393, creature->GetGUID());
+ if (player->GetSpellHistory()->HasCooldown(SPELL_STRENGTH) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_AGILITY) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_STAMINA) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_SPIRIT) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_INTELLECT) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_ARMOR) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_DAMAGE) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_RESISTANCE))
+ player->SEND_GOSSIP_MENU(GOSSIP_MENU_CANT_GIVE_YOU_YOUR, creature->GetGUID());
else
{
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_SAYGE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(7339, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_I_AM_READY_TO_DISCOVER, GOSSIP_MENU_OPTION_ID_ANSWER_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ player->SEND_GOSSIP_MENU(GOSSIP_MENU_I_HAVE_LONG_KNOWN, creature->GetGUID());
}
return true;
@@ -1251,43 +1264,43 @@ public:
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- player->SEND_GOSSIP_MENU(7340, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE1, GOSSIP_MENU_OPTION_ID_ANSWER_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE2, GOSSIP_MENU_OPTION_ID_ANSWER_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE3, GOSSIP_MENU_OPTION_ID_ANSWER_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE4, GOSSIP_MENU_OPTION_ID_ANSWER_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
+ player->SEND_GOSSIP_MENU(GOSSIP_MENU_YOU_HAVE_BEEN_TASKED, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE5, GOSSIP_SENDER_MAIN + 1, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE6, GOSSIP_SENDER_MAIN + 2, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE7, GOSSIP_SENDER_MAIN + 3, GOSSIP_ACTION_INFO_DEF);
- player->SEND_GOSSIP_MENU(7341, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE5, GOSSIP_MENU_OPTION_ID_ANSWER_1, GOSSIP_SENDER_MAIN + 1, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE6, GOSSIP_MENU_OPTION_ID_ANSWER_2, GOSSIP_SENDER_MAIN + 2, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE7, GOSSIP_MENU_OPTION_ID_ANSWER_3, GOSSIP_SENDER_MAIN + 3, GOSSIP_ACTION_INFO_DEF);
+ player->SEND_GOSSIP_MENU(GOSSIP_MENU_SWORN_EXECUTIONER, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE8, GOSSIP_SENDER_MAIN + 4, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE9, GOSSIP_SENDER_MAIN + 5, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE10, GOSSIP_SENDER_MAIN + 2, GOSSIP_ACTION_INFO_DEF);
- player->SEND_GOSSIP_MENU(7361, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE8, GOSSIP_MENU_OPTION_ID_ANSWER_1, GOSSIP_SENDER_MAIN + 4, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE9, GOSSIP_MENU_OPTION_ID_ANSWER_2, GOSSIP_SENDER_MAIN + 5, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE10,GOSSIP_MENU_OPTION_ID_ANSWER_3, GOSSIP_SENDER_MAIN + 2, GOSSIP_ACTION_INFO_DEF);
+ player->SEND_GOSSIP_MENU(GOSSIP_MENU_DIPLOMATIC_MISSION, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE11, GOSSIP_SENDER_MAIN + 6, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE12, GOSSIP_SENDER_MAIN + 7, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE13, GOSSIP_SENDER_MAIN + 8, GOSSIP_ACTION_INFO_DEF);
- player->SEND_GOSSIP_MENU(7362, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE11, GOSSIP_MENU_OPTION_ID_ANSWER_1, GOSSIP_SENDER_MAIN + 6, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE12, GOSSIP_MENU_OPTION_ID_ANSWER_2, GOSSIP_SENDER_MAIN + 7, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE13, GOSSIP_MENU_OPTION_ID_ANSWER_3, GOSSIP_SENDER_MAIN + 8, GOSSIP_ACTION_INFO_DEF);
+ player->SEND_GOSSIP_MENU(GOSSIP_MENU_YOUR_BROTHER_SEEKS, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE14, GOSSIP_SENDER_MAIN + 5, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE15, GOSSIP_SENDER_MAIN + 4, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE16, GOSSIP_SENDER_MAIN + 3, GOSSIP_ACTION_INFO_DEF);
- player->SEND_GOSSIP_MENU(7363, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE14, GOSSIP_MENU_OPTION_ID_ANSWER_1, GOSSIP_SENDER_MAIN + 5, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE15, GOSSIP_MENU_OPTION_ID_ANSWER_2, GOSSIP_SENDER_MAIN + 4, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE16, GOSSIP_MENU_OPTION_ID_ANSWER_3, GOSSIP_SENDER_MAIN + 3, GOSSIP_ACTION_INFO_DEF);
+ player->SEND_GOSSIP_MENU(GOSSIP_MENU_A_TERRIBLE_BEAST, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE17, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- player->SEND_GOSSIP_MENU(7364, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_OPTION_SAYGE17, GOSSIP_MENU_OPTION_ID_ANSWER_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
+ player->SEND_GOSSIP_MENU(GOSSIP_MENU_YOUR_FORTUNE_IS_CAST, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6:
creature->CastSpell(player, SPELL_FORTUNE, false);
- player->SEND_GOSSIP_MENU(7365, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_MENU_HERE_IS_YOUR_FORTUNE, creature->GetGUID());
break;
}
}
@@ -1302,28 +1315,28 @@ public:
SendAction(player, creature, action);
break;
case GOSSIP_SENDER_MAIN + 1:
- spellId = SPELL_DMG;
+ spellId = SPELL_DAMAGE;
break;
case GOSSIP_SENDER_MAIN + 2:
- spellId = SPELL_RES;
+ spellId = SPELL_RESISTANCE;
break;
case GOSSIP_SENDER_MAIN + 3:
- spellId = SPELL_ARM;
+ spellId = SPELL_ARMOR;
break;
case GOSSIP_SENDER_MAIN + 4:
- spellId = SPELL_SPI;
+ spellId = SPELL_SPIRIT;
break;
case GOSSIP_SENDER_MAIN + 5:
- spellId = SPELL_INT;
+ spellId = SPELL_INTELLECT;
break;
case GOSSIP_SENDER_MAIN + 6:
- spellId = SPELL_STM;
+ spellId = SPELL_STAMINA;
break;
case GOSSIP_SENDER_MAIN + 7:
- spellId = SPELL_STR;
+ spellId = SPELL_STRENGTH;
break;
case GOSSIP_SENDER_MAIN + 8:
- spellId = SPELL_AGI;
+ spellId = SPELL_AGILITY;
break;
}