diff options
Diffstat (limited to 'win/VC71/g3dlite.vcproj')
-rw-r--r-- | win/VC71/g3dlite.vcproj | 244 |
1 files changed, 244 insertions, 0 deletions
diff --git a/win/VC71/g3dlite.vcproj b/win/VC71/g3dlite.vcproj new file mode 100644 index 00000000000..4ad7db8fd9e --- /dev/null +++ b/win/VC71/g3dlite.vcproj @@ -0,0 +1,244 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.10" + Name="g3dlite" + ProjectGUID="{DE0380F9-C910-4E99-A841-93550D0E61D7}" + Keyword="Win32Proj"> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\dep\include\g3dlite" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;" + MinimalRebuild="FALSE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + BufferSecurityCheck="TRUE" + UsePrecompiledHeader="0" + AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="4"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/g3dlite.lib" + IgnoreAllDefaultLibraries="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories="..\..\dep\include\g3dlite" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" + RuntimeLibrary="0" + EnableEnhancedInstructionSet="1" + UsePrecompiledHeader="0" + AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/g3dlite.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter=""> + <File + RelativePath="..\..\dep\src\g3dlite\AABox.cpp"> + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Box.cpp"> + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Crypto.cpp"> + </File> + <File + RelativePath="..\..\dep\src\g3dlite\format.cpp"> + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Matrix3.cpp"> + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Plane.cpp"> + </File> + <File + RelativePath="..\..\dep\src\g3dlite\System.cpp"> + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Triangle.cpp"> + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Vector3.cpp"> + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Vector4.cpp"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter=""> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\AABox.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Array.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Box.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\CollisionDetection.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\CoordinateFrame.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Crypto.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\debug.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\format.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\g3dmath.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\g3dmath.inl"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\GCamera.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Line.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Matrix3.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Plane.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\platform.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Quat.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Quat.inl"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Ray.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\RegistryUtil.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Sphere.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\stringutils.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\System.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Table.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Triangle.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector2.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector2.inl"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector2int16.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector3.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector3.inl"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector3int16.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.h"> + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.inl"> + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |