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2016-04-18Scripts: Add missing overrides.Gacko
2016-04-18Core/Scripting: Use the path of the worldserver executable to search for the ↵Naios
scripts dir * Fixes issues when starting the worldserver not in the bin directory or the CMAKE_INSTALL_PREFIX directory using the -c option. (cherry picked from commit 86b0fcf67aadc0d313253befb0590d00efd085bc)
2016-04-18Core/Scripting: Use the systems temporary path for caching shared libsNaios
* Disables the shared library caching on platforms completely which never block files on usage (like linux). (cherry picked from commit 081720b5dd5a80aa77181712d85d309d64d3ec03)
2016-04-18Core/Cryptography: Move the SHA1 calculate helper to the SHA1 headerNaios
(cherry picked from commit 3271f328de35f940f682a0dbe1d9466e29190182)
2016-04-18Core/Scripting: Add the info how much time the system took to reloadNaios
(cherry picked from commit 11b5de63cb7c5acd2f9385a4453b8ac76dec310e)
2016-04-18Core/Player: Defined new known byte field offsetShauren
2016-04-17Contrib: Fix the check_update scripts after the recent organization changesNaios
* Fixes the travis build * Ref 8778829a98e3d605
2016-04-17Dep/Protobuf: Link protobuf dynamically when building with shared libsNaios
* Fixes issues with linux and dynamic linking * Closes #16993
2016-04-17DB/Quest: Bring 'Em Back AliveKillyana
Updates #16976
2016-04-17DB/SAI: Vladek <Wolfcult Initiate>Killyana
Updates #16980 By Kodekc
2016-04-17DB/SAI: Rework Scourge DeathspeakerKillyana
Updates #16985 By Kodekc
2016-04-17DB/Gameobject: Fix some gameobjects respawn timeKillyana
Updates #16970 #16977 #16972 #16990
2016-04-17DB/Creature: Fix Leviathan Mk II health pointsKillyana
Updates #16983
2016-04-17Core/Items: Move Item::GetSkill to ItemTemplate::GetSkillDDuarte
Also moved some methods of ItemPrototype to .cpp Thanks to Yehonal for the original patch Closes #16884 (cherry picked from commit 0257aa05280651b48e07e89950ad6ad5becfe9d2) # Conflicts: # src/server/game/Entities/Item/Item.cpp # src/server/game/Entities/Item/ItemPrototype.h
2016-04-17Core/Scripting: Change the INFO logger of the hotswap system to enabledNaios
(cherry picked from commit 1fe4e09d1fbc28d84f2ee9f2851bd707238db704)
2016-04-17Changed supported version to 21463Shauren
2016-04-16Core/Scripting: Improve the error message when the script reloader fails to ↵6.2.4/21355Naios
create a cache entry
2016-04-16Core/Proto: Convert the proto project to a standalone shared libraryNaios
* Fixes issues with dynamic linking on linux * Closes #16981
2016-04-16Travis: Remove libzmq apt-getDDuarte
2016-04-16Core/Scripts: zone_shattrath_city cleanuptkrokli
- restore missing text lines for Sal'salabim and Raliq the Drunk - replace hardcoded text with DB gossip ID enum sections - move gossip ID, quest ID, spell ID (and so on) into enum - remove core script for Ishanah, High Priestess of the Aldor Closes #16684 (cherry picked from commit acdfc36a4e93dc422d5bb9015d5b2b673fbdb242)
2016-04-16SQLs: Update to the /sql/updates organizationDDuarte
Update SQL files should now be in a sub-folder equal to the current branch name /sql/updates/auth/*.sql -> /sql/updates/auth/6.x/*.sql /sql/updates/characters/*.sql -> /sql/updates/characters/6.x/*.sql /sql/updates/hotfixes/*.sql -> /sql/hotfixes/world/6.x/*.sql /sql/updates/world/*.sql -> /sql/updates/world/6.x/*.sql This facilitates merges between the version branches
2016-04-16Core/Players: Fix flight form & fall damage (#16955)DDuarte
(cherry picked from commit fcbbc60b93625211d958431461345fede9dcbe46)
2016-04-16Core/Quests Fix Quests Borrowed Technology, Volatility and The Solution ↵DDuarte
Solution (#16968) (cherry picked from commit d1a053e4f5a29f96b3300397e16d3e63a1cf9bae) Rename sql (cherry picked from commit 41e776fe64e2072d165b990cc9e9d2bfdd698855)
2016-04-16Merge branch '3.3.5-gluth' into 3.3.5 (PR #14865)DDuarte
(cherry picked from commit b11545800190795de5573fb917e81f61b774427b)
2016-04-16Merge remote-tracking branch 'sirikfoll/geddon' into 3.3.5 (PR #16975)DDuarte
(cherry picked from commit 75f7b5ae4baa4eeb8f6e28e2270536274bfecd4c)
2016-04-16Merge remote-tracking branch 'sirikfoll/bossAhune' into 3.3.5 (PR #14884)DDuarte
(cherry picked from commit 37067ad3905059753f38254e72dae62cd2db2ce6)
2016-04-16Solve many of the creature falling through floor issues.r00ty-tc
This seems entirely wrong to discount the returned map height if we're already below it. In many cases this is exactly why we want the height! (cherry picked from commit 10550fe8cff1fb91c8084b623fe243a6340ea52d)
2016-04-16Core/Spells: enabled SPELL_EFFECT_160 (#16987)Lopfest
2016-04-16Core: Removed WhitespacesVincent-Michael
2016-04-16Core/Instances: If a boss kills itself, still save the group to the instance ↵Henry Gordon
(#16978)
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
- Clean up of Unit::SetSpeed (mostly cherry picks from the 6.x branch): - the opcode sent depends on the unit. until now, MSG_MOVE_SET_* were sent for every units which isn't like retail behavior. - Removed the unused method parameter "forced" from Unit::SetSpeed - Renamed Unit::SetSpeed to SetSpeedRate - Removed the unused method parameter "forced" from Unit::UpdateSpeed - Added utility method Unit::SetSpeed which take the new flat value. (cherry picked from commit dc3327f9c5f80c36000356829159c060d916f62b) # Conflicts: # src/server/game/Entities/Unit/Unit.cpp # src/server/game/Handlers/MovementHandler.cpp # src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp # src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp # src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp # src/server/scripts/Kalimdor/zone_azshara.cpp # src/server/scripts/Kalimdor/zone_durotar.cpp # src/server/scripts/Outland/zone_hellfire_peninsula.cpp
2016-04-16Entities/Unit: Fix aggression checks when testing player pets vs neutral ↵treeston
creatures. Pets will no longer be able to attack unattackable creatures in some situations. Fixes and closes #16659. (cherry picked from commit bf4d8ad310e41fd365246f52f5eef06b3106d930) # Conflicts: # src/server/game/Entities/Unit/Unit.cpp
2016-04-16Update worldserver.conf.distAokromes
(cherry picked from commit afaa8e2c6035d5279521b3087a54e85a0961ff59)
2016-04-16Core/Auras: Fixed a visual issue with combat log appearing to deal negative ↵Shauren
damage with SPELL_AURA_PERIODIC_LEECH if the spell does more damage than target has health (before calculating resist) and any damage is resisted. Closes #16495 (cherry picked from commit f9697cb86abfda55393bb0a5d842b2dbf32b990a)
2016-04-16Core/LFG: Readd players to queue when proposal fails because someone else ↵Dustin Paul
declined it (#16279) (cherry picked from commit bdeeab13bdfd545192fd619028a9114379235394)
2016-04-16Core/Movement: Added a wrapper method in MotionMaster for a unit to move ↵Chaouki Dhib
toward another unit and stop once it reaches the target at a certain distance. (#16806) (cherry picked from commit 97b053d2034825c58246d79ebdbb3eb23fc2f28f)
2016-04-16Misc: Update issue template to avoid false incorrect hash errorAokromes
2016-04-16Core/Bnet: Fixed LoginREST.* address selectionShauren
2016-04-15DB/SAI: Fix phasing action for The Brothers BronzebeardKillyana
2016-04-15DB: Fix TypoKillyana
2016-04-15Core/Toys: Warning fixShauren
2016-04-14Core/Scripting: Fix a typo in b970a684Naios
(cherry picked from commit ea627589d62b086561e14d71dae180a4fe0bb984)
2016-04-14Core/Scripting: Wait until the debugger is detached before rebuilding scripts.Naios
* Thanks Shauren for the IsDebuggerPresent() hint. (cherry picked from commit b970a68473eb6a7a7b71ab4a5c13338bb5cafc89)
2016-04-14Core/Scripting: Disallow the build directory to contain spacesNaios
* I wasn't able to work arround a path which contains spaces, since it seems like a CMake specific issue. * Closes #16947 (cherry picked from commit 42eeb28a8b9c1f3ae2d667e4238e956a4a95bd6c)
2016-04-14Core/Worldserver: Correct the default comment of HotSwap.EnableReCompilerNaios
* Thanks jackpoz for noticing (cherry picked from commit 9e43e50fa78ec2e58fa6be52524a3d999f153870)
2016-04-14Core/Build: Provide an interface target for gameNaios
* Increases the build time because dependent projects can build without waiting for the game project. (cherry picked from commit ff8a54ab928c00968266d0b1a574f81536152758)
2016-04-14DB/Misc: The Prison full respawnKillyana
2016-04-14Core/DataStores: Renamed unknown dbc fieldShauren
2016-04-14DB/Creature: Fix some npc triggers aurasKillyana
2016-04-13Fixed typo in worldserver.conf.dist (#16958)Razi Alexis