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2020-08-23Core/Movement: 7fff83d6752 followupccrs
remove home position set from creature PauseMovement, and use it when necessary change log level on DelayedDelete (cherry picked from commit cd4775420a4894012616d54467eb3827430245b5)
2020-08-23Core/Misc: Remove Whitespacessirikfoll
(cherry picked from commit e2565c2597a72ea7868eef3156014dc3a83c058f)
2020-08-23Core/Movement: waypoint movement (#20121)ccrs
Following the work done in #19361 this is the cleanup and improvement of the related logic of waypoint management. Ref 28050f3 #18020 (taking the good parts and ignoring the incomplete work) (cherry picked from commit 7fff83d67526efff63867d41b9e036a19a9287b3)
2020-08-22DB/Creature: creature_addon guid without corresponding creature guidtkrokli
Updates #18542 (TDB 335.63 DBerrors) (cherry picked from commit 00329fe9a505c437af0b7591d8321bf3b77ad7fb)
2020-08-22Core/Scripts: Rewrite Boss Kalecgos (Sunwell Plateau) (#19897)Gustavo
* Core/Scripts: Rewrite Boss Kalecgos (Sunwell Plateau) Scripted all spells Corrected behavior of Spectral Blast and Curse of Boundless Agony Removed wrong wipe behavior Fix problem where bosses would be stuck with banish Added Boundaries Corrected texts Removed old hacks Other minor fixes (cherry picked from commit e9cd7af2dfcb7948f27e83e73398da0086190aab)
2020-08-22Core/Creature: Fix a crash in .npc delete (closes #20124). Also fix an issue ↵Treeston
breaking vehicles in certain edge case situations. (cherry picked from commit 4cf49614e6e3e4a2da09c0f00404f323ae948590)
2020-08-22Core/Movement: ee2d7c1d53 followupccrs
(cherry picked from commit 4f43f4d72f10cf1f4e522979f1050e5141c226c2)
2020-08-22Core/Movement: PropagateSpeedChange should only be called on the top ↵ccrs
(current active) movement generator (cherry picked from commit 40903dcd65ef2b15efed6a32669c6b659685e7bd)
2020-08-22Core/Movement: add new helper that cleans the referenced MovementSlotccrs
(cherry picked from commit ee2d7c1d53986d32779379caf0591d6cde530ead)
2020-08-22Scripts/ICC: Minor Fixes for Lich King (#20120)Demonid
- Fixed Shadow Trap and Defile Targets - Fixed Shadow Trap Summon Delay and Duration - Fixed Berserk Timer (15 Minutes) - Fixed Shadow Trap Despawn when Snowstorm starts (cherry picked from commit 9fa68855d7d0d5f37112ce21c919a16ed8724ac2)
2020-08-22Core/Scripts: Razorscale Rewrite (#19828)Keader
(cherry picked from commit d825a068300224498a3613299d15a70323af9b73)
2020-08-22DB/Quest: You, Robot (10248): missing progress text + partial RewardTexttkrokli
http://www.wowhead.com/quest=10248/you-robot - Progress text (quest_request_items) was missing completely (request item: Scrap Reaver X6000 Controller) - Reward Text (quest_offer_reward.RewardText) had lost '-52 Nether-Rocket from certain doom!' from the end. (cherry picked from commit f9f5a701f48bbb703658a99d689270d6bd7469c6)
2020-08-22Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.Treeston
- Rename JustRespawned to JustAppeared, which better matches its behavior anyway. - Properly invoke JustAppeared for new (re-)spawns - fixes #20111. - Fix Thaddius script to work with dynamic_spawning (mostly unrelated to the above) - Feugen/Stalagg should really be a summon group, but I don't have time to fix that right now. - Fix default value for DynamicEscortNPC to match worldserver.conf.dist. (cherry picked from commit 184c45cfe0fbe4f3e4fb701f0f99994df98bdc8a)
2020-08-22DB/Quest: A Boaring Time for Grulloc (10721): wrong RewardText contenttkrokli
http://www.wowhead.com/quest=10721/a-boaring-time-for-grulloc https://wow.gamepedia.com/Quest:A_Boaring_Time_for_Grulloc - Quest 10721 showed up in-game with the same Reward Text as Quest Description - quest_template.QuestDescription was inserted as quest_offer_reward.RewardText - issue also found in https://github.com/dalaranwow/dalaran-wow/issues/1926 - Correct RewardText is based on content from the 3 linked pages above. (cherry picked from commit dbda060ae7a31135044495470e46276dad0bcc0e)
2020-08-22DB/Quest: Surveying the Ruins (10335): add missing RewardText, end halftkrokli
http://www.wowhead.com/quest=10335/surveying-the-ruins - Another quest_offer_reward.RewardText cut short, missing half of its content. - Previous: 114 characters. Added: 115 characters. Full text: 229 characters. (cherry picked from commit 8de9f1c3592e1c988842cedf8f9c6dd32f75ad33)
2020-08-22DB/Quest: Invaluable Asset Zapping (10203): add missing RewardText endtkrokli
http://www.wowhead.com/quest=10203/invaluable-asset-zapping - Another quest_offer_reward.RewardText cut short, missing ≈33% of its content. - Previous: 290 characters. Added: 143 characters. Full text: 433 characters. (cherry picked from commit 61fdbe57f206c42633b94b664b7ca67376cc28a3)
2020-08-22Core/Pet: Fix an issue that was causing lower ranks of pet spells to remain ↵Necropola
in DB (#20112) (cherry picked from commit ecf59786085cb8750bf48bbfa4f4f3d49b924dbd)
2020-08-22Revert permision changeAokromes
(cherry picked from commit 92359de5ef1aea170f7f7ead0da092a8cb1b1fbc)
2020-08-22DB/Quests: Terokkar Forest quest text typostkrokli
Fixed the following typos: - 'Clues in the Thicket' (9971) RewardText typo (Is it was/Is it what) - `An Unseen Hand` (10013) RewardText typo (duplicated words "it to me") - 'Evil Draws Near' (10923) Progress typo (ben/been) (cherry picked from commit 446ea121271c77407429368e5491a84eef7fc19b)
2020-08-22[3.3.5] Core/Pet: Make pet action bar autocast persist properly (#20110)Necropola
Partial revert of of 6c21ddd9b98d372cb802c9abf034e2aa3ecc70b9. Closes #16211. (cherry picked from commit 906498e9f4d80ff10094cd3f365b310d9dec4521)
2020-08-22DB/InstanceSpawn: More low-hanging fruit - Ruby and Obsidian Sanctum.Treeston
(cherry picked from commit 70a48ff182aa3c01152dad6302aa043b5555558a)
2020-08-22DB/InstanceSpawn: The easy ones. Gruul's Lair, Magtheridon's Lair, Onyxia's ↵Treeston
Lair, Eye of Eternity. (cherry picked from commit fd9a93b45e9839e8f22b3572c16b16c32fcd771e)
2020-08-22Scripts/InstanceScript: Implement database framework for managing spawn ↵Treeston
groups based on boss state. (#20103) (cherry picked from commit 84590be26d6b3c56b95a804cbe889826186dd8a2)
2020-08-22Core/Unit: Don't apply liquid effects to game masters.Treeston
(cherry picked from commit 2644fa703a6b20b6f1d62360fb47bc719cf43933)
2020-08-22Core/Misc: Revert back to using boost::regex, std::wregex doesn't work for ↵Shauren
name validation Closes #20094 (cherry picked from commit 6691e41873f255c0f303229b0bd2e5db77a3c879)
2020-08-22Scripts/Commands: Fix some quirkiness and potential crashes with live DB ↵Treeston
modification commands (npc move and npc delete), which are horrible and should be deleted anyway. Fixes #20104. (cherry picked from commit 759357049cdbe9a2f97bbab6e61299cd65ba1bec)
2020-08-22Scripts/Commands: New utility command: .list spawnpoints.Treeston
(I just needed it for dynspawn follow-up work, really.) (cherry picked from commit fcd6fe0aac0b906e2cf8e2379d94a7d73384c160)
2020-08-22Dynamic Creature/Go spawning:r00ty-tc
- True blizzlike creature spawn/respawn behavior - new creature = new object - Toggleable spawn groups (with C++/SAI/command options to use them) - Custom feature: dynamic spawn rate scaling. Accelerates respawn rate based on players in the zone. - Backward compatibility mode (set via group and for summons) to support creatures/gos that currently don't work well with this (this should be removed once the exceptions are fixed) Fixes and closes #2858 Tags #8661 as fixable. Fixes and closes #13787 Fixes #15222. (cherry picked from commit 59db2eeea0a35028779fd76372ae06cc98c8086f)
2020-08-21Core/Misc: Fix static analysis issuesjackpoz
Fix various coverity reported issues (cherry picked from commit 925557d1c097cd45311b38dc3a9c715579456980)
2020-08-20Core/Chat: Provide a fully-formed protocol for addons to interact with GM ↵Treeston
commands (#20074) Send success/fail state, allow interleaving, and indicate end of output. Add framework for supporting non-human-readable output in commands. (cherry picked from commit 508c9d2fc1b20dc2cb40df533e823e1dfe2becc3)
2020-08-20Scripts/IcecrownCitadel: Prevent players from becoming inaccessible when ↵Treeston
killed by Lord Marrowgar's Impale spell (the initial damage, not the DoT). Also fix the underlying bug in vehicle logic. (cherry picked from commit 7cbb6c101e975a046b95aeb5dd68d75d016f67a5)
2020-08-20Core/AI: correct Permit level for trigger flagged creaturesccrs
This broke several mechanics such as LK hc Frostmourne Room or Rotface's slime, how come no one noticed it? Like really, no one? ref ce3787f190d28c1e981598eef2cd24c622a2cbae (cherry picked from commit 1de89579c75f7b5d5028b162334fa496832a093c)
2020-08-20Core/Unit: No code change, just updating a comment with insights gleaned ↵Treeston
from sniffs. (cherry picked from commit f2f45765e408cbba49e15ea642a1ed052c751bcf)
2020-08-20Core/WorldObject: Properly initialize position data for all types when ↵Treeston
initially creating them. Fixes some issues with PvP objectives not having the correct area ID set on initialization. Closes #20028. (cherry picked from commit 28b3469e89f89a8c87fad06bad27800939abf0f5)
2020-08-20Warning fixShauren
2020-08-20Core/PlayerAI: Some adjustments:Treeston
- Add a 2 second delay before the AI begins using spells. This should provide opportunity for counterplay before that rogue activates cloak and goes on an unstoppable rampage among your healers. (Sorry, guys.) - Stopped the AI from attacking invalid targets under some conditions. It should now properly leash back and follow the charmer if we try to select an invalid target. - Stopped the AI from constantly re-creating the follow movement generator (and thus spamming movesplines). (cherry picked from commit 331e463de83e4ea13935773f992b32733272d263)
2020-08-20Scripts/Auchindoun: Last one, hopefully. Remove reliance on large grid ↵Treeston
searchers by integrating with instance script. (cherry picked from commit d80d7c6685b8a52d5ff7c2a3fade728b91c17eb4)
2020-08-19Scripts/Auchindoun: Blackheart the Inciter fully fixed now. I had way too ↵Treeston
much fun with this one. Two points of note: 1) Spawning 5 invisible triggers with 5 distinct factions which then MC one target each? Biggest. Hack. Ever. Best part? It's blizzlike. 2) For over ten years, I thought it was spelled "Auchinodoun". It's not. It's spelled "Auchindoun". TIL. (cherry picked from commit 04dc47e7e28a26cf027a5bb5c1a3ebf685861325)
2020-08-19Scripts/Auchindoun: Replace the Blackheart the Inciter hack-filled script ↵Treeston
with a slightly less hack-filled script that actually mostly works. This should at least make the boss encounter possible to complete. No claims to correctness, of course. (cherry picked from commit a38141fd6c3a5cc40732af82edd22605e3f67a71)
2020-08-19Scripts/Spell: Port spell_generic.cpp to new script registration syntax ↵Treeston
wherever possible. No actual changes in functionality. (fb87ac8 follow-up) (cherry picked from commit 49aa8a2e59b8873da109638cd7dbe24ef359f0ce)
2020-08-19Scripts/Item: Port spell_item.cpp scripts to new script registration syntax ↵Treeston
wherever possible. No actual changes in functionality. (fb87ac8 follow-up) (cherry picked from commit 37f59f8850d678b8c44710415e7431492c8526f2)
2020-08-19Scripts/Item: Change Nitro -> Boosts <- to use the correct knockup effect ↵treeston
for their backfire. Also, script that knockup effect to work properly ("usually" deploy a rescue parachute). (cherry picked from commit 02b1d8bb484ed82be055438cd2bac1db5f18a101)
2020-08-19Core/Taxi: Properly send taxi node status on login, as well as if the taxi ↵treeston
master is out of range. Closes #20035. (cherry picked from commit 24ec3ad3409e66f523f533ec1d9d573000a5807f)
2020-08-19Scripits/Item: Nitro. BOOSTS.treeston
(cherry picked from commit 125127ea73a68b6da8d1ba631539a9ebffd2c471)
2020-08-19Scripts/Item: Fix Nitro Boosts to only fail in flyable areas. Also, it's ↵treeston
called nitro _boosts_. Not _boots_. Nitro _boosts_. (cherry picked from commit f953d8596091cf70aab308a2c80ebdfa443b4723)
2020-08-19Core/Misc: Fix static analysis issuesjackpoz
(cherry picked from commit 832a114196c7e9405d0569eac1d44de6c7dd83dc)
2020-08-19Core/Vehicles: Do not call InstallAllAccessories for dead Vehicles (#20033)Gustavo
(cherry picked from commit 551d0559aac663e9485b0eaffac5326536180c27)
2020-08-19Core/Misc: Fix static analysis issuesjackpoz
(cherry picked from commit 9cf4dd7345b7f05db834fd48a9f0a135f1884d70)
2020-08-18DB/Creature: Add some missing spawns in DeathforgeKillyana
(cherry picked from commit abf38f9b8fe151273853be61b738323fd6f1c936)
2020-08-18Core/Misc: Fix static analysis issuesjackpoz
(cherry picked from commit 41f4a80f3097b41d19592bcbe99b9a8444eacb19)