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given criteria + number of players displayed, instead of total number of players online + number of players displayed.
Fixes issue #4886
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Author: svetilo12
Closes issue #5015
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(deleting SQLOperation objects)
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connections and vice versa. Prevents allocating RAM that will never be used.
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applies encounter-related aura´s to certain creatures. Reset() was called from AIM_Initialize and prior to that the AI factory selector
Update issue #5152
Please try to re-reproduce
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(not error)
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AddUnitState/HasUnitState/ClearUnitState
Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)
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closes issue #1810
updates issue #4714
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charge-drop) - thanks to Dr. Tenma
Closes issue 3307
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when connecting with Axis framework (needs to be tested)
+ Update packagelist to include correct versions of what we have in repository
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(casting TotalAuraMultiplier to int32 effectively meant setting amount to 0)
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Kudos go to QAston.
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My thank goes to Az@zel for the code analysis.
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internal LFG data classes.
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Note: This change is done in preparation of other changes that will come later.
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happen at the same time
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extra : rebase_source : dbb903afbfbfdee5c2c3ae0be7181508e0eca1b2
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players (by Emtec)
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022f3858fc (thanks Shauren for spotting the problem)
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invitation to match (by VladimirMangos)
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character_inventory.item_template, guild_bank_item.item_entry and mail_items.item_template and created item_instance.itemEntry column instead of them.
As a side effect moved related queries to prepared statements.
As one more side effect fixed not shown and lost mail items in returned expired mail (patch by Quriq14).
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Core/SmartAI: Fixed DamageTaken and DamageDealt hooks
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extra : rebase_source : 062f1c68cd1d318d192b294a493db17a1943bee2
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Closes issue #5095
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how to properly "hunt" for the error.
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certain query.
Author: toshik.777
Closes issue #5068
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overrides
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because of revision 044e466d75.
Fixes issue #5116.
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time, to avoid cheating using third-party software.
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CMSG_DECLINE_CHANNEL_INVITE handling to its correct opcode (0x0410)
(Please report back any findings of erranous behaviour to the tracker, or into this commit)
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WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.
(And clean up tabs and whitespace while rummaging around in there)
Closes issue 5084.
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available for that group (And probably other random crashes that appear when having DF enabled)
Core/Dungeon Finder: Tab2spaces + remove trailing spaces in LFG* files.
Notes to self:
- assign NULL to a pointer parameter will not change the pointer value outside the scope of the function
- deleting a const_iterator can lead to mem corruption
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Note: LfgDungeonSet and LfgLockStatusMap were being used without using the existing typedef (to avoid including LFGMgr.h).
Now those functions use a struct as param that is forward declared so still LFGMgr.h is not needed and redefinition of LfgDungeonSet/LfgLockStatusMap is removed.
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cleared later in code)
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