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2011-10-23DB/SAI: Fix some Hallow's End questskaelima
- Flexing for Nougat (8359,8356) - Incoming Gundrop (8358,8358) - Dancing for Marzipan (8360,8360) - Chicken Clucking for a Mint (8354,8353) Ty Kaopeira
2011-10-23Fix Anub'arak casting Penetrating Cold on 5 players in 10 man raidjon
2011-10-22DB/SAI: Fix quests Data Mining (12860,12927)Kapoeira
Closes #3039 Also fix a typo in previous commit. Thanks @Goret
2011-10-22DB/SAI: Fix quest What The Soul SeesDiscover-
Closes #3034
2011-10-22DB/Conditions: Fix quest Returning the FavorDiscover-
Closes #3035 Also fix build (not enough Ctrl+S)
2011-10-22Scripts/Nagrand: Add a quest incomplete check in go_warmaul_prison (previous ↵Nay
commit). Thanks @Retriman
2011-10-22Scripts/Nagrand: Fix quest Finding The SurvivorsDiscover-
Closes #442 Closes #3033
2011-10-22Scripts/Nagrand: Fix quest Totem of Kar'dashDiscover-
Closes #3032
2011-10-22DB/SAI: Fix quest Bring Me The Egg!Discover-
Closes #1540 Closes #3031
2011-10-22DB/SAI: Properly fix quest Blessing of Incineratus (EAI->SAI)Discover-
Closes #3030
2011-10-22DB/SAI: Fix quest Torching Sunfury HoldDiscover-
Closes #3029
2011-10-22DB/SAI: Fix quest The Flesh LiesDiscover-
Closes #3027
2011-10-22DB/SAI: Fix quest Flora of the Eco-DomesDiscover-
Closes #3026
2011-10-22DB/SAI: Fix quest Creatures of the Eco-DomesDiscover-
Closes #1289 Closes #3025
2011-10-22DB/SAI: Fix quest Tails UpDiscover-
Closes #3015
2011-10-22DB/SAI: Script npcs Sunreaver Agent and Silver Covenant AgentDiscover-
Closes #2997
2011-10-22More cleanup of grid system.megamage
2011-10-22Some cleanup of grid system.megamage
2011-10-22DB/SAI: Fix quest Gormok Wants His Snobolds (14141,14090)Discover-
Closes #2979
2011-10-22Scripts/Quests: Fix quest What Do You Feed a Yeti, Anyway? (14112,14145)Nay
Closes #2975
2011-10-22DB/SAI: Fix quest Still At ItMalcrom
Closes #865 Closes #1535 Closes #2963 Thanks to Discover- as well.
2011-10-22DB/SAI: Fix quest A Meeting With The Magister and An Audience With The ArcanistDiscover-
Closes #1092 Closes #2958
2011-10-22DB/GO: Add two missing Uther's Tribute gameobjectsNay
Closes #2956
2011-10-22DB/Quest Relation: Correct quests offered by some cloth quartermastersRedSonja
Closes #2954
2011-10-22DB/SAI: Fix quests A Taste of Flame (4022,4023,4024)Discover-
Closes #2753
2011-10-21Use read/write thread mx guard instead of general guard for HashMapHolder.megamage
2011-10-21Core/Spells: Move Shadowfiend's passive aura to creature addon.kaelima
Partly reverts ddec56b3e0ec2c2e36264b3ac080fd9ccde099df
2011-10-20Core/Quests: Update Quest::IsAutoCompleteNay
(Fixes an issue with "Candy Bucket" quests) Closes #3554 Closes #3569
2011-10-20use effectMask to calculate mechanicMask in ModSpellDurationille
2011-10-19Core/Spells: Fix shadowfiend.Liberate
Fixes #3285
2011-10-19Core/Spells: Define and implement SPELL_ATTR4_PROC_ONLY_ON_DUMMY.Liberate
Fixes #2685 Fixes #2573
2011-10-19Core/Commands: Added security check in .damageFredi
2011-10-19Core/Spells: Revert d7e0190726 and solve it differently.Liberate
All totems have TARGET_UNIT_CASTER as implicit target except from Wrath of Air and Flametongue. To make Glyph of Totem of Wrath work again modified these 2 totems to be the same as the other totems. This still makes the 2 totems not stackable. Fixes #3293
2011-10-19Core/Grid:kaelima
- Simplified CellArea calculation (Original author: SilverIce) - Removed unused code in Cell class (Original author: SilverIce) - Improve some Visit functions.
2011-10-19Core/Spells: Check to see if a totem has a passive aura. If so: Add the aura ↵Liberate
directly, if not: Cast the spell. Fixes #3264 Fixes #3294
2011-10-19Core/Spells: Add Block Value cap to Shield Slam and Shield of Righteousness.Liberate
Fixes #599 Fixes #2119
2011-10-19Core/Spells: Spells with the self-cast range should not have a range check. ↵Liberate
This range used for many triggered spells. Fixes #3358
2011-10-18And a forgotten change. Sorry for this, I guess it's a welcome back present ↵Liberate
for me... Thanks tobmaps for pointing this out.
2011-10-18And I forgot to turn on tabs to spaces. Also fixed...Liberate
2011-10-18Fix a minor typo in last commit.Liberate
2011-10-18Core/Spells: Add a new stack rule for spellgroups: ↵Liberate
SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT This stack rule makes the effects of the spells in the spellgroup non-stackable, but the spells/auras itself are stackable. a spell should be in only 1 group with this stack rule. Fixes #2243
2011-10-18Core/Grid: Fix a typo in e0d933fed8. Grids should work correctly again. ↵Liberate
Thanks Kaelima.
2011-10-18Clean up grid system. Get rid of GridLoader. This patch should not change ↵megamage
any logic, except the incorrect calculation of the number of loaded corpse (which only affects log).
2011-10-18Compile FixSpp
2011-10-18More clean up of grid system.megamage
2011-10-18Clean up grid system: allow directly creating Cell from x, y.megamage
2011-10-18Use method IsCoordValid() to replace explicit checks.megamage
2011-10-18Rename some classes in grid system.megamage
Note: The naming of classes is still confusing. "cell" usually refers to class "Grid", and "grid" usually refers to class "NGrid". But it requires a lot of changes to clean this up.
2011-10-18Minor changes here and there:Spp
- Cosmetic changes - 'Engrish fix' - Initialization of some vars - Remove some not needed includes
2011-10-18Core/Calendar: Send map raid reset only onceSpp
Also some minor changes here and there