| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-09-09 | Fine, this time I actually built it. Promise. | treeston | |
| 2016-09-09 | Build fix. | treeston | |
| 2016-09-09 | Game/Scripting: Follow-up to b3d44d6. Fix script selection for creatures on ↵ | treeston | |
| difficulty > 0. | |||
| 2016-09-09 | Core/Maps: Add override to allow InstanceMap const* -> InstanceScript const*. | treeston | |
| Also tighten const-ness on CanSpawn method of CreatureScript. | |||
| 2016-09-09 | Core/Conditions: New CONDITION_QUESTSTATE (47). It's the existing quest ↵ | treeston | |
| conditions collapsed into a bitmask value2 because I'm a lazy person that doesn't like having long SQL queries. Then use this new condition to fix Sniffing out the Perpetrator for Horde. Tagging issue #17914. | |||
| 2016-09-09 | Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ↵ | treeston | |
| Now also applies to initial spawn. Dynamic spawning prep. | |||
| 2016-09-09 | Derp. Build fix. | treeston | |
| 2016-09-09 | AI/SmartAI: Fix an issue where SmartAI creatures would not properly follow ↵ | treeston | |
| their owner on evade. Also fix a bug where creatures with INHABIT_ROOT would get stuck in evade under certain conditions. This allows us to fix quest 12261 (No Place to Run). Closes #16291. | |||
| 2016-09-09 | DB/Quest: Fix vehicle SAI for quests 12910 and 12855 (Sniffing out the ↵ | treeston | |
| Perpetrator H/A). Tagging issue #17914. | |||
| 2016-09-06 | Core/Entities: moved duplicated triggered cast proc check to ↵ | ariel- | |
| Unit::ProcDamageAndSpellFor, it was preventing some always triggered auras from proccing. | |||
| 2016-09-05 | Core/AI: updated SpellTargetSelector::operator() (#17824 follow-up) | ariel- | |
| 2016-09-04 | Core/Battlefield: container optimization | ariel- | |
| 2016-09-04 | Core/Battlefield: fix Wintergrasp defender portal logic | ariel- | |
| 2016-09-04 | Core/Scripts: move Icehowl unroot after movement (MotionMaster does not ↵ | ariel- | |
| update if unit is Rooted) Closes #17864 | |||
| 2016-09-04 | Core/Scripts: Implement Flag of Ownership. Closes #12265 | ariel- | |
| Core/Spells: Implemented TARGET_CORPSE_SRC_AREA_ENEMY. Closes #12803 | |||
| 2016-09-04 | DB/Instance: Black Temple | Kittnz | |
| - Add missing aura's and Ashtongue Stalker's spawns. - Add paths for Illidari Nightlord's and formations | |||
| 2016-09-04 | Core/Scripts: more 746b838870e93d9843a089613ce7f1cd160b6ea5 follow-up, ↵ | ariel- | |
| shouldn't trigger marker aura if proc was prevented | |||
| 2016-09-04 | Core/Scripts: add missing check removed in ↵ | ariel- | |
| 746b838870e93d9843a089613ce7f1cd160b6ea5 | |||
| 2016-09-04 | Core/Spells / Scripts: Fix Lock and Load. Closes #16731 | ariel- | |
| 2016-09-04 | Core/Scripts: Implement Glyph of Backstab. Closes #7500 | ariel- | |
| 2016-09-03 | Core/Transport: do not relocate players on board of vehicles when near ↵ | ariel- | |
| teleporting. Vehicle should take care of that | |||
| 2016-09-03 | Core/Misc: calculate rotation fields from orientation in some places it's ↵ | ariel- | |
| impossible to get: - SmartScripts: SMART_ACTION_SUMMON_GO - Spell Effects: * SPELL_EFFECT_DUEL * SPELL_EFFECT_SUMMON_OBJECT_WILD * SPELL_EFFECT_SUMMON_OBJECT_SLOT1 * SPELL_EFFECT_SUMMON_OBJECT_SLOT2 * SPELL_EFFECT_SUMMON_OBJECT_SLOT3 * SPELL_EFFECT_SUMMON_OBJECT_SLOT4 - Command Scripts: .gobject add Closes #17891 | |||
| 2016-09-03 | Core/RBAC: Added rbac permissions from 6.x branch | joschiwald | |
| 2016-09-03 | Drycoding is bad, mmkay? | treeston | |
| 2016-09-03 | Scripts/Events: Globally fix all ExecuteEvent loops to check ↵ | treeston | |
| UNIT_STATE_CASTING after each iteration, instead of just checking it once initially. Fixes and closes #17892. | |||
| 2016-09-02 | Core/SmartScripts: Add missing break, 5f43e7b follow-up. | treeston | |
| 2016-09-02 | Merge branch '3.3.5-goshdangitsmartai' into 3.3.5 (PR #17738) | treeston | |
| 2016-09-02 | Scripts/SmartScripts: Fix charmed behavior for SmartAI. For real this time. | treeston | |
| - Core AI logic will no longer issue attack/movement commands while under player control. - Add new SMART_EVENT_FLAG_WHILE_CHARMED (0x200). Any event without this flag won't run while charmed. - Add SMART_EVENT_FLAG_WHILE_CHARMED to existing actions, except a select subset (movement, talking, and nontriggered casts, pretty much). | |||
| 2016-09-02 | Another build fix. | ariel- | |
| (it was probably better to just revert the commit instead) | |||
| 2016-09-02 | Note to self: drycoding is bad | ariel- | |
| 2016-09-02 | Core/Spell: no need to bloat existing parameter lists. ↵ | ariel- | |
| (f81754a306a8b1f24f0b130ded3c8170e9b146c5 follow up) | |||
| 2016-09-02 | DB: Add missing racial mounts to faction change | ariel- | |
| 2016-09-02 | DB/Creature: Hardened Steel Skycaller | ariel- | |
| Fix correct spell, was 52775 Summon Escort | |||
| 2016-09-02 | DB/Creature: Make Coldarra Spellweavers cast Arcane Missiles (channel) ↵ | treeston | |
| instead of Arcane Missile (triggered spell). | |||
| 2016-09-01 | DB/Creature: More fixes for that poor Cabal Abjurist! Plus bonus content for ↵ | treeston | |
| Bleeding Hollow Darkcaster. I feel like a DB dev now. | |||
| 2016-09-01 | DB/Creature: Fix Cabal Abjurist SAI | treeston | |
| 2016-09-01 | Core/Spell: Workaround cobra strikes into a charged aura instead of stacked. | ariel- | |
| Fixes #754 | |||
| 2016-09-01 | Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers. | ariel- | |
| 2016-09-01 | Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed ↵ | ariel- | |
| so pet casts properly remove aura charges) | |||
| 2016-08-31 | Core/Spells: fix Bullheaded immunities | ariel- | |
| Closes #421 | |||
| 2016-08-31 | Core/Spells: Move Missile Barrage, Hot Streak and Brain Freeze mage talents ↵ | ariel- | |
| to proc system. Also implement T8 4P Bonus. Closes #1536 | |||
| 2016-08-31 | Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility ↵ | treeston | |
| overload to MotionMaster. | |||
| 2016-08-31 | DB/Creature: Fix random inhabittype that was making an Outland world elite ↵ | treeston | |
| permanently rooted. | |||
| 2016-08-31 | Replace a leftover const char* with a std::string const&. | treeston | |
| 2016-08-31 | Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and ↵ | treeston | |
| The Ugly™, e.g. gossip preprocessor macros, and replaces them with the new-and-shiny gossip functions. | |||
| 2016-08-31 | Fix dynamic build. | treeston | |
| 2016-08-30 | Core/Scripts: remove forgotten #define in boss_kalecgos.cpp | tkrokli | |
| This #define was originally supposed to be removed in my PR #17832, but for some reason it remained undeleted. This commit corrects it. Also aligned all the enum values to the same column for readability, based on a common multiple of 4 spaces. | |||
| 2016-08-30 | SQL file fixed: insert newline at End Of File | tkrokli | |
| 2016-08-30 | DB/Quest: The Scepter of Celebras | tkrokli | |
| Main SQL content by Gargarensis and DevQuad (possibly sourced from https://github.com/classicdb/database/commit/b5d4eebdd61c23ae5486220a18f4f2aef999e8c4 ) Closes #4929 | |||
| 2016-08-29 | Core/Define: Remove the conditional macro for constexpr. | Naios | |
| * Not needed anymore since the requirements were raised to MSVC 2015. | |||
