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2011-10-13Fix the sequence of some lines because of my previous changes.Studioworks
2011-10-12Readd accidentally removed line in my previous commit.Studioworks
2011-10-11Core: Style cleanup in boss_illidan.cppStudioworks
2011-10-11Fix compile error in gcc.megamage
2011-10-11Fix a crash caused by my previous commit.megamage
2011-10-11Scripts/Icecrown Citadel: Fixed Professor Putricide's ooze puddle growthShauren
2011-10-10Pass low guid instead of guid to DeleteCharaceterNameData.megamage
Thanks to Studioworks for pointing out.
2011-10-10Remove/Add creature from/to map when it changes map.megamage
Note: creatures was never supposed to change map, but now the core allows them to move with transports...
2011-10-10Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for ↵megamage
better management.
2011-10-10Rename "SetPosition" to "UpdatePosition".megamage
Replace CreatureRelocation in scripts with new Creature::SetPosition.
2011-10-10Merge pull request #3399 from megamage/mastermegamage
Fix the relocation of creatures across cells. Try to fix #3054.
2011-10-10Merge pull request #3436 from Fredi/cleanupMachiavelli
Script/Commands: Codestyle and cleanups
2011-10-10Fix the bug that CC AOE spells do not remove stealth aura if the target is ↵megamage
behind the caster.
2011-10-10Remove duplicated code for SendNameQueryOpcodemegamage
2011-10-10Script/Commands: Codestyle and cleanupsFredi Machado
2011-10-09Scripts/Ulduar: Changed behaving of Elders when Freya is killedLopin
2011-10-09Merge pull request #3416 from Kapoeira/masterShauren
Scripts/ICC: Prevent players from teleporting to the Lich King if they are in combat
2011-10-09Scripts/ICC: Prevent players from teleporting to the Lich King if they are ↵Cron
in combat.
2011-10-08DB/Page Text: Fix most pages that use htmldurotar
Now you can see maps, centered titles and graphics in GO and items with page_texts Closes #3379
2011-10-08Merge pull request #3259 from Souler/pullmegamage
Traps and Basic Campfire ignoring unattackable flags.
2011-10-08Update char name data when create/delete char.megamage
2011-10-08Update code related to character name data.megamage
Note: need to add/delete data when character is created/deleted.
2011-10-08Scripts/Icecrown CitadelShauren
* Minor corrections to Sister Svalna event * Removed unneeded workarounds for Deathbringer Saurfang procs * Changed GM check to use account level (makes no sense to check isGameMaster as that does not allow entering combat at all)
2011-10-08Core/PlayerDump: Add config to disallow overwriting existing files and usage ↵Shocker
of paths in player dump write to prevent local exploits
2011-10-08Core/GameObects: Fix a crash in GameObject::DeleteMachiavelli
2011-10-08One last culprit...Machiavelli
2011-10-08Core: Fix a boatload of crashes after the mass cleanup... Thanks to ↵Machiavelli
Broodwyrm for spotting the culprits
2011-10-08Core: Build fix for linux after code style cleanupMachiavelli
2011-10-08Scripts/Ulduar/Freya: Kill the leftovers of old chest handlingMachiavelli
2011-10-08Core: Fix some build errors after code style cleanupMachiavelli
2011-10-08Scripts/Ulduar/Flame Leviathan: Fix crash #3403. Thanks to Shauren for the ↵Machiavelli
heads up
2011-10-08Core/GameObjects: Fix infinite respawning of chest gameobjects that are ↵Machiavelli
summoned trough spells with ie. SPELL_EFFECT_SUMMON_OBJECT_WILD Closes #1618 Closes #2486
2011-10-08Scripts/Ulduar/Freya: Fix chest spawn on death. Note that this needs DB ↵Machiavelli
data, both for loot and possibly gobject templates. Closes #2220 Ref #1928 Ref #1878
2011-10-08Core/Spells: Restore work of Unrelenting Assault after ↵3kids
341d22ff9184c1988c87a2badc28f15126da414e
2011-10-07Merge pull request #3400 from Bootz/mastermegamage
REPO: Code-Style fixes... (Part duece)
2011-10-07REPO: Code-style clean-upsBootz
* Fixed pMap->map * Fixed pInstance->instance * Fixed pInsta->instance * Fixed pQuest->quest * Fixed pWho->who * Fixed pTarget->target * Fixed pGo->go ~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07Merge pull request #3281 from n4ndo/mastermegamage
Fix Crash in ProcessQueryCallbacks
2011-10-07Fix incorrect logic in Unit::IsNonMeleeSpellCastedmegamage
Author: kerhong
2011-10-07Fix the broken logic in NearestHostileUnitInAttackDistanceCheckmegamage
2011-10-07Fix crash #3274 in Unit::HandleDummyAuraProcmegamage
2011-10-07Fix crash #3306 in Unit::HandleDummyAuraProcmegamage
2011-10-07Fix crash #3297 in Unit::HandleDummyAuraProcmegamage
2011-10-07Fix the relocation of creatures across cells. Try to fix #3054.megamage
2011-10-07Merge pull request #3395 from megamage/mastermegamage
Fix a crash caused by SetupBattleground when m_Map is not created.
2011-10-07Core/Spells: Chain spells shouldn't hit crittersShocker
2011-10-07Scripts/Icecrown Citadel: Removed double casting of SPELL_VALKYR_TARGET_SEARCHShauren
Closes #3396
2011-10-07Fix a crash caused by SetupBattleground when m_Map is not created.megamage
2011-10-07Core/Misc: Add the SQLs for ticket resetroot
2011-10-07Core/Misc: Small fixes after recent pullsroot
2011-10-07Merge pull request #3392 from Bizzy/BizzyShocker
Core/Commands: Added '.ticket reset' for resetting ticket-id counter. Aut