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2011-06-26Core/Spells: don't allow spells which hit target only with ↵QAston
SPELL_EFFECT_DUMMY to execute spell triggers on that targets, also cleanup related code a bit.
2011-06-23Merge branch 'master' of https://github.com/TrinityCore/TrinityCoreQAston
2011-06-23Core/Auras: fix a typo in PowerDrain auras periodic tick handler.QAston
2011-06-23Scripts/Nexus: Fixed reseting of achievement Chaos TheoryLopin
2011-06-23Core/WorldSession: Fix level requirement for Death Knight creation.Liberate
Closes #2098
2011-06-23Scripts/Gundrak: Properly fixed achievement Share the LoveLopin
2011-06-23Merge branch 'master' of https://github.com/TrinityCore/TrinityCoreQAston
2011-06-23Fix buildQAston
2011-06-23Core/WorldSession: Fix a crash at character creation. Author: DerexLiberate
Closes #2097
2011-06-23Core/Spells: Cleanup in Spell.h:QAston
- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters - Move IsQuestTameSpell function to SpellMgr.h - Move UnitList typedef to Unit.h Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23Merge branch 'master' of https://github.com/TrinityCore/TrinityCoreLopin
2011-06-23Scripts/Nexus: Properly fixed achievement Chaos Theory and small cleanupLopin
2011-06-23Core/Network: Handle running out of file descriptors on linux-based systems ↵Derex
(windows-based systems requires additional fixes) Signed-off-by: click <click@gonnamakeyou.com>
2011-06-23Scripts/Drak'Tharon Keep: Properly fixed achievement King Dred and small cleanupLopin
2011-06-23Scripts/The Old Kingdom: Properly fixed achievement Respect Your Elders and ↵Lopin
small cleanup
2011-06-23Core: Remove a few warnings (unused variables), clean up tabs whitespacesclick
2011-06-23Core/Spells: Completely remove spells which were taught by ↵Machiavelli
SPELL_EFFECT_LEARN_SPELL on talent reset or talent spec switch - instead of keeping them stored as disabled. Reason for this is that if the primary spell with effect SPELL_EFFECT_LEARN_SPELL is learnt again, a 'new' secondary spell will be taught while the old one was still around. The latter was the reason for primary key violations in character_spell that led to transaction failures and thus character rollbacks. Closes #1231 Closes #480
2011-06-22Core/WorldSession: Store correct packet in CharacterCreateInfoMachiavelli
2011-06-22Core/Worldsession: Fix death knight character creation logic after recent ↵Machiavelli
commits
2011-06-22DB/SQL: Added achievement ScriptNames to world_scripts_full and fix import ↵Lopin
typo there
2011-06-22Scripts/Ulduar: Fixed achievement Getting Back to Nature in Freya's encounterLopin
2011-06-22Missing line from 9b17b9.Machiavelli
2011-06-22DB/SQL: Added today's achievement changes to world_scripts_fullLopin
2011-06-22Scripts/Ulduar: Fixed achievements Knock on Wood & Knock, Knock on Wood & ↵Lopin
Knock, Knock, Knock on Wood in Freya's encounter
2011-06-22Core/DBLayer: Fix possible crashes from fe8cb7Machiavelli
2011-06-22Scripts/Ulduar: Fixed achievement Deforestation in Freya's encounterLopin
2011-06-22Core/DBLayer: Don't lock a connection when doing mysql_real_escape_string as ↵Machiavelli
it doesn't need to interact with the server.
2011-06-22Core/DBLayer: Make database interaction after create character packet ↵Machiavelli
completely asynchronous. This is more performant and fixes a DoS loophole and possible data desynchronisation caused by spamming this packet. Closes #584 Closes #2089
2011-06-22Scripts/Ulduar: Properly fixed achievements I Love the Smell of Saronite in ↵Lopin
the Morning & Shadowdodger in General Vezax's encounter
2011-06-21Core/Auras: Fix refresh of auras with spellmodifiers applied to currently ↵QAston
cast spell.
2011-06-21Scripts/Ulduar:Shauren
* Removed achievement hacks from Ignis the Furnace Master's script and scripted them properly * Code style cleanups
2011-06-21SQL: Added missed changes to script fullsShauren
2011-06-21Core/Alcohol: Drunk players will now properly see drunk-visible units.Shauren
2011-06-21Revert "Core/Auras: Fix work of proc auras are refreshed during proc event ↵QAston
routine." This reverts commit 2a47163771863e4115bac27a127d660799abbde0.
2011-06-21Core/Auras: Remove auras with AURA_INTERRUPT_FLAG_HITBYSPELL on spell hit, ↵QAston
only when target hit is enemy.
2011-06-21Core/Spells: Prevent hit main target by 5 yard AOE effect of Starfalltobmaps
Closes #1186 Closes #2085
2011-06-21Fix copypasta mistake from acb47d, thanks to Lopin for pointing out.Machiavelli
2011-06-21Core/Auras: Fix work of proc auras are refreshed during proc event routine.QAston
2011-06-21Scripts/Ulduar/Flame Leviathan: Make Pool of Tar actually apply harmful ↵Machiavelli
auras without resetting instantly. Closes #1798
2011-06-21Scripts/Ulduar/Kologarn: Fix Stone Shout target selectionMachiavelli
2011-06-21Scripts/Ulduar/XT002:Machiavelli
- Fix heart phase triggering if boss recovered health from scrapbots previously - Fix scrapbot enter vehicle visual - Allover cleanup and codestyle appliance
2011-06-21Core/Spells: Fix proc of item Eye of the Broodmothertobmaps
Closes #530
2011-06-20DB/SQL: Better queries deletion, thanks Dasio for pointing it outLopin
2011-06-20Scripts/Ulduar: Corrected Feral Essence amount of stacksLopin
2011-06-20Core/Achievements: Fixed achievement Safety Dance in Heigan the Unclean's ↵Lopin
encounter
2011-06-20Core/Achievements: Fixed achievement A Void Dance in Zuramat the ↵Lopin
Obliterator's encounter
2011-06-20Core/Achievements: Fixed achievement King's Bane in King Ymiron's encounterLopin
2011-06-20DB/SAI: Fix Taela Everstride SAI (OOC firing at target) and remove 12 ↵Malcrom
waypoint script errors spamming when a player is in Allerian Stronghold Signed-off-by: click <clickvd@gonnamakeyou.com>
2011-06-20Core/Misc: Some random cleanups and code style fixestobmaps
2011-06-20Core/Spells: Fix crash with spellstealing of Divine Illuminationtobmaps