| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2013-02-11 | Buildsystem/CMake: Drop a FATAL_ERROR-message if the git binary is not found ↵ | click | |
| or outdated. Allow for it to be pointed to through the ADVANCED settings in the CMake GUI if the above is true. | |||
| 2013-02-10 | DB/Triggers: Added anti-exploration in Hellfire Ramparts | Kinzcool | |
| 2013-02-10 | DB/Factionchange: Add a missing spell (Teleport: Darnassus / Teleport: ↵ | Vincent_Michael | |
| Thunder Bluff) at player_factionchange_spells | |||
| 2013-02-09 | DB/Triggers: Fixed access to Duskwither Spire | Kinzcool | |
| 2013-02-10 | DB/Creature: Fix Onyxian Lair Guard equipment | Vincent_Michael | |
| 2013-02-09 | Core/Objects: Rewritten UpdateMask class to perform bit operations faster at ↵ | Shauren | |
| the cost of higher memory use and moved building the mask for packet to a separate method. Closes #9127 | |||
| 2013-02-09 | Core/Spells: Fix cooldown problems for Val'anyr, Hammer of Ancient Kings | zwerg | |
| Closes #9162 | |||
| 2013-02-09 | Core/SAI: Rewrite SmartAI::RemoveAuras in a safer way | Shauren | |
| 2013-02-09 | Script/Quest: Kodo Roundup | Gacko | |
| Closes #943 | |||
| 2013-02-09 | DB/Quests: Fix quest The Collapse and Deploy the Shake-n-Quake | Nay | |
| Ref #1005 Ref #2034 Ref ae307048475ff14863d5a Closes #3595 | |||
| 2013-02-08 | Core/DBLayer: Avoid a crash when calling mysql_get_server_version if ↵ | Nay | |
| connection was not open | |||
| 2013-02-08 | DB/Triggers: Added areatriggers in Shadowfang - when you'll try to jump out ↵ | Kinzcool | |
| of the dungeon walls, you will be teleported | |||
| 2013-02-08 | Merge pull request #9166 from thomas33/typo | Nay | |
| Core/Scripts: Coding style | |||
| 2013-02-08 | Core/Players: Fixed crash when mute expired while player was ingame | Shauren | |
| 2013-02-08 | Core/AI: Fixed merge error | Shauren | |
| 2013-02-08 | Core/Auth: Reverted part of fb43a92cc2aaffab42efebf025b6a12c01af8fde - ↵ | Shauren | |
| session key is still needed after logging in to be able to switch realms | |||
| 2013-02-07 | Core/Accounts: sessionkey field in account table is only a temporary storage ↵ | Shauren | |
| to pass data from authserver to worldserver and should only be used as such. Clearing sessionkey from database after a successful login to prevent possible exploits. | |||
| 2013-02-07 | typo | thomas33 | |
| 2013-02-07 | Core: More clean up whitespace | Vincent_Michael | |
| 2013-02-07 | Core: Clean up whitespace, and remove a silly warning in boss_lurker_below.cpp | click | |
| 2013-02-06 | Core: Fixed some compile warnings | Shauren | |
| 2013-02-06 | Fix up previous commit. | w1sht0l1v3 | |
| 2013-02-06 | DB/Misc: Fixup quest Hot On The Trail (A:24849 H:24851) | w1sht0l1v3 | |
| 2013-02-06 | Core/Player: Fix a query that was wrongly deleting items | Nay | |
| CHAR_DEL_ITEM_INSTANCE deletes by item guid but in Player::DeleteFromDB the guid being used was player's guid. That means that if player with guid 100 was deleted, the item with guid 100 would also be deleted. This item could or could not belong to the player. Closes #8883 Closes #9136 Thanks to @vlad852 for finding the issue | |||
| 2013-02-06 | Add comment to f205613eb5a47c390d0403e3b01a021304406617 | Gacko | |
| 2013-02-05 | DB/Items: Added Heart-Shaped Box, missing for Love in the Air event | Kinzcool | |
| Closes: #9130 | |||
| 2013-02-05 | Core/SQL: Explicitly set the auth.account-table to use the INNODB-engine (to ↵ | click | |
| allow foreign keys and transactions) If you have an OLD database (auth), and RBAC SQL-alterations, make SURE that it's InnoDB, otherwise run this (it can be run multiple times anyway) (The only change added is to alter the table to explicitly be an InnoDB-table) | |||
| 2013-02-05 | DB/Disable: Ignore LOS for Krakles Thermometer | Gacko | |
| Closes #5560 | |||
| 2013-02-05 | Core/Spell: Consider disables for LOS check | Gacko | |
| 2013-02-05 | Core/Remote: Adjust logentries to accomodate separation of info- vs ↵ | click | |
| debug-output, using Info-level as default unless it's REAL debugoutput | |||
| 2013-02-05 | Warning fix | Spp | |
| 2013-02-05 | Typo fix | Spp | |
| 2013-02-05 | Core/RBAC: Allow custom security levels for commands. (Before this change ↵ | Spp | |
| any command with seclevel > 3 had the same permissions than player commands) Note: This is still a workaround till command system is moved to RBAC | |||
| 2013-02-04 | DB/Creature: Updated Unseen template | Kinzcool | |
| 2013-02-04 | Core/AI: Removed Scripted_NoMovementAI which has become obsolete. Use ↵ | m7nu3l | |
| ScriptedAI::SetCombatMovement(false); to get the same functionality. | |||
| 2013-02-04 | DB/Misc: Fix achievement Flirt With Disaster. | w1sht0l1v3 | |
| 2013-02-04 | DB/Commands: Fix RBAC commands (remove an extra dot) | Nay | |
| 2013-02-04 | DB/Characters: Update sql/base/characters_database.sql | Nay | |
| 2013-02-04 | DB/Auth: Update sql/base/auth_database.sql | Nay | |
| 2013-02-04 | Correction to previous commit (Use proper way to delete from spell_script_names) | Spp | |
| 2013-02-04 | Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed) | Spp | |
| Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw - Also move code to force party update to LfgPlayerScript - Remove some obsolete Lfg code after recent commits | |||
| 2013-02-04 | Rename sql files of 760d62e934f8289cdd9950c04a4dbf588eddd742 | Gacko | |
| 2013-02-04 | Merge pull request #9099 from Bezo/mutenew | Aokromes | |
| Add Mute reason and mute by to the db so you can get this info from the ... | |||
| 2013-02-04 | Fix compile without PCH | Spp | |
| 2013-02-04 | Core/RBAC: Add SQL to remove bad data from account_access, otherwise other ↵ | Spp | |
| sqls will fail due to use of FOREIGN KEYS - Also add missing files from previous commit | |||
| 2013-02-04 | Core: Implement Role based Access Control | Spp | |
| - This system will give more control of actions an account can perform. System defines: - Permissions to perform some action - Roles: a set of permissions that have some relation - Groups: a set of roles that have some relation Operations: - Grant: Assign and allow - Deny: Assign and do not allow - Revoke: Remove Precedence to know if something can be done: Grant, Deny. That means, if you are granted some action by a role but you have denied the permission, the action can not be done. Some Rules: - Groups can only have roles - Roles can only have permissions - An account can be assigned granted and denied roles. Permissions inherited from roles are granted if roles is granted and denied if roles is denied - An account can be assigned granted and denied permissions - An account can have multiple groups, roles and permissions - An account can not have same role granted and denied at same time - An acconnt can not have same permission granted and denied at same time - Id 0 can not be used to define a group, role or permission Added some permissions as a sample of use (Instant Logout, Skip Queue, Join BGs, Join DF) and some permissions as a workaround to commands till command system is modified to use RBAC | |||
| 2013-02-03 | Merge pull request #9142 from m7nu3l/patch-4 | Manuel Carrasco | |
| Core/MovementGenerator: Now MovementInform event is called at the truly end of Finalize function. Thanks Trista | |||
| 2013-02-04 | Core/MovementGenerator: Now MovementInform event is called at the truly end ↵ | m7nu3l | |
| of Finalize function. Thanks to Trista. | |||
| 2013-02-04 | Core/Dungeon Finder: Declare some functions private as those are not used ↵ | Spp | |
| outside LFGMgr. Also do not expose LFGDungeonData outside LFGMgr | |||
| 2013-02-04 | Core/Dungeon Finder: Corrections to previous commit | Spp | |
| - player::inRandomLfgDungeon was supposed to return if current player map and difficulty are the ones player applied for | |||
