| Age | Commit message (Collapse) | Author |
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Make the npc visible only for dead players
Remove the SAI and move the aura to Creature addon
(cherry picked from commit 1c877ecbd2a4c81204f932a4f249b8f9dd6f5b90)
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Add a sleep effect on Hungering Plaguehound once they are fed to avoid spamming the credit
Fix the Ethereal aura being removed and not set after evade for Eidolon Watcher
Fix Assassinate Restless Lookout, it will only be used on Restless lookout
Closes #16054
(cherry picked from commit bc6c380e7d928fd193cfdf01ee178ad10774df98)
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By @Rushor
Closes #16055
(cherry picked from commit 91c1de2f43dff14cfb883bc725823b6186ce0f87)
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Veil
Closes #16068
(cherry picked from commit 394e0db6579da13ad9a75ca839ed58fefdfb8826)
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By @tkrokli
Closes #16078
(cherry picked from commit 99f31a2202564493751240d99e08e1044c7a9d80)
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Closes #16094
(cherry picked from commit 571578dce56b777ba0d10bbeb8573fc1b272ad1c)
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Closes #16097
(cherry picked from commit 70308e3c3316a9e0f260a3e9c808fe0d23d79d4d)
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Fix Gossips used for taxi
Closes #16112
(cherry picked from commit 79c9af11b9a90b051ecc26b0a60e879e3d9c4134)
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By @Saben65
Closes #16121
(cherry picked from commit 4292ff0b54909ee0991a4b619846f3c5123b39eb)
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creature addon
Closes #16107
(cherry picked from commit 335ec729bd0b6829f9f5bf98f63f3acc738b2a58)
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By @Saben65
Closes #16104
(cherry picked from commit 17b57453c1082659f28f2bf3d20678f842f9c953)
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Drathir
Closes #16122
(cherry picked from commit cb6a7b7fa63a7e5a8ef54b827ab9b66784d58ac7)
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Closes #16081
(cherry picked from commit b269c1f1cb92389c125a29a99c5c811dbfdd89c1)
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Closes #16119
(cherry picked from commit bf8a3b1dfe8faed8fa47fa1ed8de313713abb8a9)
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(cherry picked from commit 812809a977e2ba2a53e55c3dfc74bbed9dd59b7a)
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Add missing spawns
(cherry picked from commit b13c7f511ed5e21b9f5fb1efa871bc8dca315336)
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This optional breadcrumb quest should not be takable if player has already started quest chain it leads to.
(cherry picked from commit 315123f8738e837ef98e22db83438396c638e251)
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(cherry picked from commit 179f756866e780411949d817e76801c87e858d30)
# Conflicts:
# sql/updates/world/2015_12_15_01_world.sql
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Closes #16299
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# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
# src/server/scripts/Spells/spell_paladin.cpp
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Closes #16093
(cherry picked from commit b5eb67571099a8f079cd64e8d17352b0dabb9882)
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Dalaran
(cherry picked from commit 68033fa4679bb275fb8ce8bde8e30c0be9a6c5bc)
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cast rather than the triggered cast, thus not erroneously causing a cooldown.
(cherry picked from commit 403ff2132490c7e785bb0ae5373d2c7a34d73e14)
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Closes #16032
(cherry picked from commit 0f8743a5415d67cdf46228ca5d5b91123668b009)
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Closes #16036
(cherry picked from commit ba72fd863cef7bee88b077c8f62f299f7e836ce1)
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Closes #16050
(cherry picked from commit c282e9ae35e269505a73fcae38f2050bfb82cc03)
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(cherry picked from commit e1bcd10c9bc2ccfacb5edd80bd4212f28cf8fc30)
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Closes #15982
(cherry picked from commit 3685be2fb67cf9a6903b4f3aa55c20527330cce0)
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- Removed 11 useless for iterations (for each quest loaded)
(cherry picked from commit 4a532a71b655945f394fecfe4a2177b2618a6d59)
# Conflicts:
# src/server/game/Quests/QuestDef.cpp
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closes #16009
(cherry picked from commit b013eb1925276cde36dbcd765ee89aeecdcd21de)
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* Removed some of the MoveInLineOfSight calls
* Added more AreaTriggerScripts
(cherry picked from commit ce90e30a80a742640396a04a767e767c6518a0a5)
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- Fix missing yells
- Rearrange existing yells to match live
- Sniffed positions for adds
- Improve add respawn handling
- Make adds not fight the player for control (don't use their spells on their own etc.)
- Update adds' hotbar keys to match live (this will affect other creatures with nonsequential possess keys as well)
- Fix adds' movement when mind controlled, they no longer move automatically when right-clicking (this affects all mind-controlled creatures)
- Blizzlike timers
(cherry picked from commit 54d583b0fbb7ecfb97a731be21218bbb72d80b4d)
# Conflicts:
# src/server/game/Spells/SpellMgr.cpp
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(cherry picked from commit 6d080d0c44b943fe93ad93b07a99d481975f9d58)
# Conflicts:
# src/server/game/Entities/Player/Player.h
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- Improved Web Wrap target selection
- Added missing text
- Cleanup of web wrap positioning - two players will never be flung to the same position (25-man)
- Further improvement to web wrap spawn behavior - targetable web wrap now only spawns after the player has finished being flung to the respective position (blizzlike)
- Add additional web wrap positions (sniff)
(cherry picked from commit 5dd61633872fc40d83dfa13aa58a1c7de717c012)
# Conflicts:
# src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
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(cherry picked from commit b6942cd090f34196a7a633f05d48c92a344106a1)
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Fix assertion triggered when entering a vehicle while channelling a shared vision spell.
Fix #15953
(cherry picked from commit 2cb54d5606109305194ed3cdb1b56ca62317b891)
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
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(cherry picked from commit 5b8b32dac7bd4071462aebdc94b2b3ae45e60b1e)
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Add Unit::KillSelf() function as overload of Unit::Kill(this) . Use KillSelf() whenever the killer and the victim are the same to clearly state the Unit is going to kill itself.
(cherry picked from commit 3267c90102068ed88c0bd7146ae747fe8ba44771)
# Conflicts:
# src/server/game/AI/SmartScripts/SmartScript.cpp
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cases when it has RemoveMode AURA_REMOVE_BY_DEFAULT
Closes #15930
(cherry picked from commit f8f815dbc3a9ba7ab7fd0700722e4c589e88edff)
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(cherry picked from commit 1ddf44caf3b0c9af2cc4169b608f1801c2f6f52a)
# Conflicts:
# src/server/game/Quests/QuestDef.cpp
# src/server/game/Server/WorldSession.cpp
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(cherry picked from commit bffaa92633937d220ab19f565faa5906995530a2)
# Conflicts:
# src/server/game/Entities/Pet/Pet.h
# src/server/game/Texts/CreatureTextMgr.cpp
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(cherry picked from commit f1f4005ad8a17ea5fdd2b66f8ed3d0bd7c4c1efb)
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Handlers/GroupHandler.cpp
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Hallowed Wand items should cast a transformation on party members.
by @DevRival, closes #3574
Before this patch, the following spells do not have any effect at all:
- 24717, Pirate Costume
- 24718, Ninja Costume
- 24719, Leper Gnome Costume
- 24720, Random Costume
- 24737, Ghost Costume
Details from testing on the current 3.3.5 branch (commit ecbbcc8):
- 24724 (Skeleton Costume) seems to work as intended
- 24733 (Bat Costume) only lasts 10 seconds instead of 60 minutes
- 24741 (Wisp Costume) also seems to work as intended
All the spells listed above are included in this PR.
(cherry picked from commit 3fdbcf18ae2eeb7a965a9b2dc4b7e22796aaceae)
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(cherry picked from commit 3b90b0368a019d47911062da6257555e88d17fda)
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- Reduce initial spawn timer on the encounter from 30 seconds to 5 seconds
- Rearrange respawn logic to fix the "petrified" visual from not showing properly
- Fix a potential infinite respawn loop that could prevent the encounter from initializing properly (fixes and closes #15898)
(cherry picked from commit bf9963039906f4b4df218ecc1818f5b01bcc714d)
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By tkrokli, closes #15725
(cherry picked from commit 09b15428bc8854bd388d689e8ccf3ae9f9903d67)
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(cherry picked from commit b5c12bd36f6d2e99ba4a94a1ba00de951a365f06)
# Conflicts:
# sql/updates/world/2015_11_20_00_world.sql
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clang 3.6
(cherry picked from commit f01ef901efab7f5b705948880c79eaf23061791e)
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