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role
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* SourceGroup defines which phase should the condition affect
* SourceEntry limits the area of the phase (alternatively 0 means all areas)
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Closes #15432
(cherry picked from commit 2044cd7c12a361ac9e6b2c962525752d83986f98)
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Closes #13911
(cherry picked from commit 053209562376d4f0eb9fdaf8c66cfe18d73a849c)
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building with gcc 5
Closes #15616
Closes #15740
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all handled clientside
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Remove a wrong spell used to ride the carpet
Closes #15418
(cherry picked from commit 82f69b5bea09f4bb3e977817324dac733d632752)
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Add a cosmetic channeling spell for Decrepit Necromancer and remove a wrong emote.
Closes #15404
(cherry picked from commit 24a624b38c5d436341a4b87eef6fbe66afc4bfb6)
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Cosmetic channeling spell casted by the red Orb to wake up the npcs
(cherry picked from commit 0ba33ce8def1390aac474101dbc3b25288afd63e)
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from the Winterfin Caverns"
This fixes the following bugs:
Escortee NPC quotes are out of order (see #15396 (comment))
Final escort waypoint is located incorrectly and causes the escorted NPC to drop all the way to the bottom of the ocean before quest completion is awarded.
Closes #15396
Signed-off-by: DDuarte <dnpd.dd@gmail.com>
(cherry picked from commit a83437af3dd03cc2227947ff229da3bf2d5421f0)
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Author: @joschiwald
Closes #15080
(cherry picked from commit 6fedea54ef3f1c678f0869807ac38b1db72351fd)
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Fix Crazed Mana Surge casting Loose Mana on death
Fix PrevQuest for Replenishing the Healing Crystals
Add some missing spawns to Ghostlands
Fix some issues on Utgarde Pinnacle
Disable health regen for Guard Roberts
Closes #15276
Closes #15286
Closes #15343
Closes #15348
Update #15362
Closes #15355
Thanks to @Pirricli @KiHeij @jududdar @pete318 @Tauriella @MrSmite
(cherry picked from commit aacd388e30500ff80566c912beaf63ba43639406)
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Closes #9889
Thanks to @StormBytePP for fixing the Vehicle issue on https://github.com/TrinityCore/TrinityCore/commit/ac2845ee77d0f3e838267ad424fbcf4894040333
(cherry picked from commit 7cbce97ae4c5aeb53b58981607dd219311be07f6)
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tables
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* caused warnings with shared linking
* ref #15671
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* Setting all compiler flags in the cache led to circular bloating of
msvc cxx parameters (was visible in console) which caused MSVC to
rebuild the whole solution even on a small CMake change.
It's not neccessary anyway to set the cxx parameters to the cache
to take effect.
* I'm not sure if the workarround is still needed for MSVC 12+.
* Cleaning the CMake cache is recommended!
* ref #15671
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Improve some vehicles behavior
Improve some SAI
Thanks to @Pitcrawler for the scripts
(cherry picked from commit 64959cd9d0ba9c1f8f62cedd09eb4fdcb81e2d8a)
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(cherry picked from commit 7c0270913926c7daac154fb060f8203260cd1366)
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* add visual for The Light's Mercy
* On Agro text for Mistcaller Yngcar
* Correct Defend spell for Boneguard Lieutenant
Thanks to @killyana for updates to script for the Light's Mercy
(cherry picked from commit def132d5ab4dd5db6dad86f74f56d0223297cecb)
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* implemented all things related to that collection
* you can create heirloom by click on item in collection
* also you can upgrade heirlooms by using specific kits
* old heirlooms are converted to new ones
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Add visual Web Beam on aggro
Fix creature addon for 25 mode
Fix InhabitType issue after landing
(cherry picked from commit 126b57acc665a918d3c72749cab4535878594591)
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(cherry picked from commit 6a10dbd79c9436c9233d8e170833c0897ce145f8)
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closes #11154
Vehicle issue fixed on #15376 By @StormBytePP
(cherry picked from commit e27588fdbaf79e949829d8480813360e5f4edb35)
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Sorry for the oversight, thanks @joschiwald
(cherry picked from commit 5c97594a1691b78ab881437985dc5eeebb31a979)
DB/Conditions: Missing spell target conditions for Kael'thas advisor Ressurection spell
(cherry picked from commit 234d0c17d6400fb5d395f3c640846967e4ec2e3a)
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(cherry picked from commit 68e6c95f16dc978066bb957407a1c3bfd4cb8505)
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Closes #4180
Closes #4181
Closes #8479
Updates #1885
(cherry picked from commit fe07614916405464169d0fa3d4a62466308114e2)
# Conflicts:
# src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
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Change AURA_EFFECT_HANDLE_REAL to AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK, the hook needs to be called on every apply/reapply to keep tracking the stack amount.
(cherry picked from commit f877b6af0a48a216aad9078900763dadb2221d24)
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or Creature methods.
(cherry picked from commit 6a8524c068d418092c193a3419b65818f3fd3443)
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automated, periodic pulse that puts every player in the zone in combat and on the creature's threat list.
Scripts/BossAI: Set the BossAI parent class to make use of this in its _EnterCombat and _Reset methods. Combat pulses happen every 5 seconds.
(cherry picked from commit d57193df444b719757ae1da4a5f19e204074f6ae)
# Conflicts:
# src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
# src/server/game/Entities/Creature/Creature.cpp
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forward to CreatureAI::MoveInLineOfSight instead of using its own (incorrect) implementation.
Move the removal of the 'distracted' state from SmartAI to UnitAI.cpp.
Fixes and closes #7197 and #15482.
(cherry picked from commit f446538cb16dad3dcd04e79aebc944feefc16275)
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Move npc_berthold script to the DB
Add missing gossips
Closes #15564
Thanks to @Riztazz and @xjose93
(cherry picked from commit 4c46e2048b317da4ada75140794b5b40c0db1305)
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Move the script to the DB
Fix conditions for the teleportation
Add the missing teleportation to the Chamber of Command
Fix gossip text
(cherry picked from commit 774ea0b4bd1e0d469cfce8013f2e557f030c7c97)
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(cherry picked from commit ad38c2712460fe9d3ecb71959294655d2b88799d)
# Conflicts:
# src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
# src/server/scripts/Kalimdor/zone_azshara.cpp
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Fixes world config value of less than 1 being ignored by deposit formula.
Had problems with the last commits and pr, sorry
Update AuctionHouseMgr.cpp
Adds another check to config to handle values over 1 and properly adjust the minimum higher. Thanks jackpoz!
(cherry picked from commit 817a2ce4f744d75e8526e351b35ed1c787cc5b01)
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(cherry picked from commit e99e69d31ff7f768517a59bd0c2cd6cbb87c2cef)
# Conflicts:
# src/server/game/Entities/Player/Player.h
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(cherry picked from commit 2185165e8481ebcfd28895e5066991c89baaec14)
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