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2017-08-30DB/Creature: Madame EvaZenoX92
Closes #20219
2017-08-30DB/Creature: Defias MessengerZenoX92
Closes #20218
2017-08-30DB/Creature: Hogan FerenceZenoX92
Closes #20217
2017-08-30DB/Creature: Councilman MillstipeZenoX92
Closes #20216
2017-08-30DB/Creature: Lord Ello EbonlockeZenoX92
Closes #20215
2017-08-30DB/Creature: Althea EbonlockeZenoX92
Closes #20214
2017-08-30DB/Creature: Farmer FurlbrowZenoX92
Closes #20213
2017-08-30DB/Creature: Verna FurlbrowZenoX92
Closes #20212
2017-08-30Core: fix noPCH build v2.0ccrs
2017-08-30Core: Fix non-PCH buildCarbenium
2017-08-30Core/Scripts: Add two missing overridesCarbenium
2017-08-29Build: Added 1.65 Boost version to FindBoostvincent-michael
http://www.boost.org/users/history/version_1_65_0.html (cherry picked from commit cc6ca733d8064e12c7b11590250a99f696bbf9c5)
2017-08-28DB/Misc: Kirin Tor Spirits force reactionDr-J
Abjurist Belmara, Cohlien Frostweaver, Conjurer Luminrath and Battle-Mage Dathric each should become neutral to players once there associated quest is rewarded
2017-08-27Core/Scripts: Typo fixKeader
2017-08-27Core/Script: Krick and Ick, fixed spell PursuitKeader
Close #2261
2017-08-27Core/Misc: random refactorsTreeston
2017-08-26Core/Spawn: Move spawn group state management from sObjectMgr to the Map ↵Treeston
object, which makes it actually function as intended with instances. Woops.
2017-08-24Scripts/AzjolNerub: minor correctionsccrs
ref #19072
2017-08-24Scripts/AzjolNerub: Fix some duplicate summons after JustAppeared changes. ↵Treeston
Closes #20183.
2017-08-22Core/Scripts: FOR_SCRIPTS macro shouldn't return early (#20187)Yehonal
FOR_SCRIPTS, insteadof FOR_SCRIPTS_RET, shouldn't return otherwise methods such as void ScriptMgr::OnPlayerEnterMap(Map* map, Player* player) will end prematurely
2017-08-22DB/Creature: Fix Risen Archmage positions on Valithria 25 modesKillyana
2017-08-22Core/Creature: Fix an oversight in Creature::SelectVictim that was causing ↵Treeston
creatures to evade when chased by another creature from outside their own aggro range. Closes #19998.
2017-08-21DB/Creature: TosaminaZenoX92
Closes #20176
2017-08-21Core/Creature: regenerate healthccrs
There are three possible scenarios regarding regenerating health - db lock and curhealth set to > 0 - db lock and curhealth set to 0 - dynamic lock (set in scripts and such) overriding db lock
2017-08-21DB/Creature: Lil TimmyZenoX92
Closes #20175
2017-08-21DB/Creature: Zem LeewardZenoX92
Closes #20174
2017-08-21Core/Creature: temporary summons are now dynamic flagged (oversight in ↵Treeston
dynspawn). This fixes issues with vehicle kit resets breaking AI. Closes #20137 #20138 #20153.
2017-08-21Scripts/Commands: .npc delete and .gobj delete now work while the specified ↵Treeston
guid is despawned. Fixes #20145.
2017-08-21Scripts/Auchindoun: Fix a super edge case crash bug with GM far teleports ↵Treeston
during Blackheart's charm phase. Follow-up to d80d7c6.
2017-08-20Core/Scripts: Updated Razorscale to new registers modelKeader
* More codestyle fixes * Ty sirikfoll :)
2017-08-20Core/Razorscale: Codestyle UpdatesKeader
* Removing spelldifficulty_dbc to make portable to master * Updated to new Spell/Aurascript model
2017-08-20Scripts/Naxxramas: Fix Heigan the Unclean eruption event (#20129)Foereaper
By scheduling the eruption event without cancelling the previously registered eruption events, Heigan's eruption (or dance) would overlap and cause a runaway scenario, where eruptions would not follow a proper timer. By using Reschedule and not locking the Eruption event to the fighting phase, the dance now works as intended.
2017-08-20Core/Conditions: Rename CONDITION_SOURCE_TYPE_QUEST_ACCEPT to ↵Aokromes
CONDITION_SOURCE_TYPE_QUEST_AVAILABLE By Malcrom
2017-08-20Core/Misc: Removed obsolete commentAokromes
2017-08-19Core/config: add MonsterSight setting to worldserver.conf.distShoxxo
* Updated MonsterSight (What does it) * Core/Worldserver: Update worldserver.conf.dist Now it should be corectly ;) * Relocated and renamed the MonsterSight!
2017-08-18DB: Add missing spawns in Wintergarde MausoleumKillyana
2017-08-17DB/Creature: Farmer SaldeanZenoX92
Closes #20154
2017-08-17Core/Scripts: More fixes in boss Lich King (#20147)Gustavo
* Core/Scripts: More fixes in boss Lich King Fix Valkyr charge spell, they will no longer ignore Z position and become unreachable. Correct height of Spirit Bomb and added the 3 seconds delay on his explosion. Set the Trigger inside frostmourne room as active, to avoid problems with reseting the room, e.g: Spirit Bombs not despawning and Wicked Spirits stuck in evade. Use correct InhabitType for Wicked and Vile Spirits, this avoid a situation where they could spawn falling.
2017-08-15Scripts/Icecrown Citadel: Fixed Lord Marrowgar - Coldflame to not ignore ↵Demonid
resistances (#20146) Closes #13240
2017-08-12DB/Quest: A Haunted History (10624): add missing progress & reward texttkrokli
- missing " - obviously." at the end of Progress text (quest_request_items). - missing "<Hildagard begins crafting something out of the ash.>" in Reward text. http://www.wowhead.com/quest=10624/a-haunted-history https://wow.gamepedia.com/Quest:A_Haunted_History https://github.com/TrinityCore/TrinityCore/blob/master/sql/old/4.3.4/TDB0_to_TDB1_updates/world/012_quest_template.sql
2017-08-12Core/Movement: 7fff83d6752 followupccrs
since MOTION_SLOT_IDLE cannot be expired, signal path done and behave like IdleMotionGenerator
2017-08-12Core/AI: add missing checks on AssistPlayerInCombatAgainstccrs
2017-08-12Core/SmatAI: correct MoveInLineOfSightccrs
mistake introduced in 15f2706acaa that was masqueraded by other checks in combat start, till recent related commits
2017-08-12Core/Movement: 7fff83d6752 followupccrs
remove home position set from creature PauseMovement, and use it when necessary change log level on DelayedDelete
2017-08-11Core/Misc: Remove Whitespacessirikfoll
2017-08-12Core/Movement: waypoint movement (#20121)ccrs
Following the work done in #19361 this is the cleanup and improvement of the related logic of waypoint management. Ref 28050f3 #18020 (taking the good parts and ignoring the incomplete work)
2017-08-10DB/Creature: creature_addon guid without corresponding creature guidtkrokli
Updates #18542 (TDB 335.63 DBerrors)
2017-08-08Core/Scripts: Rewrite Boss Kalecgos (Sunwell Plateau) (#19897)Gustavo
* Core/Scripts: Rewrite Boss Kalecgos (Sunwell Plateau) Scripted all spells Corrected behavior of Spectral Blast and Curse of Boundless Agony Removed wrong wipe behavior Fix problem where bosses would be stuck with banish Added Boundaries Corrected texts Removed old hacks Other minor fixes
2017-08-09Core/Creature: Fix a crash in .npc delete (closes #20124). Also fix an issue ↵Treeston
breaking vehicles in certain edge case situations.
2017-08-08Tools/MMapsGenerator: Use system supported threads instead of hardcoded ↵Rochet2
amount (#19255) - Use unsigned int for thread count - Use std::thread::hardware_concurrency() to try estimate available threads instead of hardcoded 3 threads by default - Print thread count always regardless of using --threads switch or not