| Age | Commit message (Collapse) | Author |
|
by Keader
|
|
|
|
|
|
- remove redundant .sql in file name
- add comment as spacing from previous file
|
|
|
|
|
|
(cherry picked from commit 61829e269e31d58161614e745a24c12972ec8e97)
|
|
Ref #18542
|
|
- Check against current creature victim, don't check potential victim attacking list.
- Neutral creatures with aggressive reactstate were triggered to attack from MoveInLineOfSight because of this check
- Prevents attack from a distance after right clicking an npc
Closes #19235
|
|
- Haste % (Improved Moonkin Aura, Swift Retribution)
- Damage % (Arcane Empowerment, Sanctified Retribution, Ferocious Inspiration)
- Healing % (Tree of Life, Improved Devotion Aura)
Closes #16331
Closes #17175
|
|
|
|
Vengeance/Corruption
- Patch 3.2.0 Notes: Only auto-attacks and Hammer of the Righteous can place the debuff on the paladin's current target(s).
Closes #19239
|
|
Ref https://github.com/TrinityCore/TrinityCore/commit/80a0c3cfc779abab18447fbeca78dd0024294f94
|
|
|
|
|
|
veeeery partial cherry-pick of c75fcbe20b07fd7518be58bf02ba30d903133449
|
|
Closes #19208
|
|
|
|
- They can be accessed from multiple threads simultaneously
|
|
- Pass prepared statement size to the helper class to prevent runtime resizing.
- Rename CheckValidIndex -> AssertValidIndex
- Cached prepared size on the worker pool as it's shared among all connections
- Cached query data only for each connection, done lookup in map instead of possibly creating a new element
- Kill the prepared statement map, and store raw sql string on the MySQLPreparedStatement class
(This info is only used for logging, and there is no need of keeping a second container just for it)
|
|
update start) (#18910)
- Actions will not be dependent on processing moment
- Increased GameObjects cooldown resolution to milliseconds, fixes arming time of traps to be exactly one second and not something from range (1000, 1999)
- Created GameTime namespace and UpdateTime class and moved there some code out of world
|
|
generation time and not all items were taken (#19101)
|
|
|
|
|
|
|
|
- ToPlayer() should never be null in this context
|
|
Closes #19227
|
|
|
|
Closes #18274
|
|
Core/SmartAI: pass the CreatureData pointer (if any) on updating template
Closes #19223
|
|
23b6991273bac4ee9d7cf1b4ac3b9a92e0a7300e
Ref issue #19210
|
|
Closes #19022
|
|
This reverts commit bb46bfb8648cccf6cbdd922bba4e92166b861a49.
* Closes #19224
|
|
* Fixes MSVC linking errors after the recent changes:
"class boost::none_t const & const boost::`anonymous namespace'
::none" (?none@?A0x518851d0@boost@@3AEBVnone_t@2@EB)
already defined in scripts_commands.lib...
* Sets the required version of boost on windows to 1.59
according to the wiki.
|
|
* Add some more comments and cleanup the build script.
* Closes #18671
|
|
|
|
|
|
|
|
|
|
- Splitted containers for flat modifiers and pct modifiers, as they now have different handling
- Amount is now multiplied only on apply; on unapply, iterate through auras and reset the counter
- Fixes many cases of rounding error due to applying/unapplying of small factors
- Allows amounts to be zeroed (ie with an AuraEffect of amount -100)
- Do a partial revert of 6dc37a9add631888fe5fbcd43d19c2b07bed8a57, auras should update amounts only for items allowed (ie no more giving crit to a sword while having an axe in the other hand and being Poleaxe spec'd)
- SPELL_AURA_MOD_SCALE now scales additively, rather than multiplicatively (checked in sniffs)
Closes #18687
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Everything is sniffed, enjoy this hell of a quest!
Closes #12808
|
|
SPELL_AURA_MOD_MINIMUM_SPEED (#18136)
|
|
Changelog:
Changes in 1.2.11 (15 Jan 2017)
- Fix deflate stored bug when pulling last block from window
- Permit immediate deflateParams changes before any deflate input
Changes in 1.2.10 (2 Jan 2017)
- Avoid warnings on snprintf() return value
- Fix bug in deflate_stored() for zero-length input
- Fix bug in gzwrite.c that produced corrupt gzip files
- Remove files to be installed before copying them in Makefile.in
- Add warnings when compiling with assembler code
Changes in 1.2.9 (31 Dec 2016)
- Fix contrib/minizip to permit unzipping with desktop API [Zouzou]
- Improve contrib/blast to return unused bytes
- Assure that gzoffset() is correct when appending
- Improve compress() and uncompress() to support large lengths
- Fix bug in test/example.c where error code not saved
- Remedy Coverity warning [Randers-Pehrson]
- Improve speed of gzprintf() in transparent mode
- Fix inflateInit2() bug when windowBits is 16 or 32
- Change DEBUG macro to ZLIB_DEBUG
- Avoid uninitialized access by gzclose_w()
- Allow building zlib outside of the source directory
- Fix bug that accepted invalid zlib header when windowBits is zero
- Fix gzseek() problem on MinGW due to buggy _lseeki64 there
- Loop on write() calls in gzwrite.c in case of non-blocking I/O
- Add --warn (-w) option to ./configure for more compiler warnings
- Reject a window size of 256 bytes if not using the zlib wrapper
- Fix bug when level 0 used with Z_HUFFMAN or Z_RLE
- Add --debug (-d) option to ./configure to define ZLIB_DEBUG
- Fix bugs in creating a very large gzip header
- Add uncompress2() function, which returns the input size used
- Assure that deflateParams() will not switch functions mid-block
- Dramatically speed up deflation for level 0 (storing)
- Add gzfread(), duplicating the interface of fread()
- Add gzfwrite(), duplicating the interface of fwrite()
- Add deflateGetDictionary() function
- Use snprintf() for later versions of Microsoft C
- Fix *Init macros to use z_ prefix when requested
- Replace as400 with os400 for OS/400 support [Monnerat]
- Add crc32_z() and adler32_z() functions with size_t lengths
- Update Visual Studio project files [AraHaan]
|
|
|