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2017-12-27Core/AI: Making guid const& in SetGUID method (#21128)Keader
2017-12-27DB/Creature: Restore deleted poolSerpaa
Closes #21130
2017-12-26Build fixKeader
2017-12-26Core/AI: Changing uint64 to ObjectGuid in GameObjectAIKeader
2017-12-25DB/Misc: Shadowfang KeepSerpaa
Closes #21114
2017-12-25DB/CreatureAI: Disable PetAI from databaseKillyana
Ref https://github.com/TrinityCore/TrinityCore/commit/2c7e921cdc14527bd99d6976793e69999f262f9d Closes #20200
2017-12-25Core/Misc: Fix static analysis issuesjackpoz
2017-12-25Scripts/Trial of Crusader: Fix static analysis issuesjackpoz
2017-12-25Core/CreatureAI: Disable PetAI from databasejackpoz
2017-12-24Core/Misc: Replace time(NULL) with GameTime::GetGameTime()jackpoz
2017-12-24Core/Spell: Remove some leftover hack code from ::EffectSanctuary pertaining ↵Treeston
to vanish. None of this code did anything anymore.
2017-12-24DB/Gameobject: Fix few instances spawnsAokromes
Closes #21101 Closes #21099
2017-12-23Scripts/Trial of Crusader: Northrend Beasts Rework (#21031)Keader
* Rewritten Gormok encounter * Rewritten Snobold Vassal Script * Rewritten Jormungars encounter * Rewritten Icehowl encounter * Added missing texts * Added missing spells * Implemented berserk mechanic on heroic diffs. * Implemented Achievement requirement to make heroic diffs. * Rewritten Barrett Ramsay scripts * Added Barrett gossips and ported everything to DB. * Added right Barrett in each encounter * Removed a lot of hacks * Rewritten Tirion Fordring script * Rewritten Varian Wrynn script * Rewritten Garrosh script * Rewritten Wilfred event * Rewritten Lich King event * Updated codestyle * Added missing spawns * Fixed combat behavior before Gormok * Fixed some visual stuff
2017-12-23Scripts/Deadmines: New script for Edwin VanCleef (#20736)Teppic1
* Scripts/Deadmines: New script for Edwin VanCleef - Blackguards are now summoned properly as part of the encounter - Blackguards will despawn on evade - Fixed scripted actions/speech on health - Removed Blackguards from world DB - Corrected VanCleef's damage
2017-12-23Core/Movement: Add MovePoint with facing (#20779)Kittnz
2017-12-23Build: Re-enable the /Zm workaround for MSVC (cotire version)Naios
* Thanks Spec for reporting this issue * See https://community.trinitycore.org/topic/120-compile-or-cmake-problems/?do=findComment&comment=83912 * Ref 697b4dbef20
2017-12-22TypoKillyana
2017-12-22DB: Restore a deleted spawnKillyana
2017-12-22DB/Quest: An Injured Colleague Outro eventZenoX92
Closes #10522
2017-12-22DB/Quest: The Emitter Outro eventZenoX92
Closes #12538
2017-12-22Scripts/Stratholme: Fix a DB errorKillyana
Ref #20749
2017-12-21Build: Inherit the features and warning flags privatelyNaios
(cherry picked from commit 12853475186569b2f47f1d69f817cbef8e590d83)
2017-12-21Build: Export a default interface which doesn't hide symbols in unix ↵Naios
automatically (cherry picked from commit db5d5a03be4829928bd20c7d40a6f576f0b86478)
2017-12-21Scripts/Stratholme: Add missing header for no-pch buildjackpoz
2017-12-21Scripts/Stratholme: Fix buildjackpoz
2017-12-21Scripts/Stratholme: Fix buildjackpoz
2017-12-21Scripts/Stratholme: Few changes to how Ysida behaves during the Baron run ↵Riztazz
(#20749)
2017-12-21DB/Creature: added interrupt immunities to some bossesariel-
Closes #12020
2017-12-21Build: fixed finding Boost 1.66 named libraries... somewhatariel-
2017-12-21Build: fix typo in FindBoostariel-
2017-12-21Build/Misc: added Boost 1.66 to FindBoost.cmakeariel-
2017-12-21Core/Spell: implement SPELL_FAILED_AURA_BOUNCED on DR spellsariel-
Closes #13695
2017-12-20 DB/Creature: Add script to Draenei ArtificerSerpaa
Closes #21093
2017-12-20DB: Fix Some DB errors related to poolingKillyana
2017-12-20Core/Pools: fix pool memory usage (#21075)Rochet2
Change vector to unordered map to save memory and startup time
2017-12-20DB/Creature: Add gold to few creaturesAokromes
2017-12-20They must be 3.3.5a onlyAokromes
2017-12-20DB/Creature: Fix loot for various icc trashmobsAokromes
2017-12-20DB/Creature: Correct money for Lady DeathwhisperAokromes
2017-12-20Core/Spells: fix some DB errorsariel-
Ref #18542 - Implemented Choking Vines transformation at 5 stacks - Implemented periodic Aura of Fear ticks - Fixed Savage Rend passive proccing on anything (raptor pets)
2017-12-19Core/Globals: validate creature_template mingold and maxgold fieldsariel-
2017-12-19DB/Spawn: Add heroic mode spawns of a lot of gameobjectsAokromes
Part by offl Closes #21082
2017-12-19DB/GameObject: The Shadow Labyrinth door LeverKillyana
Closes #21086
2017-12-18Core/Creatures: fixed school immunity unapply when updating entry and ↵ariel-
unified code - Also use correct data type for SQL (INT <-> uint32)
2017-12-18Scripts/Naxxramas: Fixed blizzards following same player in Sapphiron ↵Keader
encounter (#21068) Closes #18765
2017-12-17Build: Require Visual Studio 2017 or greaterNaios
* See the deprecation notice at https://community.trinitycore.org/topic/13294-gcc-49-visual-studio-2015-end-of-life/
2017-12-17Core/Utilities: Globally enable C++14 chrono literalsNaios
* Usable like 12s, 15m...
2017-12-17Core/Common: Use the std make_unique instead of a custom oneNaios
2017-12-17Dep: Update fmt to fmtlib/fmt@f9c97de46bNaios
2017-12-17Build: Experimentally disable the /Zm workaround for MSVCNaios