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2021-06-09DB/Locales: Add missing esES & esMX quest locales (Part 169)Cerveciento
Closes #26573
2021-06-09DB/Locales: Add missing esES & esMX quest locales (Part 168)Cerveciento
Closes #26563
2021-06-09Scripts/Quest: Rework 'Taken by the Scourge' (11611) (#26578)offl
2021-06-09Scripts/Instances/Underbog: Rework Hungarfen (#26567)offl
2021-06-08Core/SAI: Add support to friendly+hostile to SMART_EVENT_OOC_LOS and ↵Giacomo Pozzoni
SMART_EVENT_IC_LOS (#26579) Change SMART_EVENT_OOC_LOS and SMART_EVENT_IC_LOS first parameter to have 3 values: - 0 : Hostile - 1 : Not hostile (not that Friendly and Not hostile have different meanings) - 2 : Any, as in both Hostile and Not hostile Close #24789 * Add validation on startup for allowed values. Code cleanup. * Fix errors
2021-06-07Scripts/Instances/EoE: Update Malygos to new register model (#26583)offl
2021-06-07Scripts/Instances/DK: Update Trollgore to new register model (#26582)offl
2021-06-07Scripts/Instances/DK: Update Tharon'ja to new register model (#26581)offl
2021-06-07Scripts/Instances/DK: Update Novos to new register model (#26580)offl
2021-06-07Scripts/Zone: Update IoC scripts to new register model (#26571)offl
2021-06-07Scripts/Zone: Update Blasted Lands scripts to new register model (#26570)offl
2021-06-07Scripts/Instances: Update Mechanar scripts to new register model (#26569)offl
2021-06-07Scripts/Instances: Update Slave Pens scripts to new register model (#26568)offl
2021-06-06Core/SAI: Fix typojackpoz
2021-06-06Core/SAI: Don't clear stored pathid if it changed after processing waypoint ↵Matan Shukry
events (#26334) (cherry picked from commit 8b0de23d0e4b15fce8dc8c67f9512f76804d6439) # Conflicts: # src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
2021-06-06Core/Movement: Add new flag MOVEMENTGENERATOR_FLAG_PERSIST_ON_DEATH (#26549)Giacomo Pozzoni
* Core/Movement: Add new flag MOVEMENTGENERATOR_FLAG_PERSIST_ON_DEATH Add new flag MOVEMENTGENERATOR_FLAG_PERSIST_ON_DEATH to keep movement generators even after death. Fixes #23095 Could replace ff26027453179448bb972d88a51e565d71e95f3f * Core/Movement: reorder new method MotionMaster::StopOnDeath * Core/Movement: reorder new method MotionMaster::StopOnDeath * Keep MoveJump movement generator after death Co-authored-by: ccrs <ccrs@users.noreply.github.com>
2021-06-06Core/Players: Add PlayerExtraFlags for tracking race change, and raf level ↵Shauren
grant usage
2021-06-05Core/Player: Log more information when Player::StopCastingCharm() failsjackpoz
2021-06-05Scripts/Commands: Fix crashes with ".group revive" and ".group repair"jackpoz
Close #26575
2021-06-03Core/Movement: comment unused parameterccrs
/home/runner/work/TrinityCore/TrinityCore/src/server/game/AI/CoreAI/PassiveAI.cpp:82:52: error: unused parameter ‘id’ [-Werror=unused-parameter] void CritterAI::MovementInform(uint32 type, uint32 id) ~~~~~~~^~ compilation terminated due to -Wfatal-errors.
2021-06-03Core/Movement: remove redundant method MovementGenerator::NotifyAIOnFinalize ↵ccrs
and use existing Finalize - MovementInform implementation 6fde051e4e52d98d1a6cf31b8ad3fcf95e0e83fd follow up
2021-05-31Scripts/Spells: Add comments with id & name of spells part 4offl
2021-05-31Scripts/Spells: Add comments with id & name of spells part 3offl
2021-05-30Core/Misc: Fix build when using libstdc++-11 (#26564)KoNicks
2021-05-29Scripts/Spells: Add comments with id & name of spells part 2offl
2021-05-29DB/GameObject: Add various missing objects to Bloodmyst Isleoffl
2021-05-29DB/GameObject: Add herbs & veins to Bloodmyst Isleoffl
Closes #21657 Source of some new spawns: CMaNGOS
2021-05-28DB/Locales: Add missing esES & esMX quest locales (Part 167)Cerveciento
Closes #26559
2021-05-28DB/Locales: Add missing esES & esMX quest locales (Part 166)Cerveciento
Closes #26556
2021-05-28DB/Locales: Add missing esES & esMX quest locales (Part 165)Cerveciento
Closes #26551
2021-05-28DB/Creature: Remove holy resistanceJinnaix
Ref #26527
2021-05-28DB/Creature: Add more Riven Widow Cocoon & Nerubian Cocoon & Netherweb Victimoffl
2021-05-28Scripts/Spells: Add comments with id & name of spells part 1offl
2021-05-27Scripts/Quest: Rework cocooned creatures (#26554)offl
2021-05-27Core/Scripts: Allow spell script ValidateSpellInfo to work with any ↵Shauren
container type
2021-05-24DB/Locales: Add missing esES & esMX quest locales (Part 164)Cerveciento
Closes #26545
2021-05-24DB/Locales: Add missing esES & esMX quest locales (Part 163)Cerveciento
Closes #26542
2021-05-24DB/Texts: Fix wrong text typeillfated
Closes #26544
2021-05-24DB/Loot: Add fishing base level to Underbogoffl
2021-05-23Core/PacketIO: Fixed CMSG_MOVE_SET_COLLISION_HGT_ACK structure after ↵Shauren
2d114ea560cd8716af2b0d12990fc3480ecaf2b7
2021-05-22Core/Movement: Hotfix the crashes that can occur in the movement handlers ↵Chaouki Dhib
(#26538)
2021-05-22DB/Creature: Galaen's Corpseoffl
2021-05-22DB/SAI: Remove triggered cast flag in more casesoffl
Updates #24245
2021-05-21DB/SAI: Remove triggered cast flag in multiple casesoffl
Updates #24245
2021-05-20DB/GameObject: Make Enchanted Anvil work as forge toooffl
Closes #25746 One object can be spellfocus only for one spell type(cooking fire, forge, anvil). However sometimes object is a cooking fire but you can smelt at it. There are no other objects in sniffs in those cases. My best guess those objects are indeed spawned but somehow hidden from client or objects like Enchanted Anvil somehow works as both anvil and forge at the same time. Objects with invisible model(such as the one I added) are shown in sniffs but not in case of Enchanted Anvil
2021-05-20DB/Quest: Update 'Investigate the Amani Catacombs' (9193)offl
Closes #18934 Source of some new spawns: CMaNGOS
2021-05-20DB/Creature: Rework time bombsoffl
Closes #26479
2021-05-20DB/Locales: Add missing esES & esMX quest locales (Part 162)Cerveciento
Closes #26535
2021-05-19DB/Locales: Add missing esES & esMX quest locales (Part 161)Cerveciento
Closes #26533
2021-05-19DB/Locales: Add missing esES & esMX quest locales (Part 160)Cerveciento
Closes #26526