Age | Commit message (Collapse) | Author |
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Closes #25895
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Closes #25890
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Closes #25889
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Closes #25859
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Closes #25851
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Ref 8c43abaeb291eba1d46a00f3412487856f444e2d
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Closes #24976
Credits, source & more info https://github.com/cmangos/tbc-db/commit/b6e118eb01dcfab7493474715cc92be62a62b381 https://github.com/cmangos/tbc-db/pull/63
Valid for master but instead the event should start after turning in 'There Is No Hope'
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comments and logging (#25885)
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in WorldSocket::HandleSendAuthSession (#25886)
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* Core/logs: added xp info on login & logout
* - Moved getters to header
- Changed %s to %u
(cherry picked from commit bb24c6a11b2410f6dd4ef34f2b7fb87e4b01ba37)
# Conflicts:
# src/server/game/Entities/Player/Player.h
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Server/WorldSession.cpp
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(cherry picked from commit 28d470c50ef6ea72d7609375856e5da005df19ae)
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
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(cherry picked from commit b2ddf547ff7acd3dab7c93579d8a44fe825c7ecf)
# Conflicts:
# src/server/game/Miscellaneous/SharedDefines.h
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* Docker/Readme: codestyle cleanup
Changes proposed:
- Simplify MD back tick usage in stand-alone horizontal strings.
- Sentence grammar improvements/adjustments (might->may etc.)
- Punctuation: Add a period dot at the end of proper sentences.
- Punctuation: Add Oxford commas for natural readability.
- Punctuation: Add colon at the end of sentence introducing command examples.
- Reduce indentation level for bullet point annotation from second level to first level.
- Spell Linux with a capital L (proper noun, from "Linus + UNIX").
- UNIX is a proper noun with all its letters in uppercase.
- Remove a stray double quote character from the start of a command.
- Replace HTML entity . with its ASCII representation, a period dot.
Whitespace changes:
- add editorial blank line below H1 (page title) and H2 headings
- add editorial blank line below MD code block fences (codestyle)
* Lowercase 'pch' job name
- "PCH" -> pch
* Revert HTML entity change in README dot md
- Revert README.md to its original `README.md` spelling to avoid coding issues.
* Update contrib/Docker/README.md
Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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* Spell should drop charge, only when damage > 30% of total health.
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Circle CI artifacts (#25832)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
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Closes #25517
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Closes #25850
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Closes #25846
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Closes #25845
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Closes #25844
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Ref #25764
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Ref #25764
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TARGET_UNIT_NEARBY_PARTY (#25837)
* Update SharedDefines.h
* Update SpellInfo.cpp
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Typo correction for console & log output `>> Loaded reference loot templates in %u ms`
`refence` --> `reference`
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Kodo can't sit
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Closes #25841
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Closes #25840
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Closes #25839
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Closes #25838
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Ref #25764
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Closes #25830
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Closes #25827
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Closes #25826
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Ref #25764
Do not apply serverside spell for master
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Ref #25764
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* Scripts/Diremaul
Diremaul Crystal and Forcefield fix
* Apply suggestions from code review
Apply suggestions
Co-authored-by: MaxtorCoder <warsongkiller.s8@gmail.com>
* Fix stuff
* _private member
* use std array instead of c-arrays and standartized guid container namings
* Process feedback
* finalize
* blubb
* small changes
* whoops
* Process feedback
* Missing include
* Process feedback
* Apply suggestions from code review
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
* remove unused field
Co-authored-by: MaxtorCoder <warsongkiller.s8@gmail.com>
Co-authored-by: Ovah <dreadkiller@gmx.de>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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* Core/Unit: Allow to define Units which can enter water but cannot swim
Allow to define Units which can enter water but cannot swim, i.e. crabs walking at the bottom of a sea.
* Add UNIT_FLAG_SWIMMING to creatures when entering combat
* Fix charmed creatures not entering water
* Always allow Creatures controlled by players to enter water
* Add swimming flag when possessing a unit and remove it properly at the end, even if the creature engaged combat before and after.
When adding/removing UNIT_FLAG_SWIMMING manually calling Creature::RefreshSwimmingFlag(true) might be required.
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Ref #25764
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Ref #25764
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* Split all addon chat logs into separate log streams
* Add missing channels
(cherry picked from commit ee6e71bbd3338042a3bb56574e7952df52a69f19)
# Conflicts:
# src/server/scripts/World/chat_log.cpp
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(#24503)
* Scripts/Svala SorrowGrave - Fix broken intro event and Ritual of the Sword
* Added missing header for non-PCH build.
* Added error checking for Svala's targeting, and tightened up the timing on the intro event.
* Update WorldDB\Creature_Template_Movement for Svala
* Fix movement during intro and ritual event
* Rename SQL file for merge
Co-authored-by: Carbenium <carbenium@outlook.com>
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Closes #25821
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Closes #25820
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Closes #25810
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gossip menu
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