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¨GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE)¨ in Unit::MeleeDamageBonus
Patch by gianni.elio@hotmail.it
Fixes issue #5269
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rename : sql/updates/10383_world_version.sql => sql/updates/3.3.5a_old/10383_world_version.sql
rename : sql/updates/10392_world_spell_bonus_data.sql => sql/updates/3.3.5a_old/10392_world_spell_bonus_data.sql
rename : sql/updates/10393_world_spell_proc_event.sql => sql/updates/3.3.5a_old/10393_world_spell_proc_event.sql
rename : sql/updates/10397_world_command.sql => sql/updates/3.3.5a_old/10397_world_command.sql
rename : sql/updates/10402_world_spell_script_names.sql => sql/updates/3.3.5a_old/10402_world_spell_script_names.sql
rename : sql/updates/10418_world_spell_script_names.sql => sql/updates/3.3.5a_old/10418_world_spell_script_names.sql
rename : sql/updates/10419_world_spell_linked_spell.sql => sql/updates/3.3.5a_old/10419_world_spell_linked_spell.sql
rename : sql/updates/10431_world_trinity_string.sql => sql/updates/3.3.5a_old/10431_world_trinity_string.sql
rename : sql/updates/10436_world_script_texts.sql => sql/updates/3.3.5a_old/10436_world_script_texts.sql
rename : sql/updates/10436_world_scriptname.sql => sql/updates/3.3.5a_old/10436_world_scriptname.sql
rename : sql/updates/10453_world_creature_template.sql => sql/updates/3.3.5a_old/10453_world_creature_template.sql
rename : sql/updates/10453_world_script_text.sql => sql/updates/3.3.5a_old/10453_world_script_text.sql
rename : sql/updates/10460_world_command.sql => sql/updates/3.3.5a_old/10460_world_command.sql
rename : sql/updates/10462_world_spell_script_names.sql => sql/updates/3.3.5a_old/10462_world_spell_script_names.sql
rename : sql/updates/10468_world_script_texts.sql => sql/updates/3.3.5a_old/10468_world_script_texts.sql
rename : sql/updates/10468_world_spell_script_names.sql => sql/updates/3.3.5a_old/10468_world_spell_script_names.sql
rename : sql/updates/10470_world_command.sql => sql/updates/3.3.5a_old/10470_world_command.sql
rename : sql/updates/10470_world_trinity_string.sql => sql/updates/3.3.5a_old/10470_world_trinity_string.sql
rename : sql/updates/10475_characters_character_banned.sql => sql/updates/3.3.5a_old/10475_characters_character_banned.sql
rename : sql/updates/10475_characters_creature_respawn.sql => sql/updates/3.3.5a_old/10475_characters_creature_respawn.sql
rename : sql/updates/10475_characters_gameobject_respawn.sql => sql/updates/3.3.5a_old/10475_characters_gameobject_respawn.sql
rename : sql/updates/10475_characters_reserved_name.sql => sql/updates/3.3.5a_old/10475_characters_reserved_name.sql
rename : sql/updates/10490_world_scriptname.sql => sql/updates/3.3.5a_old/10490_world_scriptname.sql
rename : sql/updates/10543_characters_group_member.sql => sql/updates/3.3.5a_old/10543_characters_group_member.sql
rename : sql/updates/10545_world_script_texts.sql => sql/updates/3.3.5a_old/10545_world_script_texts.sql
rename : sql/updates/10545_world_scriptname.sql => sql/updates/3.3.5a_old/10545_world_scriptname.sql
rename : sql/updates/10548_characters_channel.sql => sql/updates/3.3.5a_old/10548_characters_channel.sql
rename : sql/updates/10548_world_command.sql => sql/updates/3.3.5a_old/10548_world_command.sql
rename : sql/updates/10548_world_trinity_string.sql => sql/updates/3.3.5a_old/10548_world_trinity_string.sql
rename : sql/updates/10561_world_achievement_criteria_data.sql => sql/updates/3.3.5a_old/10561_world_achievement_criteria_data.sql
rename : sql/updates/10561_world_scriptname.sql => sql/updates/3.3.5a_old/10561_world_scriptname.sql
rename : sql/updates/10561_world_spell_linked_spell.sql => sql/updates/3.3.5a_old/10561_world_spell_linked_spell.sql
rename : sql/updates/10561_world_spell_script_names.sql => sql/updates/3.3.5a_old/10561_world_spell_script_names.sql
rename : sql/updates/10563_world_scriptname.sql => sql/updates/3.3.5a_old/10563_world_scriptname.sql
rename : sql/updates/10570_world_disables.sql => sql/updates/3.3.5a_old/10570_world_disables.sql
rename : sql/updates/10619_world_spell_script_names.sql => sql/updates/3.3.5a_old/10619_world_spell_script_names.sql
rename : sql/updates/10623_world_spell_bonus_data.sql => sql/updates/3.3.5a_old/10623_world_spell_bonus_data.sql
rename : sql/updates/10646_world_scriptname.sql => sql/updates/3.3.5a_old/10646_world_scriptname.sql
rename : sql/updates/10654_characters_item_instance.sql => sql/updates/3.3.5a_old/10654_characters_item_instance.sql
rename : sql/updates/10681_world_command.sql => sql/updates/3.3.5a_old/10681_world_command.sql
rename : sql/updates/10733_world_spell_proc_event.sql => sql/updates/3.3.5a_old/10733_world_spell_proc_event.sql
rename : sql/updates/10736_world_scriptname.sql => sql/updates/3.3.5a_old/10736_world_scriptname.sql
rename : sql/updates/10741_characters_character_aura.sql => sql/updates/3.3.5a_old/10741_characters_character_aura.sql
rename : sql/updates/10765_world_scriptname.sql => sql/updates/3.3.5a_old/10765_world_scriptname.sql
rename : sql/updates/10765_world_spell_dbc.sql => sql/updates/3.3.5a_old/10765_world_spell_dbc.sql
rename : sql/updates/10777_characters_creature_respawn.sql => sql/updates/3.3.5a_old/10777_characters_creature_respawn.sql
rename : sql/updates/10777_characters_gameobject_respawn.sql => sql/updates/3.3.5a_old/10777_characters_gameobject_respawn.sql
rename : sql/updates/10801_world_creature_linked_respawn.sql => sql/updates/3.3.5a_old/10801_world_creature_linked_respawn.sql
rename : sql/updates/10806_world_scriptname.sql => sql/updates/3.3.5a_old/10806_world_scriptname.sql
rename : sql/updates/10815_world_spell_script_names.sql => sql/updates/3.3.5a_old/10815_world_spell_script_names.sql
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(give more of which user attempts to dismiss it)
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by unsafe iteration over Unit::AuraEffectList - copy the list instead of using oryginal one.
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Thanks to cyberbrest for noticing.
Closes issue 5264
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specializations introduced in revision a83f26ef71 - patch by Dr.Tenma
Fixes issue 5059.
Fixes issue 5265.
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original caster as caster instead of target. Previous approach was prone to out of range errors.
Spell will now correctly restore 25 Pyrite energy (assuming aura 62495 is present to trigger the initial handler)
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checking respawn links if we want to validate linked_respawn data properly
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will be included in a future TDB release.
Author: Nay
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Author: Cyberbrest
Closes issue #5262
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- Rename creature_linked_respawn to linked_respawn
- Update functionality: add field ´linkType´.
** 0 = creature respawn dependant on creature (default)
** 1 = creature respawn dependant on gameobject
** 2 = gameobject respawn dependant on gameobject
** 3 = gameobject respawn dependant on creature
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copying SQL-files nad use the proper method for direct copying.
Closes issue 5240
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systems (and possibly some others)
Closes issue 4380
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This method will be checked on Creature::Update with deathstate ¨DEAD¨, and allows inherited scripts to manipulate respawn behaviour based on scripted events.
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extra : rebase_source : 40f72a7b78daedb90351f36de575b3fa7e57fcbf
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#4573
Fix tested and approved by Aokromes and kiper.
NOTE: Do not forget the DB part of the commit!
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because of inconsistent naming)
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Closes issue 5246
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Closes issue #5197.
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completed, patch by imprtat@uawow.com
Closes issue #5203.
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extra : rebase_source : 6a7676a125be28e5b150db9f27d3488899f6c728
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Author: Lopin
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define which parts to check for)
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Fixes issue #4608
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headers in the shared PCH-file (already included from Common.h)
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spellschools based on EffectMiscValue.
Author: Dr.Tenma
Fixes issue #4019
Fixes issue #5059
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prepared statement format as well.
+ Cleanup and documentation
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closes issue 5162
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* Fixed boats model (Alliance/Horde)
* Send boats movement to all players
* Fixed demolisher respawn time
* Added support for achievement Storm the Beach (1310)
Patch by Socolin.
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to heroic instance
Note: Actual DF system is not supposed to select a dungeon you are already saved to (core does not support someone to have multiple saves on the same instance)
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- Drop pointer use in updateData struct
- Variable renaming
- Use of guid instead of group/player in rolecheck update
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saving. Closes issue #5239.
DB schema: Sorted out a discrepancy in respawn time column format.
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targets 50 yards further than it should
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-packet (normally shipped when trying to speak to moving NPCs) - fixes creatures falling off boats etc.
Thanks to Socolin for hunting down and patching this annoying bug.
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implementation
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