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2017-12-29Core/Entities: Fix some weird movement due to los issues (#21125)Jeremy
* Core/Entities: Fix some weird movement due to los issues - Made LoS check use collisionHeight instead of midsection. Value was too low. - Gnomes will now have a breath bar more quickly than for example a tauren. - Changes have been made to checking for ground z as well, some tweeking might be needed but removed most of the scattered +2.0f/+0.5f/we * Add 0.05f to isInAir check in Creature::UpdateMovementFlags
2017-12-29Core/Scripts: fix codestyleariel-
2017-12-29Core/Commands: Fix .modify mount (#21137)Rochet2
2017-12-29Core/Scripts: Val'anyr Hammer of Ancient Kings should proc only with ↵Keader
effective heal
2017-12-28DB/Creature: Thunder Bluff Kodomeji46
Closes #21134
2017-12-28Core/Scripts: prevent applying Aspect of the Beast on pet load if owner has ↵ariel-
switched aspects
2017-12-28Core/Scripts: remove Quel'Delar from player inventory during "The Halls Of ↵ariel-
Reflection" quests (24480, 24561)
2017-12-28DB/Spawns: fix ICC Runeforge (missing spellfocus)ariel-
2017-12-28DB/Loot: Vanquisher's Mark of Sanctification has a slightly higher drop ↵ariel-
chance than other marks - This is to compensate the fact that it's shared by 4 classes instead of 3
2017-12-28DB/Creature: set trigger flag to Imp in a Ballariel-
2017-12-28Core/Scripts: prevent Arthas in CoS losing his gossip flag and halting ↵ariel-
instance progress
2017-12-28Core/Scripts: fixed Festergut applying more than one stack of Inoculated at onceariel-
2017-12-28Core/Vehicles: changed flags required to mark a seat as "usable"ariel-
Ref #3831
2017-12-28DB/Spell: Restrict Karazhan book buffs to that raidariel-
Ref #16049
2017-12-28Core/Spells: Scatter and Silencing shots should be instantariel-
2017-12-28DB/LFG: Fix BRD start positionariel-
2017-12-28Core/AI: Added a way to specify if certain AI types mustn't be allowed on DBariel-
Ref 072c884ed86a9bf895cd5f53b0f6480ae14c3059 Ref 2c7e921cdc14527bd99d6976793e69999f262f9d
2017-12-27Core/AI: Making guid const& in SetGUID method (#21128)Keader
2017-12-27DB/Creature: Restore deleted poolSerpaa
Closes #21130
2017-12-26Build fixKeader
2017-12-26Core/AI: Changing uint64 to ObjectGuid in GameObjectAIKeader
2017-12-25DB/Misc: Shadowfang KeepSerpaa
Closes #21114
2017-12-25DB/CreatureAI: Disable PetAI from databaseKillyana
Ref https://github.com/TrinityCore/TrinityCore/commit/2c7e921cdc14527bd99d6976793e69999f262f9d Closes #20200
2017-12-25Core/Misc: Fix static analysis issuesjackpoz
2017-12-25Scripts/Trial of Crusader: Fix static analysis issuesjackpoz
2017-12-25Core/CreatureAI: Disable PetAI from databasejackpoz
2017-12-24Core/Misc: Replace time(NULL) with GameTime::GetGameTime()jackpoz
2017-12-24Core/Spell: Remove some leftover hack code from ::EffectSanctuary pertaining ↵Treeston
to vanish. None of this code did anything anymore.
2017-12-24DB/Gameobject: Fix few instances spawnsAokromes
Closes #21101 Closes #21099
2017-12-23Scripts/Trial of Crusader: Northrend Beasts Rework (#21031)Keader
* Rewritten Gormok encounter * Rewritten Snobold Vassal Script * Rewritten Jormungars encounter * Rewritten Icehowl encounter * Added missing texts * Added missing spells * Implemented berserk mechanic on heroic diffs. * Implemented Achievement requirement to make heroic diffs. * Rewritten Barrett Ramsay scripts * Added Barrett gossips and ported everything to DB. * Added right Barrett in each encounter * Removed a lot of hacks * Rewritten Tirion Fordring script * Rewritten Varian Wrynn script * Rewritten Garrosh script * Rewritten Wilfred event * Rewritten Lich King event * Updated codestyle * Added missing spawns * Fixed combat behavior before Gormok * Fixed some visual stuff
2017-12-23Scripts/Deadmines: New script for Edwin VanCleef (#20736)Teppic1
* Scripts/Deadmines: New script for Edwin VanCleef - Blackguards are now summoned properly as part of the encounter - Blackguards will despawn on evade - Fixed scripted actions/speech on health - Removed Blackguards from world DB - Corrected VanCleef's damage
2017-12-23Core/Movement: Add MovePoint with facing (#20779)Kittnz
2017-12-23Build: Re-enable the /Zm workaround for MSVC (cotire version)Naios
* Thanks Spec for reporting this issue * See https://community.trinitycore.org/topic/120-compile-or-cmake-problems/?do=findComment&comment=83912 * Ref 697b4dbef20
2017-12-22TypoKillyana
2017-12-22DB: Restore a deleted spawnKillyana
2017-12-22DB/Quest: An Injured Colleague Outro eventZenoX92
Closes #10522
2017-12-22DB/Quest: The Emitter Outro eventZenoX92
Closes #12538
2017-12-22Scripts/Stratholme: Fix a DB errorKillyana
Ref #20749
2017-12-21Build: Inherit the features and warning flags privatelyNaios
(cherry picked from commit 12853475186569b2f47f1d69f817cbef8e590d83)
2017-12-21Build: Export a default interface which doesn't hide symbols in unix ↵Naios
automatically (cherry picked from commit db5d5a03be4829928bd20c7d40a6f576f0b86478)
2017-12-21Scripts/Stratholme: Add missing header for no-pch buildjackpoz
2017-12-21Scripts/Stratholme: Fix buildjackpoz
2017-12-21Scripts/Stratholme: Fix buildjackpoz
2017-12-21Scripts/Stratholme: Few changes to how Ysida behaves during the Baron run ↵Riztazz
(#20749)
2017-12-21DB/Creature: added interrupt immunities to some bossesariel-
Closes #12020
2017-12-21Build: fixed finding Boost 1.66 named libraries... somewhatariel-
2017-12-21Build: fix typo in FindBoostariel-
2017-12-21Build/Misc: added Boost 1.66 to FindBoost.cmakeariel-
2017-12-21Core/Spell: implement SPELL_FAILED_AURA_BOUNCED on DR spellsariel-
Closes #13695
2017-12-20 DB/Creature: Add script to Draenei ArtificerSerpaa
Closes #21093