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(cherry picked from commit cd625a12e21fdb8c5c9d172f901540c8744eedcd)
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by P-Kito; retrieved from #15027
The paladin talent Sanctified Wrath should pierce absorb effects.
(cherry picked from commit b8762d8a9fdfad77f3c16c367cdd5cc69ff70fd1)
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- created DB gossip_menu_option entries for both NPCs
- added enum section instead of "magic numbers" in script
- replaced core text with pointers to DB text
- zone_western_plaguelands.cpp is now cleaned up
(cherry picked from commit 29c2a4232477836afbcbd71f8ff3443c268e02e8)
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(cherry picked from commit 10482419b79c1aeb546548f845645727d8bdbf6d)
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(cherry picked from commit c0ed819e0cb8082c4304cad08223c05d3a8b7131)
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Update so these are passive until skeptor of suggestion used on unit.
(cherry picked from commit 06cc8974a0a7b302038dddee813574f1e1b5a937)
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There's no %b, silly
(cherry picked from commit 7a252fc648168bdcaf55318b8d40c015498e9d0f)
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Warning fixes and extra sanity checks
Ref #16376
(cherry picked from commit 77087db79318443fff1b6fe3c91b55a315c5bf92)
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Closes #16376
(cherry picked from commit e4af2baa7e5162b984172d54488137d4c5576d7d)
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as per 7d454c66f70c19c8ff402fd126392e27700398ba
Change the name as well.
(cherry picked from commit a35a6279fe08acd510a226a037b1e5a4b8410d05)
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(cherry picked from commit 0e76d67e498fc659d25401f909ff1ebd5d45d529)
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(cherry picked from commit 62216d678116db51a3532399ed88a17c2d27dfa2)
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(cherry picked from commit 1038df8d5b522e1e959528c3b7c17c01a88e7759)
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- Add formations for Aquesous Lord & Coilskar Sea-Caller
- Add Aqueous Spawn, Bonechewer Taskmaster & Dragonmaw Wyrmcaller paths and formations
- Update Aqueous Spawn spawn distance and movement type so they randomly roam around
(cherry picked from commit 38368aa01e701b21a3a881dece8fd794d824bfb0)
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(cherry picked from commit cc0a4e68f776c89b89f19de3bc9a385d2f86e90f)
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(cherry picked from commit ea38a7d95bb7d67005c7de1a924d288561b0da13)
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Closes #13031
(cherry picked from commit a534ca337a77665fe5cf2e601c8d20f4bf940c20)
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blank text to players after buffing them
Closes #12697
Closes #16300
(cherry picked from commit ccf3ed40e2ed5c320fe2f468f5ba0f2bff5e27fa)
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(c++ script needs to be updated to handle proper door id 176965 instead door 175946)
(cherry picked from commit 7d454c66f70c19c8ff402fd126392e27700398ba)
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Fix the BaseAttackTime
By @DevRival
(cherry picked from commit 89e316ca6c4011d0e643ca827f18412c3dec255f)
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Gossip and script
Closes #16238
(cherry picked from commit 9aad349b87623959c0d81dbc12cfcd55321aaf2a)
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By @sirikfoll
Closes #16235
(cherry picked from commit 8f71950c910ebf76b1335d710f2ec584aaa58fca)
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By @Treeston
Closes #16206
(cherry picked from commit caf160bfafcce57d055f42538571e0402e72cc86)
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Closes #16776
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(still accepts all subordinates) - Use grid searcher to find players in visibility range for unit - Use client cache instead of "See or Detect" to decide who to send updates to - Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
(cherry picked from commit c0693a6ee52d31840ab2ee878c4881884b857638)
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Closes #16861
Thanks tkrokli
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Ref https://github.com/TrinityCore/TrinityCore/commit/6487e2f2d6a1ddbeff77362219658376b8a3f9f0#commitcomment-16888976
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By @tkrokli
Closes #16323
(cherry picked from commit e9ed9f80db703e631e5ce1a1cfb882f30854d3f5)
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rewrite Rothin the Decaying script and add some missing visuals and other stuff
(cherry picked from commit 11a330e6918357e3c58011376d62a20bfb524117)
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(cherry picked from commit 82c0a074b4a3dd696646e507d4b39f3b5e03cbe3)
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cancelling properly in certain conditions
(cherry picked from commit 17f924a031e5ebbbc07a54acd61e738bf234867a)
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- Delete all existing spawns & respawn both npc's
- Pathing added to Risen Wintergarde Defender
- Miner still needs SAI!
Updates #16306
(cherry picked from commit e4fef200ec8519f90bcc2f3914e5c0ed59eb5d3c)
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- Add missing waypoint & spawns for Exodar Peace Keepers & Worker (could use some SAI scripting)
(cherry picked from commit 670c0466d6a086bb5aa1ff0d00e24f5ddabb4bb9)
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- Add waypoints for Hazzas & make Morphaz follow him
(cherry picked from commit 7162d94d3cd1a2384efb40583dfe699a20f10ea3)
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Closes #10379
(cherry picked from commit ef61bb55542d54002bfe193ec5beee9f4ba94b4d)
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(cherry picked from commit 233297c5c8619af96e2aab4fa5ef6d205b5dc18a)
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Fixes issue where NPC does not attack, even when aggro'd.
Fixes #16210
Closes #16204
(cherry picked from commit ad425f9f17502772289dd18ef6b74dc465556221)
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(cherry picked from commit e203d78d2a6daa2dc28fc41769e416753a10c08c)
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- Fix linked pool spawn
- Fix respawn time to be 6h (instead of current 25sec)
Closes #7683.
(cherry picked from commit d412f2d6d3e4a517de5cdb7ed5a7e33d0575d77f)
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