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* Player mounts on gossip select rather than gymer only been summoned on gossip select and player still having to click vehicle to mount and sometimes a swarm of gymers been on spot
* Creature texts group ids 8 & 9 are exactly the same text which was previously both been displayed in sniff only displayed once
Creature text group 10 is dismount text but this never gets displayed as gymer despawns as soon as dismounted (this is bug as in sniff charmed by gets set to 0/0 and gymer says line then despawns a few seconds later on tc the vehicle despawns as soon as player dismounts, also
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Post#1 » 22 Mar 2016 19:04
Fix the mounting part of this so player gets mounted on gossip select instead of gossip only spawning and player still having to click gymer to actually mount once summoned
Creature texts group ids 8 & 9 are exactly the same text which was previously both been displayed in sniff only displayed once
Creature text group 10 is dismount text but this never gets displayed as gymer despawns as soon as dismounted (this is bug as in sniff charmed by gets set to 0/0 and gymer says line before despawn
Use the correct spell to summon gymer, previous used the spell which is triggered by the one that is meant to be used
get rid of the spellcast of ride vehicle hard coded as this is not used on this vehicle in sniff either. Also the line 'FREE!!! Soon you will feel the wrath of the storm king!'' is not part of script for the storm king's vengence as was previously scripted this is said on reward of http://www.wowhead.com/quest=12916/our-only-hope
* Use the correct spell to summon gymer, previous used the spell which is triggered by the one that is meant to be used
get rid of the spellcast of ride vehicle hard coded as this is not used on this vehicle in sniff either.
(cherry picked from commit bf4727c0f8e72786337361391c980caf42724548)
Rename 2016_04_22_00_world.sql to 2016_04_22_00_world.sql
(cherry picked from commit ddf8925bdef5fe7b54f01fad2676abae7d07fe74)
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Also moved a file to the correct SQL updates dir
Renamed SQLs do not need to be reapplied
Remainder: format for cherry-picked SQLs should be yy_mm_dd_id_dbName_yyOld_mmOld__ddOld_idOld_dbNameOld.sql
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@Infamous-devel
Closes #17050
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timers. This makes update diffs immune to systemwide time changes
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objectives
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* Prevents errors when the c or cxx flags are empty
for some reason (which should never happen in
proper configured environments).
* Closes #17031
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SFMT random generator
(cherry picked from commit 9e371b766c75faf899cbbe24515b8b5c01716a50)
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resurrection limit
Closes #16966
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* Thanks jackpoz for noticing
(cherry picked from commit 2698d1ff48cd449e6d5350d8b306d345f83a5de9)
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(cherry picked from commit dadc02d77a969ef97a6726c509a1851b5e4fed32)
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(cherry picked from commit 25da16ba44db9014d879f00a987d76c349469d22)
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with SMART_TARGET_ACTION_INVOKER
Closes #16752
(cherry picked from commit a05a871d7ce575e4e748c4dc65d4dc9609412efa)
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Core/Movement: Fix a bug related to unit movements
(cherry picked from commit 64675dc03a2ce32eb1ca6e91621bf5714abd649e)
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#Closes 16866
(cherry picked from commit 029527365f1763c45e8668c16ecd25ba7553bb22)
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Handlers/GroupHandler.cpp
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Updates #16996
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Updates #16994
By Nawuko
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Apprentice quest
Updates #17002
By Tauriella
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Updates #17007
By Kodekc
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MaxScalingLevel defined
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scripts dir
* Fixes issues when starting the worldserver not in the bin directory
or the CMAKE_INSTALL_PREFIX directory using the -c option.
(cherry picked from commit 86b0fcf67aadc0d313253befb0590d00efd085bc)
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* Disables the shared library caching on platforms completely which
never block files on usage (like linux).
(cherry picked from commit 081720b5dd5a80aa77181712d85d309d64d3ec03)
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(cherry picked from commit 3271f328de35f940f682a0dbe1d9466e29190182)
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(cherry picked from commit 11b5de63cb7c5acd2f9385a4453b8ac76dec310e)
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* Fixes the travis build
* Ref 8778829a98e3d605
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* Fixes issues with linux and dynamic linking
* Closes #16993
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Updates #16976
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Updates #16980
By Kodekc
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Updates #16985
By Kodekc
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Updates #16970 #16977 #16972 #16990
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Updates #16983
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Also moved some methods of ItemPrototype to .cpp
Thanks to Yehonal for the original patch
Closes #16884
(cherry picked from commit 0257aa05280651b48e07e89950ad6ad5becfe9d2)
# Conflicts:
# src/server/game/Entities/Item/Item.cpp
# src/server/game/Entities/Item/ItemPrototype.h
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(cherry picked from commit 1fe4e09d1fbc28d84f2ee9f2851bd707238db704)
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create a cache entry
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* Fixes issues with dynamic linking on linux
* Closes #16981
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- restore missing text lines for Sal'salabim and Raliq the Drunk
- replace hardcoded text with DB gossip ID enum sections
- move gossip ID, quest ID, spell ID (and so on) into enum
- remove core script for Ishanah, High Priestess of the Aldor
Closes #16684
(cherry picked from commit acdfc36a4e93dc422d5bb9015d5b2b673fbdb242)
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Update SQL files should now be in a sub-folder equal to the current branch name
/sql/updates/auth/*.sql -> /sql/updates/auth/6.x/*.sql
/sql/updates/characters/*.sql -> /sql/updates/characters/6.x/*.sql
/sql/updates/hotfixes/*.sql -> /sql/hotfixes/world/6.x/*.sql
/sql/updates/world/*.sql -> /sql/updates/world/6.x/*.sql
This facilitates merges between the version branches
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