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2014-03-23Buildsystem/GCC: Enforce version 4.7.2 and enable c++11 compilationShauren
2014-03-23Fixed build without PCHShauren
2014-03-23Scripts/Icecrown Citadel: Icecrown Gunship BattleShauren
2014-03-23Merge pull request #11763 from MitchesD/miscAokromes
Scripts/ZulAman/Halazzi: convert text to create_text and fixed despawn of cat
2014-03-23Core/Transports: Enabled LoS on transportsShauren
2014-03-22Scripts/ZulAman/Halazzi: convert text to create_text and fixed despawn of catMitchesD
2014-03-22Core/Spells: Fixed target selection hooks running twice for each effect if ↵Shauren
both target A and B were using the same hook type (OnObjectAreaTargetSelect, OnObjectTargetSelect, OnDestinationTargetSelect)
2014-03-22Core/Transports: Fixed crashes happening when a transport was despawned with ↵Shauren
players/dynamicobjects on it
2014-03-22Core/Map: Save weather, light and music overrides in map to send them to ↵Shauren
players logging in
2014-03-22Core/Spells: Fixed crash happening when a spell script set target to NULL in ↵Shauren
OnObjectTargetSelect hook for spells using nearby target selection
2014-03-22DB/SAI: Fix startup errorAokromes
By untaught, closes #11587
2014-03-22Core/Misc: Fix some static analysis issuesjackpoz
Fix some static analysis issues about: - uninitialized values, most of which are false positives, always initialized before being accessed - unchecked return values - dead code never executed - bad formatting leading to wrong behavior Please ensure EventMap is never used with event id set to 0 or those events will never execute.
2014-03-22Merge pull request #11761 from MitchesD/miscAokromes
Scripts/Spells: fix logic fail in q9874
2014-03-22Scripts/Spells: fix logic fail in q9874MitchesD
2014-03-21Core/Misc: Fix some static analysis issuesjackpoz
Add some asserts and additional NULL checks as sanity checks.
2014-03-21Core/Transports: Fixed creatures micro movement on transport when attacking ↵Shauren
something (fixes interrupting melee animation)
2014-03-21DB/SAI: Fix Bloodscalp Axe ThrowerAokromes
By dimasiu Closes #11758, closes #11755
2014-03-21Merge pull request #11747 from untaught/Trinity1Aokromes
Core/Scripts: Move 'The Defias Traitor' script to SAI
2014-03-21Merge pull request #11749 from untaught/Trinity2Aokromes
Core/Scripts: Move condition for 'npc_marin_noggenfogger' gossip menu op...
2014-03-21Merge pull request #11757 from untaught/Trinity3Aokromes
Core/Scripts: Move 'npc_deathly_usher' scripts to SAI.
2014-03-21Merge pull request #11746 from untaught/Trinity0Aokromes
Core/Scripts: Move condition for 'npc_skorn_whitecloud' gossip menu opti...
2014-03-21Core/GameObjects: Added workaround for elevators having different position ↵Shauren
for every player Closes #11504
2014-03-20Core/Misc: Fix some static analysis issuesjackpoz
2014-03-20Core/Scripts: Move 'npc_deathly_usher' scripts to SAI.untaught
2014-03-20Core/Creatures: Added check for creature_equip_template.id = 0. 0 is a ↵Shauren
special value telling core to unequip all items
2014-03-19DB/Quest: Fix reputation for repeatable Timbermaw hold questsAokromes
2014-03-19DB: Fix typos in game_teleGacko
2014-03-19Core/Scripts: Move condition for 'npc_marin_noggenfogger' gossip menu option ↵untaught
to DB and remove 'npc_marin_noggenfogger' script
2014-03-19Make Cyclone and faerie fire unable to pierce cyclone and banishGecko32
2014-03-19Core/Scripts: Move condition for 'npc_skorn_whitecloud' gossip menu option ↵untaught
to DB and remove 'npc_skorn_whitecloud' script
2014-03-19Core/Script: Logical fixesGacko
2014-03-19Core/Game: Logical fixGacko
2014-03-19Authserver: Fix typoGacko
2014-03-18DB/Quest: Add Empowerment to Shadowmourne quest lineGacko
Thanks @Foldor. Closes #11425
2014-03-18Core/Spells: Fixed Shadowstep taking the caster out of combat while it shouldn'tGolrag
2014-03-18Core/Scripts: Move 'The Defias Traitor' script to SAIuntaught
2014-03-17DB/SAI: Stop Ferocious Yeti spammingAokromes
By untaught, closes #11731
2014-03-17Merge pull request #11732 from Dehravor/loot-exploitjackpoz
Core/Loot: Fix an exploit that allowed players to loot infinite amount of items that have condition(s)
2014-03-17Core/Loot: Fix an exploit that allowed players to loot infinite amount of ↵Dehravor
items that have condition(s)
2014-03-17DB/Misc: Fix more startup errorsAokromes
Updates #11587
2014-03-16DB/Quest: Sneak PreviewAokromes
by untaught and MitchesD, closes #11710
2014-03-16DB/Quest: The Bones of NozronnAokromes
By untaught, closes #11720
2014-03-16Merge pull request #11718 from untaught/masterAokromes
Instance Script/Stratholme: Correct logic in Baron Run event and add SAI...
2014-03-16Fixed build with TRINITY_DEBUGShauren
2014-03-16Core/Maps: Fixed height calculations used in ↵Shauren
WorldObject::UpdateGroundPositionZ/WorldObject::UpdateAllowedPositionZ, they will now take vmaps into account.
2014-03-16Core/Transports: Added support for DynamicObjects on transportsShauren
2014-03-16Core/Loot: Implement round robin for under threshold items in case of master ↵Dehravor
loot Thanks @Shauren for pointing out
2014-03-16Core/Misc: Fix some static analysis issuesjackpoz
Fix some static analysis issues about uninitialized values. Most of them are false positives, always initialized before being accessed.
2014-03-16Instance Script/Stratholme: Correct logic in Baron Run event and add SAI for ↵untaught
Ysida Harmon
2014-03-16DB/Quest: The DesertersAokromes
By untaught closes #11665