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2013-02-03Merge pull request #9132 from Regigicas/crashlogNay
Update WheatyExceptionReport to printf Windows 8
2013-02-03Core: Warning fixesShauren
2013-02-03Update WheatyExceptionReport to print Windows 8Regigicas
2013-02-03Core/EventMap: Internal changes and doxygen docGacko
See http://www.trinitycore.org/f/topic/7003-doxygen-documentation-and-hacks for details and examples. Thanks to @Shauren for several hints.
2013-02-03Core/Object: Fixed a mistake in update mask building - fields marked with ↵Shauren
UF_FLAG_PARTY_MEMBER should be sent to the entire raid, not only one subgroup
2013-02-03Core/Objects: Some optimizations to object updatemask buildingShauren
2013-02-03And a build fix. Nothing new... move alongShauren
2013-02-03Core/AI: Reverted 2df1908c2933c88f1442dbde52658b3c5499a849 - sometimes it is ↵Shauren
better to copy some code to make its purpose clearer (ReactorAI is an AI class used for neutral creatures, it makes no sense to inherit AggresorAI, which is used for aggressive creatures)
2013-02-02Merge pull request #9129 from m7nu3l/patch-2Aokromes
Core/AI: Inherited AggressorAI, so the wheel is not reinvented.
2013-02-03Core/AI: Inherited AggressorAI, so the wheel is not reinvented.m7nu3l
2013-02-02Merge pull request #9128 from m7nu3l/patch-1Jorge
Core/AI: Removed needless code
2013-02-03Core/AI: Removed needless codeManuel Carrasco
2013-02-03DB/Schema: Change engine and collation of `world`.`lfg_entrances`Nay
latin1 -> utf8_general_ci InnoDB -> MyISAM (defaults for all `world` DB tables)
2013-02-03Script: Fix warning for craping script -.-Vincent_Michael
2013-02-03Build fixShauren
2013-02-03Core/Loot: Cleanup in LootMgr.Shauren
* Removed a lot of loot template copying * Improved grouped loot selection when using loot modes * Removed code doing nothing
2013-02-03Core: Fix buildVincent_Michael
2013-02-03Scripts/Misc: Some code optimisationsVincent_Michael
2013-02-02Core/Misc: Small code optimisationsVincent_Michael
2013-02-02Core/SmartAI: Implement SMART_ACTION_SET_ROOT (103)Vincent_Michael
2013-02-02Scripts/Icecrown CitadelShauren
* Fixed rare weird coldflame positioning * Fixed Bone Slice * Changed Bone Spike Graveyard timing (first has to happen after Lord Marrowgar starts using Bone Slice)
2013-02-02Core/World: Fixed a warningShauren
2013-02-02Core/Scripts: Allow persistent area auras to use DoCheckAreaTarget hook.Shauren
2013-02-01DB/WDB: Fixed some wrong WDBVerified; those templates IDs are way too high ↵Kinzcool
to have been took from retail
2013-02-01Scripts/Icecrown Citadel:Shauren
* Fixed Coldflame dealing double damage * Targets hit by Bone Slice will now be immune to Bone Spike Graveyard * Fixed healing players on Bone Spike Closes #1091 Closes #4473 Closes #5854 Closes #7060
2013-02-01Core/Misc: Fixed a few warning found by static analysis tools.Shauren
2013-02-01Core/Players: Prevent trading, taking gold from mail and withdrawing from ↵Shauren
guild bank if it would put the player over gold cap. Closes #4015
2013-02-01DB/Loot: Fix Prismatic Black DiamondZaphod
2013-02-01Core/Spells: Correct a check in IsLootCrafting, allows Prismatic Black ↵Nay
Diamond to be fixed (a very peculiar spell...) The following conversation led to this fix: http://paste2.org/p/2816385 (for reference)
2013-02-01DB/Gameobject: Removed gameobject with bad wdb dataVincent_Michael
2013-01-31Script/ICC: Fix phase check and warningGacko
2013-01-31Core/Spells: Fix Gas Cloud Tracking stacking with other tracking spellsVincent_Michael
2013-01-31Scripts/Commands: Show correct guild Rank when using .pinfo commandSpp
(Corrections to 1b551cc1)
2013-01-31Script/ICC: Fix phase check in Saurfang script Gacko
... typos - typos everywhere. me->request(glasses);
2013-01-30Script/ICC: Fix phase check in Saurfang scriptGacko
Related to changes in dbecf05e39204ff46621ce46bf5dd181e6450eeb
2013-01-30Core: Fix warningsVincent_Michael
2013-01-30Merge pull request #7873 from Gacko/eventphasesGacko
Core: Logical fixes in EventMap
2013-01-30Core: Logical fixes and improvements in EventMapGacko
2013-01-30Core: Fix non pch buildVincent_Michael
2013-01-30Script/ToCr: Fix crash for lord jaraxxus Mistress Kiss + cleanupVincent_Michael
2013-01-30Merge pull request #9103 from Norfik/authdbNay
DB/Auth: Fix typo in sql/base/auth_database.sql
2013-01-30DB/Auth: Fix typo in sql/base/auth_database.sqlEmo
ERROR 1136 (21S01) at line 216: Column count doesn't match value count at row 1
2013-01-30Core/Misc: Some changes to minimize differences with 4.3.4 branchSpp
2013-01-30Core/Misc: Remove using directive from header files (It will eventually lead ↵Spp
to name collisions)
2013-01-30Core/Misc: Always state what columns are affected by MySQL statementsSpp
2013-01-30Core/Misc: Remove some calls to const_castSpp
2013-01-29DB/Loot: Fix 9 drop chance in gameobject_template (7 quests should be fixed ↵Nay
by this) If a GO with flags 4 drops a quest item, ChanceOrQuestChance for that items needs to be negative Query used to find the issue: ``` SELECT * FROM `gameobject_loot_template` WHERE (`item` IN (SELECT `questItem1` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR `item` IN (SELECT `questItem2` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR `item` IN (SELECT `questItem3` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR `item` IN (SELECT `questItem4` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR `item` IN (SELECT `questItem5` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR `item` IN (SELECT `questItem6` FROM `gameobject_template` WHERE (`flags` & 4) != 0)) AND `ChanceOrQuestChance` > 0; ```
2013-01-29Buildsystem/CMake: Revoke commit 7b49da48f9c3c21406fbe350de170757ea6e285f - ↵click
it creates unwanted results when used with PCh on *nix platforms.
2013-01-29DB/Achievements: Fix Portal JockeyFH3095
Current Status: Portal Jockey(10) is rewarded from 10nh and 25nh, Portal Jockey(25) is rewarded from 10hc and 25hc. Reason: Achievement-criteria 12971 is required for Portal Jockey(25), but checks for map-difficulty 2=10hc. On the other side achievment-criteria 12979 is required for Portal Jockey(10), but checks for map-difficulty 1=25nh. Closes #9081 Ref #6810
2013-01-29Buildsystem/CMake: Change policy CMP0005 to NEW and corect some ↵click
buildvariables accordingly ** Info from CMake: ** The OLD behavior for this policy is to place definition values given to add_definitions directly in the generated build rules without attempting to escape anything. ** The NEW behavior for this policy is to generate correct escapes for all native build tools automatically. If this breaks build, let us know on irc : irc.rizon.net/#trinity