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2011-10-22More cleanup of grid system.megamage
2011-10-22Some cleanup of grid system.megamage
2011-10-22DB/SAI: Fix quest Gormok Wants His Snobolds (14141,14090)Discover-
Closes #2979
2011-10-22Scripts/Quests: Fix quest What Do You Feed a Yeti, Anyway? (14112,14145)Nay
Closes #2975
2011-10-22DB/SAI: Fix quest Still At ItMalcrom
Closes #865 Closes #1535 Closes #2963 Thanks to Discover- as well.
2011-10-22DB/SAI: Fix quest A Meeting With The Magister and An Audience With The ArcanistDiscover-
Closes #1092 Closes #2958
2011-10-22DB/GO: Add two missing Uther's Tribute gameobjectsNay
Closes #2956
2011-10-22DB/Quest Relation: Correct quests offered by some cloth quartermastersRedSonja
Closes #2954
2011-10-22DB/SAI: Fix quests A Taste of Flame (4022,4023,4024)Discover-
Closes #2753
2011-10-21Use read/write thread mx guard instead of general guard for HashMapHolder.megamage
2011-10-21Core/Spells: Move Shadowfiend's passive aura to creature addon.kaelima
Partly reverts ddec56b3e0ec2c2e36264b3ac080fd9ccde099df
2011-10-20Core/Quests: Update Quest::IsAutoCompleteNay
(Fixes an issue with "Candy Bucket" quests) Closes #3554 Closes #3569
2011-10-19Core/Spells: Fix shadowfiend.Liberate
Fixes #3285
2011-10-19Core/Spells: Define and implement SPELL_ATTR4_PROC_ONLY_ON_DUMMY.Liberate
Fixes #2685 Fixes #2573
2011-10-19Core/Spells: Revert d7e0190726 and solve it differently.Liberate
All totems have TARGET_UNIT_CASTER as implicit target except from Wrath of Air and Flametongue. To make Glyph of Totem of Wrath work again modified these 2 totems to be the same as the other totems. This still makes the 2 totems not stackable. Fixes #3293
2011-10-19Core/Grid:kaelima
- Simplified CellArea calculation (Original author: SilverIce) - Removed unused code in Cell class (Original author: SilverIce) - Improve some Visit functions.
2011-10-19Core/Spells: Check to see if a totem has a passive aura. If so: Add the aura ↵Liberate
directly, if not: Cast the spell. Fixes #3264 Fixes #3294
2011-10-19Core/Spells: Add Block Value cap to Shield Slam and Shield of Righteousness.Liberate
Fixes #599 Fixes #2119
2011-10-19Core/Spells: Spells with the self-cast range should not have a range check. ↵Liberate
This range used for many triggered spells. Fixes #3358
2011-10-18And a forgotten change. Sorry for this, I guess it's a welcome back present ↵Liberate
for me... Thanks tobmaps for pointing this out.
2011-10-18And I forgot to turn on tabs to spaces. Also fixed...Liberate
2011-10-18Fix a minor typo in last commit.Liberate
2011-10-18Core/Spells: Add a new stack rule for spellgroups: ↵Liberate
SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT This stack rule makes the effects of the spells in the spellgroup non-stackable, but the spells/auras itself are stackable. a spell should be in only 1 group with this stack rule. Fixes #2243
2011-10-18Core/Grid: Fix a typo in e0d933fed8. Grids should work correctly again. ↵Liberate
Thanks Kaelima.
2011-10-18Clean up grid system. Get rid of GridLoader. This patch should not change ↵megamage
any logic, except the incorrect calculation of the number of loaded corpse (which only affects log).
2011-10-18Compile FixSpp
2011-10-18More clean up of grid system.megamage
2011-10-18Clean up grid system: allow directly creating Cell from x, y.megamage
2011-10-18Use method IsCoordValid() to replace explicit checks.megamage
2011-10-18Rename some classes in grid system.megamage
Note: The naming of classes is still confusing. "cell" usually refers to class "Grid", and "grid" usually refers to class "NGrid". But it requires a lot of changes to clean this up.
2011-10-18Minor changes here and there:Spp
- Cosmetic changes - 'Engrish fix' - Initialization of some vars - Remove some not needed includes
2011-10-18Core/Calendar: Send map raid reset only onceSpp
Also some minor changes here and there
2011-10-18Core: Fix some warningsSpp
2011-10-18Core/Grid: Replaced ambiguous operator overloads with functions (Makes it ↵Spp
clear to read)
2011-10-18Minor cleanups here and thereSpp
2011-10-18Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)Spp
Note: this is mostly for clarify action being done: ClearSoulboundTradeable better than SetSoulboundTradeable(..., ..., false)
2011-10-18Core/GameObject: Fixed memory leak in GameObject AI handlingSpp
2011-10-18Core/GameObject: Fix compile warning (Note: bg->GetTypeID(true) will always ↵Spp
return the Bg type being played, never Random)
2011-10-17Core/Mechanic: Fix spell penetration from items.kaelima
2011-10-17Merge pull request #3560 from Fredi/cleanup2Machiavelli
Core/Misc: Added 'f' after float values
2011-10-17Core/Misc: Added 'f' after float valuesFredi Machado
2011-10-17Core/Movement: Fix Point Movement after a stun/root. The NPC should now ↵Liberate
correctly start moving again.
2011-10-16Fix a crashed caused by mob_mistress_of_pain. Fix #3527.megamage
2011-10-16Merge pull request #3539 from dracosvk/DeathwhisperTimingShauren
2011-10-16Core/Auras: Fixed another proc crashShauren
Closes #3537
2011-10-16Scripts/Icecrown Citadeldraco
* Lady Deathwhisper : Correction in timers for summoning waves of adds in heroic mode
2011-10-15Scripts/Icecrown Citadel: Stinky should only have his damage aura in combatShauren
Closes #3519
2011-10-15Core/WaypointMgr: Allow to set orientation to waypoints.kaelima
- Instead of the need to use a waypoint_script to change orientation on waypoint arrival.
2011-10-15Scripts/Icecrown Citadel: Corrected timer on Death and DecayShauren
Closes #3512
2011-10-14Core/Scripts: Fix Build.Nay
Closes #3500 Closes #3503 Thanks @raelik