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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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Add support to char* array showing the string value instead of the pointer address
(cherry picked from commit 4c0c4ab271ddc2d200cd9ccda98e16553dcaf391)
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(cherry picked from commit 513e153a135ab51941fafe452aaa4e91faa285a0)
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now called CreatureAI::JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
(cherry picked from commit 6113b9dec2e0081c36c36c2974a28ed0693bc601)
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Core/Spell: The giant CastSpell unclusterfucking (that's a word now) of this generation.
- CastSpell now always takes three arguments - target, spellId, and a struct containing extra arguments
- This struct (CastSpellExtraArgs, see SpellDefines.h) serves as a conglomerate of every previous combination of the 20 billion different CastSpell overloads, all merged into one
- It has some great utility constructors - check them out! All of these can be used to implicitly construct the ExtraArgs object.
- A gajillion refactors to make everything behave the way it always has
(cherry picked from commit d507a7e3388382960108b24143da48e5f912b4a7)
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Core/Network: Allow some packets to be processied in map context
(cherry picked from commit 2286da2166dda037f36a6cccfbafb7d5a6672369)
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- Bosses need to be affected by tank debuffs (ie Thunder Clap, Judgements of the Just, Infected Wounds, Frost Fever)
Ref 8ecde2f96b2b9a7f6e5cf49f1d16867bb571b886
(cherry picked from commit 527ef19ae8a0c82b1c0d7798c15c3f3f22162106)
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(cherry picked from commit 4d2886196f41996fddec5ae1014a83aadc3d3a66)
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* Core/Entities: Fix some weird movement due to los issues
- Made LoS check use collisionHeight instead of midsection. Value was too low.
- Gnomes will now have a breath bar more quickly than for example a tauren.
- Changes have been made to checking for ground z as well, some tweeking might be needed but removed most of the scattered +2.0f/+0.5f/we
* Add 0.05f to isInAir check in Creature::UpdateMovementFlags
(cherry picked from commit e42903ec16f4849b71bc8736e3151a1e11d3cd25)
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(cherry picked from commit e2a97ba7e789748aaa46ace153382573fd7d7df5)
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effective heal
(cherry picked from commit 502864e86c0a29ac4e64b20ee0c2e853cecd0401)
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Reflection" quests (24480, 24561)
(cherry picked from commit d13999c8d6a390914907d1d8343d72c06195bf10)
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(cherry picked from commit 81dc41a4a583026667152b1cb92bd546704ed01f)
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chance than other marks
- This is to compensate the fact that it's shared by 4 classes instead of 3
(cherry picked from commit b12d51515868144556411ea442869bed813dc76e)
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(cherry picked from commit 4ff4c38ac6ac1b1547b77c25ce88e06c4232095b)
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instance progress
(cherry picked from commit 720ba9e973f7af5a84d7e61a1eaa716a65f41e92)
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(cherry picked from commit c409ba8d9d570514bce3cdbaa756ae989ab06146)
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Ref #3831
(cherry picked from commit 42ad5332e463e247da0e761493558723e768bd0b)
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Ref #16049
(cherry picked from commit fed9e87bb007c9c535f963b3d21430a214c54dba)
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Ref 072c884ed86a9bf895cd5f53b0f6480ae14c3059
Ref 2c7e921cdc14527bd99d6976793e69999f262f9d
(cherry picked from commit a998bba5c239d6bae8426b989ec96475efb969ae)
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(cherry picked from commit 465b43fabef1727432ddda27f04b882b29fd2c7f)
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(cherry picked from commit 84f69a3b6c9ead74e69475a799fcef409f4369a4)
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(cherry picked from commit d92de7667738a2ed03113837e739b472d50c3e2d)
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Ref https://github.com/TrinityCore/TrinityCore/commit/2c7e921cdc14527bd99d6976793e69999f262f9d
Closes #20200
(cherry picked from commit 64596561f22ae8d0ca5a78354d1242e7d56d74e3)
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(cherry picked from commit ad56299846a92c2cda84ebcc2d37d9aa6e3e8024)
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(cherry picked from commit cbc7642edd4a45068636adb98d74332837ab4c71)
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(cherry picked from commit 2c7e921cdc14527bd99d6976793e69999f262f9d)
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(cherry picked from commit 12701cb0c6c45eb105ad449eb9a56e76d84d691e)
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
src/server/game/Battlefield/Battlefield.cpp
src/server/game/Battlefield/Zones/BattlefieldWG.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Calendar/CalendarMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Grids/ObjectGridLoader.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/TicketHandler.cpp
src/server/game/Instances/InstanceSaveMgr.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/game/Tickets/TicketMgr.h
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_gobject.cpp
src/server/scripts/Commands/cs_instance.cpp
src/server/scripts/Commands/cs_list.cpp
src/server/scripts/Northrend/zone_wintergrasp.cpp
src/server/scripts/Spells/spell_item.cpp
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to vanish. None of this code did anything anymore.
(cherry picked from commit 3a536260f8cd6565726bf82e56dcb58b513b6331)
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Closes #21101
Closes #21099
(cherry picked from commit fe97d96abc9df65417e76b1054f71763f7fcf06c)
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* Rewritten Gormok encounter
* Rewritten Snobold Vassal Script
* Rewritten Jormungars encounter
* Rewritten Icehowl encounter
* Added missing texts
* Added missing spells
* Implemented berserk mechanic on heroic diffs.
* Implemented Achievement requirement to make heroic diffs.
* Rewritten Barrett Ramsay scripts
* Added Barrett gossips and ported everything to DB.
* Added right Barrett in each encounter
* Removed a lot of hacks
* Rewritten Tirion Fordring script
* Rewritten Varian Wrynn script
* Rewritten Garrosh script
* Rewritten Wilfred event
* Rewritten Lich King event
* Updated codestyle
* Added missing spawns
* Fixed combat behavior before Gormok
* Fixed some visual stuff
(cherry picked from commit 2362e9c79410c689afc10266b94f7e78c88bbddc)
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(cherry picked from commit cd88406de9467127e988e4b0f7e2ba0ec787636b)
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Closes #12538
(cherry picked from commit 98bcb2765168e11823ab56df0cf09066c7b62569)
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(cherry picked from commit b08280fcfee500acf8b951ec2c05e0760d4b9955)
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Ref #20749
(cherry picked from commit be56a4669e6f1b1d34a9a1e2ed19b627e1263cfb)
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(cherry picked from commit 9a515c29bab2dadec011f40e4f824bd9409528d4)
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(cherry picked from commit 828c5d08e758385519955201b909a0d9a578715d)
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(cherry picked from commit a98b2aa8c8cfe9e06cf00b7d37abf06f06aee67b)
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(#20749)
(cherry picked from commit 2a25d9d9a7a7d4aa8b06f9cd0bb26b123adf7789)
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Closes #12020
(cherry picked from commit 7cc074f2a48db8266645e9c6b3a09ba48b484860)
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Closes #13695
(cherry picked from commit 5e2c5a52cd8a4ce12e189034df66b42d0d0b2c01)
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Closes #21093
(cherry picked from commit bd12f481d5d2a5fd12f875aef510ec9f577d597d)
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(cherry picked from commit aa8cd77501ee3995c856527eb45cb4d0de102aa8)
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Ref #18542
- Implemented Choking Vines transformation at 5 stacks
- Implemented periodic Aura of Fear ticks
- Fixed Savage Rend passive proccing on anything (raptor pets)
(cherry picked from commit de9f9042699e849af38363430cd9aa390c62d1a2)
(cherry picked from commit 32e2207ab9863b9d79b994afd929730ca04bbce8)
(cherry picked from commit 9934a43e0948b6dfd46bd549e6a1c7028c40e22d)
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(cherry picked from commit 5798fda0a027c1199ea4ddd50f5567cf24c74c5b)
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Part by offl
Closes #21082
(cherry picked from commit 9199e8f1068d1441fa795c42900cbb9c0656301c)
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unified code
- Also use correct data type for SQL (INT <-> uint32)
(cherry picked from commit 00c0ec3f2784e67f4ccc7616bf65aa7e5496687a)
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