| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2012-02-11 | Core/Quests: Correct use of parenthesis in IsAutoComplete and IsAutoAccept | Matthew Goff | |
| Closes #5195 | |||
| 2012-02-11 | DB/SAI: Send data to instance on Ward Keeper death | neurorulez | |
| Closes #4819 | |||
| 2012-02-11 | DB/NPCs: Remaining Grizzly Hills gossips | Pitcrawler | |
| Scripts|SAI: Convert npc_kingdom_of_dalaran_quests to SAI Closes #4845 | |||
| 2012-02-11 | Copy paste is bad, mkay? | Nay | |
| 2012-02-11 | Core/Db/Conditions: Add conditions for world state and phasemask | Nay | |
| CONDITION_WORLD_STATE - 11 - index - value - 0 CONDITION_PHASEMASK - 26 - value - 0 - 0 Idea by @LiMCrosS | |||
| 2012-02-11 | Merge branch 'master' of https://github.com/TrinityCore/TrinityCore | Subv | |
| 2012-02-11 | Core/Collision: Missing a negation operator in Ring of Valor | Subv | |
| 2012-02-11 | DB/SAI: Fix a typo in a recent SAI script | Nay | |
| (Startup DB errors) | |||
| 2012-02-11 | DB/Quests: Fix quest Sorlof's Booty | malcrom | |
| Closes #5071 Closes #1785 | |||
| 2012-02-11 | Merge branch 'master' of github.com:TrinityCore/TrinityCore | Subv | |
| 2012-02-11 | Battleground/Collision: Fixed the DS waterfall and RV pillar glitches | Subv | |
| 2012-02-11 | DB/Quests: Script A Daughter's Love quest ending | gecko32 | |
| Closes #5102 | |||
| 2012-02-11 | DB/Quest: Kickin' Nass and Takin' Manes | w1sht0l1v3 | |
| Thanks to @Pitcrawler for refactoring/correcting the code Closes #446 Closes #5164 (not complete) | |||
| 2012-02-11 | DB/Quest: Near Miss / Close Call | Pitcrawler | |
| Closes #5169 (not complete) | |||
| 2012-02-11 | DB/ATs: Add Botanica and Mechanar instance exits. | Discover- | |
| Closes #3369 | |||
| 2012-02-11 | DB/Quests: Quest pooling for The Rokk and Old Man Barlowned | Vincent-Michael | |
| Closes #5189 Closes #5190 | |||
| 2012-02-11 | DB/NPCs: Spawn Elders also on heroic difficulty (spawnmask change) | nelegalno | |
| Closes #4976 | |||
| 2012-02-11 | Fixed build | Subv | |
| 2012-02-11 | Fixed codestyle from last commit | Subv | |
| 2012-02-11 | Core/Conditions: Allow to set SAI conditions to both the invoker and the ↵ | Subv | |
| object using ConditionTarget column. ConditionTarget 0 = invoker ConditionTarget 1 = object Signed-off-by: Subv <s.v.h21@hotmail.com> | |||
| 2012-02-11 | Core/Db/Conditions: Add new condition types: | QAston | |
| - CONDITION_OBJECT_ENTRY - CONDITION_TYPE_MASK - CONDITION_RELATION_TO - CONDITION_REACTION_TO - CONDITION_DISTANCE_TO - CONDITION_ALIVE - CONDITION_HP_VAL - CONDITION_HP_PCT | |||
| 2012-02-11 | DB/NPCs: Correct a LiiA spawn | nelegalno | |
| Ref 36bb3878bc8fd8c0d412 | |||
| 2012-02-10 | Merge pull request #5178 from Kazt/master | Subv | |
| Edit source files to represent the recent changes in the extractors (v4.00 2012_02) to avoid confusion with old extractors (v3.00 2010_07) | |||
| 2012-02-11 | Fix build with GCC (it seems like it doesn't allow using references to ↵ | QAston | |
| temporary objects). | |||
| 2012-02-10 | Argh 2.0 | QAston | |
| 2012-02-10 | Argh. | QAston | |
| 2012-02-10 | Core/Db/Conditions: Add ContidionTarget column which allows selection of ↵ | QAston | |
| objects which will be checked by condition, depending on SourceTypeOrReferenceId. So far usable only with CONDITION_SOURCE_TYPE_SPELL: ContidionTarget = 0 - check caster ContidionTarget = 1 - check explicit target | |||
| 2012-02-10 | Core/Collision: Edit source files to represent the recent changes in the ↵ | Ka0z | |
| extractors (v4.00 2012_02) to avoid confusion with old extractors (v3.00 2010_07) | |||
| 2012-02-10 | Core/Misc: Avoid some redundant checks in Player::ResetTalents | Shocker | |
| 2012-02-10 | Core/Db/Conditions: remove ConditionValue2 parameter CONDITION_SPELL which ↵ | QAston | |
| was used for checking if player doesn't have spell and use NegativeCondition parameter instead. | |||
| 2012-02-10 | Core/Db/Conditions: CONDITION_NOITEM and CONDITION_NO_AURA became deprecated ↵ | Nay | |
| with `NegativeCondition` Wiki updated. | |||
| 2012-02-10 | Core/Db/Conditions: Add 3rd parameter to CONDITION_ITEM so it can now ↵ | QAston | |
| perform a check if item exists in bank aswell as in equipment. | |||
| 2012-02-10 | Scripts/Icecrown Citadel: Attempt to fix Sindragosa spawning | Shauren | |
| 2012-02-10 | Scripts/Icecrown Citadel: Fixed crash in spell_frostwarden_handler_order_whelp | Shauren | |
| Closes #5129 | |||
| 2012-02-10 | DB/GOs: Remove wrong flags and not working SAI script from (LiiT) Picnic Basket | Nay | |
| Ref 32b2fccf331e545b83e8e Accepting suggestions on how to make it not despawn on first use/click. | |||
| 2012-02-10 | Fixed build. | QAston | |
| 2012-02-10 | Core/Db/Conditions: Don't use ConditionValue3 as a reference id for template ↵ | QAston | |
| conditions - ConditionTypeOrReference serves this purpose. | |||
| 2012-02-10 | Core/Db/Conditions: Prepare conditions system to work on objects of ↵ | QAston | |
| different type than players. Warning: API has changed a bit: ConditionScript::OnConditionCheck(Condition* condition, Player* player, Unit* invoker) is now ConditionScript::OnConditionCheck(Condition* condition, WorldObject* object, WorldObject* invoker) | |||
| 2012-02-10 | Minor correction to a7fc2586e765a39371d49bf3f2b0b81d9c9df69a - load columns ↵ | QAston | |
| from db in the same order they're stored. | |||
| 2012-02-10 | Core/Protocol: Remove useless ResetInstances call inside ↵ | kaelima | |
| WorldSession::HandleResetInstancesOpcode. | |||
| 2012-02-10 | Core/Db/Conditions: Add NegativeCondition column to conditions table which ↵ | QAston | |
| allows to check whenever player does not meet condition specified by ConditionTypeOrReference column (ConditionTypeOrReference and ConditionValue3 set to reference id are not affected by the change) | |||
| 2012-02-10 | Core/Map: | kaelima | |
| - Fixed crash when a player was disconnected during a transfer to another map. - Only call OnPlayerLeaveMap if player is removed from map. (Ty QAston) | |||
| 2012-02-10 | Core/Spells: Summoning players will now teleport them directly on summoner, ↵ | Shauren | |
| not near him | |||
| 2012-02-10 | Core/GameObjects: Fixed crashes in GameObject::SetLootState and ↵ | Shauren | |
| GameObject::SetGoState for summoned objects Closes #5166 | |||
| 2012-02-09 | Core/Spells: remove some workarounds about transform spells in corpse ↵ | QAston | |
| explosion script. | |||
| 2012-02-09 | Core/Spells: Removed deprecated code, fixed duration bonus of the Glyph of ↵ | Subv | |
| Dancing Rune Weapon | |||
| 2012-02-09 | Core/Spells: Fix some problems with spells summoning to many objects. | QAston | |
| 2012-02-09 | Merge pull request #5160 from TrinityCore/dynamic_vmaps | Subv | |
| Added Dynamic Vmaps, RE-EXTRACT YOUR VMAPS | |||
| 2012-02-09 | Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and | Subv2112 | |
| added lots of improvements Please re-extract vmaps | |||
| 2012-02-09 | Merge pull request #5052 from devilcoredev/fix_003 | Shocker | |
| Core/Spells: Check line of sight for AoE targeted spells | |||
