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2012-01-26Scripts/EasternKingdoms: ScarletMonasteryBootz
* Fixed a few derps i missed on last patch
2012-01-26Scripts/EasternKingdoms: ScareltMonasteryBootz
* Script Standardizations done, - Removed SD2 Hieroglyphics. - Removed Hungarian Notations. - Fixed Enums in Defines.
2012-01-25Merge pull request #4952 from Bootz/masterJorge
Script fixes defines in enums...BWL
2012-01-25Scripts/EasternKingdoms: Blackwing LairBootz
* Adjusted copyright headers back to '09 these need updated b4 can use 2012
2012-01-25Scripts/EasterKingdoms: Blackwing LairBootz
* code-style cleanup * Fixed copyright header * Fixed defines in enums todo: make the necessary changes for script_text-> Creature_texts.
2012-01-24DB/Misc: Correct ending lines in last two commitsDiscover-
2012-01-24Merge pull request #4944 from Souler/script_cleanupDiscover-
Convert some coded scripts to DB
2012-01-24Scripts/Spells: Script spell RefocusDiscover-
2012-01-24Core/AuthServer: Streamlined authserver log messages (added client port for ↵leak
easier identification and matching for multiple connections from same IP)
2012-01-24DB/Conditions: Convert Dame Evniki Kapsalis script into conditionsSouler
DB/SAI: Convert Priestess Alorah and Grimmin scripts into SmartAI
2012-01-23Merge pull request #4937 from Aokromes/masterRat
Fix sql
2012-01-24Fix sqlAokromes
2012-01-23Scripts/UK: Improvements to my last commit. Thanks to Vincent-MichaelManuel Carrasco
2012-01-24Core: Fix non-PCH build and remove a few warnings.click
2012-01-23Scripts/UK: Re-written Prince Keleseth script.Manuel Carrasco
* Corrected spawns amount, only 4 Skeletons must be spawned not 5. * Adjusted timers, now they are blizzlike. * This also includes skeleton resurrection timer. * Removed hacky code that was replacing spells (they are casted now). * Implemented "On The Rocks" achievement. Thanks to Subv for help.
2012-01-23DB/SAI: Add SAI for Windle Sparkshine - he will now light up Dalaran when ↵Discover-
night starts in-game Note: requires 1b2c413933f19aec82371a5b55cba9c3b3ded43a
2012-01-22Core/SAI: Linked events should be executed after the event that linked them ↵Subv2112
is executed. Core/SAI: Allow SMART_EVENT_GO_STATE_CHANGED to use ActionInvoker target Signed-off-by: Subv2112 <s.v.h21@hotmail.com>
2012-01-22DB/Creature: remove creature_addon data for nonexisting creatureZxBiohazardZx
2012-01-22DB/SAI: Fix the last error on this file, sorry guysDiscover-
2012-01-22DB/SAI: Correct delete statements in previous commit - thanks @MalcromDiscover-
2012-01-22DB/SAI: Kill some start-up errorsDiscover-
2012-01-22Core/SmartAI: Fixed SMART_ACTION_SEND_TARGET_TO_TARGET for gameobject targetsShauren
2012-01-22Core/SAI: Allow SMART_ACTION_SEND_TARGET_TO_TARGET to target multiple ↵Subv2112
targets at once, thanks Shauren
2012-01-22Core/SAI: CAST_AI will return NULL if the cast was not successful, no need ↵Subv2112
to check for AIName, thanks Shauren
2012-01-22Core/SAI: Add the new action_types to the IsEventValid case checkSubv2112
2012-01-22Merge branch 'master' of https://github.com/TrinityCore/TrinityCoreSubv2112
2012-01-22Core/SAI: Implemented SMART_ACTION_SEND_TARGET_TO_TARGET, it can be used to ↵Subv2112
send targets previously stored with SMART_ACTION_STORE_TARGET, to another npc, the other npc can then access them as if it was its own stored list Signed-off-by: Subv2112 <s.v.h21@hotmail.com>
2012-01-22SQL/Conditions: Fixed typo, it must 23324 instead of 23342. Author: AokromesManuel Carrasco
2012-01-22SQL: Fixed startup error. Author: Aokromes.Manuel Carrasco
2012-01-21Merge pull request #4913 from Vincent-Michael/saiDiscover-
Core/SmartAI: Fix target type SMART_TARGET_INVOKER_PARTY
2012-01-22Core/SmartAI: Fix target type SMART_TARGET_INVOKER_PARTYVincent-Core
2012-01-21Fix some errors in previous SQL updates. Author: MalcromManuel Carrasco
2012-01-21Core/SAI: Run mode should be disabled by default in creatures with SAISubv2112
Signed-off-by: Subv2112 <s.v.h21@hotmail.com>
2012-01-21Merge branch 'master' of github.com:TrinityCore/TrinityCoreShocker
2012-01-21SQL: Fix file naming after recent pullShocker
2012-01-21Merge pull request #4839 from Fredi/reloadShocker
Core/Commands: Implement reload multiple creature templates
2012-01-21Merge pull request #4874 from Vincent-Michael/AchievementFixShocker
Core/Achievements: Fix The Alterac Blitz, Let's Get This Done and Flurry achievements
2012-01-21Merge pull request #4895 from vlad852/masterMachiavelli
Core/Movement: properly set mover for possess/vehicles after recent changes
2012-01-21DB/Creature: update vendor for Arcanum Of Tormentkandera
Closes #4901
2012-01-21DB/Creature: put proper spawns from sniff for 7th Legion Rifleman and ↵ZxBiohazardZx
converted EAI to SAI Should fix lagging of the Naxxramas area
2012-01-20Scripts/UK: Removed unused variables, thanks to Vincent-Michael.Manuel Carrasco
2012-01-20Scripts/FoS: Fixed visual bug when Devourer of Souls casts Wailing Souls.Manuel Carrasco
fixed #1692
2012-01-20Scripts/UK: Adjusted Ingvar the Plunderer's spell timers (Shadow Axe is ↵Manuel Carrasco
still missing), sniffs have been used as source.
2012-01-20Core/Movement: properly set mover for possess/vehiclesVlad
2012-01-19Scripts/FoS: * Fixed Bronjahm teleport.Manuel Carrasco
* Soulstorm Channel (Visual) will be correctly cast at wip. * Adjusted Magic Bane timer.
2012-01-19Merge branch 'master' of git://github.com/TrinityCore/TrinityCore into ↵Vincent-Core
AchievementFix
2012-01-19SQLs: Proper filenames for old SQLsNay
(Obviously you do not have to re-import these)
2012-01-19DB/Characters: Add missing table create to characters_database.sql from ↵Nay
f4075f0f945c842fe2b1a08ea4a7fa253e8e2e53
2012-01-19DB/Quest: A Rough Ride (12536) SAI addedValcorb
Closes #4528
2012-01-19DB/SAI: Making Sense of It J.D. Collie SAIDiscover
Closes #3682