| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-09-22 | Build fix | Keader | |
| 2018-09-22 | DB/Script: Fix wrong target type | Killyana | |
| 2018-09-22 | DB/GameEvent: Add darkmoon build event to Terokkar and missing spawn to Mulgore | Killyana | |
| Closes #18043 | |||
| 2018-09-21 | DB/Event: Add missing spawns for Brewfest Building event | Killyana | |
| Ref #18043 | |||
| 2018-09-21 | DB/SAI: Make some targets random | Killyana | |
| Ref #22471 #17979 | |||
| 2018-09-21 | Core/SAI: Add maxSize parameter to SMART_TARGET_CREATURE_DISTANCE, ↵ | jackpoz | |
| SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_CREATURE_RANGE and SMART_TARGET_GAMEOBJECT_RANGE | |||
| 2018-09-21 | Core/SAI: Add a 4th target parameter to SAI | jackpoz | |
| 2018-09-21 | DB/Quest: Hah...You're Not So Big Now! | Killyana | |
| Closes #22478 | |||
| 2018-09-21 | Scripts/ICC: 2e4358f726 followup | ccrs | |
| ref https://github.com/TrinityCore/TrinityCore/commit/2e4358f726354d3954047eb63d4390ce39247335#r30588551 | |||
| 2018-09-21 | Scripts/TempleOfAhnQiraj: Despawn Skeram's images on death and fix an edge ↵ | Sarah Alexander | |
| case where images would not spawn if he was casting during transition (#22474) | |||
| 2018-09-21 | Scripts/TempleOfAhnQiraj: Implement Battleguard Sartura's skip-preven… ↵ | Sarah Alexander | |
| (#22475) * Scripts/TempleOfAhnQiraj: Implement Battleguard Sartura's skip-prevention area trigger * Sartura engages players if they try to skip her by walking past down the tunnel * Clean up the instance script a bit | |||
| 2018-09-20 | Scripts/ICC: 2e4358f726 followup | ccrs | |
| std::list does not provide random access | |||
| 2018-09-20 | Scripts/ICC: update Unchained Magic target selection | ccrs | |
| because we all love retri paladins and hate healers, right?, right? | |||
| 2018-09-20 | Core/Movement: Add additional assert | jackpoz | |
| Add additional assert to FlightPathMovementGenerator | |||
| 2018-09-20 | DB/Quest: Springing the Trap | Killyana | |
| Closes #5137 | |||
| 2018-09-19 | Scripts/UBRS: Open General Drakkisath's gates once he is defeated (#22462) | Sarah Alexander | |
| Closes #15769 | |||
| 2018-09-18 | DB/Quest: Remove wrong quest starter/ender for "The Pit of Saron" alliance side | Killyana | |
| Update #22459 | |||
| 2018-09-18 | DB/Creature: Fix some root for some npcs | Killyana | |
| Closes #22447 | |||
| 2018-09-18 | DB/SAI: Sundered Rumbler | Killyana | |
| 2018-09-18 | DB/Creature: Warp Aberration | Killyana | |
| 2018-09-18 | Core/Chat: Validate UTF8 in chat messages | Treeston | |
| 2018-09-18 | Core/Chat: Fix chat filter to not block certain non-ASCII characters | Treeston | |
| 2018-09-18 | DB/SAI: Fix React state with Waypoint | Killyana | |
| Closes #22376 | |||
| 2018-09-18 | Core/Chat: Some more chat filtering cleanup: | Treeston | |
| * Always filter control characters * Clean up stripping of duplicate whitespace * Adjust .conf.dist to accurately describe what the config settings do | |||
| 2018-09-18 | Core/Chat: Some hyperlink follow-ups: | Treeston | |
| * Ignore messages containing invalid links again instead of trying to sanitize them. Closes #22451. * No longer filter messages on the addon channel. Closes #22450. | |||
| 2018-09-17 | DB/Creature: Fix some spawns on top of Shadow Vault | Killyana | |
| 2018-09-17 | Core/Chat: Fix validation of tradeskill recipes that belong to multiple ↵ | Treeston | |
| skill lines | |||
| 2018-09-17 | Core/Chat: Fix tradeskill hyperlinks - embedded GUID is now properly read as ↵ | Treeston | |
| base 16 (not 10). Closes #22446. | |||
| 2018-09-17 | Core/Scripts: Unify Chrono Literals (#22420) | DanVS | |
| * Unify Chrono Literals * Retire IN_MILLISECONDS * Build fix * Build fix (sequel) * Retire urand() * Edge cases * Build * Whitespaces * More edge cases * Additional cases | |||
| 2018-09-17 | Core/Player: Delay resurrection on release for unreachable maps until ↵ | Treeston | |
| teleport has completed. Closes #21481. | |||
| 2018-09-17 | Core/Player: Clean up duel related code. Fix a check for abusive client ↵ | Treeston | |
| behavior, sanitize pointer usage, code style. Closes #22374. | |||
| 2018-09-17 | Scripts/Commands: Add .debug dummy. It does nothing, which means you can ↵ | Treeston | |
| make it do anything. | |||
| 2018-09-17 | Core/Chat: Add a missing terminator check | Treeston | |
| 2018-09-16 | Core/Guild: Implement character gender and send in packet. (#22436) | Kittnz | |
| Closes #22433 Credit xvwyh | |||
| 2018-09-15 | Core/Spells: Include RealPointsPerLevel when determining if aura is negative ↵ | HelloKitty | |
| (#22427) | |||
| 2018-09-15 | Nopch fix (#22437) | Gildor | |
| 2018-09-14 | GameObject/SAI: Rookery Egg Spawner | Killyana | |
| Closes #22430 | |||
| 2018-09-13 | Update worldserver.conf.dist | Aokromes | |
| 2018-09-13 | Movement/TaxiPath: Properly clean up list of taxi destinations upon arrival ↵ | Treeston | |
| at final node. Closes #22089. | |||
| 2018-09-13 | Fix gcc warnings | Shauren | |
| 2018-09-13 | gcc build fix | Treeston | |
| 2018-09-13 | Core/Ticket: Validate Hyperlinks in ticket contents. Closes #22408. | Treeston | |
| 2018-09-13 | Misc: add missing copyright header | ccrs | |
| 2018-09-13 | Misc: Update Quests.LowLevelHideDiff to wotlk | Killyana | |
| Closes #17421 | |||
| 2018-09-13 | Misc: Reverse Quests.HighLevelHideDiff changes | Killyana | |
| Ref #17421 | |||
| 2018-09-13 | [3.3.5] Core/Chat: Unify chat hyperlink parsing (PR #22417) | Treeston | |
| - Validate most link properties all the time - If enabled, also validate link text (needs locale) - Instead of blocking the entire message, sanitize it - Apply filtering to DND/AFK messages. Closes #22399 | |||
| 2018-09-12 | DB/Creature: Fix unit flag for Lich King and Sindragosa involved on Where ↵ | Killyana | |
| Dragons Fell quest | |||
| 2018-09-12 | Build: missing case from previous commit | ccrs | |
| 2018-09-12 | Core\Misc: create CommonHelpers and move a couple definitions from PlayerAI ↵ | ccrs | |
| into it | |||
| 2018-09-12 | Core/Unit: Erm, so it turns out that releasing your spirit actually never ↵ | Treeston | |
| set your death state to DEAD. It stayed as CORPSE. That's wrong, of course, but we didn't notice because zombie corpses (see f50a8e5). Zombie corpses are gone, so now it caused a bug. That's fixed too. Closes #21873. (Finally.) | |||
