| Age | Commit message (Collapse) | Author |
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skill lines
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base 16 (not 10). Closes #22446.
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* Unify Chrono Literals
* Retire IN_MILLISECONDS
* Build fix
* Build fix (sequel)
* Retire urand()
* Edge cases
* Build
* Whitespaces
* More edge cases
* Additional cases
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teleport has completed. Closes #21481.
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behavior, sanitize pointer usage, code style. Closes #22374.
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make it do anything.
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Closes #22433
Credit xvwyh
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(#22427)
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Closes #22430
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at final node. Closes #22089.
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Closes #17421
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Ref #17421
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- Validate most link properties all the time
- If enabled, also validate link text (needs locale)
- Instead of blocking the entire message, sanitize it
- Apply filtering to DND/AFK messages. Closes #22399
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Dragons Fell quest
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into it
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set your death state to DEAD. It stayed as CORPSE. That's wrong, of course, but we didn't notice because zombie corpses (see f50a8e5).
Zombie corpses are gone, so now it caused a bug. That's fixed too. Closes #21873. (Finally.)
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longer gain HP. Closes #22409.
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Closes #17421
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Fix visuals an events
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After an evade they will return to the spawn position correctly
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Closes #22418
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Closes #8194
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By PatricNox
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Closes #21290
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Closes #22413 by PatricNox
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Close: #22393
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Closes: #22336
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reference to the threat list. This ensures IsEngagedWith reports consistent values for downstack calls in Creature. Closes #22406.
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That's not what the function does, folks.
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Closes #22395
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and taunting units can no longer be suppressed.
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