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2023-06-08Core/Quests: Only launch gossip menu on quest completion when quest has ↵Shauren
QUEST_FLAGS_LAUNCH_GOSSIP_COMPLETE flag
2023-06-08Core/Quests: Fixed quest dialog not closing automatically when there are no ↵HuangStomach
other follow-up quests for the quest giver
2023-06-08Core/Scripts: Added const to GetDialogStatus functionsHuangStomach
2023-06-07Codestyle fixShauren
2023-06-07Core/Auction House: Fixed sorting items with itemlevel greater than 255Shauren
2023-06-06Core: Update allowed build to 10.1.0.49890Shauren
2023-06-05Scripts/Spells: Added proc requirements to a few auras that have ↵Shauren
SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-06-05DB/Stormwind: Added some missing spawns for Old TownNaddley
2023-06-04Scripts/Spells: Implement Empowered Renew (#29036)Teleqraph
2023-06-04Core/Auras: Implemented helper function to estimate total damage/healing ↵Shauren
done by a periodic effect
2023-06-04Scripts/Spells: Implement Healing Chorus (#29038)Teleqraph
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-06-03Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffectShauren
2023-06-03Scripts/Spells: Implement Holy Mending (#29031)Teleqraph
2023-06-03DB/BurningSteppes: Scripted quest "Rotten Old Memories"Naddley
2023-06-03DB/SAI: Added conversation script to Vanessa VanCleef in GoldshireNaddley
2023-06-02DB/ElwynnForest: Scripted quest "A Window to the Past"Naddley
2023-06-02Core/Quests: Implemented new db table quest_objectives_completion_effectShauren
* Turn off automatic phase updates on quest objective completion * Allow more convenient conversation and spell casts on quest objective completion
2023-06-01DB/Nagrand: Update templates and difficultiesMeji
2023-06-01DB/ShadowLabyrinth: Update templates and difficultiesMeji
2023-06-01DB/AuchenaiCrypts: Update templates and difficultiesMeji
2023-06-01DB/SethekkHalls: Update templates and difficultiesMeji
2023-06-01DB/ManaTombs: Update templates and difficultiesMeji
2023-06-01DB/TerokkarForest: Update templates and difficultiesMeji
2023-06-01DB/Shattrath: Update templates and difficultiesMeji
2023-06-01DB/ElwynnForest: Added Shawn & Vanessa in Lions Pride basementNaddley
Quest: An Unlikely Informant & A Window to the Past
2023-06-01Core/Graveyards: Drop Faction column and replace it with conditions (#28965)Jeremy
2023-06-01DB/Stormwind: Added Mathias Shawn and SI:7 Agent behind Stormwind keepNaddley
Quest: An Urgent Matter & An Unlikely Informant
2023-05-31Scripts/Spells: Implement Say Your Prayers (#29028)Teleqraph
2023-05-31DB/Stormwind: Added Agent Render and script quest conversationNaddley
2023-05-30Scripts/Spells: Added spell effect validation helperShauren
2023-05-29Core/Movement: Fixed uninitialized value in MoveSplineInitArgsShauren
2023-05-29DB/NPE: Handle phase for Horde Populated CampNaddley
2023-05-29Core/Spells: Implement SPELL_ATTR10_RESET_COOLDOWN_UPON_ENDING_AN_ENCOUNTER ↵Teleqraph
(#29032)
2023-05-29Core/Creatures: Move creature difficulty specific data from ↵Meji
creature_template table to creature_template_difficulty (#28931)
2023-05-28Core/Objects: Unify GameObjectSearcher, UnitSearcher, CreatureSearcher and ↵Shauren
PlayerSearcher classes into one common implementation
2023-05-28Core/Objects: Unify WorldObjectSearcher classes into one common implementationShauren
2023-05-28Core/Spells: Implemented spell target type 142Shauren
2023-05-27Core/Creatures: Allow summons to be initialized properly when summoner is ↵Shauren
not in world yet
2023-05-27Core/Auras: Fixed SPELL_AURA_LINKED_SUMMON summons not despawning when aura ↵Shauren
is removed from unit being removed from world
2023-05-27Core: Update allowed build to 10.1.0.49801Shauren
2023-05-26Core/Commands: Added .debug playercondition commandShauren
2023-05-25Core: Update allowed build to 10.1.0.49741Shauren
2023-05-24Scripts/Spells: Added proc requirements to a few auras that have ↵Shauren
SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-05-23Fix dynamic linking buildShauren
2023-05-23Core: Update allowed build to 10.1.0.49679Shauren
2023-05-22DB/NPE: Added spawns for Darkmaul Citadel scenarioNaddley
2023-05-22Core/Spells: Implemented new proc hit type PROC_HIT_DISPELShauren
2023-05-22Core/Players: Fixed crashes with char enum packet if equipment cache field ↵Shauren
does not have correct format
2023-05-22Core/Objects: Fixed uninitialized variables in FindCreatureOptionsShauren
2023-05-22DB/WakingShores: Added spawns for Alliance Camp in Wild CoastTheDdraig
Co-authored-by: Naddley <NaddleyTC@gmail.com> Closes #28985