| Age | Commit message (Collapse) | Author |
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for confirming them, I guess);
Add IsValidClass/IsValidRace methods to Player class
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(it is using 4.2.0 struct so not useable, but can be updated, use it as a base)
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creation. Now it is server-side.
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FYI:
BATTLEGROUND_TP = Twin Peaks
BATTLEGROUND_BFG = Battle For Gilneas
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need to be confirmed
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some opcodes.
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4.x
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TODO: Addon chat handling and some chat types (raid, bg, dnd, afk)
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-Updates to WorldPacket and MovementInfo
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Scripts/Brd: Fix learning of Dark Iron Smelting.
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-enabled some handlers
-temp disabled the movementhandler to prevent spamming bytebuffer exceptions, until correct structure is found
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Updated SMSG_FEATURE_SYSTEM_STATUS to 4.2.2 thanks to nay for help.
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thx to nay for help.
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(all structs have been checked)
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(yes you are now alive ingame)
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Welcome ingame!
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write the correct (?) number of bits in BuildMovementPack
TODO: Send map before count
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tabs -> spaces
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entries and pointed to non-existing templates)
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- added missing changes to characters_datasabase.sql
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Their struct have not changed since 3.3.5a.
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from db. Still have method GetGuildIdFromGuid though if player is offline.
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Core/Misc: Set RecruitAFriend.MaxLevel to 80 (from 60);
Also fix a typo in previous commit (thanks @Blumster)
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races/classe combos.
Done by Singularity team for 420, thanks a lot to them
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This reverts commit 0136c8605427a058f464d1d8d41be0d969ce0c30.
Also add line ending to recently added SQL file
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