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2011-11-29Core/Packets: Re-add ticket related to opcodes to opcode enum (thanks Fabi ↵Nay
for confirming them, I guess); Add IsValidClass/IsValidRace methods to Player class
2011-11-29Core/MovementHandler: added new packet handler for movementRat
(it is using 4.2.0 struct so not useable, but can be updated, use it as a base)
2011-11-29Core/DBC: Fixed loading of NameGen.dbcShauren
2011-11-28Core/Packets: Restored functionality of "Randomize" button at character ↵Manuel Carrasco
creation. Now it is server-side.
2011-11-29Core/Definies: Updated SharedDefines header with 4.2.2 valueskaelima
FYI: BATTLEGROUND_TP = Twin Peaks BATTLEGROUND_BFG = Battle For Gilneas
2011-11-28Core/Misc: Fix "Return to graveyard" button and remove some opcodes that ↵Nay
need to be confirmed
2011-11-28Core/Packets: Add some new opcodes and enable handlers forkiper
some opcodes.
2011-11-28Core/GOs: Update `gameobject_template` and SMSG_GAMEOBJECT_QUERY_RESPONSENay
2011-11-28Merge pull request #4131 from Venugh/4.xKaelima
4.x
2011-11-28Core/Player: Correct val in SMSG_POWER_UPDATE.Venugh
2011-11-28Core/Chat: Fix most chat opcodesNay
TODO: Addon chat handling and some chat types (raid, bg, dnd, afk)
2011-11-28Core/Packets: CANCEL_AURA "fix"Rat
-Updates to WorldPacket and MovementInfo
2011-11-28Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.xMachiavelli
2011-11-28Merge pull request #4128 from w1sht0l1v3/masterMachiavelli
Scripts/Brd: Fix learning of Dark Iron Smelting.
2011-11-28Scripts/Brd: Fix learning of Dark Iron Smelting.w1sht0l1v3
2011-11-28Core/Transports: Fix crash related to TransportSupabad
2011-11-28Core/Packets: added new opcodes for player movement and some othersRat
-enabled some handlers -temp disabled the movementhandler to prevent spamming bytebuffer exceptions, until correct structure is found
2011-11-27Merge pull request #4123 from Venugh/4.xNay
Updated SMSG_FEATURE_SYSTEM_STATUS to 4.2.2 thanks to nay for help.
2011-11-27Core/Opcode: Fixed SMSG_FEATURE_SYSTEM_STATUS.Venugh
thx to nay for help.
2011-11-27Core/Protocol: Allow use of a bunch of opcodeskaelima
(all structs have been checked)
2011-11-27Core/Protocol: Two new opcs and re-enable more handlersNay
2011-11-27Core/Packets: enabled / fixed handlersRat
2011-11-27Core/Packets: corrected error msgRat
2011-11-27Core/Units: SetPower should be signed intRat
2011-11-27Core/Protocol: Re enable handlers for some opcodesNay
2011-11-27Yet another typo in opcodes, failCount++Nay
2011-11-27Usual fix compile commitNay
2011-11-27Core/Units: fixed power updateRat
(yes you are now alive ingame)
2011-11-27Core/Protocol: Few more opcodes from WPPNay
2011-11-27Scripts/EoE: Malygos does not fly always.Manuel Carrasco
2011-11-27Cosmetic changes and typo fixesShauren
2011-11-27Core/Packets: updated WorldPacket compressorRat
2011-11-27Core/Packets: Refactor BuildMovementPacketNay
2011-11-27Core/Packets: updated update_object structureRat
Welcome ingame!
2011-11-27Add missed change to previous commit and fix a typo in BitStream::EmptyNay
2011-11-27Core/Object: Update Update_type enum, remove BuildMovementUpdateBlock and ↵Nay
write the correct (?) number of bits in BuildMovementPack TODO: Send map before count
2011-11-27Core/Packets: Simplified ByteBuffer constructorShauren
2011-11-27Core/PacketIO: Fixed memory leak in HandlePlayerLoginOpcode and cleaned some ↵Shauren
tabs -> spaces
2011-11-27DB/Templates: Fixed The Lich King damage (previous sql had typos in creature ↵Shauren
entries and pointed to non-existing templates)
2011-11-27Core/Player: fixed player loading to reflect new DB changesRat
- added missing changes to characters_datasabase.sql
2011-11-27Core/Protocol: Add some account data protocols.kaelima
Their struct have not changed since 3.3.5a.
2011-11-27Core/Player: Store guild id inside protected integer instead of fetching ↵kaelima
from db. Still have method GetGuildIdFromGuid though if player is offline.
2011-11-27DB/Player: Add class/race level stats for the new combos (level 1 only);Nay
Core/Misc: Set RecruitAFriend.MaxLevel to 80 (from 60); Also fix a typo in previous commit (thanks @Blumster)
2011-11-27Core/Unit: Update `creature_template` table and SMSG_CREATURE_QUERY_RESPONSENay
2011-11-27Core/Spells: Remove outdated code for Rockbiter WeaponShocker
2011-11-26DB/Startinfo: Add startinfo info (spells, actions and position) for all ↵Nay
races/classe combos. Done by Singularity team for 420, thanks a lot to them
2011-11-27Core/Spells: Remove outdated code for Predatory StrikesShocker
2011-11-27Core/Pets: Water Elementals are now permanent petsShocker
2011-11-27Revert "Core/Pets: Water Elementals are now permanent pets" (wrong branch)Shocker
This reverts commit 0136c8605427a058f464d1d8d41be0d969ce0c30. Also add line ending to recently added SQL file
2011-11-27Core/Pets: Water Elementals are now permanent petsShocker