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2015-01-31Scripts/SunkenTemple: Add Eventsupport for NPC: Malfurion StormrageRushor
2015-01-27DB/Misc: TrayaniseDr-J
Script http://www.wowhead.com/npc=18230/trayanise from sniff Only the Tiny Arcane Construct appears to have fixed WP ie same waypoints repeat in sniff over and over while trayanise waypoints are different each time, Also adds the texts to this npc
2015-01-26Core/Creatures: No gray aggro configHristo Bogdanov
(Custom) Adds option to disable aggro from gray creatures when the players are above/below certain levels. Closes #13919
2015-01-26Merge pull request #13893 from Unholychick/3.3.5Duarte Duarte
Core/Spells: Use BonusAmount for periodic damage
2015-01-25Fix typo in CMakeLists.txtNayd
2015-01-25Tools: Remove mesh_extractorNayd
mesh_extractor is not ready for production and it will be developed in a different branch (cherry picked from commit a87442be68da4e2ea51a10e3bd8a07ef7b9765b2) Conflicts: src/tools/mesh_extractor/ContinentBuilder.h src/tools/mesh_extractor/DBC.cpp
2015-01-25DB/Quest: Adding Injury to InsultDr-J
Fix http://www.wowhead.com/quest=12481/adding-injury-to-insult so it works as on retail * Bjorn Halgurdsson unattackable until the Vrykul Insult is used on him, by setting passive + flags 2 unattackable since unlike using immune to pc this still allows the insult to be cast without getting invalid target * It is now possible to get Bjorn Halgurdsson to Lydias Ambush without him evading as previously you could only get him as far as the water * ensuring this resets correctly in event of evade.
2015-01-22DB/Misc: Fix startup errorDr-J
Add a missing NPC text which was causing startup error
2015-01-22DB/Spells: Fix one startup errorAokromes
2015-01-18Scripts/SunwellPlateau: Correct a summon group entry and misc clean upNyeriah
2015-01-18Scripts/HellfireRamparts: Add a missing reset call and correct spawn masks ↵Nyeriah
for Reinforced Fel Iron Chests Thanks to @ariel- for noticing the missing _Reset(); Closes #13747
2015-01-18Core: Make core build without PCH enabled.click
2015-01-17Rename 2015_01_17_00_world.sql to sql/updates/world/2015_01_17_00_world.sqlAokromes
2015-01-17Rename sql/updates/world/2015_01_17_00_world.sql to 2015_01_17_00_world.sqlDr-J
2015-01-17DB/Misc: Lights Vengeance (Again)Dr-J
Since I scripted this a second sniff surfaced with more data on units which where missing from original sniff
2015-01-17Update and rename 2015_01_16_00_world.sql to 2015_01_16_00_world.sqlAokromes
2015-01-16DB/Misc: Tabard VendorsDr-J
Replicate script on Elizabeth Ross to other tabard vendors as previously only Elizabeth Ross would replace lost tabards.
2015-01-16Core/Spells: Use BonusAmount for periodic damageUnholychick
Closes #13887
2015-01-13DB/Creature: Add Corvax & Rook spawns and waypointsAokromes
By Kittnz, closes #13826
2015-01-13DB/Waypoint: Update several npc's move_type for running npc'sAokromes
By Kittnz, closes #13888
2015-01-12DB/Misc: The Sacred and the Corrupt Turn in eventDr-J
also a few tweaks for light's vengeance script.
2015-01-11DB/Misc: Additions to ↵Dr-J
https://github.com/TrinityCore/TrinityCore/commit/fb1b7f66a5d959e4b080a8b25cd697c9764a098f * Prevent event from restarting if theres already an instance of either the Lich King, any of the 2 versions of vegard or the first 2 light's vengence objects already spawned * Prevent further ghouls from being summoned by same npc if there is already ghoul summoned by that npc
2015-01-11DB/Misc: Lights VengenceDr-J
Closes #13856 Script working, there are some issues with spell targeting for aod spells used by Lich King and Vegard to summon ghouls but this is fixed by applying the dbc hack by Rushor from original issue to limit spell targets.
2015-01-11Core/Spells: fixed Shatter crit chance modifierjoschiwald
Closes #13885
2015-01-10Scripts/Misc: some random changes after recent commits and cleanupMitchesD
2015-01-10Scripts/Stratholme: Move Maleki the Pallid to EventmapsRushor
Closes #13871
2015-01-10Scripts/HellfireRamparts: Clean up a forgotten no longer used variableNyeriah
2015-01-10Scripts/BlackfathomDepths: Convert bosses to EventMaps/BossAI and clean up ↵Nyeriah
instance script
2015-01-10Scripts/HellfireRamparts: Remove the spawning of the Reinforced Fel Iron ↵Nyeriah
chest from scripts Updates #13747
2015-01-09DB/Quest: Change default RewardHonorMultiplier to 0Aokromes
2015-01-08DB/Creature: Toc binding must start at Icehowl not at GormokAokromes
2015-01-07Core/Aura: Replace assert with logged error for invalid AuraRemoveModejackpoz
Fix AuraScript::Remove() triggering an assert with default parameter and log an error when Aura is removed with invalid mode AURA_REMOVE_NONE instead of triggering an assert deep down in the call tree. Fix https://github.com/TrinityCore/TrinityCore/issues/714 , triggered by spell 50240 "Evasive Maneuvers" script
2015-01-07DB/Misc: Revert a few factionsDr-J
Revert faction of Alliance Corpse and Forsaken Corpse to 35 as this is what it is in sniff not 1899/1900 and this was making these "corpse" npcs attack players and other npcs. Closes #13865 Revert faction of Lord Banehollow since with faction 90 using the Shadowy Potion which should make him friendly to turn in quest of npc name into him but with faction 90 remains hostile even after drinking shadowy potion, this works as should with the original faction of 1434.
2015-01-05Update README.mdNayd
Dead links for installation. (cherry picked from commit ac67f276ceaa517801b6abc9f0edc30d7e8ce604) Closes #13858
2015-01-01DB/Gameobject: Fix Karazhan opera event game objectsAokromes
By lassdas, closes #13832
2015-01-01Update copyright note for 2015Vincent-Michael
Happy new year Conflicts: src/server/bnetserver/Authentication/AuthCodes.h src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp src/server/bnetserver/Authentication/BattlenetPacketCrypt.h src/server/bnetserver/Packets/AchievementPackets.h src/server/bnetserver/Packets/AuthenticationPackets.cpp src/server/bnetserver/Packets/AuthenticationPackets.h src/server/bnetserver/Packets/BitStream.cpp src/server/bnetserver/Packets/BitStream.h src/server/bnetserver/Packets/CachePackets.cpp src/server/bnetserver/Packets/CachePackets.h src/server/bnetserver/Packets/ChatPackets.h src/server/bnetserver/Packets/ConnectionPackets.cpp src/server/bnetserver/Packets/ConnectionPackets.h src/server/bnetserver/Packets/FriendsPackets.cpp src/server/bnetserver/Packets/FriendsPackets.h src/server/bnetserver/Packets/PacketManager.cpp src/server/bnetserver/Packets/PacketManager.h src/server/bnetserver/Packets/Packets.h src/server/bnetserver/Packets/PacketsBase.cpp src/server/bnetserver/Packets/PacketsBase.h src/server/bnetserver/Packets/PresencePackets.cpp src/server/bnetserver/Packets/PresencePackets.h src/server/bnetserver/Packets/ProfilePackets.h src/server/bnetserver/Packets/SupportPackets.h src/server/bnetserver/Packets/WoWRealmPackets.cpp src/server/bnetserver/Packets/WoWRealmPackets.h src/server/bnetserver/Realms/RealmList.cpp src/server/bnetserver/Realms/WorldListener.cpp src/server/bnetserver/Realms/WorldListener.h src/server/bnetserver/Server/ComponentManager.cpp src/server/bnetserver/Server/ComponentManager.h src/server/bnetserver/Server/ModuleManager.cpp src/server/bnetserver/Server/ModuleManager.h src/server/bnetserver/Server/Session.cpp src/server/bnetserver/Server/Session.h src/server/bnetserver/Server/SessionManager.cpp src/server/bnetserver/Server/SessionManager.h src/server/game/Accounts/BattlenetAccountMgr.cpp src/server/game/Accounts/BattlenetAccountMgr.h src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp src/server/game/Battlegrounds/Zones/BattlegroundBFG.h src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp src/server/game/Battlegrounds/Zones/BattlegroundTP.h src/server/game/Entities/AreaTrigger/AreaTrigger.cpp src/server/game/Entities/AreaTrigger/AreaTrigger.h src/server/game/Entities/Item/ItemTemplate.cpp src/server/game/Guilds/GuildFinderMgr.cpp src/server/game/Guilds/GuildFinderMgr.h src/server/game/Handlers/GuildFinderHandler.cpp src/server/game/Handlers/VoidStorageHandler.cpp src/server/game/Movement/MovementStructures.cpp src/server/game/Movement/MovementStructures.h src/server/game/Movement/PathGenerator.cpp src/server/game/Server/BattlenetServerManager.cpp src/server/game/Server/BattlenetServerManager.h src/server/game/Server/Packet.cpp src/server/game/Server/Packet.h src/server/game/Server/Packets/AchievementPackets.cpp src/server/game/Server/Packets/AchievementPackets.h src/server/game/Server/Packets/AuctionHousePackets.cpp src/server/game/Server/Packets/AuctionHousePackets.h src/server/game/Server/Packets/AuthenticationPackets.cpp src/server/game/Server/Packets/AuthenticationPackets.h src/server/game/Server/Packets/BattlegroundPackets.cpp src/server/game/Server/Packets/BattlegroundPackets.h src/server/game/Server/Packets/ChannelPackets.cpp src/server/game/Server/Packets/ChannelPackets.h src/server/game/Server/Packets/CharacterPackets.cpp src/server/game/Server/Packets/CharacterPackets.h src/server/game/Server/Packets/ChatPackets.cpp src/server/game/Server/Packets/ChatPackets.h src/server/game/Server/Packets/ClientConfigPackets.cpp src/server/game/Server/Packets/ClientConfigPackets.h src/server/game/Server/Packets/CombatLogPackets.cpp src/server/game/Server/Packets/CombatLogPackets.h src/server/game/Server/Packets/CombatPackets.cpp src/server/game/Server/Packets/CombatPackets.h src/server/game/Server/Packets/EquipmentSetPackets.cpp src/server/game/Server/Packets/EquipmentSetPackets.h src/server/game/Server/Packets/GameObjectPackets.cpp src/server/game/Server/Packets/GameObjectPackets.h src/server/game/Server/Packets/GuildPackets.cpp src/server/game/Server/Packets/GuildPackets.h src/server/game/Server/Packets/ItemPackets.cpp src/server/game/Server/Packets/ItemPackets.h src/server/game/Server/Packets/LootPackets.h src/server/game/Server/Packets/MiscPackets.cpp src/server/game/Server/Packets/MiscPackets.h src/server/game/Server/Packets/MovementPackets.cpp src/server/game/Server/Packets/MovementPackets.h src/server/game/Server/Packets/NPCPackets.cpp src/server/game/Server/Packets/NPCPackets.h src/server/game/Server/Packets/QueryPackets.cpp src/server/game/Server/Packets/QueryPackets.h src/server/game/Server/Packets/QuestPackets.cpp src/server/game/Server/Packets/QuestPackets.h src/server/game/Server/Packets/ReputationPackets.cpp src/server/game/Server/Packets/ReputationPackets.h src/server/game/Server/Packets/SpellPackets.cpp src/server/game/Server/Packets/SpellPackets.h src/server/game/Server/Packets/SystemPackets.cpp src/server/game/Server/Packets/SystemPackets.h src/server/game/Server/Packets/TalentPackets.cpp src/server/game/Server/Packets/TalentPackets.h src/server/game/Server/Packets/TradePackets.h src/server/game/Server/Packets/WorldStatePackets.cpp src/server/game/Server/Packets/WorldStatePackets.h src/server/game/Server/WorldSocket.cpp src/server/ipc/CMakeLists.txt src/server/ipc/Commands.cpp src/server/ipc/Commands.h src/server/ipc/ZMQTask.cpp src/server/ipc/ZMQTask.h src/server/ipc/ZmqContext.cpp src/server/ipc/ZmqContext.h src/server/ipc/ZmqListener.cpp src/server/ipc/ZmqListener.h src/server/ipc/ZmqMux.cpp src/server/ipc/ZmqMux.h src/server/ipc/ZmqWorker.cpp src/server/ipc/ZmqWorker.h src/server/scripts/Commands/cs_battlenet_account.cpp src/server/scripts/Commands/cs_mmaps.cpp src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.h src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp src/server/scripts/EasternKingdoms/zone_ironforge.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp src/server/scripts/Kalimdor/Firelands/firelands.h src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_darkshore.cpp src/server/scripts/Kalimdor/zone_felwood.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp src/server/scripts/Maelstrom/Stonecore/stonecore.cpp src/server/scripts/Maelstrom/Stonecore/stonecore.h src/server/shared/Cryptography/Authentication/AuthCrypt.h src/server/shared/Cryptography/Authentication/PacketCrypt.cpp src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp src/server/shared/Cryptography/HmacHash.cpp src/server/shared/Cryptography/SHA256.cpp src/server/shared/Cryptography/SHA256.h src/server/shared/Database/Implementation/HotfixDatabase.cpp src/server/shared/Database/Implementation/HotfixDatabase.h src/server/shared/Realm/Realm.cpp src/server/shared/Realm/Realm.h src/tools/connection_patcher/CMakeLists.txt src/tools/connection_patcher/Constants/BinaryTypes.hpp src/tools/connection_patcher/Helper.cpp src/tools/connection_patcher/Helper.hpp src/tools/connection_patcher/Patcher.cpp src/tools/connection_patcher/Patcher.hpp src/tools/connection_patcher/Patches/Common.hpp src/tools/connection_patcher/Patches/Mac.hpp src/tools/connection_patcher/Patches/Windows.hpp src/tools/connection_patcher/Patterns/Common.hpp src/tools/connection_patcher/Patterns/Mac.hpp src/tools/connection_patcher/Patterns/Windows.hpp src/tools/connection_patcher/Program.cpp src/tools/map_extractor/loadlib/DBFilesClientList.h
2014-12-31Core/Dep: Remove unneeded recast filesjackpoz
2014-12-31DB/Misc: WinterveilDr-J
* All winter veil texts for Human, Gnome, Dwarf, Dreanei, Night Elf, Troll, Orc, Tauren (Forsaken, Blood Elf and Goblin done in previous commit) * Gossip text for winterveil for all of these * Texts for Great-Father winters helpers once winterveil gifts event as started
2014-12-30DB/Misc: Fleeing SoldiersDr-J
Set the remaining Fleeing Horde and Alliance soldiers at Wrathgate to ingame phasemask 2 (the ones I added already are) but was reported on original commit https://github.com/TrinityCore/TrinityCore/commit/bf0a546880ac3e0c75f3738a25734aad4e840e87 that these are visible without doing any quest, but the ones which where visible where the ones which where already spawned. Ps have had to set phase in db here due to missing effects from server side spells.
2014-12-30DB/Misc: Commoner TextsDr-J
Add various texts to racial commoners in game, this is not complete yet and the gaps in sai and text groups are deliberate so that when missing texts come up these can be added easily If anyone has any sniffs of any more of these texts please let me know as have noticed the majority of these exist in broadcast text in languages 0,1 & 7, 0 for goblin commoners, 1 for horde commoners, 7 for alliance commoners theres only certain texts which only exist in one or the other faction, Anyway this will take a while to complete if anyone already has sniffs of texts from commoners during events they will help or otherwise this will take at least a year to complete if I have to sniff myself
2014-12-29DB/Creature: Fix some startup errorsAokromes
By Kittnz, closes #13811
2014-12-29DB/Creature: Icecrown/Wrathgate - 1Aokromes
By Kittnz, closes #13801
2014-12-29DB/Creature: Fix for Bleeding Hallow Dark Shaman without waypoint dataAokromes
By Kittnz, closes #13810
2014-12-29Scripts/Ulduar: Fixes Flame Leviathan entering evade mode if Pursue returns ↵Nyeriah
no target * Pursue is never cast on players at retail, however, being there without a vehicle doesn't prevent the boss from attacking you, nor does it enter evade mode. Closes #11199
2014-12-29DB/Creature: Fix a typo mess upNyeriah
2014-12-28DB/Creature: Add trigger and civilian flags to the other difficulty entries ↵Nyeriah
of the Combustion trigger
2014-12-28Scripts/Nexus: Keristrasza converted to BossAI and EventMapMitchesD
2014-12-28Merge pull request #13796 from Unholychick/3.3.5Duarte Duarte
Scripts/Spells: Move death grip from DB
2014-12-28Scripts/Spells: Move death grip from DBUnholychick
Moves death grip from DB to spellscript for clarity and to reduce confusion in future.
2014-12-28Core: NPC Interaction change for unfriendly reputation.pete318
For units with unfriendly reputation, check using the normal reaction function, instead of reading faction directly. This allows specific buffs that alter creature reaction to work on the player, this allowing players to complete quests. Closes #13629