Age | Commit message (Collapse) | Author |
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Core/Items: Added case for Darkmoon Card: Madness trinket
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Core/LFG: Fix being unable to enter an instance to retrieve body when yo...
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By Giuseppe Montesanto
Conflicts:
src/server/game/DungeonFinding/LFGScripts.cpp
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proper character collision height on dismount.
Fixes #2642
NOTE: Still have to properly implement collision height calculation for mounting up.
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Closes #3994
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*slaps someone*
Closes #4016
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fixes #3670
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fixes #3668
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fixes #3648
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fixes #3649
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fixes #3669
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fixes #3667
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fixes #3641
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fixes #3628
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fixes #3616
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fixes #3614
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fixes #3300
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fixes #3748
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fixes # 3888
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fixes #3911
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teleport players to homebind
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
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Unit::GetReactionn until some conclusive research can be done
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have 5 or more instances in the database.
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changes compared to the client function included)
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UNIT_FLAG_PLAYER_CONTROLLED in Unit::IsValidAttackTarget, Unit::IsValidAssistTarget and Unit::GetReactionTo. Using 4.1 flags in 3.3.5 doesn't always work out like it should... Also remove now unneeded change from 70b558d
Fixes SPELL_AURA_FORCE_REACTION amongst other things
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check specifically)
Closes #3172
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once when targets != (0, 0). Closes #3934
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* Update character name cache after player rename
* Add character name data for characters loaded with PlayerDump
Closes #3653
Closes #3970
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properly (in addition to spawn support when abusing .die for testing purposes)
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roughly 0.5%
fixes #2861
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quest
fixes #3028
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fixes #3299
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fixes #3413
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fixes #3425
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Frostbrood Spawn & Cult Researcher
fixes #3520
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fixes #3556
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fixes #3625
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fixes #3842
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fixes #3879
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despawning her fully after corpse disappers
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