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2025-11-20Scripts/Misc: Update Wind-Up Train WreckerShauren
2025-11-19Core: Updated allowed build to 11.2.5.64502Shauren
2025-11-18Core: Updated allowed build to 11.2.5.64484Shauren
2025-11-18Core/Movement: Use MotionMaster::MoveKnockbackFrom for creatures hit by SPELL...Shauren
2025-11-18Core/Movement: Remove MotionMaster::MoveJump(x, y, z) overloadShauren
2025-11-17GCC build fix 2Shauren
2025-11-17GCC build fixShauren
2025-11-17Core/Movement: Implemented vertical-only knockbacks for creaturesShauren
2025-11-16Core/Scripts: Reorder SpellScriptBase fields to reduce padding and remove unu...Shauren
2025-11-16Core/Movement: Knockback improvements (#28081)Meji
2025-11-15Core/Creatures: Move CREATURE_STATIC_FLAG_3_ALLOW_INTERACTION_WHILE_IN_COMBAT...Meji
2025-11-15Scripts/Spells: Implement demon hunter talent "Demon Muzzle" (#31396)Aqua Deus
2025-11-15Core: Updated allowed build to 11.2.5.64395Shauren
2025-11-15Core/Misc: Add missing includesShauren
2025-11-15Scripts/Spells: Add missing Shattered Souls implementation for vengeance demo...Shauren
2025-11-14Scripts/Spells: Implement demon passive Demonic AppetiteShauren
2025-11-14Core/Spells: Implement demon hunter passive Shattered Souls (#31376)Aqua Deus
2025-11-14Build: Allow efsw to be built independently of WITH_DYNAMIC_LINKING option (#...Foe
2025-11-14Scripts/Spells: Implement demon hunter talent Sigil of Spite (and the shadowl...Aqua Deus
2025-11-13Core/Creatures: Correct names of some creature static flagsShauren
2025-11-13DB/Wandering Isle: Implement quest 29664 (The Challenger's Fires) (#31386)Aqua Deus
2025-11-12Build: Modernize include directory management using target_sources(FILE_SET)Shauren
2025-11-12Core/Creatures: Add UNIT_FLAG2_AI_WILL_ONLY_SWIM_IF_TARGET_SWIMS for creature...Meji
2025-11-11Core/Movement: Add new function allowing any tier transition animation to be ...Shauren
2025-11-10Core/Movement: Use std::span argument instead of std::vector in MoveSplineIni...Shauren
2025-11-10Scripts/Spells: Implement mage talent "Flame Accelerant" (#31371)Aqua Deus
2025-11-09DB/Spells: Fix monk talent Vivacious Vivification proc (#31358)Cristian Vintila
2025-11-09Core/Position: Change Position<->G3D::Vector3 conversion functions to be lambdasShauren
2025-11-09Core/Movement: Change parabolic/animtier spline arguments to use point index ...Shauren
2025-11-08nopch build fixShauren
2025-11-08Core/Garrison: Always send response to GetGarrisonInfo, even if no garrison e...Aqua Deus
2025-11-08Core/Achievements: Implemented ModifierTreeType::PlayerIsInTimerunningSeasonShauren
2025-11-07Core: Updated allowed build to 11.2.5.64270Shauren
2025-11-06Core/MMaps: Implemented dynamic mmap tile rebuilding for destructible objectsShauren
2025-11-06Core/Vmaps: Expose loaded gameobject collision models in RegularGrid2DShauren
2025-11-06Core/MMaps: Allow loading mmap meshes per map instanceShauren
2025-11-06Tools/mmaps_generator: Move TerrainBuilder to a shared projectShauren
2025-11-05Fix GCC warningShauren
2025-11-05Tools/mmaps_generator: Save offmesh connections input together with navmesh p...Shauren
2025-11-05Tools/mmaps_generator: Add separator to mmap tile file namesShauren
2025-11-05Tools/mmaps_generator: Add optional file name suffix to tile filesShauren
2025-11-05Tools/mmaps_generator: Split loadVMapModel into separate functionShauren
2025-11-04Tools/mmaps_generator: Added --input and --output argumentsShauren
2025-11-04Tools/mmaps_generator: Move saving .mmtile result to separate functionShauren
2025-11-03Core/Auras: Rename SPELL_AURA_LEARN_TALENT to SPELL_AURA_MOD_TRAIT_NODE_ENTRY...Shauren
2025-11-02Core/PacketIO: Fix packet structure for CMSG_SEND_PING_WORLD_POINT (#31441)Luzifix
2025-11-02Core/PacketIO: Reduce the number of catch blocks in WorldSession::UpdateShauren
2025-11-02Core/PacketIO: Fix packet structure for CMSG_CHAT_MESSAGE_CHANNEL (#31433)Luzifix
2025-11-02Core/Network: Build fix for older boost versionsShauren
2025-11-02Tools/vmaps_extractor: Include cleanupShauren