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(cherry picked from commit 27b1930d97d541c241655d8b820cbaebe6eec44e)
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take only as much time as it does in Visual Studio 2019
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(cherry picked from commit c8fed48b161cfff5fa90d8bf4342ede88086ada4)
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(cherry picked from commit a46d047f9466c6f16597755bb7c771a9d1a147f2)
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* CI/AppVeyor: Add appveyor.yml file
* Build: Require Visual Studio 2019 16.4 or greater
* CI/AppVeyor: Upgrade to VS2019 image
* Update cmake error message
* CI/AppVeyor: Fix appveyor VS 2019 configuration
(cherry picked from commit 1df52da0b052654a9b42339fdd22028bfdbf9fc0)
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automatically
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* See the deprecation notice at
https://community.trinitycore.org/topic/13294-gcc-49-visual-studio-2015-end-of-life/
(cherry picked from commit b9b667f9253cb5c247cf3dd195710bf764f549d6)
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(cherry picked from commit 697b4dbef20b5ceacd4c66f365b5ff71c62cb80c)
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* Remove the usage of global flags and definitions
set through the CMAKE_CXX_FLAGS variable.
* Use cmake target compile features for setting the
CXX standard automatically.
* Make C++14 globally available in the project
* Closes #21033
(cherry picked from commit e60c1f84a7e13577a82046b02b214f9466d20a7c)
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* Makes it possible to define the linkage for every module
* Move the ScriptPCH into the root directory
* Changes the SCRIPTS cmake variable to a string type:
-> -DSCRIPTS=0 is -DSCRIPTS="minimal-static" now
(builds commands and spells statically)
-> -DSCRIPTS=1 is -DSCRIPTS="static" now
(builds all modules statically)
-> -DSCRIPTS="dynamic"
(builds all modules dynamically)
-> Also the default value which is provided by the SCRIPTS
variable is overwriteable through the SCRIPTS_COMMANDS,
SCRIPTS_SPELLS... variable.
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* exluding 32 bit when dyynamic linking is disabled.
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* makes it possible to access exported singletons from other shared lib's.
* reduces binary size
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* Requested by Shauren
(cherry picked from commit fbc23c0713e98cb16d601c64e2e3e2a7716d2ab8)
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* Setting all compiler flags in the cache led to circular bloating of
msvc cxx parameters (was visible in console) which caused MSVC to
rebuild the whole solution even on a small CMake change.
It's not neccessary anyway to set the cxx parameters to the cache
to take effect.
* I'm not sure if the workarround is still needed for MSVC 12+.
* Cleaning the CMake cache is recommended!
* ref #15671
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More info here: http://blogs.msdn.com/b/vcblog/archive/2015/08/06/new-in-vs-2015-zc-throwingnew.aspx
Closes #15230
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be default initialized for all builds, even when using WITH_WARNINGS
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Thanks @Aridev
Closes #13820
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Update 4 (includes 3) can be downloaded at http://www.microsoft.com/en-us/download/details.aspx?id=44921
Closes #13813
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new behavior: elements of array 'array' will be default initialized
"If you want the new behavior, which is likely, because the array was explicitly added to the constructor's member initialization list, use the warning pragma to disable the warning. The new behavior should be fine for most users."
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doesn't make sense in debug builds and interferes with Edit and Continue
Closes #13233
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version we no longer support in msvc settings
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This reverts commit ca7377369f603081259adea0ba49cb03e74e609f.
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Signed-off-by: Nay <dnpd.dd@gmail.com>
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being used 32-bit environment
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it creates unwanted results when used with PCh on *nix platforms.
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buildvariables accordingly
** Info from CMake:
** The OLD behavior for this policy is to place definition values given to add_definitions directly in the generated build rules without attempting to escape anything.
** The NEW behavior for this policy is to generate correct escapes for all native build tools automatically.
If this breaks build, let us know on irc : irc.rizon.net/#trinity
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matching virtual function signatures. This will help scripters who might sometimes use a hook using improper parameters (or miss 'const' for example)
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replace that in the flaglist with the lower boundary
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the /Ym flag is adjusted by the compiler in MSVC2012, hence we need to set an upper limit to avoid disrupancies
Please note that this is not 'very well tested'.
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enough for full deployment)
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and renaming variables)
--HG--
branch : trunk
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Patch by click.
--HG--
branch : trunk
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(non-PCH/PCH with and without debugmodes)
--HG--
branch : trunk
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- utilize CMake for completely generating revision.h (kills off genrev and revision.h targets):
- pull and set correct revision-ID/hash from Mercurial (hg) when using regular repository sourcetree
- pull and set correct revision-ID/hash from archived releases (when pulled from googlecode)
- set and use _BUILD_DIRECTIVE definition (earlier part of revision.h) as compiletime definition
- delete genrev and related buildsystems
(now deprecated)
- Move some files around to adhere to buildsystem structure
Thanks to Shauren for figuring out the definition-behaviour for MSVC while he was in the shower
--HG--
branch : trunk
rename : cmake_uninstall.cmake.in => cmake/platform/unix/cmake_uninstall.in.cmake
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- Set SSE2 compile-flags only when used on 32-bit platforms (only used on x86 platforms, as x64 / Itanium has this as a standard)
- Clean up/merge some of the 64-bit/32-bit compiler options
- Clean up use of the PLATFORM variable (now sets PLATFORM 32 or PLATFORM 64, shaving off the CMAKE_SIZEOF_VOID_P test slightly)
--HG--
branch : trunk
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--HG--
branch : trunk
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