Age | Commit message (Collapse) | Author |
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(cherry picked from commit 16853af7c84b1204357333db399100604ab6cb29)
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(cherry picked from commit 261a237cfa159e52dbb7ec4ab9ae5a5c6257b9ef)
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(cherry picked from commit 7e51d17a0aa06c7aaf25a836d90487b17383fca7)
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(cherry picked from commit eb847ff53767c4c88a54f893b002843166a9ffea)
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(cherry picked from commit 0aa644287cf0e085f21a8ffdae6c6e985e64e961)
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(cherry picked from commit 1ed8bfa08017b69d59f2cb7703f59ab4a0a3bf79)
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(cherry picked from commit d535977c6d8e3ef3463dfc461c94590988cf5b1f)
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(cherry picked from commit 8d353f20fdc3b2e0b19bf2dd2634701852cb07a0)
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Closes #28909
(cherry picked from commit 083b8d6c846cfdf75abb1fae481a3eeb25c13c56)
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(cherry picked from commit 0b846b2107569209d6bb0106f3075b624c713244)
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(cherry picked from commit 73b4b1733a49430b2288417d26f96c24a19c8c28)
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(cherry picked from commit 0a0b420d866f070d4b1208bb3c4451398797c6ef)
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GCC: 10
Clang: 11
MSVC: 2022
(cherry picked from commit 0a1b40241a12b2b2f4549edf0ee263e91236145b)
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* Build/Misc: Add a few *San CMake flags
Add the following flags for the related tools:
- MSAN for Memory Sanitizer
- UBSAN for Undefined Behavior Sanitizer
- TSAN for Thread Sanitizer
* Remove unused parameter
* Fix UBSan reported issue
* Disable G3D buffer pools when using Thread Sanitizer as it has its custom locking mechanisms
* Code cleanup
* Move threads from maps to tiles
* Move tile building logic to TileBuilder class
* Fix memory leak in TileBuilder
* Fix build
* Store TileBuilder as raw pointer for now, it will be changed later on to use modern C++ constructs
* Fix crash on shutdown
* Revert pvs-studio change
* Fix generating 1 single tile not closing the program
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#25335)
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Even when building with Clang, make sure to have libstdc++ >= 8
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* Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs
Related: #25006
* Misc: Add some missing breaks (no-ops) to satisfy clang
Related: #25006
Closes #25055
* Build: Enable -Wimplicit-fallthrough on clang
Closes #25006
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suppression
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* Build system: Support new in cmake 3.17 Ninja Multi-Config generator
(cherry picked from commit 369b618d4f160816818681ed7e41063e2d9ba5b5)
* Build system: Fixed PCH with MSVC & Ninja generator
(cherry picked from commit d669f46b6d5190dabc686a35656e8b03f5ec325b)
* Core: Fix clang 10 warnings
(cherry picked from commit 7272508cb4b51ec5591b6f0e542ea29091db7546)
# Conflicts:
# src/common/Utilities/Util.h
# src/server/bnetserver/REST/LoginRESTService.cpp
# src/server/game/Entities/Object/Position.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Guilds/GuildFinderMgr.h
# src/server/game/Movement/Spline/MoveSplineFlag.h
# src/server/shared/Dynamic/LinkedList.h
* Build system: Set -Wno-deprecated-copy only for clang 10
(cherry picked from commit 7fdeb259ba398d5d9343a5dcd1a89562dfcbe981)
* Core/Misc: GCC build and warning fixes
(cherry picked from commit 4d69cc1c567180b408ddbadb9edf26859cf4c006)
# Conflicts:
# src/common/Utilities/Util.cpp
# src/server/database/Database/MySQLConnection.cpp
# src/server/game/Battlefield/Zones/BattlefieldTB.cpp
# src/server/game/DataStores/M2Stores.cpp
# src/server/game/DungeonFinding/LFGMgr.cpp
# src/server/game/DungeonFinding/LFGPlayerData.cpp
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/Item/Item.cpp
# src/server/game/Entities/Object/Updates/UpdateFields.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/RestMgr.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Handlers/PetHandler.cpp
# src/server/game/Server/Packets/GuildPackets.h
# src/server/game/Spells/Auras/SpellAuraEffects.cpp
# src/server/game/Spells/Auras/SpellAuras.cpp
# src/server/game/Spells/Spell.cpp
# src/server/game/Spells/SpellInfo.cpp
# src/server/game/Spells/SpellMgr.cpp
# src/server/scripts/Argus/AntorusTheBurningThrone/boss_garothi_worldbreaker.cpp
# src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
# src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
# src/server/scripts/Northrend/zone_sholazar_basin.cpp
# src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
# src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
# src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
# src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
# src/tools/vmap4_extractor/gameobject_extract.cpp
# src/tools/vmap4_extractor/model.cpp
# src/tools/vmap4_extractor/vec3d.h
* Build system: Print found git version when warning about it being too old
(cherry picked from commit 1ae72db201189877c1b863fac140eb4b0a45c5bb)
* Build system: Removed hard requirement on BOOST_ROOT being set as environment variable, it can now be also passed as command line argument to cmake and fix compile warning with boost 1.73
(cherry picked from commit 161944b7643c62f9e7705c64e42d42e5d07f1959)
# Conflicts:
# dep/boost/CMakeLists.txt
* Remove some code that was already removed from 335 and then cherry-picked into master
Co-authored-by: Shauren <shauren.trinity@gmail.com>
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* CI/AppVeyor: Add appveyor.yml file
* Build: Require Visual Studio 2019 16.4 or greater
* CI/AppVeyor: Upgrade to VS2019 image
* Update cmake error message
* CI/AppVeyor: Fix appveyor VS 2019 configuration
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* build on aarch64 with gcc
* Core/aarch64: readability on preprocessor macro
* Core/aarch64: TC C++ codestyle adjustment
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* Build: Enable and require c++17
* Build: Raise Visual Studio version from 2017 15.2 to 2017 15.9
* Build: Raise GCC version from 6.3.0 to 7.1.0
* Reduce branch differences
* Fix build after latest merge
* Cleanup after latest merge
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Allow to enable/disable Address Sanitizer in Clang and GCC from CMake flag "ASAN" of type Boolean. It can be enabled passing -DASAN=TRUE to CMake.
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(cherry picked from commit b0609757d32cfe256794e354d13f98d5a4c97020)
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automatically
(cherry picked from commit db5d5a03be4829928bd20c7d40a6f576f0b86478)
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* See the deprecation notice at
https://community.trinitycore.org/topic/13294-gcc-49-visual-studio-2015-end-of-life/
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* Remove the usage of global flags and definitions
set through the CMAKE_CXX_FLAGS variable.
* Use cmake target compile features for setting the
CXX standard automatically.
* Make C++14 globally available in the project
* Closes #21033
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* This is the current GCC version of debian 9
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Even if it's for few days, it looks it's absolute minimum needed to compile 3.3.5a for now
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Upgrade to VS2015 following the steps explained in the wiki
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(cherry picked from commit ede8f0ca0a28d059c1356c6970ac87f53c72a424)
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* Makes it possible to define the linkage for every module
* Move the ScriptPCH into the root directory
* Changes the SCRIPTS cmake variable to a string type:
-> -DSCRIPTS=0 is -DSCRIPTS="minimal-static" now
(builds commands and spells statically)
-> -DSCRIPTS=1 is -DSCRIPTS="static" now
(builds all modules statically)
-> -DSCRIPTS="dynamic"
(builds all modules dynamically)
-> Also the default value which is provided by the SCRIPTS
variable is overwriteable through the SCRIPTS_COMMANDS,
SCRIPTS_SPELLS... variable.
(cherry picked from commit 848b8a4136a4b395bfab74899520c74812d7f08e)
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(cherry picked from commit 509a27fd51a2f88c5c72c264d2a546229c9c0e00)
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(cherry picked from commit 4a3a178d7fe9d2d7e8fde2fe915cf5cec5223502)
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* exluding 32 bit when dyynamic linking is disabled.
(cherry picked from commit 183f97005573f499d486613119e7bbb3d5d5318b)
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* makes it possible to access exported singletons from other shared lib's.
* reduces binary size
(cherry picked from commit f4e0945b13a70225684e7421d9542efae6a47c89)
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* Requested by Shauren
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(cherry picked from commit 06391e5e9dff58a265d42a8a8093d0a57b8e2775)
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* Setting all compiler flags in the cache led to circular bloating of
msvc cxx parameters (was visible in console) which caused MSVC to
rebuild the whole solution even on a small CMake change.
It's not neccessary anyway to set the cxx parameters to the cache
to take effect.
* I'm not sure if the workarround is still needed for MSVC 12+.
* Cleaning the CMake cache is recommended!
* ref #15671
(cherry picked from commit 0946fcf2aa35ebe0b8db07813315e3d6546b9d31)
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(cherry picked from commit 7732ad5153783ca31d32c6812f21c2b723fd589a)
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More info here: http://blogs.msdn.com/b/vcblog/archive/2015/08/06/new-in-vs-2015-zc-throwingnew.aspx
Closes #15230
(cherry picked from commit dcb1990e93bb879c88f1b43eb13292afa6baac86)
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(cherry picked from commit 52127197ec3ab3c77397867a9ab674fe6c0d8aeb)
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(cherry picked from commit a22e4e121a1e54b2f4154d59623ee4a94a449176)
Conflicts:
cmake/compiler/msvc/settings.cmake
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Garrison/Garrison.cpp
src/server/game/Garrison/GarrisonMgr.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Server/Packets/ChannelPackets.h
src/server/game/Server/Packets/PartyPackets.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/game/Spells/SpellScript.cpp
src/server/scripts/Commands/cs_list.cpp
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Suppress -Wmismatched-tags warnings on clang to avoid false positive warnings reported using gcc 4.8
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CMake OS X: Fixed Debug Mode for Xcode
(cherry picked from commit b96e70af71a1cc87a33a79c71618697cd8f7ca9f)
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doesn't make sense in debug builds and interferes with Edit and Continue
Closes #13233
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