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2014-07-19Buildsystem/MSVC: Disable C4512 warningShauren
2014-07-17Buildsystem: Removed debugging message from cmake outputShauren
2014-07-16Update related files to lowered Boost version requirementleak
2014-07-15[Auth\Worldserver] Use boost to load console arguments. (Added a few style ↵Chaplain
changes and cmake fix) Conflicts: src/server/worldserver/Main.cpp
2014-07-12Remove the need of manually declaring BOOST_ROOT in Linux systems if Boost ↵Subv
was installed to the default locations
2014-07-11Buildsystem: Lowered required boost version to 1.49Shauren
2014-07-06Added a missing definitionSubv
2014-07-06Removed some unneeded boost dependencies.Subv
Ensure that the correct packet sizes are read in the authserver. Added some try catch to the authserver to deal with boost exceptions (this part is not finished)
2014-07-06Completely remove ACE as dependency for TC - kkthxbyeleak
2014-07-02ACE cleanup on game, now the major issue remains WorldSocketleak
2014-06-22BuildSystem/CMake: Fixed cmake configuring when building in 32 bits.Subv
2014-05-30Replace authserver ACE related code with Boost/C++11leak
2014-05-12Add support for Boost 1.55leak
2014-03-28Core/Dependencies: Upgrade to jemalloc-3.5.1jackpoz
2014-03-25Build system: Fix clang buildGacko
See wiki for latest build instructions under Mac OS X!
2014-03-25Buildsystem: Changed required CMake version to 2.8.9 and removed a check for ↵Shauren
version we no longer support in msvc settings
2014-03-24Cmake: Added level restriction for msvc 2013Vincent-Michael
2014-03-23Buildsystem/GCC: Enforce version 4.7.2 and enable c++11 compilationShauren
2014-01-01Update more copyright note for 2014.Vincent_Michael
I have no excuse for my fail :/
2013-12-30Buildsystem: Fix GCC not being recognized on Ubuntujackpoz
Fix CMake not recognizing /usr/bin/cc as GCC on Ubuntu ( 13.10 x64 ) .
2013-10-15CMake: Fix typoGacko
Running cmake threw a warning because of this.
2013-10-04Core/Build: Handle USE_SCRIPTPCH cmake flag when SCRIPTS flag is set to FALSEjackpoz
Don't ignore USE_SCRIPTPCH cmake flag if SCRIPTS is set to FALSE; in this case "script" project has only source files related to scripted spells and command scripts and it must be built with precompiled headers if USE_SCRIPTPCH flag is set. This partially reverts 780ed1b01c77ac142e1da5851ff7deb832413b11 .
2013-09-27Fix silly " that snuck in.click
2013-09-27Buildsystem/CMake: Add support for building meshextractor-project from CMake GUIclick
2013-08-28Core/Build: Force minimum ACE (5.8.3) and OpenSSL (1.0.0) version detectionSpp
Core/Build: Do not ignore command line cmake options: ACE_INCLUDE_DIR, ACE_LIBRARY and OPENSSL_INCLUDE_DIR
2013-07-30Revert "CMake/MSVC: Fix VS 2013 compile -- Zm500 hack is no longer required"Nay
This reverts commit ca7377369f603081259adea0ba49cb03e74e609f.
2013-07-19CMake/MSVC: Fix VS 2013 compile -- Zm500 hack is no longer requiredNay
Signed-off-by: Nay <dnpd.dd@gmail.com>
2013-06-27Build: Set _BUILD_DIRECTIVE even if the compiler is not properly detectedSpp
2013-05-19Cmake: Fix typo in msvc/settings.cmakeNay
2013-05-18Buildsystem/MSVC: Fix a minor issue with /Zm heap allocation parameters not ↵click
being used 32-bit environment
2013-03-26Core/Build: All include directories are quoted to support path with spacesSpp
Closes #9504
2013-03-09Buildsystem: Add support for compiling with MinGW on WindowsNay
Tested with: - Windows 8 x64 - MySQL 5.5.30 win32 - OpenSSL 1.0.1c (32 bits) - No PCH - MinGW with GCC 4.7.0 TODO: - Fix compile/link with PCH enabled - Fix compile with WheatyExceptonionReport enabled (ignored for now) - Fix compile of .rc files (ignored for now) - Test with more platforms
2013-02-27Buildsystem: Show the revision info as a full string during ↵click
configurationphase as well (additional minichange to previous commit by shauren)
2013-02-27Buildsystem: Added current branch name to generated revision infoShauren
2013-02-12Buildsystem: Do not print warning that user needs to do a git pull with tags ↵Shauren
if configured to not use git at all
2013-02-11Buildsystem/CMake: Correct a few mistakes regarding WITHOUT_GIT, and add a ↵click
better warning during configure-phase.
2013-02-11Buildsystem/CMake: Fix an issue with MSVC not finding git-binary when ↵click
updating the revisionhash/revisiondate + rename DISABLEGITCHECK parameter to WITHOUT_GIT (to adhere to our standard) Also cleaned up the checks slightly + moved git-specific testing to its own macro (minor changes to shaurens original patch applied)
2013-02-11Buildsystem/CMake: Allow building the core without the gitchecks, this is ↵click
done in the GUI, or through the DISABLEGITCHECK parameter on *nix-platforms. DO NOTE THAT WE WILL NOT GIVE SUPPORT ON ANY CORE-VERSION COMPILED WITH THIS FLAG, AS WE CAN NOT EFFECTIVELY FIND OUT WHAT REVISION YOU ARE ON
2013-02-11Buildsystem/CMake: Drop a FATAL_ERROR-message if the git binary is not found ↵click
or outdated. Allow for it to be pointed to through the ADVANCED settings in the CMake GUI if the above is true.
2013-01-29Buildsystem/CMake: Revoke commit 7b49da48f9c3c21406fbe350de170757ea6e285f - ↵click
it creates unwanted results when used with PCh on *nix platforms.
2013-01-29Buildsystem/CMake: Change policy CMP0005 to NEW and corect some ↵click
buildvariables accordingly ** Info from CMake: ** The OLD behavior for this policy is to place definition values given to add_definitions directly in the generated build rules without attempting to escape anything. ** The NEW behavior for this policy is to generate correct escapes for all native build tools automatically. If this breaks build, let us know on irc : irc.rizon.net/#trinity
2013-01-22Tools/Extractors: Mmap extractors no longer depend on shared and MySQL librariesShauren
2013-01-01Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmapsVincent_Michael
Conflicts: src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
2013-01-01Update more copyright note for 2013. (alcohol sucks)Vincent_Michael
2012-12-31Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmapsVincent_Michael
2012-12-31Buildsystem/MSVC: Enable and treat as errors compilation warning about not ↵Shauren
matching virtual function signatures. This will help scripters who might sometimes use a hook using improper parameters (or miss 'const' for example)
2012-12-31CMake/Buildsystem: CMake adds /Zm1000 to MSVC by default - explicitly ↵click
replace that in the flaglist with the lower boundary
2012-12-29Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmapsVincent_Michael
2012-12-29CMake/Buildsystem: Fix a small compiler-problem when using PCH with MSVC - ↵click
the /Ym flag is adjusted by the compiler in MSVC2012, hence we need to set an upper limit to avoid disrupancies Please note that this is not 'very well tested'.
2012-12-21Merge git://github.com/TrinityCore/TrinityCore into mmapskaelima
Conflicts: src/server/game/Entities/Vehicle/Vehicle.cpp src/server/game/Movement/MovementGenerator.h src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp src/server/game/Movement/MovementGenerators/PointMovementGenerator.h src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h src/server/game/Movement/Spline/MoveSpline.h